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Issue 430503007: Rename ASSERT* to DCHECK*. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: REBASE and fixes Created 6 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/types.h" 5 #include "src/types.h"
6 6
7 #include "src/ostreams.h" 7 #include "src/ostreams.h"
8 #include "src/types-inl.h" 8 #include "src/types-inl.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after
126 if (IsUint32Double(value)) { 126 if (IsUint32Double(value)) {
127 uint32_t u = FastD2UI(value); 127 uint32_t u = FastD2UI(value);
128 if (u < 0x40000000u) return kUnsignedSmall; 128 if (u < 0x40000000u) return kUnsignedSmall;
129 if (u < 0x80000000u) { 129 if (u < 0x80000000u) {
130 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; 130 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall;
131 } 131 }
132 return kOtherUnsigned32; 132 return kOtherUnsigned32;
133 } 133 }
134 if (IsInt32Double(value)) { 134 if (IsInt32Double(value)) {
135 int32_t i = FastD2I(value); 135 int32_t i = FastD2I(value);
136 ASSERT(i < 0); 136 DCHECK(i < 0);
137 if (i >= -0x40000000) return kOtherSignedSmall; 137 if (i >= -0x40000000) return kOtherSignedSmall;
138 return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall; 138 return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall;
139 } 139 }
140 return kOtherNumber; 140 return kOtherNumber;
141 } 141 }
142 142
143 143
144 template<class Config> 144 template<class Config>
145 int TypeImpl<Config>::BitsetType::Lub(i::Map* map) { 145 int TypeImpl<Config>::BitsetType::Lub(i::Map* map) {
146 DisallowHeapAllocation no_allocation; 146 DisallowHeapAllocation no_allocation;
(...skipping 19 matching lines...) Expand all
166 case SHORT_EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE: 166 case SHORT_EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE:
167 case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: 167 case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
168 return kString; 168 return kString;
169 case SYMBOL_TYPE: 169 case SYMBOL_TYPE:
170 return kSymbol; 170 return kSymbol;
171 case ODDBALL_TYPE: { 171 case ODDBALL_TYPE: {
172 Heap* heap = map->GetHeap(); 172 Heap* heap = map->GetHeap();
173 if (map == heap->undefined_map()) return kUndefined; 173 if (map == heap->undefined_map()) return kUndefined;
174 if (map == heap->null_map()) return kNull; 174 if (map == heap->null_map()) return kNull;
175 if (map == heap->boolean_map()) return kBoolean; 175 if (map == heap->boolean_map()) return kBoolean;
176 ASSERT(map == heap->the_hole_map() || 176 DCHECK(map == heap->the_hole_map() ||
177 map == heap->uninitialized_map() || 177 map == heap->uninitialized_map() ||
178 map == heap->no_interceptor_result_sentinel_map() || 178 map == heap->no_interceptor_result_sentinel_map() ||
179 map == heap->termination_exception_map() || 179 map == heap->termination_exception_map() ||
180 map == heap->arguments_marker_map()); 180 map == heap->arguments_marker_map());
181 return kInternal & kTaggedPtr; 181 return kInternal & kTaggedPtr;
182 } 182 }
183 case HEAP_NUMBER_TYPE: 183 case HEAP_NUMBER_TYPE:
184 return kNumber & kTaggedPtr; 184 return kNumber & kTaggedPtr;
185 case JS_VALUE_TYPE: 185 case JS_VALUE_TYPE:
186 case JS_DATE_TYPE: 186 case JS_DATE_TYPE:
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after
297 if (this->IsUnion()) { 297 if (this->IsUnion()) {
298 UnionHandle unioned = handle(this->AsUnion()); 298 UnionHandle unioned = handle(this->AsUnion());
299 for (int i = 0; i < unioned->Length(); ++i) { 299 for (int i = 0; i < unioned->Length(); ++i) {
300 if (!unioned->Get(i)->Is(that)) return false; 300 if (!unioned->Get(i)->Is(that)) return false;
301 } 301 }
302 return true; 302 return true;
303 } 303 }
304 304
305 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) 305 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn)
306 // (iff T is not a union) 306 // (iff T is not a union)
307 ASSERT(!this->IsUnion() && that->IsUnion()); 307 DCHECK(!this->IsUnion() && that->IsUnion());
308 UnionHandle unioned = handle(that->AsUnion()); 308 UnionHandle unioned = handle(that->AsUnion());
309 for (int i = 0; i < unioned->Length(); ++i) { 309 for (int i = 0; i < unioned->Length(); ++i) {
310 if (this->Is(unioned->Get(i))) return true; 310 if (this->Is(unioned->Get(i))) return true;
311 if (this->IsBitset()) break; // Fast fail, only first field is a bitset. 311 if (this->IsBitset()) break; // Fast fail, only first field is a bitset.
