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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/strings/string_number_conversions.h" | 8 #include "base/strings/string_number_conversions.h" |
| 9 #include "base/time/default_tick_clock.h" | |
| 9 #include "ui/aura/client/cursor_client.h" | 10 #include "ui/aura/client/cursor_client.h" |
| 10 #include "ui/aura/window.h" | 11 #include "ui/aura/window.h" |
| 11 #include "ui/aura/window_event_dispatcher.h" | 12 #include "ui/aura/window_event_dispatcher.h" |
| 12 #include "ui/aura/window_tree_host.h" | 13 #include "ui/aura/window_tree_host.h" |
| 13 #include "ui/events/event.h" | 14 #include "ui/events/event.h" |
| 14 #include "ui/events/event_processor.h" | 15 #include "ui/events/event_processor.h" |
| 15 #include "ui/events/event_utils.h" | 16 #include "ui/events/event_utils.h" |
| 16 #include "ui/gfx/geometry/rect.h" | 17 #include "ui/gfx/geometry/rect.h" |
| 17 | 18 |
| 18 #define VLOG_STATE() if (VLOG_IS_ON(0)) VlogState(__func__) | 19 #define VLOG_STATE() if (VLOG_IS_ON(0)) VlogState(__func__) |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 45 } | 46 } |
| 46 | 47 |
| 47 TouchExplorationController::~TouchExplorationController() { | 48 TouchExplorationController::~TouchExplorationController() { |
| 48 root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this); | 49 root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this); |
| 49 } | 50 } |
| 50 | 51 |
| 51 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( | 52 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( |
| 52 const ui::Event& event, | 53 const ui::Event& event, |
| 53 scoped_ptr<ui::Event>* rewritten_event) { | 54 scoped_ptr<ui::Event>* rewritten_event) { |
| 54 if (!event.IsTouchEvent()) { | 55 if (!event.IsTouchEvent()) { |
| 56 if (event.IsKeyEvent()) { | |
| 57 const ui::KeyEvent& key_event = static_cast<const ui::KeyEvent&>(event); | |
| 58 VLOG(0) << "\nKeyboard event: " << key_event.name() | |
| 59 << "\n Key code: " << key_event.key_code() | |
| 60 << ", Flags: " << key_event.flags() | |
| 61 << ", Is char: " << key_event.is_char(); | |
| 62 } | |
| 55 return ui::EVENT_REWRITE_CONTINUE; | 63 return ui::EVENT_REWRITE_CONTINUE; |
| 56 } | 64 } |
| 57 const ui::TouchEvent& touch_event = static_cast<const ui::TouchEvent&>(event); | 65 const ui::TouchEvent& touch_event = static_cast<const ui::TouchEvent&>(event); |
| 58 | 66 |
| 59 // If the tap timer should have fired by now but hasn't, run it now and | 67 // If the tap timer should have fired by now but hasn't, run it now and |
| 60 // stop the timer. This is important so that behavior is consistent with | 68 // stop the timer. This is important so that behavior is consistent with |
| 61 // the timestamps of the events, and not dependent on the granularity of | 69 // the timestamps of the events, and not dependent on the granularity of |
| 62 // the timer. | 70 // the timer. |
| 63 if (tap_timer_.IsRunning() && | 71 if (tap_timer_.IsRunning() && |
| 64 touch_event.time_stamp() - initial_press_->time_stamp() > | 72 touch_event.time_stamp() - initial_press_->time_stamp() > |
| 65 gesture_detector_config_.double_tap_timeout) { | 73 gesture_detector_config_.double_tap_timeout) { |
| 66 tap_timer_.Stop(); | 74 tap_timer_.Stop(); |
| 67 OnTapTimerFired(); | 75 OnTapTimerFired(); |
| 68 // Note: this may change the state. We should now continue and process | 76 // Note: this may change the state. We should now continue and process |
| 69 // this event under this new state. | 77 // this event under this new state. |
| 70 } | 78 } |
| 71 | 79 |
| 72 const ui::EventType type = touch_event.type(); | 80 const ui::EventType type = touch_event.type(); |
| 73 const gfx::PointF& location = touch_event.location_f(); | 81 const gfx::PointF& location = touch_event.location_f(); |
| 74 const int touch_id = touch_event.touch_id(); | 82 const int touch_id = touch_event.touch_id(); |
| 75 | 83 |
| 84 // Always process gesture events in the gesture provider. Only one swipe | |
|
aboxhall
2014/08/04 23:38:53
I don't understand the second sentence of this com
evy
2014/08/05 00:14:40
Done.
