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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 23 */ | 23 */ |
| 24 | 24 |
| 25 #ifndef AudioNodeOutput_h | 25 #ifndef AudioNodeOutput_h |
| 26 #define AudioNodeOutput_h | 26 #define AudioNodeOutput_h |
| 27 | 27 |
| 28 #include "platform/audio/AudioBus.h" | 28 #include "platform/audio/AudioBus.h" |
| 29 #include "modules/webaudio/AudioNode.h" | 29 #include "modules/webaudio/AudioNode.h" |
| 30 #include "modules/webaudio/AudioParam.h" | 30 #include "modules/webaudio/AudioParam.h" |
| 31 #include "wtf/HashSet.h" | 31 #include "wtf/HashSet.h" |
| 32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
| 33 #include "wtf/Vector.h" | |
| 34 | 33 |
| 35 namespace blink { | 34 namespace blink { |
| 36 | 35 |
| 37 class AudioContext; | 36 class AudioContext; |
| 38 class AudioNodeInput; | 37 class AudioNodeInput; |
| 39 | 38 |
| 40 // AudioNodeOutput represents a single output for an AudioNode. | 39 // AudioNodeOutput represents a single output for an AudioNode. |
| 41 // It may be connected to one or more AudioNodeInputs. | 40 // It may be connected to one or more AudioNodeInputs. |
| 42 class AudioNodeOutput : public NoBaseWillBeGarbageCollectedFinalized<AudioNodeOu
tput> { | 41 class AudioNodeOutput : public NoBaseWillBeGarbageCollectedFinalized<AudioNodeOu
tput> { |
| 43 public: | 42 public: |
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| 148 // These value should only be changed at the very start or end of the render
ing quantum. | 147 // These value should only be changed at the very start or end of the render
ing quantum. |
| 149 unsigned m_renderingFanOutCount; | 148 unsigned m_renderingFanOutCount; |
| 150 unsigned m_renderingParamFanOutCount; | 149 unsigned m_renderingParamFanOutCount; |
| 151 | 150 |
| 152 WillBeHeapHashSet<RefPtrWillBeMember<AudioParam> > m_params; | 151 WillBeHeapHashSet<RefPtrWillBeMember<AudioParam> > m_params; |
| 153 }; | 152 }; |
| 154 | 153 |
| 155 } // namespace blink | 154 } // namespace blink |
| 156 | 155 |
| 157 #endif // AudioNodeOutput_h | 156 #endif // AudioNodeOutput_h |
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