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Issue 429743003: Rename Animate as Begin(Main)Frame (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Build fix. Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/compositor.h" 5 #include "ui/compositor/compositor.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <deque> 8 #include <deque>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/command_line.h" 11 #include "base/command_line.h"
12 #include "base/debug/trace_event.h" 12 #include "base/debug/trace_event.h"
13 #include "base/message_loop/message_loop.h" 13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h" 14 #include "base/metrics/histogram.h"
15 #include "base/strings/string_util.h" 15 #include "base/strings/string_util.h"
16 #include "base/sys_info.h" 16 #include "base/sys_info.h"
17 #include "cc/base/latency_info_swap_promise.h" 17 #include "cc/base/latency_info_swap_promise.h"
18 #include "cc/base/switches.h" 18 #include "cc/base/switches.h"
19 #include "cc/input/input_handler.h" 19 #include "cc/input/input_handler.h"
20 #include "cc/layers/layer.h" 20 #include "cc/layers/layer.h"
21 #include "cc/output/begin_frame_args.h"
21 #include "cc/output/context_provider.h" 22 #include "cc/output/context_provider.h"
22 #include "cc/trees/layer_tree_host.h" 23 #include "cc/trees/layer_tree_host.h"
23 #include "third_party/skia/include/core/SkBitmap.h" 24 #include "third_party/skia/include/core/SkBitmap.h"
24 #include "ui/compositor/compositor_observer.h" 25 #include "ui/compositor/compositor_observer.h"
25 #include "ui/compositor/compositor_switches.h" 26 #include "ui/compositor/compositor_switches.h"
26 #include "ui/compositor/compositor_vsync_manager.h" 27 #include "ui/compositor/compositor_vsync_manager.h"
27 #include "ui/compositor/dip_util.h" 28 #include "ui/compositor/dip_util.h"
28 #include "ui/compositor/layer.h" 29 #include "ui/compositor/layer.h"
29 #include "ui/compositor/layer_animator_collection.h" 30 #include "ui/compositor/layer_animator_collection.h"
30 #include "ui/gfx/frame_time.h" 31 #include "ui/gfx/frame_time.h"
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217 TRACE_EVENT_ASYNC_BEGIN0("ui", "Compositor::Draw", last_started_frame_ + 1); 218 TRACE_EVENT_ASYNC_BEGIN0("ui", "Compositor::Draw", last_started_frame_ + 1);
218 219
219 DCHECK_NE(swap_state_, SWAP_POSTED); 220 DCHECK_NE(swap_state_, SWAP_POSTED);
220 swap_state_ = SWAP_NONE; 221 swap_state_ = SWAP_NONE;
221 222
222 waiting_on_compositing_end_ = true; 223 waiting_on_compositing_end_ = true;
223 last_started_frame_++; 224 last_started_frame_++;
224 if (!IsLocked()) { 225 if (!IsLocked()) {
225 // TODO(nduca): Temporary while compositor calls 226 // TODO(nduca): Temporary while compositor calls
226 // compositeImmediately() directly. 227 // compositeImmediately() directly.
227 base::TimeTicks now = gfx::FrameTime::Now(); 228 cc::BeginFrameArgs args =
228 Animate(now); 229 cc::BeginFrameArgs::Create(gfx::FrameTime::Now(),
230 base::TimeTicks(),
231 cc::BeginFrameArgs::DefaultInterval());
232 BeginMainFrame(args);
229 Layout(); 233 Layout();
230 host_->Composite(now); 234 host_->Composite(args.frame_time);
231 } 235 }
232 if (swap_state_ == SWAP_NONE) 236 if (swap_state_ == SWAP_NONE)
233 NotifyEnd(); 237 NotifyEnd();
234 } 238 }
235 239
236 void Compositor::ScheduleFullRedraw() { 240 void Compositor::ScheduleFullRedraw() {
237 host_->SetNeedsRedraw(); 241 host_->SetNeedsRedraw();
238 } 242 }
239 243
240 void Compositor::ScheduleRedrawRect(const gfx::Rect& damage_rect) { 244 void Compositor::ScheduleRedrawRect(const gfx::Rect& damage_rect) {
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
309 313
310 void Compositor::RemoveAnimationObserver( 314 void Compositor::RemoveAnimationObserver(
311 CompositorAnimationObserver* observer) { 315 CompositorAnimationObserver* observer) {
312 animation_observer_list_.RemoveObserver(observer); 316 animation_observer_list_.RemoveObserver(observer);
313 } 317 }
314 318
315 bool Compositor::HasAnimationObserver(CompositorAnimationObserver* observer) { 319 bool Compositor::HasAnimationObserver(CompositorAnimationObserver* observer) {
316 return animation_observer_list_.HasObserver(observer); 320 return animation_observer_list_.HasObserver(observer);
317 } 321 }
318 322
319 void Compositor::Animate(base::TimeTicks frame_begin_time) { 323 void Compositor::BeginMainFrame(const cc::BeginFrameArgs& args) {
320 FOR_EACH_OBSERVER(CompositorAnimationObserver, 324 FOR_EACH_OBSERVER(CompositorAnimationObserver,
321 animation_observer_list_, 325 animation_observer_list_,
322 OnAnimationStep(frame_begin_time)); 326 OnAnimationStep(args.frame_time));
323 if (animation_observer_list_.might_have_observers()) 327 if (animation_observer_list_.might_have_observers())
324 host_->SetNeedsAnimate(); 328 host_->SetNeedsAnimate();
325 } 329 }
326 330
327 void Compositor::Layout() { 331 void Compositor::Layout() {
328 // We're sending damage that will be addressed during this composite 332 // We're sending damage that will be addressed during this composite
329 // cycle, so we don't need to schedule another composite to address it. 333 // cycle, so we don't need to schedule another composite to address it.
330 disable_schedule_composite_ = true; 334 disable_schedule_composite_ = true;
331 if (root_layer_) 335 if (root_layer_)
332 root_layer_->SendDamagedRects(); 336 root_layer_->SendDamagedRects();
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435 // Call ScheduleDraw() instead of Draw() in order to allow other 439 // Call ScheduleDraw() instead of Draw() in order to allow other
436 // CompositorObservers to be notified before starting another 440 // CompositorObservers to be notified before starting another
437 // draw cycle. 441 // draw cycle.
438 ScheduleDraw(); 442 ScheduleDraw();
439 } 443 }
440 FOR_EACH_OBSERVER( 444 FOR_EACH_OBSERVER(
441 CompositorObserver, observer_list_, OnCompositingEnded(this)); 445 CompositorObserver, observer_list_, OnCompositingEnded(this));
442 } 446 }
443 447
444 } // namespace ui 448 } // namespace ui
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