| |
| 85 // will be processed in touch_exploration_controller between | |
| 86 // NO_FINGERS_DOWN states. | |
| 87 gesture_provider_.OnTouchEvent(touch_event); | |
| 88 gesture_provider_.OnTouchEventAck(false); | |
| 89 ProcessGestureEvents(); | |
| 90 | |
| 76 // Always update touch ids and touch locations, so we can use those | 91 // Always update touch ids and touch locations, so we can use those |
| 77 // no matter what state we're in. | 92 // no matter what state we're in. |
| 78 if (type == ui::ET_TOUCH_PRESSED) { | 93 if (type == ui::ET_TOUCH_PRESSED) { |
| 79 current_touch_ids_.push_back(touch_id); | 94 current_touch_ids_.push_back(touch_id); |
| 80 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location)); | 95 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location)); |
| 81 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | 96 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
| 82 // In order to avoid accidentally double tapping when moving off the edge of | 97 // In order to avoid accidentally double tapping when moving off the edge |
| 83 // the screen, the state will be rewritten to NoFingersDown. | 98 // of the screen, the state will be rewritten to NoFingersDown. |
| 84 TouchEvent touch_event = static_cast<const TouchEvent&>(event); | 99 TouchEvent touch_event = static_cast<const TouchEvent&>(event); |
| 85 if (FindEdgesWithinBounds(touch_event.location(), kLeavingScreenEdge) != | 100 if (FindEdgesWithinBounds(touch_event.location(), kLeavingScreenEdge) != |
| 86 NO_EDGE) { | 101 NO_EDGE) { |
| 87 if (current_touch_ids_.size() == 0) { | 102 if (current_touch_ids_.size() == 0) { |
| 88 ResetToNoFingersDown(); | 103 ResetToNoFingersDown(); |
| 89 } | 104 } |
| 90 } | 105 } |
| 91 | 106 |
| 92 std::vector<int>::iterator it = std::find( | 107 std::vector<int>::iterator it = std::find( |
| 93 current_touch_ids_.begin(), current_touch_ids_.end(), touch_id); | 108 current_touch_ids_.begin(), current_touch_ids_.end(), touch_id); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 104 | 119 |
| 105 // Can happen if touch exploration is enabled while fingers were down. | 120 // Can happen if touch exploration is enabled while fingers were down. |
| 106 if (it == current_touch_ids_.end()) | 121 if (it == current_touch_ids_.end()) |
| 107 return ui::EVENT_REWRITE_CONTINUE; | 122 return ui::EVENT_REWRITE_CONTINUE; |
| 108 | 123 |
| 109 touch_locations_[*it] = location; | 124 touch_locations_[*it] = location; |
| 110 } | 125 } |
| 111 VLOG_STATE(); | 126 VLOG_STATE(); |
| 112 VLOG_EVENT(touch_event); | 127 VLOG_EVENT(touch_event); |
| 113 // The rest of the processing depends on what state we're in. | 128 // The rest of the processing depends on what state we're in. |
| 114 switch(state_) { | 129 switch (state_) { |
| 115 case NO_FINGERS_DOWN: | 130 case NO_FINGERS_DOWN: |
| 116 return InNoFingersDown(touch_event, rewritten_event); | 131 return InNoFingersDown(touch_event, rewritten_event); |
| 117 case SINGLE_TAP_PRESSED: | 132 case SINGLE_TAP_PRESSED: |
| 118 return InSingleTapPressed(touch_event, rewritten_event); | 133 return InSingleTapPressed(touch_event, rewritten_event); |
| 119 case SINGLE_TAP_RELEASED: | 134 case SINGLE_TAP_RELEASED: |
| 120 case TOUCH_EXPLORE_RELEASED: | 135 case TOUCH_EXPLORE_RELEASED: |
| 121 return InSingleTapOrTouchExploreReleased(touch_event, rewritten_event); | 136 return InSingleTapOrTouchExploreReleased(touch_event, rewritten_event); |
| 122 case DOUBLE_TAP_PENDING: | 137 case DOUBLE_TAP_PENDING: |
| 123 return InDoubleTapPending(touch_event, rewritten_event); | 138 return InDoubleTapPending(touch_event, rewritten_event); |
| 124 case TOUCH_RELEASE_PENDING: | 139 case TOUCH_RELEASE_PENDING: |
| 125 return InTouchReleasePending(touch_event, rewritten_event); | 140 return InTouchReleasePending(touch_event, rewritten_event); |
| 126 case TOUCH_EXPLORATION: | 141 case TOUCH_EXPLORATION: |
| 127 return InTouchExploration(touch_event, rewritten_event); | 142 return InTouchExploration(touch_event, rewritten_event); |
| 128 case GESTURE_IN_PROGRESS: | 143 case GESTURE_IN_PROGRESS: |
| 129 return InGestureInProgress(touch_event, rewritten_event); | 144 return InGestureInProgress(touch_event, rewritten_event); |
| 130 case TOUCH_EXPLORE_SECOND_PRESS: | 145 case TOUCH_EXPLORE_SECOND_PRESS: |
| 131 return InTouchExploreSecondPress(touch_event, rewritten_event); | 146 return InTouchExploreSecondPress(touch_event, rewritten_event); |
| 147 case ONE_FINGER_PASSTHROUGH: | |
| 148 return InOneFingerPassthrough(touch_event, rewritten_event); | |
| 149 case WAIT_FOR_NO_FINGERS: | |
| 150 return InWaitForNoFingers(touch_event, rewritten_event); | |
| 132 case SLIDE_GESTURE: | 151 case SLIDE_GESTURE: |
| 133 return InSlideGesture(touch_event, rewritten_event); | 152 return InSlideGesture(touch_event, rewritten_event); |
| 134 case ONE_FINGER_PASSTHROUGH: | |
| 135 return InOneFingerPassthrough(touch_event, rewritten_event); | |
| 136 case WAIT_FOR_ONE_FINGER: | |
| 137 return InWaitForOneFinger(touch_event, rewritten_event); | |
| 138 } | 153 } |