312 } 312 }
313 return false; 313 return false;
314 } 314 }
315 315
316 316
317 template<class Config> 317 template<class Config>
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
361 361
362 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) 362 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
363 if (that->IsUnion()) { 363 if (that->IsUnion()) {
364 UnionHandle unioned = handle(that->AsUnion()); 364 UnionHandle unioned = handle(that->AsUnion());
365 for (int i = 0; i < unioned->Length(); ++i) { 365 for (int i = 0; i < unioned->Length(); ++i) {
366 if (this->Maybe(unioned->Get(i))) return true; 366 if (this->Maybe(unioned->Get(i))) return true;
367 } 367 }
368 return false; 368 return false;
369 } 369 }
370 370
371 ASSERT(!this->IsUnion() && !that->IsUnion()); 371 DCHECK(!this->IsUnion() && !that->IsUnion());
372 if (this->IsBitset() || that->IsBitset()) { 372 if (this->IsBitset() || that->IsBitset()) {
373 return BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub()); 373 return BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub());
374 } 374 }
375 if (this->IsClass()) { 375 if (this->IsClass()) {
376 return that->IsClass() 376 return that->IsClass()
377 && *this->AsClass()->Map() == *that->AsClass()->Map(); 377 && *this->AsClass()->Map() == *that->AsClass()->Map();
378 } 378 }
379 if (this->IsConstant()) { 379 if (this->IsConstant()) {
380 return that->IsConstant() 380 return that->IsConstant()
381 && *this->AsConstant()->Value() == *that->AsConstant()->Value(); 381 && *this->AsConstant()->Value() == *that->AsConstant()->Value();
(...skipping 20 matching lines...) Expand all
402 DisallowHeapAllocation no_allocation; 402 DisallowHeapAllocation no_allocation;
403 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { 403 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) {
404 if (*it.Current() == value) return true; 404 if (*it.Current() == value) return true;
405 } 405 }
406 return BitsetType::New(BitsetType::Lub(value))->Is(this); 406 return BitsetType::New(BitsetType::Lub(value))->Is(this);
407 } 407 }
408 408
409 409
410 template<class Config> 410 template<class Config>
411 bool TypeImpl<Config>::UnionType::Wellformed() { 411 bool TypeImpl<Config>::UnionType::Wellformed() {
412 ASSERT(this->Length() >= 2); 412 DCHECK(this->Length() >= 2);
413 for (int i = 0; i < this->Length(); ++i) { 413 for (int i = 0; i < this->Length(); ++i) {
414 ASSERT(!this->Get(i)->IsUnion()); 414 DCHECK(!this->Get(i)->IsUnion());
415 if (i > 0) ASSERT(!this->Get(i)->IsBitset()); 415 if (i > 0) DCHECK(!this->Get(i)->IsBitset());
416 for (int j = 0; j < this->Length(); ++j) { 416 for (int j = 0; j < this->Length(); ++j) {
417 if (i != j) ASSERT(!this->Get(i)->Is(this->Get(j))); 417 if (i != j) DCHECK(!this->Get(i)->Is(this->Get(j)));
418 } 418 }
419 } 419 }
420 return true; 420 return true;
421 } 421 }
422 422
423 423
424 // ----------------------------------------------------------------------------- 424 // -----------------------------------------------------------------------------
425 // Union and intersection 425 // Union and intersection
426 426
427 template<class Config> 427 template<class Config>
(...skipping 18 matching lines...) Expand all
446 } 446 }
447 return type; 447 return type;
448 } 448 }
449 UNREACHABLE(); 449 UNREACHABLE();
450 return TypeHandle(); 450 return TypeHandle();
451 } 451 }
452 452
453 453
454 template<class Config> 454 template<class Config>
455 int TypeImpl<Config>::BoundBy(TypeImpl* that) { 455 int TypeImpl<Config>::BoundBy(TypeImpl* that) {
