OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
(...skipping 1004 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1015 fStencilWrapOpsSupport = false; | 1015 fStencilWrapOpsSupport = false; |
1016 fHWAALineSupport = false; | 1016 fHWAALineSupport = false; |
1017 fShaderDerivativeSupport = false; | 1017 fShaderDerivativeSupport = false; |
1018 fGeometryShaderSupport = false; | 1018 fGeometryShaderSupport = false; |
1019 fDualSourceBlendingSupport = false; | 1019 fDualSourceBlendingSupport = false; |
1020 fPathRenderingSupport = false; | 1020 fPathRenderingSupport = false; |
1021 fDstReadInShaderSupport = false; | 1021 fDstReadInShaderSupport = false; |
1022 fDiscardRenderTargetSupport = false; | 1022 fDiscardRenderTargetSupport = false; |
1023 fReuseScratchTextures = true; | 1023 fReuseScratchTextures = true; |
1024 fGpuTracingSupport = false; | 1024 fGpuTracingSupport = false; |
| 1025 fCompressedTexSubImageSupport = false; |
1025 | 1026 |
1026 fMapBufferFlags = kNone_MapFlags; | 1027 fMapBufferFlags = kNone_MapFlags; |
1027 | 1028 |
1028 fMaxRenderTargetSize = 0; | 1029 fMaxRenderTargetSize = 0; |
1029 fMaxTextureSize = 0; | 1030 fMaxTextureSize = 0; |
1030 fMaxSampleCount = 0; | 1031 fMaxSampleCount = 0; |
1031 | 1032 |
1032 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport)); | 1033 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport)); |
1033 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport)); | 1034 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport)); |
1034 } | 1035 } |
1035 | 1036 |
1036 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { | 1037 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { |
1037 fMipMapSupport = other.fMipMapSupport; | 1038 fMipMapSupport = other.fMipMapSupport; |
1038 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; | 1039 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; |
1039 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; | 1040 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; |
1040 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; | 1041 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; |
1041 fHWAALineSupport = other.fHWAALineSupport; | 1042 fHWAALineSupport = other.fHWAALineSupport; |
1042 fShaderDerivativeSupport = other.fShaderDerivativeSupport; | 1043 fShaderDerivativeSupport = other.fShaderDerivativeSupport; |
1043 fGeometryShaderSupport = other.fGeometryShaderSupport; | 1044 fGeometryShaderSupport = other.fGeometryShaderSupport; |
1044 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; | 1045 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; |
1045 fPathRenderingSupport = other.fPathRenderingSupport; | 1046 fPathRenderingSupport = other.fPathRenderingSupport; |
1046 fDstReadInShaderSupport = other.fDstReadInShaderSupport; | 1047 fDstReadInShaderSupport = other.fDstReadInShaderSupport; |
1047 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; | 1048 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; |
1048 fReuseScratchTextures = other.fReuseScratchTextures; | 1049 fReuseScratchTextures = other.fReuseScratchTextures; |
1049 fGpuTracingSupport = other.fGpuTracingSupport; | 1050 fGpuTracingSupport = other.fGpuTracingSupport; |
| 1051 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport; |
1050 | 1052 |
1051 fMapBufferFlags = other.fMapBufferFlags; | 1053 fMapBufferFlags = other.fMapBufferFlags; |
1052 | 1054 |
1053 fMaxRenderTargetSize = other.fMaxRenderTargetSize; | 1055 fMaxRenderTargetSize = other.fMaxRenderTargetSize; |
1054 fMaxTextureSize = other.fMaxTextureSize; | 1056 fMaxTextureSize = other.fMaxTextureSize; |
1055 fMaxSampleCount = other.fMaxSampleCount; | 1057 fMaxSampleCount = other.fMaxSampleCount; |
1056 | 1058 |
1057 memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRende
rSupport)); | 1059 memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRende
rSupport)); |
1058 memcpy(fConfigTextureSupport, other.fConfigTextureSupport, sizeof(fConfigTex
tureSupport)); | 1060 memcpy(fConfigTextureSupport, other.fConfigTextureSupport, sizeof(fConfigTex
tureSupport)); |
1059 | 1061 |
(...skipping 29 matching lines...) Expand all Loading... |
1089 r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]
); | 1091 r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]
); |
1090 r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); | 1092 r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); |
1091 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSuppor
t]); | 1093 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSuppor
t]); |
1092 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]
); | 1094 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]
); |
1093 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupp
ort]); | 1095 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupp
ort]); |
1094 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport])
; | 1096 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport])
; |
1095 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport
]); | 1097 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport
]); |
1096 r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSup
port]); | 1098 r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSup
port]); |
1097 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures])
; | 1099 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures])
; |
1098 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); | 1100 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); |
| 1101 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSubImageS
upport]); |
1099 r.appendf("Max Texture Size : %d\n", fMaxTextureSize); | 1102 r.appendf("Max Texture Size : %d\n", fMaxTextureSize); |
1100 r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); | 1103 r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); |
1101 r.appendf("Max Sample Count : %d\n", fMaxSampleCount); | 1104 r.appendf("Max Sample Count : %d\n", fMaxSampleCount); |
1102 | 1105 |
1103 r.appendf("Map Buffer Support : %s\n", map_flags_to_string(fMapBuf
ferFlags).c_str()); | 1106 r.appendf("Map Buffer Support : %s\n", map_flags_to_string(fMapBuf
ferFlags).c_str()); |
1104 | 1107 |
1105 static const char* kConfigNames[] = { | 1108 static const char* kConfigNames[] = { |
1106 "Unknown", // kUnknown_GrPixelConfig | 1109 "Unknown", // kUnknown_GrPixelConfig |
1107 "Alpha8", // kAlpha_8_GrPixelConfig, | 1110 "Alpha8", // kAlpha_8_GrPixelConfig, |
1108 "Index8", // kIndex_8_GrPixelConfig, | 1111 "Index8", // kIndex_8_GrPixelConfig, |
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1143 SkASSERT(!fConfigTextureSupport[kUnknown_GrPixelConfig]); | 1146 SkASSERT(!fConfigTextureSupport[kUnknown_GrPixelConfig]); |
1144 | 1147 |
1145 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) { | 1148 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) { |
1146 r.appendf("%s is uploadable to a texture: %s\n", | 1149 r.appendf("%s is uploadable to a texture: %s\n", |
1147 kConfigNames[i], | 1150 kConfigNames[i], |
1148 gNY[fConfigTextureSupport[i]]); | 1151 gNY[fConfigTextureSupport[i]]); |
1149 } | 1152 } |
1150 | 1153 |
1151 return r; | 1154 return r; |
1152 } | 1155 } |
OLD | NEW |