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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_STORE_BUFFER_H_ | 5 #ifndef V8_STORE_BUFFER_H_ |
| 6 #define V8_STORE_BUFFER_H_ | 6 #define V8_STORE_BUFFER_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/base/logging.h" | 9 #include "src/base/logging.h" |
| 10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
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| 74 | 74 |
| 75 void Compact(); | 75 void Compact(); |
| 76 | 76 |
| 77 void GCPrologue(); | 77 void GCPrologue(); |
| 78 void GCEpilogue(); | 78 void GCEpilogue(); |
| 79 | 79 |
| 80 Object*** Limit() { return reinterpret_cast<Object***>(old_limit_); } | 80 Object*** Limit() { return reinterpret_cast<Object***>(old_limit_); } |
| 81 Object*** Start() { return reinterpret_cast<Object***>(old_start_); } | 81 Object*** Start() { return reinterpret_cast<Object***>(old_start_); } |
| 82 Object*** Top() { return reinterpret_cast<Object***>(old_top_); } | 82 Object*** Top() { return reinterpret_cast<Object***>(old_top_); } |
| 83 void SetTop(Object*** top) { | 83 void SetTop(Object*** top) { |
| 84 ASSERT(top >= Start()); | 84 DCHECK(top >= Start()); |
| 85 ASSERT(top <= Limit()); | 85 DCHECK(top <= Limit()); |
| 86 old_top_ = reinterpret_cast<Address*>(top); | 86 old_top_ = reinterpret_cast<Address*>(top); |
| 87 } | 87 } |
| 88 | 88 |
| 89 bool old_buffer_is_sorted() { return old_buffer_is_sorted_; } | 89 bool old_buffer_is_sorted() { return old_buffer_is_sorted_; } |
| 90 bool old_buffer_is_filtered() { return old_buffer_is_filtered_; } | 90 bool old_buffer_is_filtered() { return old_buffer_is_filtered_; } |
| 91 | 91 |
| 92 // Goes through the store buffer removing pointers to things that have | 92 // Goes through the store buffer removing pointers to things that have |
| 93 // been promoted. Rebuilds the store buffer completely if it overflowed. | 93 // been promoted. Rebuilds the store buffer completely if it overflowed. |
| 94 void SortUniq(); | 94 void SortUniq(); |
| 95 | 95 |
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| 217 } | 217 } |
| 218 | 218 |
| 219 private: | 219 private: |
| 220 StoreBuffer* store_buffer_; | 220 StoreBuffer* store_buffer_; |
| 221 bool stored_state_; | 221 bool stored_state_; |
| 222 }; | 222 }; |
| 223 | 223 |
| 224 } } // namespace v8::internal | 224 } } // namespace v8::internal |
| 225 | 225 |
| 226 #endif // V8_STORE_BUFFER_H_ | 226 #endif // V8_STORE_BUFFER_H_ |
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