456 ASSERT(!this->IsUnion()); 456 DCHECK(!this->IsUnion());
457 if (that->IsUnion()) { 457 if (that->IsUnion()) {
458 UnionType* unioned = that->AsUnion(); 458 UnionType* unioned = that->AsUnion();
459 int length = unioned->Length(); 459 int length = unioned->Length();
460 int bitset = BitsetType::kNone; 460 int bitset = BitsetType::kNone;
461 for (int i = 0; i < length; ++i) { 461 for (int i = 0; i < length; ++i) {
462 bitset |= BoundBy(unioned->Get(i)->unhandle()); 462 bitset |= BoundBy(unioned->Get(i)->unhandle());
463 } 463 }
464 return bitset; 464 return bitset;
465 } else if (that->IsClass() && this->IsClass() && 465 } else if (that->IsClass() && this->IsClass() &&
466 *this->AsClass()->Map() == *that->AsClass()->Map()) { 466 *this->AsClass()->Map() == *that->AsClass()->Map()) {
467 return that->BitsetLub(); 467 return that->BitsetLub();
468 } else if (that->IsConstant() && this->IsConstant() && 468 } else if (that->IsConstant() && this->IsConstant() &&
469 *this->AsConstant()->Value() == *that->AsConstant()->Value()) { 469 *this->AsConstant()->Value() == *that->AsConstant()->Value()) {
470 return that->AsConstant()->Bound()->AsBitset(); 470 return that->AsConstant()->Bound()->AsBitset();
471 } else if (that->IsContext() && this->IsContext() && this->Is(that)) { 471 } else if (that->IsContext() && this->IsContext() && this->Is(that)) {
472 return that->AsContext()->Bound()->AsBitset(); 472 return that->AsContext()->Bound()->AsBitset();
473 } else if (that->IsArray() && this->IsArray() && this->Is(that)) { 473 } else if (that->IsArray() && this->IsArray() && this->Is(that)) {
474 return that->AsArray()->Bound()->AsBitset(); 474 return that->AsArray()->Bound()->AsBitset();
475 } else if (that->IsFunction() && this->IsFunction() && this->Is(that)) { 475 } else if (that->IsFunction() && this->IsFunction() && this->Is(that)) {
476 return that->AsFunction()->Bound()->AsBitset(); 476 return that->AsFunction()->Bound()->AsBitset();
477 } 477 }
478 return that->BitsetGlb(); 478 return that->BitsetGlb();
479 } 479 }
480 480
481 481
482 template<class Config> 482 template<class Config>
483 int TypeImpl<Config>::IndexInUnion( 483 int TypeImpl<Config>::IndexInUnion(
484 int bound, UnionHandle unioned, int current_size) { 484 int bound, UnionHandle unioned, int current_size) {
485 ASSERT(!this->IsUnion()); 485 DCHECK(!this->IsUnion());
486 for (int i = 0; i < current_size; ++i) { 486 for (int i = 0; i < current_size; ++i) {
487 TypeHandle that = unioned->Get(i); 487 TypeHandle that = unioned->Get(i);
488 if (that->IsBitset()) { 488 if (that->IsBitset()) {
489 if ((bound | that->AsBitset()) == that->AsBitset()) return i; 489 if ((bound | that->AsBitset()) == that->AsBitset()) return i;
490 } else if (that->IsClass() && this->IsClass()) { 490 } else if (that->IsClass() && this->IsClass()) {
491 if (*this->AsClass()->Map() == *that->AsClass()->Map()) return i; 491 if (*this->AsClass()->Map() == *that->AsClass()->Map()) return i;
492 } else if (that->IsConstant() && this->IsConstant()) { 492 } else if (that->IsConstant() && this->IsConstant()) {
493 if (*this->AsConstant()->Value() == *that->AsConstant()->Value()) 493 if (*this->AsConstant()->Value() == *that->AsConstant()->Value())
494 return i; 494 return i;
495 } else if (that->IsContext() && this->IsContext()) { 495 } else if (that->IsContext() && this->IsContext()) {
(...skipping 12 matching lines...) Expand all
508 // Store at result starting at index. Returns updated index. 508 // Store at result starting at index. Returns updated index.
