| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| (...skipping 143 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 154 // this in multi-threaded mode since the real thread id's will be | 154 // this in multi-threaded mode since the real thread id's will be |
| 155 // correct. In fact, setting fake thread id's interferes with the real | 155 // correct. In fact, setting fake thread id's interferes with the real |
| 156 // thread id's and causes breakage. | 156 // thread id's and causes breakage. |
| 157 scoped_ptr<DebugScopedSetImplThread> set_impl_thread; | 157 scoped_ptr<DebugScopedSetImplThread> set_impl_thread; |
| 158 if (!layer_tree_host_impl_->proxy()->HasImplThread()) { | 158 if (!layer_tree_host_impl_->proxy()->HasImplThread()) { |
| 159 set_impl_thread.reset( | 159 set_impl_thread.reset( |
| 160 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy())); | 160 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy())); |
| 161 } | 161 } |
| 162 | 162 |
| 163 layer_tree_host_impl_->Animate( | 163 layer_tree_host_impl_->Animate( |
| 164 layer_tree_host_impl_->CurrentFrameTimeTicks()); | 164 layer_tree_host_impl_->CurrentBeginFrameArgs().frame_time); |
| 165 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true); | 165 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true); |
| 166 bool start_ready_animations = true; | 166 bool start_ready_animations = true; |
| 167 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations); | 167 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations); |
| 168 | 168 |
| 169 if (layer_tree_host_impl_->pending_tree()) { | 169 if (layer_tree_host_impl_->pending_tree()) { |
| 170 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties(); | 170 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties(); |
| 171 layer_tree_host_impl_->ManageTiles(); | 171 layer_tree_host_impl_->ManageTiles(); |
| 172 } | 172 } |
| 173 | 173 |
| 174 layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame(); | 174 layer_tree_host_impl_->ResetCurrentBeginFrameArgsForNextFrame(); |
| 175 } | 175 } |
| 176 | 176 |
| 177 void SetActive(bool active) { | 177 void SetActive(bool active) { |
| 178 if (active != time_source_->Active()) | 178 if (active != time_source_->Active()) |
| 179 time_source_->SetActive(active); | 179 time_source_->SetActive(active); |
| 180 } | 180 } |
| 181 | 181 |
| 182 bool Active() const { return time_source_->Active(); } | 182 bool Active() const { return time_source_->Active(); } |
| 183 | 183 |
| 184 private: | 184 private: |
| (...skipping 1485 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1670 void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) { | 1670 void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) { |
| 1671 if (output_surface_) | 1671 if (output_surface_) |
| 1672 output_surface_->SetNeedsBeginFrame(enable); | 1672 output_surface_->SetNeedsBeginFrame(enable); |
| 1673 else | 1673 else |
| 1674 DCHECK(!enable); | 1674 DCHECK(!enable); |
| 1675 } | 1675 } |
| 1676 | 1676 |
| 1677 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { | 1677 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { |
| 1678 // Sample the frame time now. This time will be used for updating animations | 1678 // Sample the frame time now. This time will be used for updating animations |
| 1679 // when we draw. | 1679 // when we draw. |
| 1680 UpdateCurrentFrameTime(); | 1680 UpdateCurrentBeginFrameArgs(args); |
| 1681 // Cache the begin impl frame interval | 1681 // Cache the begin impl frame interval |
| 1682 begin_impl_frame_interval_ = args.interval; | 1682 begin_impl_frame_interval_ = args.interval; |
| 1683 } | 1683 } |
| 1684 | 1684 |
| 1685 gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const { | 1685 gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const { |
| 1686 gfx::SizeF dip_size = | 1686 gfx::SizeF dip_size = |
| 1687 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor()); | 1687 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor()); |
| 1688 | 1688 |
| 1689 float top_offset = | 1689 float top_offset = |
| 1690 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f; | 1690 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f; |
| (...skipping 698 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2389 if (!animation) | 2389 if (!animation) |
| 2390 return ScrollIgnored; | 2390 return ScrollIgnored; |
| 2391 | 2391 |
| 2392 ScrollOffsetAnimationCurve* curve = | 2392 ScrollOffsetAnimationCurve* curve = |
| 2393 animation->curve()->ToScrollOffsetAnimationCurve(); | 2393 animation->curve()->ToScrollOffsetAnimationCurve(); |
| 2394 | 2394 |
| 2395 gfx::Vector2dF new_target = curve->target_value() + scroll_delta; | 2395 gfx::Vector2dF new_target = curve->target_value() + scroll_delta; |
| 2396 new_target.SetToMax(gfx::Vector2dF()); | 2396 new_target.SetToMax(gfx::Vector2dF()); |
| 2397 new_target.SetToMin(layer_impl->MaxScrollOffset()); | 2397 new_target.SetToMin(layer_impl->MaxScrollOffset()); |
| 2398 | 2398 |
| 2399 curve->UpdateTarget( | 2399 curve->UpdateTarget(animation->TrimTimeToCurrentIteration( |
| 2400 animation->TrimTimeToCurrentIteration(CurrentFrameTimeTicks()), | 2400 CurrentBeginFrameArgs().frame_time), |
