Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(141)

Side by Side Diff: cc/trees/layer_tree_host_impl.cc

Issue 429743003: Rename Animate as Begin(Main)Frame (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Build fix. Created 6 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « cc/trees/layer_tree_host_impl.h ('k') | cc/trees/layer_tree_host_impl_unittest.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
(...skipping 143 matching lines...) Expand 10 before | Expand all | Expand 10 after
154 // this in multi-threaded mode since the real thread id's will be 154 // this in multi-threaded mode since the real thread id's will be
155 // correct. In fact, setting fake thread id's interferes with the real 155 // correct. In fact, setting fake thread id's interferes with the real
156 // thread id's and causes breakage. 156 // thread id's and causes breakage.
157 scoped_ptr<DebugScopedSetImplThread> set_impl_thread; 157 scoped_ptr<DebugScopedSetImplThread> set_impl_thread;
158 if (!layer_tree_host_impl_->proxy()->HasImplThread()) { 158 if (!layer_tree_host_impl_->proxy()->HasImplThread()) {
159 set_impl_thread.reset( 159 set_impl_thread.reset(
160 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy())); 160 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy()));
161 } 161 }
162 162
163 layer_tree_host_impl_->Animate( 163 layer_tree_host_impl_->Animate(
164 layer_tree_host_impl_->CurrentFrameTimeTicks()); 164 layer_tree_host_impl_->CurrentBeginFrameArgs().frame_time);
165 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true); 165 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true);
166 bool start_ready_animations = true; 166 bool start_ready_animations = true;
167 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations); 167 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
168 168
169 if (layer_tree_host_impl_->pending_tree()) { 169 if (layer_tree_host_impl_->pending_tree()) {
170 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties(); 170 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties();
171 layer_tree_host_impl_->ManageTiles(); 171 layer_tree_host_impl_->ManageTiles();
172 } 172 }
173 173
174 layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame(); 174 layer_tree_host_impl_->ResetCurrentBeginFrameArgsForNextFrame();
175 } 175 }
176 176
177 void SetActive(bool active) { 177 void SetActive(bool active) {
178 if (active != time_source_->Active()) 178 if (active != time_source_->Active())
179 time_source_->SetActive(active); 179 time_source_->SetActive(active);
180 } 180 }
181 181
182 bool Active() const { return time_source_->Active(); } 182 bool Active() const { return time_source_->Active(); }
183 183
184 private: 184 private:
(...skipping 1480 matching lines...) Expand 10 before | Expand all | Expand 10 after
1665 void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) { 1665 void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) {
1666 if (output_surface_) 1666 if (output_surface_)
1667 output_surface_->SetNeedsBeginFrame(enable); 1667 output_surface_->SetNeedsBeginFrame(enable);
1668 else 1668 else
1669 DCHECK(!enable); 1669 DCHECK(!enable);
1670 } 1670 }
1671 1671
1672 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { 1672 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) {
1673 // Sample the frame time now. This time will be used for updating animations 1673 // Sample the frame time now. This time will be used for updating animations
1674 // when we draw. 1674 // when we draw.
1675 UpdateCurrentFrameTime(); 1675 UpdateCurrentBeginFrameArgs(args);
1676 // Cache the begin impl frame interval 1676 // Cache the begin impl frame interval
1677 begin_impl_frame_interval_ = args.interval; 1677 begin_impl_frame_interval_ = args.interval;
1678 } 1678 }
1679 1679
1680 gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const { 1680 gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const {
1681 gfx::SizeF dip_size = 1681 gfx::SizeF dip_size =
1682 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor()); 1682 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor());
1683 1683
1684 float top_offset = 1684 float top_offset =
1685 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f; 1685 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f;
(...skipping 698 matching lines...) Expand 10 before | Expand all | Expand 10 after
2384 if (!animation) 2384 if (!animation)
2385 return ScrollIgnored; 2385 return ScrollIgnored;
2386 2386
2387 ScrollOffsetAnimationCurve* curve = 2387 ScrollOffsetAnimationCurve* curve =
2388 animation->curve()->ToScrollOffsetAnimationCurve(); 2388 animation->curve()->ToScrollOffsetAnimationCurve();
2389 2389
2390 gfx::Vector2dF new_target = curve->target_value() + scroll_delta; 2390 gfx::Vector2dF new_target = curve->target_value() + scroll_delta;
2391 new_target.SetToMax(gfx::Vector2dF()); 2391 new_target.SetToMax(gfx::Vector2dF());
2392 new_target.SetToMin(layer_impl->MaxScrollOffset()); 2392 new_target.SetToMin(layer_impl->MaxScrollOffset());
2393 2393
2394 curve->UpdateTarget( 2394 curve->UpdateTarget(animation->TrimTimeToCurrentIteration(
2395 animation->TrimTimeToCurrentIteration(CurrentFrameTimeTicks()), 2395 CurrentBeginFrameArgs().frame_time),
2396 new_target); 2396 new_target);
2397 2397
2398 return ScrollStarted; 2398 return ScrollStarted;
2399 } 2399 }
2400 // ScrollAnimated is only used for wheel scrolls. We use the same bubbling 2400 // ScrollAnimated is only used for wheel scrolls. We use the same bubbling
2401 // behavior as ScrollBy to determine which layer to animate, but we do not 2401 // behavior as ScrollBy to determine which layer to animate, but we do not
2402 // do the Android-specific things in ScrollBy like showing top controls. 2402 // do the Android-specific things in ScrollBy like showing top controls.