509 template<class Config> 509 template<class Config>
510 int TypeImpl<Config>::ExtendUnion( 510 int TypeImpl<Config>::ExtendUnion(
511 UnionHandle result, int size, TypeHandle type, 511 UnionHandle result, int size, TypeHandle type,
512 TypeHandle other, bool is_intersect, Region* region) { 512 TypeHandle other, bool is_intersect, Region* region) {
513 int old_size = size; 513 int old_size = size;
514 if (type->IsUnion()) { 514 if (type->IsUnion()) {
515 UnionHandle unioned = handle(type->AsUnion()); 515 UnionHandle unioned = handle(type->AsUnion());
516 for (int i = 0; i < unioned->Length(); ++i) { 516 for (int i = 0; i < unioned->Length(); ++i) {
517 TypeHandle type_i = unioned->Get(i); 517 TypeHandle type_i = unioned->Get(i);
518 ASSERT(i == 0 || !(type_i->IsBitset() || type_i->Is(unioned->Get(0)))); 518 DCHECK(i == 0 || !(type_i->IsBitset() || type_i->Is(unioned->Get(0))));
519 if (!type_i->IsBitset()) { 519 if (!type_i->IsBitset()) {
520 size = ExtendUnion(result, size, type_i, other, is_intersect, region); 520 size = ExtendUnion(result, size, type_i, other, is_intersect, region);
521 } 521 }
522 } 522 }
523 } else if (!type->IsBitset()) { 523 } else if (!type->IsBitset()) {
524 ASSERT(type->IsClass() || type->IsConstant() || 524 DCHECK(type->IsClass() || type->IsConstant() ||
525 type->IsArray() || type->IsFunction() || type->IsContext()); 525 type->IsArray() || type->IsFunction() || type->IsContext());
526 int inherent_bound = type->InherentBitsetLub(); 526 int inherent_bound = type->InherentBitsetLub();
527 int old_bound = type->BitsetLub(); 527 int old_bound = type->BitsetLub();
528 int other_bound = type->BoundBy(other->unhandle()) & inherent_bound; 528 int other_bound = type->BoundBy(other->unhandle()) & inherent_bound;
529 int new_bound = 529 int new_bound =
530 is_intersect ? (old_bound & other_bound) : (old_bound | other_bound); 530 is_intersect ? (old_bound & other_bound) : (old_bound | other_bound);
531 if (new_bound != BitsetType::kNone) { 531 if (new_bound != BitsetType::kNone) {
532 int i = type->IndexInUnion(new_bound, result, old_size); 532 int i = type->IndexInUnion(new_bound, result, old_size);
533 if (i == -1) { 533 if (i == -1) {
534 i = size++; 534 i = size++;
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
589 // Slow case: may need to produce a Unioned object. 589 // Slow case: may need to produce a Unioned object.