| 139 NOTREACHED(); | 154 NOTREACHED(); |
| 140 return ui::EVENT_REWRITE_CONTINUE; | 155 return ui::EVENT_REWRITE_CONTINUE; |
| 141 } | 156 } |
| 142 | 157 |
| 143 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( | 158 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( |
| 144 const ui::Event& last_event, scoped_ptr<ui::Event>* new_event) { | 159 const ui::Event& last_event, scoped_ptr<ui::Event>* new_event) { |
| 145 NOTREACHED(); | 160 NOTREACHED(); |
| 146 return ui::EVENT_REWRITE_CONTINUE; | 161 return ui::EVENT_REWRITE_CONTINUE; |
| 147 } | 162 } |
| 148 | 163 |
| 149 ui::EventRewriteStatus TouchExplorationController::InNoFingersDown( | 164 ui::EventRewriteStatus TouchExplorationController::InNoFingersDown( |
| 150 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { | 165 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
| 151 const ui::EventType type = event.type(); | 166 const ui::EventType type = event.type(); |
| 152 if (type == ui::ET_TOUCH_PRESSED) { | 167 if (type == ui::ET_TOUCH_PRESSED) { |
| 153 initial_press_.reset(new TouchEvent(event)); | 168 initial_press_.reset(new TouchEvent(event)); |
| 154 last_unused_finger_event_.reset(new TouchEvent(event)); | 169 last_unused_finger_event_.reset(new TouchEvent(event)); |
| 155 StartTapTimer(); | 170 StartTapTimer(); |
| 156 gesture_provider_.OnTouchEvent(event); | |
| 157 gesture_provider_.OnTouchEventAck(false); | |
| 158 ProcessGestureEvents(); | |
| 159 state_ = SINGLE_TAP_PRESSED; | 171 state_ = SINGLE_TAP_PRESSED; |
| 160 VLOG_STATE(); | 172 VLOG_STATE(); |
| 161 return ui::EVENT_REWRITE_DISCARD; | 173 return ui::EVENT_REWRITE_DISCARD; |
| 162 } | 174 } |
| 163 NOTREACHED() << "Unexpected event type received: " << event.name(); | 175 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 164 return ui::EVENT_REWRITE_CONTINUE; | 176 return ui::EVENT_REWRITE_CONTINUE; |
| 165 } | 177 } |
| 166 | 178 |
| 167 ui::EventRewriteStatus TouchExplorationController::InSingleTapPressed( | 179 ui::EventRewriteStatus TouchExplorationController::InSingleTapPressed( |
| 168 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { | 180 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
| 169 const ui::EventType type = event.type(); | 181 const ui::EventType type = event.type(); |
| 170 | 182 |
| 171 if (type == ui::ET_TOUCH_PRESSED) { | 183 if (type == ui::ET_TOUCH_PRESSED) { |
| 172 // TODO (evy, lisayin) : add support for multifinger swipes. | 184 // This is the start of a multifinger gesture. |
| 173 // For now, we wait for there to be only one finger down again. | 185 state_ = GESTURE_IN_PROGRESS; |
| 174 state_ = WAIT_FOR_ONE_FINGER; | 186 VLOG_STATE(); |
| 175 return EVENT_REWRITE_DISCARD; | 187 return InGestureInProgress(event, rewritten_event); |
| 176 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | 188 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
| 177 if (current_touch_ids_.size() == 0 && | 189 if (current_touch_ids_.size() == 0 && |
| 178 event.touch_id() == initial_press_->touch_id()) { | 190 event.touch_id() == initial_press_->touch_id()) { |
| 179 state_ = SINGLE_TAP_RELEASED; | 191 state_ = SINGLE_TAP_RELEASED; |
| 180 VLOG_STATE(); | 192 VLOG_STATE(); |
| 181 } else if (current_touch_ids_.size() == 0) { | 193 } else if (current_touch_ids_.size() == 0) { |
| 182 ResetToNoFingersDown(); | 194 ResetToNoFingersDown(); |
| 183 } | 195 } |
| 184 return EVENT_REWRITE_DISCARD; | 196 return EVENT_REWRITE_DISCARD; |
| 185 } else if (type == ui::ET_TOUCH_MOVED) { | 197 } else if (type == ui::ET_TOUCH_MOVED) { |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 221 } | 233 } |
| 222 NOTREACHED() << "Unexpected event type received: " << event.name(); | 234 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 223 return ui::EVENT_REWRITE_CONTINUE; | 235 return ui::EVENT_REWRITE_CONTINUE; |
| 224 } | 236 } |
| 225 | 237 |
| 226 ui::EventRewriteStatus | 238 ui::EventRewriteStatus |
| 227 TouchExplorationController::InSingleTapOrTouchExploreReleased( | 239 TouchExplorationController::InSingleTapOrTouchExploreReleased( |
| 228 const ui::TouchEvent& event, | 240 const ui::TouchEvent& event, |
| 229 scoped_ptr<ui::Event>* rewritten_event) { | 241 scoped_ptr<ui::Event>* rewritten_event) { |
| 230 const ui::EventType type = event.type(); | 242 const ui::EventType type = event.type(); |
| 231 // If there is more than one finger down, then discard to wait until only one | 243 // If there is more than one finger down, then discard to wait until no |
| 232 // finger is or no fingers are down. | 244 // fingers are down. |
| 233 if (current_touch_ids_.size() > 1) { | 245 if (current_touch_ids_.size() > 1) { |
| 234 state_ = WAIT_FOR_ONE_FINGER; | 246 state_ = WAIT_FOR_NO_FINGERS; |
| 247 VLOG_STATE(); | |
| 235 return ui::EVENT_REWRITE_DISCARD; | 248 return ui::EVENT_REWRITE_DISCARD; |
| 236 } | 249 } |
| 237 if (type == ui::ET_TOUCH_PRESSED) { | 250 if (type == ui::ET_TOUCH_PRESSED) { |
| 238 // If there is no touch exploration yet, we can't send a click, so discard. | 251 // If there is no touch exploration yet, we can't send a click, so discard. |
