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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/eviction_tile_priority_queue.h" | 5 #include "cc/resources/eviction_tile_priority_queue.h" |
6 | 6 |
7 namespace cc { | 7 namespace cc { |
8 | 8 |
9 namespace { | 9 namespace { |
10 | 10 |
11 class EvictionOrderComparator { | 11 class EvictionOrderComparator { |
12 public: | 12 public: |
13 explicit EvictionOrderComparator(TreePriority tree_priority) | 13 explicit EvictionOrderComparator(TreePriority tree_priority) |
14 : tree_priority_(tree_priority) {} | 14 : tree_priority_(tree_priority) {} |
15 | 15 |
16 bool operator()( | 16 bool operator()( |
17 const EvictionTilePriorityQueue::PairedPictureLayerQueue& a, | 17 const EvictionTilePriorityQueue::PairedPictureLayerQueue* a, |
18 const EvictionTilePriorityQueue::PairedPictureLayerQueue& b) const { | 18 const EvictionTilePriorityQueue::PairedPictureLayerQueue* b) const { |
19 if (a.IsEmpty()) | 19 if (a->IsEmpty()) |
20 return true; | 20 return true; |
21 | 21 |
22 if (b.IsEmpty()) | 22 if (b->IsEmpty()) |
23 return false; | 23 return false; |
24 | 24 |
25 WhichTree a_tree = a.NextTileIteratorTree(tree_priority_); | 25 WhichTree a_tree = a->NextTileIteratorTree(tree_priority_); |
26 const PictureLayerImpl::LayerEvictionTileIterator* a_iterator = | 26 const PictureLayerImpl::LayerEvictionTileIterator* a_iterator = |
27 a_tree == ACTIVE_TREE ? &a.active_iterator : &a.pending_iterator; | 27 a_tree == ACTIVE_TREE ? &a->active_iterator : &a->pending_iterator; |
28 | 28 |
29 WhichTree b_tree = b.NextTileIteratorTree(tree_priority_); | 29 WhichTree b_tree = b->NextTileIteratorTree(tree_priority_); |
30 const PictureLayerImpl::LayerEvictionTileIterator* b_iterator = | 30 const PictureLayerImpl::LayerEvictionTileIterator* b_iterator = |
31 b_tree == ACTIVE_TREE ? &b.active_iterator : &b.pending_iterator; | 31 b_tree == ACTIVE_TREE ? &b->active_iterator : &b->pending_iterator; |
32 | 32 |
33 const Tile* a_tile = **a_iterator; | 33 const Tile* a_tile = **a_iterator; |
34 const Tile* b_tile = **b_iterator; | 34 const Tile* b_tile = **b_iterator; |
35 | 35 |
36 const TilePriority& a_priority = | 36 const TilePriority& a_priority = |
37 a_tile->priority_for_tree_priority(tree_priority_); | 37 a_tile->priority_for_tree_priority(tree_priority_); |
38 const TilePriority& b_priority = | 38 const TilePriority& b_priority = |
39 b_tile->priority_for_tree_priority(tree_priority_); | 39 b_tile->priority_for_tree_priority(tree_priority_); |
40 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; | 40 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
41 | 41 |
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89 | 89 |
90 void EvictionTilePriorityQueue::Build( | 90 void EvictionTilePriorityQueue::Build( |
91 const std::vector<PictureLayerImpl::Pair>& paired_layers, | 91 const std::vector<PictureLayerImpl::Pair>& paired_layers, |
92 TreePriority tree_priority) { | 92 TreePriority tree_priority) { |
93 tree_priority_ = tree_priority; | 93 tree_priority_ = tree_priority; |
94 | 94 |
95 for (std::vector<PictureLayerImpl::Pair>::const_iterator it = | 95 for (std::vector<PictureLayerImpl::Pair>::const_iterator it = |
96 paired_layers.begin(); | 96 paired_layers.begin(); |
97 it != paired_layers.end(); | 97 it != paired_layers.end(); |
