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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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21 | 21 |
22 #include "core/rendering/svg/RenderSVGResourceMasker.h" | 22 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
23 | 23 |
24 #include "core/dom/ElementTraversal.h" | 24 #include "core/dom/ElementTraversal.h" |
25 #include "core/rendering/svg/RenderSVGResource.h" | 25 #include "core/rendering/svg/RenderSVGResource.h" |
26 #include "core/rendering/svg/SVGRenderingContext.h" | 26 #include "core/rendering/svg/SVGRenderingContext.h" |
27 #include "core/svg/SVGElement.h" | 27 #include "core/svg/SVGElement.h" |
28 #include "platform/graphics/DisplayList.h" | 28 #include "platform/graphics/DisplayList.h" |
29 #include "platform/graphics/GraphicsContextStateSaver.h" | 29 #include "platform/graphics/GraphicsContextStateSaver.h" |
30 #include "platform/transforms/AffineTransform.h" | 30 #include "platform/transforms/AffineTransform.h" |
31 #include "wtf/Vector.h" | |
32 | 31 |
33 namespace blink { | 32 namespace blink { |
34 | 33 |
35 const RenderSVGResourceType RenderSVGResourceMasker::s_resourceType = MaskerReso
urceType; | 34 const RenderSVGResourceType RenderSVGResourceMasker::s_resourceType = MaskerReso
urceType; |
36 | 35 |
37 RenderSVGResourceMasker::RenderSVGResourceMasker(SVGMaskElement* node) | 36 RenderSVGResourceMasker::RenderSVGResourceMasker(SVGMaskElement* node) |
38 : RenderSVGResourceContainer(node) | 37 : RenderSVGResourceContainer(node) |
39 { | 38 { |
40 } | 39 } |
41 | 40 |
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185 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); | 184 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); |
186 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h
eight()); | 185 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h
eight()); |
187 maskRect = transform.mapRect(maskRect); | 186 maskRect = transform.mapRect(maskRect); |
188 } | 187 } |
189 | 188 |
190 maskRect.intersect(maskBoundaries); | 189 maskRect.intersect(maskBoundaries); |
191 return maskRect; | 190 return maskRect; |
192 } | 191 } |
193 | 192 |
194 } | 193 } |
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