| 239 if (!last_touch_exploration_) { | 252 if (!last_touch_exploration_) { |
| 240 tap_timer_.Stop(); | 253 if (tap_timer_.IsRunning()) |
|
aboxhall
2014/08/04 23:38:53
This check shouldn't be necessary: https://code.go
evy
2014/08/05 00:14:40
Thanks for catching that! Updated some other parts
| |
| 254 tap_timer_.Stop(); | |
| 241 return ui::EVENT_REWRITE_DISCARD; | 255 return ui::EVENT_REWRITE_DISCARD; |
| 242 } | 256 } |
| 243 // This is the second tap in a double-tap (or double tap-hold). | 257 // This is the second tap in a double-tap (or double tap-hold). |
| 244 // We set the tap timer. If it fires before the user lifts their finger, | 258 // We set the tap timer. If it fires before the user lifts their finger, |
| 245 // one-finger passthrough begins. Otherwise, there is a touch press and | 259 // one-finger passthrough begins. Otherwise, there is a touch press and |
| 246 // release at the location of the last touch exploration. | 260 // release at the location of the last touch exploration. |
| 247 state_ = DOUBLE_TAP_PENDING; | 261 state_ = DOUBLE_TAP_PENDING; |
| 248 VLOG_STATE(); | 262 VLOG_STATE(); |
| 263 // The old tap timer (from the initial click) is stopped if it is still | |
| 264 // going, and the new one is set. | |
| 265 if (tap_timer_.IsRunning()) | |
| 266 tap_timer_.Stop(); | |
| 249 StartTapTimer(); | 267 StartTapTimer(); |
| 250 // This will update as the finger moves before a possible passthrough, and | 268 // This will update as the finger moves before a possible passthrough, and |
| 251 // will determine the offset. | 269 // will determine the offset. |
| 252 last_unused_finger_event_.reset(new ui::TouchEvent(event)); | 270 last_unused_finger_event_.reset(new ui::TouchEvent(event)); |
| 253 return ui::EVENT_REWRITE_DISCARD; | 271 return ui::EVENT_REWRITE_DISCARD; |
| 254 } else if (type == ui::ET_TOUCH_RELEASED && !last_touch_exploration_) { | 272 } else if (type == ui::ET_TOUCH_RELEASED && !last_touch_exploration_) { |
| 255 // If the previous press was discarded, we need to also handle its | 273 // If the previous press was discarded, we need to also handle its |
| 256 // release. | 274 // release. |
| 257 if (current_touch_ids_.size() == 0) { | 275 if (current_touch_ids_.size() == 0) { |
| 258 ResetToNoFingersDown(); | 276 ResetToNoFingersDown(); |
| (...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 358 // Rewrite as a mouse-move event. | 376 // Rewrite as a mouse-move event. |
| 359 *rewritten_event = CreateMouseMoveEvent(event.location(), event.flags()); | 377 *rewritten_event = CreateMouseMoveEvent(event.location(), event.flags()); |
| 360 last_touch_exploration_.reset(new TouchEvent(event)); | 378 last_touch_exploration_.reset(new TouchEvent(event)); |
| 361 return ui::EVENT_REWRITE_REWRITTEN; | 379 return ui::EVENT_REWRITE_REWRITTEN; |
| 362 } | 380 } |
| 363 | 381 |
| 364 ui::EventRewriteStatus TouchExplorationController::InGestureInProgress( | 382 ui::EventRewriteStatus TouchExplorationController::InGestureInProgress( |
| 365 const ui::TouchEvent& event, | 383 const ui::TouchEvent& event, |
| 366 scoped_ptr<ui::Event>* rewritten_event) { | 384 scoped_ptr<ui::Event>* rewritten_event) { |
| 367 ui::EventType type = event.type(); | 385 ui::EventType type = event.type(); |
| 368 // If additional fingers are added before a swipe gesture has been | 386 if (type != ui::ET_TOUCH_RELEASED && type != ui::ET_TOUCH_CANCELLED && |
| 369 // registered, then the state will no longer be GESTURE_IN_PROGRESS. | 387 type != ui::ET_TOUCH_MOVED && type != ui::ET_TOUCH_PRESSED) { |
| 370 if (type == ui::ET_TOUCH_PRESSED || | 388 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 371 event.touch_id() != initial_press_->touch_id()) { | 389 return ui::EVENT_REWRITE_CONTINUE; |
| 372 if (tap_timer_.IsRunning()) | |
| 373 tap_timer_.Stop(); | |
| 374 // Discard any pending gestures. | |
| 375 delete gesture_provider_.GetAndResetPendingGestures(); | |
| 376 state_ = WAIT_FOR_ONE_FINGER; | |
| 377 return EVENT_REWRITE_DISCARD; | |
| 378 } | 390 } |
| 379 | 391 // The events were sent to the gesture provider in RewriteEvent already. |
| 380 // There should not be more than one finger down. | 392 // If no gesture is registered before the tap timer times out, the state |
|
aboxhall
2014/08/04 23:38:53
So the gesture grace period is the same as the dou
evy
2014/08/05 00:14:40
Yes, any time in this code that the tap timer is s
| |
| 381 DCHECK(current_touch_ids_.size() <= 1); | 393 // will change to wait for one finger and this function will stop being |
| 382 if (type == ui::ET_TOUCH_MOVED) { | 394 // called. |
| 383 gesture_provider_.OnTouchEvent(event); | 395 if (current_touch_ids_.size() == 0) { |
| 384 gesture_provider_.OnTouchEventAck(false); | 396 ResetToNoFingersDown(); |
| 385 } | 397 } |
| 386 if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
| 387 gesture_provider_.OnTouchEvent(event); | |
| 388 gesture_provider_.OnTouchEventAck(false); | |
| 389 if (current_touch_ids_.size() == 0) { | |
| 390 ResetToNoFingersDown(); | |
| 391 } | |
| 392 } | |
