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Unified Diff: ui/chromeos/touch_exploration_controller.cc

Issue 429633002: Added multi-finger gestures to touch_exploration_controller (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@passthrough
Patch Set: fixed weird indents Created 6 years, 5 months ago
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Index: ui/chromeos/touch_exploration_controller.cc
diff --git a/ui/chromeos/touch_exploration_controller.cc b/ui/chromeos/touch_exploration_controller.cc
index 6b2584afc7f2afc4c3d6bec3c3491e1fb11ae054..40f9d385b4af4a035cc83124b52e2e038f081ee6 100644
--- a/ui/chromeos/touch_exploration_controller.cc
+++ b/ui/chromeos/touch_exploration_controller.cc
@@ -6,6 +6,7 @@
#include "base/logging.h"
#include "base/strings/string_number_conversions.h"
+#include "base/time/default_tick_clock.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
@@ -39,6 +40,7 @@ TouchExplorationController::TouchExplorationController(
gesture_provider_(this),
prev_state_(NO_FINGERS_DOWN),
VLOG_on_(true),
+ send_gesture_events_(false),
tick_clock_(NULL) {
CHECK(root_window);
root_window->GetHost()->GetEventSource()->AddEventRewriter(this);
@@ -52,6 +54,13 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent(
const ui::Event& event,
scoped_ptr<ui::Event>* rewritten_event) {
if (!event.IsTouchEvent()) {
+ if (event.IsKeyEvent()) {
+ const ui::KeyEvent& key_event = static_cast<const ui::KeyEvent&>(event);
+ VLOG(0) << "\nKeyboard event: " << key_event.name()
+ << "\n Key code: " << key_event.key_code()
+ << ", Flags: " << key_event.flags()
+ << ", Is char: " << key_event.is_char();
+ }
return ui::EVENT_REWRITE_CONTINUE;
}
const ui::TouchEvent& touch_event = static_cast<const ui::TouchEvent&>(event);
@@ -69,6 +78,14 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent(
// this event under this new state.
}
+ // If a gesture has ended, we need to keep proccessing touch events so that
+ // the gesture provider can keep track of how many fingers are down.
+ if (send_gesture_events_) {
+ gesture_provider_.OnTouchEvent(touch_event);
+ gesture_provider_.OnTouchEventAck(false);
+ delete gesture_provider_.GetAndResetPendingGestures();
+ }
+
const ui::EventType type = touch_event.type();
const gfx::PointF& location = touch_event.location_f();
const int touch_id = touch_event.touch_id();
@@ -79,8 +96,8 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent(
current_touch_ids_.push_back(touch_id);
touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location));
} else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) {
- // In order to avoid accidentally double tapping when moving off the edge of
- // the screen, the state will be rewritten to NoFingersDown.
+ // In order to avoid accidentally double tapping when moving off the edge
+ // of the screen, the state will be rewritten to NoFingersDown.
TouchEvent touch_event = static_cast<const TouchEvent&>(event);
if (FindEdgesWithinBounds(touch_event.location(), kLeavingScreenEdge) !=
NO_EDGE) {
@@ -111,7 +128,7 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent(
VLOG_STATE();
VLOG_EVENT(touch_event);
// The rest of the processing depends on what state we're in.
- switch(state_) {
+ switch (state_) {
case NO_FINGERS_DOWN:
return InNoFingersDown(touch_event, rewritten_event);
case SINGLE_TAP_PRESSED:
@@ -129,12 +146,12 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent(
return InGestureInProgress(touch_event, rewritten_event);
case TOUCH_EXPLORE_SECOND_PRESS:
return InTouchExploreSecondPress(touch_event, rewritten_event);
- case SLIDE_GESTURE:
- return InSlideGesture(touch_event, rewritten_event);
case ONE_FINGER_PASSTHROUGH:
return InOneFingerPassthrough(touch_event, rewritten_event);
case WAIT_FOR_ONE_FINGER:
return InWaitForOneFinger(touch_event, rewritten_event);
+ case SLIDE_GESTURE:
+ return InSlideGesture(touch_event, rewritten_event);
}
NOTREACHED();
return ui::EVENT_REWRITE_CONTINUE;
@@ -169,10 +186,10 @@ ui::EventRewriteStatus TouchExplorationController::InSingleTapPressed(
const ui::EventType type = event.type();
if (type == ui::ET_TOUCH_PRESSED) {
- // TODO (evy, lisayin) : add support for multifinger swipes.