590 int size = 0; 590 int size = 0;
591 if (!type1->IsBitset()) { 591 if (!type1->IsBitset()) {
592 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); 592 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1);
593 } 593 }
594 if (!type2->IsBitset()) { 594 if (!type2->IsBitset()) {
595 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); 595 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1);
596 } 596 }
597 int bitset = type1->BitsetGlb() | type2->BitsetGlb(); 597 int bitset = type1->BitsetGlb() | type2->BitsetGlb();
598 if (bitset != BitsetType::kNone) ++size; 598 if (bitset != BitsetType::kNone) ++size;
599 ASSERT(size >= 1); 599 DCHECK(size >= 1);
600 600
601 UnionHandle unioned = UnionType::New(size, region); 601 UnionHandle unioned = UnionType::New(size, region);
602 size = 0; 602 size = 0;
603 if (bitset != BitsetType::kNone) { 603 if (bitset != BitsetType::kNone) {
604 unioned->Set(size++, BitsetType::New(bitset, region)); 604 unioned->Set(size++, BitsetType::New(bitset, region));
605 } 605 }
606 size = ExtendUnion(unioned, size, type1, type2, false, region); 606 size = ExtendUnion(unioned, size, type1, type2, false, region);
607 size = ExtendUnion(unioned, size, type2, type1, false, region); 607 size = ExtendUnion(unioned, size, type2, type1, false, region);
608 size = NormalizeUnion(unioned, size, bitset); 608 size = NormalizeUnion(unioned, size, bitset);
609 609
610 if (size == 1) { 610 if (size == 1) {
611 return unioned->Get(0); 611 return unioned->Get(0);
612 } else { 612 } else {
613 unioned->Shrink(size); 613 unioned->Shrink(size);
614 ASSERT(unioned->Wellformed()); 614 DCHECK(unioned->Wellformed());
615 return unioned; 615 return unioned;
616 } 616 }
617 } 617 }
618 618
619 619
620 // Intersection is O(1) on simple bitsets, but O(n*m) on structured unions. 620 // Intersection is O(1) on simple bitsets, but O(n*m) on structured unions.
621 template<class Config> 621 template<class Config>
622 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( 622 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect(
623 TypeHandle type1, TypeHandle type2, Region* region) { 623 TypeHandle type1, TypeHandle type2, Region* region) {
624 // Fast case: bit sets. 624 // Fast case: bit sets.
(...skipping 14 matching lines...) Expand all
639 // Slow case: may need to produce a Unioned object. 639 // Slow case: may need to produce a Unioned object.
640 int size = 0; 640 int size = 0;
641 if (!type1->IsBitset()) { 641 if (!type1->IsBitset()) {
642 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); 642 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1);
643 } 643 }
644 if (!type2->IsBitset()) { 644 if (!type2->IsBitset()) {
645 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); 645 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1);
646 } 646 }
647 int bitset = type1->BitsetGlb() & type2->BitsetGlb(); 647 int bitset = type1->BitsetGlb() & type2->BitsetGlb();
648 if (bitset != BitsetType::kNone) ++size; 648 if (bitset != BitsetType::kNone) ++size;
649 ASSERT(size >= 1); 649 DCHECK(size >= 1);
650 650
651 UnionHandle unioned = UnionType::New(size, region); 651 UnionHandle unioned = UnionType::New(size, region);
652 size = 0; 652 size = 0;
653 if (bitset != BitsetType::kNone) { 653 if (bitset != BitsetType::kNone) {
654 unioned->Set(size++, BitsetType::New(bitset, region)); 654 unioned->Set(size++, BitsetType::New(bitset, region));
655 } 655 }
656 size = ExtendUnion(unioned, size, type1, type2, true, region); 656 size = ExtendUnion(unioned, size, type1, type2, true, region);
657 size = ExtendUnion(unioned, size, type2, type1, true, region); 657 size = ExtendUnion(unioned, size, type2, type1, true, region);
658 size = NormalizeUnion(unioned, size, bitset); 658 size = NormalizeUnion(unioned, size, bitset);
659 659
660 if (size == 0) { 660 if (size == 0) {
661 return None(region); 661 return None(region);
662 } else if (size == 1) { 662 } else if (size == 1) {
663 return unioned->Get(0); 663 return unioned->Get(0);
664 } else { 664 } else {
665 unioned->Shrink(size); 665 unioned->Shrink(size);
666 ASSERT(unioned->Wellformed()); 666 DCHECK(unioned->Wellformed());
667 return unioned; 667 return unioned;
668 } 668 }
669 } 669 }
670 670
671 671
672 // ----------------------------------------------------------------------------- 672 // -----------------------------------------------------------------------------
673 // Iteration. 673 // Iteration.