| 2401 new_target); | 2401 new_target); |
| 2402 | 2402 |
| 2403 return ScrollStarted; | 2403 return ScrollStarted; |
| 2404 } | 2404 } |
| 2405 // ScrollAnimated is only used for wheel scrolls. We use the same bubbling | 2405 // ScrollAnimated is only used for wheel scrolls. We use the same bubbling |
| 2406 // behavior as ScrollBy to determine which layer to animate, but we do not | 2406 // behavior as ScrollBy to determine which layer to animate, but we do not |
| 2407 // do the Android-specific things in ScrollBy like showing top controls. | 2407 // do the Android-specific things in ScrollBy like showing top controls. |
| 2408 InputHandler::ScrollStatus scroll_status = ScrollBegin(viewport_point, Wheel); | 2408 InputHandler::ScrollStatus scroll_status = ScrollBegin(viewport_point, Wheel); |
| 2409 if (scroll_status == ScrollStarted) { | 2409 if (scroll_status == ScrollStarted) { |
| 2410 gfx::Vector2dF pending_delta = scroll_delta; | 2410 gfx::Vector2dF pending_delta = scroll_delta; |
| 2411 for (LayerImpl* layer_impl = CurrentlyScrollingLayer(); layer_impl; | 2411 for (LayerImpl* layer_impl = CurrentlyScrollingLayer(); layer_impl; |
| (...skipping 752 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 3164 void LayerTreeHostImpl::SetTreePriority(TreePriority priority) { | 3164 void LayerTreeHostImpl::SetTreePriority(TreePriority priority) { |
| 3165 if (!tile_manager_) | 3165 if (!tile_manager_) |
| 3166 return; | 3166 return; |
| 3167 | 3167 |
| 3168 if (global_tile_state_.tree_priority == priority) | 3168 if (global_tile_state_.tree_priority == priority) |
| 3169 return; | 3169 return; |
| 3170 global_tile_state_.tree_priority = priority; | 3170 global_tile_state_.tree_priority = priority; |
| 3171 DidModifyTilePriorities(); | 3171 DidModifyTilePriorities(); |
| 3172 } | 3172 } |
| 3173 | 3173 |
| 3174 void LayerTreeHostImpl::UpdateCurrentFrameTime() { | 3174 void LayerTreeHostImpl::UpdateCurrentBeginFrameArgs( |
| 3175 DCHECK(current_frame_timeticks_.is_null()); | 3175 const BeginFrameArgs& args) { |
| 3176 current_frame_timeticks_ = gfx::FrameTime::Now(); | 3176 DCHECK(!current_begin_frame_args_.IsValid()); |
| 3177 current_begin_frame_args_ = args; |
| 3178 // TODO(skyostil): Stop overriding the frame time once the usage of frame |
| 3179 // timing is unified. |
| 3180 current_begin_frame_args_.frame_time = gfx::FrameTime::Now(); |
| 3177 } | 3181 } |
| 3178 | 3182 |
| 3179 void LayerTreeHostImpl::ResetCurrentFrameTimeForNextFrame() { | 3183 void LayerTreeHostImpl::ResetCurrentBeginFrameArgsForNextFrame() { |
| 3180 current_frame_timeticks_ = base::TimeTicks(); | 3184 current_begin_frame_args_ = BeginFrameArgs(); |
| 3181 } | 3185 } |
| 3182 | 3186 |
| 3183 base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() { | 3187 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { |
| 3184 // Try to use the current frame time to keep animations non-jittery. But if | 3188 // Try to use the current frame time to keep animations non-jittery. But if |
| 3185 // we're not in a frame (because this is during an input event or a delayed | 3189 // we're not in a frame (because this is during an input event or a delayed |
| 3186 // task), fall back to physical time. This should still be monotonic. | 3190 // task), fall back to physical time. This should still be monotonic. |
| 3187 if (!current_frame_timeticks_.is_null()) | 3191 if (current_begin_frame_args_.IsValid()) |
| 3188 return current_frame_timeticks_; | 3192 return current_begin_frame_args_; |
| 3189 return gfx::FrameTime::Now(); | 3193 return BeginFrameArgs::Create(gfx::FrameTime::Now(), |
| 3194 base::TimeTicks(), |
| 3195 BeginFrameArgs::DefaultInterval()); |
| 3190 } | 3196 } |
| 3191 | 3197 |
| 3192 scoped_refptr<base::debug::ConvertableToTraceFormat> | 3198 scoped_refptr<base::debug::ConvertableToTraceFormat> |
| 3193 LayerTreeHostImpl::AsValue() const { | 3199 LayerTreeHostImpl::AsValue() const { |
| 3194 return AsValueWithFrame(NULL); | 3200 return AsValueWithFrame(NULL); |
| 3195 } | 3201 } |
| 3196 | 3202 |
| 3197 scoped_refptr<base::debug::ConvertableToTraceFormat> | 3203 scoped_refptr<base::debug::ConvertableToTraceFormat> |
| 3198 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { | 3204 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { |
| 3199 scoped_refptr<base::debug::TracedValue> state = | 3205 scoped_refptr<base::debug::TracedValue> state = |
| (...skipping 206 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 3406 } | 3412 } |
| 3407 | 3413 |
| 3408 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { | 3414 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { |
| 3409 std::vector<PictureLayerImpl*>::iterator it = | 3415 std::vector<PictureLayerImpl*>::iterator it = |
| 3410 std::find(picture_layers_.begin(), picture_layers_.end(), layer); | 3416 std::find(picture_layers_.begin(), picture_layers_.end(), layer); |
| 3411 DCHECK(it != picture_layers_.end()); | 3417 DCHECK(it != picture_layers_.end()); |
| 3412 picture_layers_.erase(it); | 3418 picture_layers_.erase(it); |
| 3413 } | 3419 } |
| 3414 | 3420 |
| 3415 } // namespace cc | 3421 } // namespace cc |
| OLD | NEW |