2403 InputHandler::ScrollStatus scroll_status = ScrollBegin(viewport_point, Wheel); 2403 InputHandler::ScrollStatus scroll_status = ScrollBegin(viewport_point, Wheel);
2404 if (scroll_status == ScrollStarted) { 2404 if (scroll_status == ScrollStarted) {
2405 gfx::Vector2dF pending_delta = scroll_delta; 2405 gfx::Vector2dF pending_delta = scroll_delta;
2406 for (LayerImpl* layer_impl = CurrentlyScrollingLayer(); layer_impl; 2406 for (LayerImpl* layer_impl = CurrentlyScrollingLayer(); layer_impl;
(...skipping 738 matching lines...) Expand 10 before | Expand all | Expand 10 after
3145 void LayerTreeHostImpl::SetTreePriority(TreePriority priority) { 3145 void LayerTreeHostImpl::SetTreePriority(TreePriority priority) {
3146 if (!tile_manager_) 3146 if (!tile_manager_)
3147 return; 3147 return;
3148 3148
3149 if (global_tile_state_.tree_priority == priority) 3149 if (global_tile_state_.tree_priority == priority)
3150 return; 3150 return;
3151 global_tile_state_.tree_priority = priority; 3151 global_tile_state_.tree_priority = priority;
3152 DidModifyTilePriorities(); 3152 DidModifyTilePriorities();
3153 } 3153 }
3154 3154
3155 void LayerTreeHostImpl::UpdateCurrentFrameTime() { 3155 void LayerTreeHostImpl::UpdateCurrentBeginFrameArgs(
3156 DCHECK(current_frame_timeticks_.is_null()); 3156 const BeginFrameArgs& args) {
3157 current_frame_timeticks_ = gfx::FrameTime::Now(); 3157 DCHECK(!current_begin_frame_args_.IsValid());
3158 current_begin_frame_args_ = args;
3159 current_begin_frame_args_.frame_time = gfx::FrameTime::Now();
brianderson 2014/08/16 00:11:51 I'd say just add a TODO, so it's clear that we int
Sami 2014/08/18 10:48:16 Good idea, done.
3158 } 3160 }
3159 3161
3160 void LayerTreeHostImpl::ResetCurrentFrameTimeForNextFrame() { 3162 void LayerTreeHostImpl::ResetCurrentBeginFrameArgsForNextFrame() {
3161 current_frame_timeticks_ = base::TimeTicks(); 3163 current_begin_frame_args_ = BeginFrameArgs();
3162 } 3164 }
3163 3165
3164 base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() { 3166 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const {
3165 // Try to use the current frame time to keep animations non-jittery. But if 3167 // Try to use the current frame time to keep animations non-jittery. But if
3166 // we're not in a frame (because this is during an input event or a delayed 3168 // we're not in a frame (because this is during an input event or a delayed
3167 // task), fall back to physical time. This should still be monotonic. 3169 // task), fall back to physical time. This should still be monotonic.
3168 if (!current_frame_timeticks_.is_null()) 3170 if (current_begin_frame_args_.IsValid())
3169 return current_frame_timeticks_; 3171 return current_begin_frame_args_;
3170 return gfx::FrameTime::Now(); 3172 return BeginFrameArgs::Create(gfx::FrameTime::Now(),
3173 base::TimeTicks(),
3174 BeginFrameArgs::DefaultInterval());
3171 } 3175 }
3172 3176
3173 scoped_refptr<base::debug::ConvertableToTraceFormat> 3177 scoped_refptr<base::debug::ConvertableToTraceFormat>
3174 LayerTreeHostImpl::AsValue() const { 3178 LayerTreeHostImpl::AsValue() const {
3175 return AsValueWithFrame(NULL); 3179 return AsValueWithFrame(NULL);
3176 } 3180 }
3177 3181
3178 scoped_refptr<base::debug::ConvertableToTraceFormat> 3182 scoped_refptr<base::debug::ConvertableToTraceFormat>
3179 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { 3183 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const {
3180 scoped_refptr<base::debug::TracedValue> state = 3184 scoped_refptr<base::debug::TracedValue> state =
(...skipping 188 matching lines...) Expand 10 before | Expand all | Expand 10 after
3369 } 3373 }
3370 3374
3371 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { 3375 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) {
3372 std::vector<PictureLayerImpl*>::iterator it = 3376 std::vector<PictureLayerImpl*>::iterator it =
3373 std::find(picture_layers_.begin(), picture_layers_.end(), layer); 3377 std::find(picture_layers_.begin(), picture_layers_.end(), layer);
3374 DCHECK(it != picture_layers_.end()); 3378 DCHECK(it != picture_layers_.end());
3375 picture_layers_.erase(it); 3379 picture_layers_.erase(it);
3376 } 3380 }
3377 3381
3378 } // namespace cc 3382 } // namespace cc
OLDNEW
« no previous file with comments | « cc/trees/layer_tree_host_impl.h ('k') | cc/trees/layer_tree_host_impl_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698