98 ++it) { | 98 ++it) { |
99 paired_queues_.push_back(PairedPictureLayerQueue(*it, tree_priority_)); | 99 paired_queues_.push_back( |
| 100 make_scoped_ptr(new PairedPictureLayerQueue(*it, tree_priority_))); |
100 } | 101 } |
101 | 102 |
102 std::make_heap(paired_queues_.begin(), | 103 paired_queues_.make_heap(EvictionOrderComparator(tree_priority_)); |
103 paired_queues_.end(), | |
104 EvictionOrderComparator(tree_priority_)); | |
105 } | 104 } |
106 | 105 |
107 void EvictionTilePriorityQueue::Reset() { | 106 void EvictionTilePriorityQueue::Reset() { |
108 paired_queues_.clear(); | 107 paired_queues_.clear(); |
109 } | 108 } |
110 | 109 |
111 bool EvictionTilePriorityQueue::IsEmpty() const { | 110 bool EvictionTilePriorityQueue::IsEmpty() const { |
112 return paired_queues_.empty() || paired_queues_.front().IsEmpty(); | 111 return paired_queues_.empty() || paired_queues_.front()->IsEmpty(); |
113 } | 112 } |
114 | 113 |
115 Tile* EvictionTilePriorityQueue::Top() { | 114 Tile* EvictionTilePriorityQueue::Top() { |
116 DCHECK(!IsEmpty()); | 115 DCHECK(!IsEmpty()); |
117 return paired_queues_.front().Top(tree_priority_); | 116 return paired_queues_.front()->Top(tree_priority_); |
118 } | 117 } |
119 | 118 |
120 void EvictionTilePriorityQueue::Pop() { | 119 void EvictionTilePriorityQueue::Pop() { |
121 DCHECK(!IsEmpty()); | 120 DCHECK(!IsEmpty()); |
122 | 121 |
123 std::pop_heap(paired_queues_.begin(), | 122 paired_queues_.pop_heap(EvictionOrderComparator(tree_priority_)); |
124 paired_queues_.end(), | 123 PairedPictureLayerQueue* paired_queue = paired_queues_.back(); |
125 EvictionOrderComparator(tree_priority_)); | 124 paired_queue->Pop(tree_priority_); |
126 PairedPictureLayerQueue& paired_queue = paired_queues_.back(); | 125 paired_queues_.push_heap(EvictionOrderComparator(tree_priority_)); |
127 paired_queue.Pop(tree_priority_); | |
128 std::push_heap(paired_queues_.begin(), | |
129 paired_queues_.end(), | |
130 EvictionOrderComparator(tree_priority_)); | |
131 } | 126 } |
132 | 127 |
133 EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() { | 128 EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() { |
134 } | 129 } |
135 | 130 |
136 EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue( | 131 EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue( |
137 const PictureLayerImpl::Pair& layer_pair, | 132 const PictureLayerImpl::Pair& layer_pair, |
138 TreePriority tree_priority) | 133 TreePriority tree_priority) |
139 : active_iterator( | 134 : active_iterator( |
140 layer_pair.active | 135 layer_pair.active |
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220 active_tile->priority_for_tree_priority(tree_priority); | 215 active_tile->priority_for_tree_priority(tree_priority); |
221 const TilePriority& pending_priority = | 216 const TilePriority& pending_priority = |
222 pending_tile->priority_for_tree_priority(tree_priority); | 217 pending_tile->priority_for_tree_priority(tree_priority); |
223 | 218 |
224 if (pending_priority.IsHigherPriorityThan(active_priority)) | 219 if (pending_priority.IsHigherPriorityThan(active_priority)) |
225 return ACTIVE_TREE; | 220 return ACTIVE_TREE; |
226 return PENDING_TREE; | 221 return PENDING_TREE; |
227 } | 222 } |
228 | 223 |
229 } // namespace cc | 224 } // namespace cc |
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