Chromium Code Reviews| Index: tests/TextureCompressionTest.cpp |
| diff --git a/tests/TextureCompressionTest.cpp b/tests/TextureCompressionTest.cpp |
| index 2079fa38a21300306804af82d5fa0364bb977e5c..603c6fa9a4bcd18b5c746990a2cb76ea8a387d08 100644 |
| --- a/tests/TextureCompressionTest.cpp |
| +++ b/tests/TextureCompressionTest.cpp |
| @@ -12,19 +12,21 @@ |
| #include "SkTextureCompressor.h" |
| #include "Test.h" |
| -static const int kLATCBlockDimension = 4; |
| -static const int kLATCEncodedBlockSize = 8; |
| - |
| /** |
| * Make sure that we properly fail when we don't have multiple of four image dimensions. |
| */ |
| -DEF_TEST(CompressLATCFailDimensions, reporter) { |
| +DEF_TEST(CompressAlphaFailDimensions, reporter) { |
| SkBitmap bitmap; |
| static const int kWidth = 63; |
| static const int kHeight = 63; |
| SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight); |
| - REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0); |
| - REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0); |
| + |
| + // R11_EAC and LATC are both dimensions of 4, so we need to make sure that we |
| + // are violating those assumptions. And if we are, then we're also violating the |
| + // assumptions of ASTC, which is 12x12 since any number not divisible by 4 is |
| + // also not divisible by 12. |
| + REPORTER_ASSERT(reporter, kWidth % 4 != 0); |
| + REPORTER_ASSERT(reporter, kHeight % 4 != 0); |
| bool setInfoSuccess = bitmap.setInfo(info); |
| REPORTER_ASSERT(reporter, setInfoSuccess); |
| @@ -32,23 +34,28 @@ DEF_TEST(CompressLATCFailDimensions, reporter) { |
| bool allocPixelsSuccess = bitmap.allocPixels(info); |
| REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| bitmap.unlockPixels(); |
| - |
| - const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
| - SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
| - REPORTER_ASSERT(reporter, NULL == latcData); |
| + |
| + for (int i = 0; i < SkTextureCompressor::kFormatCnt; ++i) { |
| + const SkTextureCompressor::Format fmt = static_cast<SkTextureCompressor::Format>(i); |
| + SkAutoDataUnref data(SkTextureCompressor::CompressBitmapToFormat(bitmap, fmt)); |
| + REPORTER_ASSERT(reporter, NULL == data); |
| + } |
| } |
| /** |
| * Make sure that we properly fail when we don't have the correct bitmap type. |
| - * LATC compressed textures can only be created from A8 bitmaps. |
| + * compressed textures can (currently) only be created from A8 bitmaps. |
| */ |
| -DEF_TEST(CompressLATCFailColorType, reporter) { |
| +DEF_TEST(CompressAlphaFailColorType, reporter) { |
| SkBitmap bitmap; |
| - static const int kWidth = 64; |
| - static const int kHeight = 64; |
| + static const int kWidth = 60; |
| + static const int kHeight = 60; |
| SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
| - REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
| - REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
| + |
| + // ASTC is at most 12x12, and any dimension divisible by 12 is also divisible |
| + // by 4, which is the dimensions of R11_EAC and LATC |
|
robertphillips
2014/07/30 15:02:23
What about 8 ?
