Index: cc/layers/heads_up_display_layer_impl.cc |
diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc |
index 0ccd4ed79b6370bb860d6bfbdceddbb9f80616ab..c46c1be1c6e3a705ab8ffcf256d328babd66ce22 100644 |
--- a/cc/layers/heads_up_display_layer_impl.cc |
+++ b/cc/layers/heads_up_display_layer_impl.cc |
@@ -13,6 +13,7 @@ |
#include "cc/debug/debug_colors.h" |
#include "cc/debug/frame_rate_counter.h" |
#include "cc/debug/paint_time_counter.h" |
+#include "cc/output/begin_frame_args.h" |
#include "cc/output/renderer.h" |
#include "cc/quads/texture_draw_quad.h" |
#include "cc/resources/memory_history.h" |
@@ -192,7 +193,7 @@ void HeadsUpDisplayLayerImpl::UpdateHudContents() { |
const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); |
// Don't update numbers every frame so text is readable. |
- base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); |
+ base::TimeTicks now = layer_tree_impl()->CurrentBeginFrameArgs().frame_time; |
if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { |
time_of_last_graph_update_ = now; |