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Side by Side Diff: Source/modules/webaudio/AudioNodeInput.h

Issue 431453004: wtf/Vector.h included more than necessary (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #ifndef AudioNodeInput_h 25 #ifndef AudioNodeInput_h
26 #define AudioNodeInput_h 26 #define AudioNodeInput_h
27 27
28 #include "platform/audio/AudioBus.h" 28 #include "platform/audio/AudioBus.h"
29 #include "modules/webaudio/AudioNode.h" 29 #include "modules/webaudio/AudioNode.h"
30 #include "modules/webaudio/AudioSummingJunction.h" 30 #include "modules/webaudio/AudioSummingJunction.h"
31 #include "wtf/HashSet.h" 31 #include "wtf/HashSet.h"
32 #include "wtf/Vector.h"
33 32
34 namespace blink { 33 namespace blink {
35 34
36 class AudioNode; 35 class AudioNode;
37 class AudioNodeOutput; 36 class AudioNodeOutput;
38 37
39 // An AudioNodeInput represents an input to an AudioNode and can be connected fr om one or more AudioNodeOutputs. 38 // An AudioNodeInput represents an input to an AudioNode and can be connected fr om one or more AudioNodeOutputs.
40 // In the case of multiple connections, the input will act as a unity-gain summi ng junction, mixing all the outputs. 39 // In the case of multiple connections, the input will act as a unity-gain summi ng junction, mixing all the outputs.
41 // The number of channels of the input's bus is the maximum of the number of cha nnels of all its connections. 40 // The number of channels of the input's bus is the maximum of the number of cha nnels of all its connections.
42 41
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93 // Called from context's audio thread. 92 // Called from context's audio thread.
94 AudioBus* internalSummingBus(); 93 AudioBus* internalSummingBus();
95 void sumAllConnections(AudioBus* summingBus, size_t framesToProcess); 94 void sumAllConnections(AudioBus* summingBus, size_t framesToProcess);
96 95
97 RefPtr<AudioBus> m_internalSummingBus; 96 RefPtr<AudioBus> m_internalSummingBus;
98 }; 97 };
99 98
100 } // namespace blink 99 } // namespace blink
101 100
102 #endif // AudioNodeInput_h 101 #endif // AudioNodeInput_h
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