- // For now, we wait for there to be only one finger down again.
- state_ = WAIT_FOR_ONE_FINGER;
- return EVENT_REWRITE_DISCARD;
+ // This is the start of a multifinger gesture.
+ state_ = GESTURE_IN_PROGRESS;
+ VLOG_STATE();
+ return InGestureInProgress(event, rewritten_event);
} else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) {
if (current_touch_ids_.size() == 0 &&
event.touch_id() == initial_press_->touch_id()) {
@@ -232,6 +249,7 @@ TouchExplorationController::InSingleTapOrTouchExploreReleased(
// finger is or no fingers are down.
if (current_touch_ids_.size() > 1) {
state_ = WAIT_FOR_ONE_FINGER;
+ VLOG_STATE();
return ui::EVENT_REWRITE_DISCARD;
}
if (type == ui::ET_TOUCH_PRESSED) {
@@ -365,30 +383,18 @@ ui::EventRewriteStatus TouchExplorationController::InGestureInProgress(
const ui::TouchEvent& event,
scoped_ptr<ui::Event>* rewritten_event) {
ui::EventType type = event.type();
- // If additional fingers are added before a swipe gesture has been
- // registered, then the state will no longer be GESTURE_IN_PROGRESS.
- if (type == ui::ET_TOUCH_PRESSED ||
- event.touch_id() != initial_press_->touch_id()) {
- if (tap_timer_.IsRunning())
- tap_timer_.Stop();
- // Discard any pending gestures.
- delete gesture_provider_.GetAndResetPendingGestures();
- state_ = WAIT_FOR_ONE_FINGER;
- return EVENT_REWRITE_DISCARD;
- }
-
- // There should not be more than one finger down.
- DCHECK(current_touch_ids_.size() <= 1);
- if (type == ui::ET_TOUCH_MOVED) {
- gesture_provider_.OnTouchEvent(event);
- gesture_provider_.OnTouchEventAck(false);
+ if (!(type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED ||
aboxhall 2014/07/30 00:25:15 nit: this can be simplified to if (type != ui::ET_
evy 2014/08/04 23:06:30 Done.
+ type == ui::ET_TOUCH_MOVED || type == ui::ET_TOUCH_PRESSED)) {
+ NOTREACHED() << "Unexpected event type received: " << event.name();
+ return ui::EVENT_REWRITE_CONTINUE;
}
- if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) {
- gesture_provider_.OnTouchEvent(event);
- gesture_provider_.OnTouchEventAck(false);
- if (current_touch_ids_.size() == 0) {
- ResetToNoFingersDown();
- }
+ // Send events to the gesture provider. If no gesture is registered before
+ // the tap timer times out, the state will change to wait for one finger
+ // and this function will stop being called.
+ gesture_provider_.OnTouchEvent(event);
+ gesture_provider_.OnTouchEventAck(false);
+ if (current_touch_ids_.size() == 0) {
+ ResetToNoFingersDown();
}
ProcessGestureEvents();
return ui::EVENT_REWRITE_DISCARD;
@@ -475,6 +481,7 @@ ui::EventRewriteStatus TouchExplorationController::InWaitForOneFinger(
NOTREACHED() << "Unexpected event type received: " << event.name();
return ui::EVENT_REWRITE_CONTINUE;
}
+
if (current_touch_ids_.size() == 1) {
EnterTouchToMouseMode();
state_ = TOUCH_EXPLORATION;
@@ -507,6 +514,7 @@ ui::EventRewriteStatus TouchExplorationController::InSlideGesture(
// Discard any pending gestures.
delete gesture_provider_.GetAndResetPendingGestures();
state_ = WAIT_FOR_ONE_FINGER;
+ VLOG_STATE();
return EVENT_REWRITE_DISCARD;
}
@@ -593,8 +601,9 @@ void TouchExplorationController::OnTapTimerFired() {
case GESTURE_IN_PROGRESS:
// Discard any pending gestures.
delete gesture_provider_.GetAndResetPendingGestures();
- EnterTouchToMouseMode();
- state_ = TOUCH_EXPLORATION;
+ // Wait for one finger before returning to touch exploration.