| 393 ProcessGestureEvents(); | |
| 394 return ui::EVENT_REWRITE_DISCARD; | 398 return ui::EVENT_REWRITE_DISCARD; |
| 395 } | 399 } |
| 396 | 400 |
| 397 ui::EventRewriteStatus TouchExplorationController::InOneFingerPassthrough( | 401 ui::EventRewriteStatus TouchExplorationController::InOneFingerPassthrough( |
| 398 const ui::TouchEvent& event, | 402 const ui::TouchEvent& event, |
| 399 scoped_ptr<ui::Event>* rewritten_event) { | 403 scoped_ptr<ui::Event>* rewritten_event) { |
| 400 ui::EventType type = event.type(); | 404 ui::EventType type = event.type(); |
| 401 | 405 if (type != ui::ET_TOUCH_RELEASED && type != ui::ET_TOUCH_CANCELLED && |
| 402 if (!(type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED || | 406 type != ui::ET_TOUCH_MOVED && type != ui::ET_TOUCH_PRESSED) { |
| 403 type == ui::ET_TOUCH_MOVED || type == ui::ET_TOUCH_PRESSED)) { | |
| 404 NOTREACHED() << "Unexpected event type received: " << event.name(); | 407 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 405 return ui::EVENT_REWRITE_CONTINUE; | 408 return ui::EVENT_REWRITE_CONTINUE; |
| 406 } | 409 } |
| 407 if (event.touch_id() != initial_press_->touch_id()) { | 410 if (event.touch_id() != initial_press_->touch_id()) { |
| 408 if (current_touch_ids_.size() == 0) { | 411 if (current_touch_ids_.size() == 0) { |
| 409 ResetToNoFingersDown(); | 412 ResetToNoFingersDown(); |
| 410 } | 413 } |
| 411 return ui::EVENT_REWRITE_DISCARD; | 414 return ui::EVENT_REWRITE_DISCARD; |
| 412 } | 415 } |
| 413 rewritten_event->reset( | 416 rewritten_event->reset( |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 459 (*rewritten_event)->set_flags(event.flags()); | 462 (*rewritten_event)->set_flags(event.flags()); |
| 460 state_ = TOUCH_EXPLORATION; | 463 state_ = TOUCH_EXPLORATION; |
| 461 EnterTouchToMouseMode(); | 464 EnterTouchToMouseMode(); |
| 462 VLOG_STATE(); | 465 VLOG_STATE(); |
| 463 return ui::EVENT_REWRITE_REWRITTEN; | 466 return ui::EVENT_REWRITE_REWRITTEN; |
| 464 } | 467 } |
| 465 NOTREACHED() << "Unexpected event type received: " << event.name(); | 468 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 466 return ui::EVENT_REWRITE_CONTINUE; | 469 return ui::EVENT_REWRITE_CONTINUE; |
| 467 } | 470 } |
| 468 | 471 |
| 469 ui::EventRewriteStatus TouchExplorationController::InWaitForOneFinger( | 472 ui::EventRewriteStatus TouchExplorationController::InWaitForNoFingers( |
| 470 const ui::TouchEvent& event, | 473 const ui::TouchEvent& event, |
| 471 scoped_ptr<ui::Event>* rewritten_event) { | 474 scoped_ptr<ui::Event>* rewritten_event) { |
| 472 ui::EventType type = event.type(); | 475 ui::EventType type = event.type(); |
| 473 if (!(type == ui::ET_TOUCH_PRESSED || type == ui::ET_TOUCH_MOVED || | 476 if (!(type == ui::ET_TOUCH_PRESSED || type == ui::ET_TOUCH_MOVED || |
| 474 type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED)) { | 477 type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED)) { |
| 475 NOTREACHED() << "Unexpected event type received: " << event.name(); | 478 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 476 return ui::EVENT_REWRITE_CONTINUE; | 479 return ui::EVENT_REWRITE_CONTINUE; |
| 477 } | 480 } |
| 478 if (current_touch_ids_.size() == 1) { | 481 |
| 479 EnterTouchToMouseMode(); | 482 if (current_touch_ids_.size() == 0) |
| 480 state_ = TOUCH_EXPLORATION; | 483 ResetToNoFingersDown(); |
| 481 VLOG_STATE(); | 484 |
| 482 *rewritten_event = CreateMouseMoveEvent(event.location(), event.flags()); | |
| 483 last_touch_exploration_.reset(new TouchEvent(event)); | |
| 484 return ui::EVENT_REWRITE_REWRITTEN; | |
| 485 } | |
| 486 return EVENT_REWRITE_DISCARD; | 485 return EVENT_REWRITE_DISCARD; |
| 487 } | 486 } |
| 488 | 487 |
| 489 void TouchExplorationController::PlaySoundForTimer() { | 488 void TouchExplorationController::PlaySoundForTimer() { |
| 490 delegate_->PlayVolumeAdjustSound(); | 489 delegate_->PlayVolumeAdjustSound(); |
| 491 } | 490 } |
| 492 | 491 |
| 493 ui::EventRewriteStatus TouchExplorationController::InSlideGesture( | 492 ui::EventRewriteStatus TouchExplorationController::InSlideGesture( |
| 494 const ui::TouchEvent& event, | 493 const ui::TouchEvent& event, |
| 495 scoped_ptr<ui::Event>* rewritten_event) { | 494 scoped_ptr<ui::Event>* rewritten_event) { |
| 496 // The timer should not fire when sliding. | 495 // The timer should not fire when sliding. |
| 497 if (tap_timer_.IsRunning()) | 496 if (tap_timer_.IsRunning()) |
| 498 tap_timer_.Stop(); | 497 tap_timer_.Stop(); |
| 499 | 498 |
| 500 ui::EventType type = event.type(); | 499 ui::EventType type = event.type(); |
| 501 // If additional fingers are added before a swipe gesture has been registered, | 500 // If additional fingers are added before a swipe gesture has been registered, |
| 502 // then wait until all fingers have been lifted. | 501 // then wait until all fingers have been lifted. |
| 503 if (type == ui::ET_TOUCH_PRESSED || | 502 if (type == ui::ET_TOUCH_PRESSED || |
| 504 event.touch_id() != initial_press_->touch_id()) { | 503 event.touch_id() != initial_press_->touch_id()) { |
| 505 if (sound_timer_.IsRunning()) | 504 if (sound_timer_.IsRunning()) |