674 674
675 template<class Config> 675 template<class Config>
676 int TypeImpl<Config>::NumClasses() { 676 int TypeImpl<Config>::NumClasses() {
(...skipping 27 matching lines...) Expand all
704 return result; 704 return result;
705 } else { 705 } else {
706 return 0; 706 return 0;
707 } 707 }
708 } 708 }
709 709
710 710
711 template<class Config> template<class T> 711 template<class Config> template<class T>
712 typename TypeImpl<Config>::TypeHandle 712 typename TypeImpl<Config>::TypeHandle
713 TypeImpl<Config>::Iterator<T>::get_type() { 713 TypeImpl<Config>::Iterator<T>::get_type() {
714 ASSERT(!Done()); 714 DCHECK(!Done());
715 return type_->IsUnion() ? type_->AsUnion()->Get(index_) : type_; 715 return type_->IsUnion() ? type_->AsUnion()->Get(index_) : type_;
716 } 716 }
717 717
718 718
719 // C++ cannot specialise nested templates, so we have to go through this 719 // C++ cannot specialise nested templates, so we have to go through this
720 // contortion with an auxiliary template to simulate it. 720 // contortion with an auxiliary template to simulate it.
721 template<class Config, class T> 721 template<class Config, class T>
722 struct TypeImplIteratorAux { 722 struct TypeImplIteratorAux {
723 static bool matches(typename TypeImpl<Config>::TypeHandle type); 723 static bool matches(typename TypeImpl<Config>::TypeHandle type);
724 static i::Handle<T> current(typename TypeImpl<Config>::TypeHandle type); 724 static i::Handle<T> current(typename TypeImpl<Config>::TypeHandle type);
(...skipping 143 matching lines...) Expand 10 before | Expand all | Expand 10 after
868 os << "("; 868 os << "(";
869 for (int i(ARRAY_SIZE(named_bitsets) - 1); bitset != 0 && i >= 0; --i) { 869 for (int i(ARRAY_SIZE(named_bitsets) - 1); bitset != 0 && i >= 0; --i) {
870 int subset = named_bitsets[i]; 870 int subset = named_bitsets[i];
871 if ((bitset & subset) == subset) { 871 if ((bitset & subset) == subset) {
872 if (!is_first) os << " | "; 872 if (!is_first) os << " | ";
873 is_first = false; 873 is_first = false;
874 os << Name(subset); 874 os << Name(subset);
875 bitset -= subset; 875 bitset -= subset;
876 } 876 }
877 } 877 }
878 ASSERT(bitset == 0); 878 DCHECK(bitset == 0);
879 os << ")"; 879 os << ")";
880 } 880 }
881 881
882 882
883 template <class Config> 883 template <class Config>
884 void TypeImpl<Config>::PrintTo(OStream& os, PrintDimension dim) { // NOLINT 884 void TypeImpl<Config>::PrintTo(OStream& os, PrintDimension dim) { // NOLINT
885 DisallowHeapAllocation no_allocation; 885 DisallowHeapAllocation no_allocation;
886 if (dim != REPRESENTATION_DIM) { 886 if (dim != REPRESENTATION_DIM) {
887 if (this->IsBitset()) { 887 if (this->IsBitset()) {
888 BitsetType::Print(os, SEMANTIC(this->AsBitset())); 888 BitsetType::Print(os, SEMANTIC(this->AsBitset()));
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
952 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; 952 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>;
953 953
954 template TypeImpl<ZoneTypeConfig>::TypeHandle 954 template TypeImpl<ZoneTypeConfig>::TypeHandle
955 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( 955 TypeImpl<ZoneTypeConfig>::Convert<HeapType>(
956 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); 956 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*);
957 template TypeImpl<HeapTypeConfig>::TypeHandle 957 template TypeImpl<HeapTypeConfig>::TypeHandle
958 TypeImpl<HeapTypeConfig>::Convert<Type>( 958 TypeImpl<HeapTypeConfig>::Convert<Type>(
959 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); 959 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*);
960 960
961 } } // namespace v8::internal 961 } } // namespace v8::internal
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