+ send_gesture_events_ = true;
+ state_ = WAIT_FOR_ONE_FINGER;
VLOG_STATE();
break;
default:
@@ -622,10 +631,12 @@ void TouchExplorationController::OnGestureEvent(
if (VLOG_on_)
VLOG(0) << " \n Gesture Triggered: " << gesture->name();
if (type == ui::ET_GESTURE_SWIPE && state_ != SLIDE_GESTURE) {
- if (VLOG_on_)
- VLOG(0) << "Swipe!";
delete gesture_provider_.GetAndResetPendingGestures();
OnSwipeEvent(gesture);
+ send_gesture_events_ = true;
+ state_ = WAIT_FOR_ONE_FINGER;
+ VLOG_STATE();
+ tap_timer_.Stop();
return;
}
}
@@ -693,24 +704,72 @@ void TouchExplorationController::SideSlideControl(ui::GestureEvent* gesture) {
delegate_->SetOutputLevel(int(volume));
}
-
void TouchExplorationController::OnSwipeEvent(ui::GestureEvent* swipe_gesture) {
// A swipe gesture contains details for the direction in which the swipe
// occurred.
GestureEventDetails event_details = swipe_gesture->details();
- if (event_details.swipe_left()) {
- DispatchShiftSearchKeyEvent(ui::VKEY_LEFT);
- return;
- } else if (event_details.swipe_right()) {
- DispatchShiftSearchKeyEvent(ui::VKEY_RIGHT);
- return;
- } else if (event_details.swipe_up()) {
- DispatchShiftSearchKeyEvent(ui::VKEY_UP);
- return;
- } else if (event_details.swipe_down()) {
- DispatchShiftSearchKeyEvent(ui::VKEY_DOWN);
- return;
+ int num_fingers = event_details.touch_points();
+ if(VLOG_on_)
+ VLOG(0) << "\nSwipe with " << num_fingers << " fingers.";
+ switch (num_fingers) {
+ case 1:
+ if (event_details.swipe_left()) {
+ DispatchShiftSearchKeyEvent(ui::VKEY_LEFT);
aboxhall 2014/07/30 00:25:15 Speculation: it might be nice to keep track of the
evy 2014/08/04 23:06:30 This is pretty cool! I'm not that familiar with ma
+ return;
+ } else if (event_details.swipe_right()) {
+ DispatchShiftSearchKeyEvent(ui::VKEY_RIGHT);
+ return;
+ } else if (event_details.swipe_up()) {
+ DispatchShiftSearchKeyEvent(ui::VKEY_UP);
+ return;
+ } else if (event_details.swipe_down()) {
+ DispatchShiftSearchKeyEvent(ui::VKEY_DOWN);
+ return;
+ }
+ case 2:
+ if (event_details.swipe_left()) {
+ DispatchKeyWithNoFlags(VKEY_BROWSER_BACK);
+ return;
+ } else if (event_details.swipe_right()) {
+ DispatchKeyWithNoFlags(VKEY_BROWSER_FORWARD);
+ return;
+ } else if (event_details.swipe_up()) {
+ DispatchShiftSearchKeyEvent(ui::VKEY_A);
+ return;
+ } else if (event_details.swipe_down()) {
+ DispatchShiftSearchKeyEvent(ui::VKEY_R);
+ return;
+ }
+ case 3:
+ if (event_details.swipe_up()) {
+ DispatchKeyWithNoFlags(ui::VKEY_PRIOR);
+ return;
+ } else if (event_details.swipe_down()) {
+ DispatchKeyWithNoFlags(ui::VKEY_NEXT);
+ return;
+ }
+ // Left/right gestures mapping?
+ return;
+ case 4:
+ if (event_details.swipe_left()) {
+ // TODO: scroll through tabs
+ return;
+ } else if (event_details.swipe_right()) {
+ // TODO: scroll through tabs
+ return;
+ } else if (event_details.swipe_up()) {
+ DispatchKeyWithNoFlags(VKEY_BROWSER_HOME);
+ return;
+ } else if (event_details.swipe_down()) {
+ DispatchKeyWithNoFlags(VKEY_BROWSER_REFRESH);
+ return;
+ }
}
+ // If the user is swiping with more than the supported number of fingers,
+ // none of these cases will be hit.