| 506 sound_timer_.Stop(); | 505 sound_timer_.Stop(); |
| 507 // Discard any pending gestures. | 506 // Discard any pending gestures. |
| 508 delete gesture_provider_.GetAndResetPendingGestures(); | 507 delete gesture_provider_.GetAndResetPendingGestures(); |
| 509 state_ = WAIT_FOR_ONE_FINGER; | 508 state_ = WAIT_FOR_NO_FINGERS; |
| 509 VLOG_STATE(); | |
| 510 return EVENT_REWRITE_DISCARD; | 510 return EVENT_REWRITE_DISCARD; |
| 511 } | 511 } |
| 512 | 512 |
| 513 // There should not be more than one finger down. | |
| 514 DCHECK(current_touch_ids_.size() <= 1); | |
| 515 | |
| 516 | |
| 513 // Allows user to return to the edge to adjust the sound if they have left the | 517 // Allows user to return to the edge to adjust the sound if they have left the |
| 514 // boundaries. | 518 // boundaries. |
| 515 int edge = FindEdgesWithinBounds(event.location(), kSlopDistanceFromEdge); | 519 int edge = FindEdgesWithinBounds(event.location(), kSlopDistanceFromEdge); |
| 516 if (!(edge & RIGHT_EDGE) && (type != ui::ET_TOUCH_RELEASED)) { | 520 if (!(edge & RIGHT_EDGE) && (type != ui::ET_TOUCH_RELEASED)) { |
| 517 if (sound_timer_.IsRunning()) { | 521 if (sound_timer_.IsRunning()) { |
| 518 sound_timer_.Stop(); | 522 sound_timer_.Stop(); |
| 519 } | 523 } |
| 520 return EVENT_REWRITE_DISCARD; | 524 return EVENT_REWRITE_DISCARD; |
| 521 } | 525 } |
| 522 | 526 |
| 523 // This can occur if the user leaves the screen edge and then returns to it to | 527 // This can occur if the user leaves the screen edge and then returns to it to |
| 524 // continue adjusting the sound. | 528 // continue adjusting the sound. |
| 525 if (!sound_timer_.IsRunning()) { | 529 if (!sound_timer_.IsRunning()) { |
| 526 sound_timer_.Start(FROM_HERE, | 530 sound_timer_.Start(FROM_HERE, |
| 527 kSoundDelay, | 531 kSoundDelay, |
| 528 this, | 532 this, |
| 529 &ui::TouchExplorationController::PlaySoundForTimer); | 533 &ui::TouchExplorationController::PlaySoundForTimer); |
| 530 delegate_->PlayVolumeAdjustSound(); | 534 delegate_->PlayVolumeAdjustSound(); |
| 531 } | 535 } |
| 532 | 536 |
| 533 // There should not be more than one finger down. | 537 if (current_touch_ids_.size() == 0) { |
| 534 DCHECK(current_touch_ids_.size() <= 1); | 538 ResetToNoFingersDown(); |
| 535 if (type == ui::ET_TOUCH_MOVED) { | |
| 536 gesture_provider_.OnTouchEvent(event); | |
| 537 gesture_provider_.OnTouchEventAck(false); | |
| 538 } | |
| 539 if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
| 540 gesture_provider_.OnTouchEvent(event); | |
| 541 gesture_provider_.OnTouchEventAck(false); | |
| 542 delete gesture_provider_.GetAndResetPendingGestures(); | |
| 543 if (current_touch_ids_.size() == 0) { | |
| 544 ResetToNoFingersDown(); | |
| 545 } | |
| 546 return ui::EVENT_REWRITE_DISCARD; | |
| 547 } | 539 } |
| 548 | 540 |
| 549 ProcessGestureEvents(); | |
| 550 return ui::EVENT_REWRITE_DISCARD; | 541 return ui::EVENT_REWRITE_DISCARD; |
| 551 } | 542 } |
| 552 | 543 |
| 553 base::TimeDelta TouchExplorationController::Now() { | 544 base::TimeDelta TouchExplorationController::Now() { |
| 554 if (tick_clock_) { | 545 if (tick_clock_) { |
| 555 // This is the same as what EventTimeForNow() does, but here we do it | 546 // This is the same as what EventTimeForNow() does, but here we do it |
| 556 // with a clock that can be replaced with a simulated clock for tests. | 547 // with a clock that can be replaced with a simulated clock for tests. |
| 557 return base::TimeDelta::FromInternalValue( | 548 return base::TimeDelta::FromInternalValue( |
| 558 tick_clock_->NowTicks().ToInternalValue()); | 549 tick_clock_->NowTicks().ToInternalValue()); |
| 559 } | 550 } |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 583 last_touch_exploration_->location(); | 574 last_touch_exploration_->location(); |
| 584 scoped_ptr<ui::TouchEvent> passthrough_press( | 575 scoped_ptr<ui::TouchEvent> passthrough_press( |
| 585 new ui::TouchEvent(ui::ET_TOUCH_PRESSED, | 576 new ui::TouchEvent(ui::ET_TOUCH_PRESSED, |
| 586 last_touch_exploration_->location(), | 577 last_touch_exploration_->location(), |
| 587 last_unused_finger_event_->touch_id(), | 578 last_unused_finger_event_->touch_id(), |
| 588 Now())); | 579 Now())); |
| 589 DispatchEvent(passthrough_press.get()); | 580 DispatchEvent(passthrough_press.get()); |
| 590 return; | 581 return; |
| 591 } | 582 } |
| 592 case SINGLE_TAP_PRESSED: | 583 case SINGLE_TAP_PRESSED: |
| 584 EnterTouchToMouseMode(); | |
| 585 state_ = TOUCH_EXPLORATION; | |
| 586 break; | |
| 593 case GESTURE_IN_PROGRESS: | 587 case GESTURE_IN_PROGRESS: |
| 594 // Discard any pending gestures. | 588 // Discard any pending gestures. |
| 595 delete gesture_provider_.GetAndResetPendingGestures(); | 589 delete gesture_provider_.GetAndResetPendingGestures(); |
| 596 EnterTouchToMouseMode(); | 590 // If only one finger is down, go into touch exploration. |
| 597 state_ = TOUCH_EXPLORATION; | 591 if(current_touch_ids_.size() == 1){ |
|
aboxhall
2014/08/04 23:38:53
nit: space between if and (, and ) and {
evy
2014/08/05 00:14:40
Done.
