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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef GraphicsLayerTreeBuilder_h | 27 #ifndef GraphicsLayerTreeBuilder_h |
28 #define GraphicsLayerTreeBuilder_h | 28 #define GraphicsLayerTreeBuilder_h |
29 | 29 |
30 #include "platform/graphics/GraphicsLayer.h" | 30 #include "platform/graphics/GraphicsLayer.h" |
31 #include "wtf/Vector.h" | |
32 | 31 |
33 namespace blink { | 32 namespace blink { |
34 | 33 |
35 class RenderLayer; | 34 class RenderLayer; |
36 | 35 |
37 class GraphicsLayerTreeBuilder { | 36 class GraphicsLayerTreeBuilder { |
38 public: | 37 public: |
39 GraphicsLayerTreeBuilder(); | 38 GraphicsLayerTreeBuilder(); |
40 ~GraphicsLayerTreeBuilder(); | 39 ~GraphicsLayerTreeBuilder(); |
41 | 40 |
42 struct AncestorInfo { | 41 struct AncestorInfo { |
43 AncestorInfo() | 42 AncestorInfo() |
44 : enclosingCompositedLayer(0) | 43 : enclosingCompositedLayer(0) |
45 , childLayersOfEnclosingCompositedLayer(0) | 44 , childLayersOfEnclosingCompositedLayer(0) |
46 { | 45 { |
47 } | 46 } |
48 | 47 |
49 RenderLayer* enclosingCompositedLayer; | 48 RenderLayer* enclosingCompositedLayer; |
50 GraphicsLayerVector* childLayersOfEnclosingCompositedLayer; | 49 GraphicsLayerVector* childLayersOfEnclosingCompositedLayer; |
51 }; | 50 }; |
52 | 51 |
53 void rebuild(RenderLayer&, AncestorInfo); | 52 void rebuild(RenderLayer&, AncestorInfo); |
54 }; | 53 }; |
55 | 54 |
56 } // namespace blink | 55 } // namespace blink |
57 | 56 |
58 #endif // GraphicsLayerTreeBuilder_h | 57 #endif // GraphicsLayerTreeBuilder_h |
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