krajcevski
2014/07/30 15:23:27
We don't currently support 8x8 ASTC, if we do ever
|
| + REPORTER_ASSERT(reporter, kWidth % 12 == 0); |
| + REPORTER_ASSERT(reporter, kHeight % 12 == 0); |
| bool setInfoSuccess = bitmap.setInfo(info); |
| REPORTER_ASSERT(reporter, setInfoSuccess); |
| @@ -57,15 +64,21 @@ DEF_TEST(CompressLATCFailColorType, reporter) { |
| REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| bitmap.unlockPixels(); |
| - const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
| - SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
| - REPORTER_ASSERT(reporter, NULL == latcData); |
| + for (int i = 0; i < SkTextureCompressor::kFormatCnt; ++i) { |
| + const SkTextureCompressor::Format fmt = static_cast<SkTextureCompressor::Format>(i); |
| + SkAutoDataUnref data(SkTextureCompressor::CompressBitmapToFormat(bitmap, fmt)); |
| + REPORTER_ASSERT(reporter, NULL == data); |
| + } |
| } |
| /** |
| * Make sure that if we pass in a solid color bitmap that we get the appropriate results |
| */ |
| DEF_TEST(CompressLATC, reporter) { |
| + |
| + const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
| + static const int kLATCEncodedBlockSize = 8; |
| + |
| SkBitmap bitmap; |
| static const int kWidth = 8; |
| static const int kHeight = 8; |
| @@ -78,10 +91,15 @@ DEF_TEST(CompressLATC, reporter) { |
| REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| bitmap.unlockPixels(); |
| - REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
| - REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
| - const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension); |
| - const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks); |
| + int latcDimX, latcDimY; |
| + SkTextureCompressor::GetBlockDimensions(kLATCFormat, &latcDimX, &latcDimY); |
| + |
| + REPORTER_ASSERT(reporter, kWidth % latcDimX == 0); |
| + REPORTER_ASSERT(reporter, kHeight % latcDimY == 0); |
| + const size_t kSizeToBe = |
| + SkTextureCompressor::GetCompressedDataSize(kLATCFormat, kWidth, kHeight); |
| + REPORTER_ASSERT(reporter, kSizeToBe == ((kWidth*kHeight*kLATCEncodedBlockSize)/16)); |
| + REPORTER_ASSERT(reporter, (kSizeToBe % kLATCEncodedBlockSize) == 0); |
| for (int lum = 0; lum < 256; ++lum) { |
| bitmap.lockPixels(); |
| @@ -93,21 +111,29 @@ DEF_TEST(CompressLATC, reporter) { |
| } |
| bitmap.unlockPixels(); |
| - const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
| SkAutoDataUnref latcData( |
| SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
| REPORTER_ASSERT(reporter, NULL != latcData); |
| REPORTER_ASSERT(reporter, kSizeToBe == latcData->size()); |
| - // Make sure that it all matches a given block encoding. If the entire bitmap |
| - // is a single value, then the lower two bytes of the encoded data should be that |
| - // value. The remaining indices can be any value, and since we try to match the pixels |
| - // in the chosen palette in increasing index order, each one should be zero. Hence, |
| - // the correct encoding should be just the two luminance values in the bottom two |
| - // bytes of the block encoding. |
| - const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8)); |
| + // Make sure that it all matches a given block encoding. Since we have |
| + // COMPRESS_LATC_FAST defined in SkTextureCompressor_LATC.cpp, we are using |
| + // an approximation scheme that optimizes for speed against coverage maps. |
| + // That means that each palette in the encoded block is exactly the same, |
| + // and that the three bits saved per pixel are computed from the top three |
| + // bits of the luminance value. |
| + const uint64_t kIndexEncodingMap[8] = { 1, 7, 6, 5, 4, 3, 2, 0 }; |
| + const uint64_t kIndex = kIndexEncodingMap[lum >> 5]; |
| + const uint64_t kConstColorEncoding = |
| + SkEndian_SwapLE64( |
| + 255 | |
| + (kIndex << 16) | (kIndex << 19) | (kIndex << 22) | (kIndex << 25) | |
| + (kIndex << 28) | (kIndex << 31) | (kIndex << 34) | (kIndex << 37) | |
| + (kIndex << 40) | (kIndex << 43) | (kIndex << 46) | (kIndex << 49) | |
| + (kIndex << 52) | (kIndex << 55) | (kIndex << 58) | (kIndex << 61)); |
| + |
| const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data()); |
| - for (int i = 0; i < numBlocks; ++i) { |
| + for (size_t i = 0; i < (kSizeToBe/8); ++i) { |
| REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding); |
| } |
| } |