| |
| 592 EnterTouchToMouseMode(); | |
| 593 state_ = TOUCH_EXPLORATION; | |
| 594 VLOG_STATE(); | |
| 595 return; | |
| 596 } | |
| 597 // Otherwise wait for all fingers to be lifted. | |
| 598 state_ = WAIT_FOR_NO_FINGERS; | |
| 598 VLOG_STATE(); | 599 VLOG_STATE(); |
| 599 break; | 600 return; |
| 600 default: | 601 default: |
| 601 return; | 602 return; |
| 602 } | 603 } |
| 603 scoped_ptr<ui::Event> mouse_move = | 604 scoped_ptr<ui::Event> mouse_move = |
| 604 CreateMouseMoveEvent(initial_press_->location(), initial_press_->flags()); | 605 CreateMouseMoveEvent(initial_press_->location(), initial_press_->flags()); |
| 605 DispatchEvent(mouse_move.get()); | 606 DispatchEvent(mouse_move.get()); |
| 606 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); | 607 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); |
| 607 } | 608 } |
| 608 | 609 |
| 609 void TouchExplorationController::DispatchEvent(ui::Event* event) { | 610 void TouchExplorationController::DispatchEvent(ui::Event* event) { |
| 610 if (event_handler_for_testing_) { | 611 if (event_handler_for_testing_) { |
| 611 event_handler_for_testing_->OnEvent(event); | 612 event_handler_for_testing_->OnEvent(event); |
| 612 return; | 613 return; |
| 613 } | 614 } |
| 614 ui::EventDispatchDetails result ALLOW_UNUSED = | 615 ui::EventDispatchDetails result ALLOW_UNUSED = |
| 615 root_window_->GetHost()->dispatcher()->OnEventFromSource(event); | 616 root_window_->GetHost()->dispatcher()->OnEventFromSource(event); |
| 616 } | 617 } |
| 617 | 618 |
| 618 void TouchExplorationController::OnGestureEvent( | 619 void TouchExplorationController::OnGestureEvent( |
| 619 ui::GestureEvent* gesture) { | 620 ui::GestureEvent* gesture) { |
| 620 CHECK(gesture->IsGestureEvent()); | 621 CHECK(gesture->IsGestureEvent()); |
| 621 ui::EventType type = gesture->type(); | 622 ui::EventType type = gesture->type(); |
| 622 if (VLOG_on_) | 623 if (type == ui::ET_GESTURE_SWIPE && state_ == GESTURE_IN_PROGRESS) { |
| 623 VLOG(0) << " \n Gesture Triggered: " << gesture->name(); | |
| 624 if (type == ui::ET_GESTURE_SWIPE && state_ != SLIDE_GESTURE) { | |
| 625 if (VLOG_on_) | |
| 626 VLOG(0) << "Swipe!"; | |
| 627 delete gesture_provider_.GetAndResetPendingGestures(); | 624 delete gesture_provider_.GetAndResetPendingGestures(); |
| 628 OnSwipeEvent(gesture); | 625 OnSwipeEvent(gesture); |
| 626 // The tap timer to leave gesture state is ended, and we now wait for all | |
| 627 // fingers to be released. | |
| 628 tap_timer_.Stop(); | |
| 629 state_ = WAIT_FOR_NO_FINGERS; | |
| 630 VLOG_STATE(); | |
| 629 return; | 631 return; |
| 630 } | 632 } |
| 631 } | 633 } |
| 632 | 634 |
| 633 void TouchExplorationController::ProcessGestureEvents() { | 635 void TouchExplorationController::ProcessGestureEvents() { |
| 634 scoped_ptr<ScopedVector<ui::GestureEvent> > gestures( | 636 scoped_ptr<ScopedVector<ui::GestureEvent> > gestures( |
| 635 gesture_provider_.GetAndResetPendingGestures()); | 637 gesture_provider_.GetAndResetPendingGestures()); |
| 636 if (gestures) { | 638 if (gestures) { |
| 637 for (ScopedVector<GestureEvent>::iterator i = gestures->begin(); | 639 for (ScopedVector<GestureEvent>::iterator i = gestures->begin(); |
| 638 i != gestures->end(); | 640 i != gestures->end(); |
| 639 ++i) { | 641 ++i) { |
| 642 if (VLOG_on_ && | |
| 643 (state_ == SLIDE_GESTURE || state_ == GESTURE_IN_PROGRESS) && | |
| 644 (*i)->type() == ui::ET_GESTURE_SWIPE) | |
| 645 VLOG(0) << " \n Gesture Triggered: " << (*i)->name(); | |
| 640 if (state_ == SLIDE_GESTURE) | 646 if (state_ == SLIDE_GESTURE) |
| 641 SideSlideControl(*i); | 647 SideSlideControl(*i); |
| 642 else | 648 else |
| 643 OnGestureEvent(*i); | 649 OnGestureEvent(*i); |
| 644 } | 650 } |
| 645 } | 651 } |
| 646 } | 652 } |
| 647 | 653 |
| 648 void TouchExplorationController::SideSlideControl(ui::GestureEvent* gesture) { | 654 void TouchExplorationController::SideSlideControl(ui::GestureEvent* gesture) { |