+ // TODO: add some checks so the gesture doesn't get proccessed if there are
+ // more fingers than supported.
+ return;
}
int TouchExplorationController::FindEdgesWithinBounds(gfx::Point point,
@@ -742,19 +801,19 @@ int TouchExplorationController::FindEdgesWithinBounds(gfx::Point point,
}
void TouchExplorationController::DispatchShiftSearchKeyEvent(
- const ui::KeyboardCode direction) {
- // In order to activate the shortcut shift+search+<arrow key>
+ const ui::KeyboardCode third_key) {
+ // In order to activate the shortcut shift+search+<key>
// three KeyPressed events must be dispatched in succession along
// with three KeyReleased events.
ui::KeyEvent shift_down = ui::KeyEvent(
ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN);
ui::KeyEvent search_down = ui::KeyEvent(
ui::ET_KEY_PRESSED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN);
- ui::KeyEvent direction_down =
- ui::KeyEvent(ui::ET_KEY_PRESSED, direction, ui::EF_SHIFT_DOWN);
+ ui::KeyEvent third_key_down =
+ ui::KeyEvent(ui::ET_KEY_PRESSED, third_key, ui::EF_SHIFT_DOWN);
- ui::KeyEvent direction_up =
- ui::KeyEvent(ui::ET_KEY_RELEASED, direction, ui::EF_SHIFT_DOWN);
+ ui::KeyEvent third_key_up =
+ ui::KeyEvent(ui::ET_KEY_RELEASED, third_key, ui::EF_SHIFT_DOWN);
ui::KeyEvent search_up = ui::KeyEvent(
ui::ET_KEY_RELEASED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN);
ui::KeyEvent shift_up =
@@ -762,12 +821,26 @@ void TouchExplorationController::DispatchShiftSearchKeyEvent(
DispatchEvent(&shift_down);
DispatchEvent(&search_down);
- DispatchEvent(&direction_down);
- DispatchEvent(&direction_up);
+ DispatchEvent(&third_key_down);
+ DispatchEvent(&third_key_up);
DispatchEvent(&search_up);
DispatchEvent(&shift_up);
}
+void TouchExplorationController::DispatchKeyWithNoFlags(
+ const ui::KeyboardCode key) {
+ ui::KeyEvent key_down = ui::KeyEvent(ui::ET_KEY_PRESSED, key, ui::EF_NONE);
+ ui::KeyEvent key_up = ui::KeyEvent(ui::ET_KEY_RELEASED, key, ui::EF_NONE);
+ DispatchEvent(&key_down);
+ DispatchEvent(&key_up);
+ if(VLOG_on_) {
+ VLOG(0) << "\nKey down: key code : " << key_down.key_code()
+ << ", flags: " << key_down.flags()
+ << "\nKey up: key code : " << key_up.key_code()
+ << ", flags: " << key_up.flags();
+ }
+}
+
scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent(
const gfx::PointF& location,
int flags) {
@@ -811,6 +884,7 @@ void TouchExplorationController::ResetToNoFingersDown() {
VLOG_STATE();
if (tap_timer_.IsRunning())
tap_timer_.Stop();
+ send_gesture_events_ = false;
}
void TouchExplorationController::VlogState(const char* function_name) {
@@ -874,12 +948,12 @@ const char* TouchExplorationController::EnumStateToString(State state) {
return "GESTURE_IN_PROGRESS";
case TOUCH_EXPLORE_SECOND_PRESS:
return "TOUCH_EXPLORE_SECOND_PRESS";
- case SLIDE_GESTURE:
- return "SLIDE_GESTURE";
case ONE_FINGER_PASSTHROUGH:
return "ONE_FINGER_PASSTHROUGH";
case WAIT_FOR_ONE_FINGER:
return "WAIT_FOR_ONE_FINGER";
+ case SLIDE_GESTURE:
+ return "SLIDE_GESTURE";
}
return "Not a state";
}
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