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Unified Diff: athena/screen/screen_manager_impl.cc

Issue 431183003: Rotate screen in response to accelerator or device orientation sensors. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Use TestScreen::SetDisplayRotation to apply screen rotation. Created 6 years, 4 months ago
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Index: athena/screen/screen_manager_impl.cc
diff --git a/athena/screen/screen_manager_impl.cc b/athena/screen/screen_manager_impl.cc
index 8522acfc7acd30404c8b2ce8aa0d88fad5963769..b04e7e7ad49dab52c80954866dc50ce7d1cf9608 100644
--- a/athena/screen/screen_manager_impl.cc
+++ b/athena/screen/screen_manager_impl.cc
@@ -14,10 +14,12 @@
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/client/window_tree_client.h"
#include "ui/aura/layout_manager.h"
+#include "ui/aura/test/test_screen.h"
#include "ui/aura/window.h"
#include "ui/aura/window_property.h"
#include "ui/aura/window_targeter.h"
#include "ui/aura/window_tree_host.h"
+#include "ui/gfx/screen.h"
#include "ui/wm/core/base_focus_rules.h"
#include "ui/wm/core/capture_controller.h"
@@ -199,9 +201,12 @@ class ScreenManagerImpl : public ScreenManager {
virtual aura::Window* CreateContainer(const ContainerParams& params) OVERRIDE;
virtual aura::Window* GetContext() OVERRIDE { return root_window_; }
virtual void SetBackgroundImage(const gfx::ImageSkia& image) OVERRIDE;
+ virtual gfx::Display::Rotation GetRotation() OVERRIDE;
+ virtual void SetRotation(gfx::Display::Rotation rotation) OVERRIDE;
aura::Window* root_window_;
aura::Window* background_window_;
+ gfx::Display::Rotation rotation_;
scoped_ptr<BackgroundController> background_controller_;
scoped_ptr<aura::client::WindowTreeClient> window_tree_client_;
@@ -213,7 +218,8 @@ class ScreenManagerImpl : public ScreenManager {
};
ScreenManagerImpl::ScreenManagerImpl(aura::Window* root_window)
- : root_window_(root_window) {
+ : root_window_(root_window),
+ rotation_(gfx::Display::ROTATE_0) {
DCHECK(root_window_);
DCHECK(!instance);
instance = this;
@@ -322,6 +328,21 @@ void ScreenManagerImpl::SetBackgroundImage(const gfx::ImageSkia& image) {
background_controller_->SetImage(image);
}
+gfx::Display::Rotation ScreenManagerImpl::GetRotation() {
+ return rotation_;
+}
+
+void ScreenManagerImpl::SetRotation(gfx::Display::Rotation rotation) {
+ if (rotation == rotation_)
+ return;
+
+ rotation_ = rotation;
+ // TODO(flackr): Use display manager to update display rotation:
+ // http://crbug.com/401044.
+ static_cast<aura::TestScreen*>(gfx::Screen::GetNativeScreen())->
+ SetDisplayRotation(rotation);
+}
+
} // namespace
ScreenManager::ContainerParams::ContainerParams(const std::string& n,

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