| 649 ui::EventType type = gesture->type(); | 655 ui::EventType type = gesture->type(); |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 686 float ratio = (location.y() - kMaxDistanceFromEdge) / volume_adjust_height; | 692 float ratio = (location.y() - kMaxDistanceFromEdge) / volume_adjust_height; |
| 687 float volume = 100 - 100 * ratio; | 693 float volume = 100 - 100 * ratio; |
| 688 if (VLOG_on_) { | 694 if (VLOG_on_) { |
| 689 VLOG(0) << "\n Volume = " << volume | 695 VLOG(0) << "\n Volume = " << volume |
| 690 << "\n Location = " << location.ToString() | 696 << "\n Location = " << location.ToString() |
| 691 << "\n Bounds = " << root_window_->bounds().right(); | 697 << "\n Bounds = " << root_window_->bounds().right(); |
| 692 } | 698 } |
| 693 delegate_->SetOutputLevel(int(volume)); | 699 delegate_->SetOutputLevel(int(volume)); |
| 694 } | 700 } |
| 695 | 701 |
| 696 | |
| 697 void TouchExplorationController::OnSwipeEvent(ui::GestureEvent* swipe_gesture) { | 702 void TouchExplorationController::OnSwipeEvent(ui::GestureEvent* swipe_gesture) { |
| 698 // A swipe gesture contains details for the direction in which the swipe | 703 // A swipe gesture contains details for the direction in which the swipe |
| 699 // occurred. | 704 // occurred. TODO(evy) : Research which swipe results users most want and |
| 705 // remap these swipes to the best events. Hopefully in the near future | |
| 706 // there will also be a menu for users to pick custom mappings. | |
| 700 GestureEventDetails event_details = swipe_gesture->details(); | 707 GestureEventDetails event_details = swipe_gesture->details(); |
| 701 if (event_details.swipe_left()) { | 708 int num_fingers = event_details.touch_points(); |
| 702 DispatchShiftSearchKeyEvent(ui::VKEY_LEFT); | 709 if(VLOG_on_) |
| 710 VLOG(0) << "\nSwipe with " << num_fingers << " fingers."; | |
| 711 if (num_fingers > 4) | |
| 703 return; | 712 return; |
| 704 } else if (event_details.swipe_right()) { | 713 switch (num_fingers) { |
| 705 DispatchShiftSearchKeyEvent(ui::VKEY_RIGHT); | 714 case 1: |
| 706 return; | 715 if (event_details.swipe_left()) { |
| 707 } else if (event_details.swipe_up()) { | 716 DispatchShiftSearchKeyEvent(ui::VKEY_LEFT); |
| 708 DispatchShiftSearchKeyEvent(ui::VKEY_UP); | 717 return; |
| 709 return; | 718 } else if (event_details.swipe_right()) { |
| 710 } else if (event_details.swipe_down()) { | 719 DispatchShiftSearchKeyEvent(ui::VKEY_RIGHT); |
| 711 DispatchShiftSearchKeyEvent(ui::VKEY_DOWN); | 720 return; |
| 712 return; | 721 } else if (event_details.swipe_up()) { |
| 722 DispatchShiftSearchKeyEvent(ui::VKEY_UP); | |
| 723 return; | |
| 724 } else if (event_details.swipe_down()) { | |
| 725 DispatchShiftSearchKeyEvent(ui::VKEY_DOWN); | |
| 726 return; | |
| 727 } | |
| 728 case 2: | |
| 729 if (event_details.swipe_left()) { | |
| 730 DispatchKeyWithFlags(VKEY_BROWSER_BACK, ui::EF_NONE); | |
| 731 return; | |
| 732 } else if (event_details.swipe_right()) { | |
| 733 DispatchKeyWithFlags(VKEY_BROWSER_FORWARD, ui::EF_NONE); | |
| 734 return; | |
| 735 } else if (event_details.swipe_up()) { | |
| 736 DispatchShiftSearchKeyEvent(ui::VKEY_A); | |
| 737 return; | |
| 738 } else if (event_details.swipe_down()) { | |
| 739 DispatchShiftSearchKeyEvent(ui::VKEY_R); | |
| 740 return; | |
| 741 } | |
| 742 case 3: | |
| 743 if (event_details.swipe_left()) { | |
| 744 DispatchKeyWithFlags(ui::VKEY_TAB, | |
| 745 ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN); | |
| 746 } else if (event_details.swipe_right()) { | |
| 747 DispatchKeyWithFlags(ui::VKEY_TAB, ui::EF_CONTROL_DOWN); | |
| 748 } else if (event_details.swipe_up()) { | |
| 749 DispatchKeyWithFlags(ui::VKEY_NEXT, ui::EF_NONE); | |
| 750 return; | |
| 751 } else if (event_details.swipe_down()) { | |
| 752 DispatchKeyWithFlags(ui::VKEY_PRIOR, ui::EF_NONE); | |
| 753 return; | |
| 754 } | |
| 755 return; | |
| 756 case 4: | |
| 757 // Brightness can be important for vision users, but none of these | |
|
aboxhall
2014/08/04 23:38:53
nit: low vision users
evy
2014/08/05 00:14:40
Thanks! That's what I meant :)
| |
| 758 // mappings are permanent. Four finger gestures shoudl probably | |
|
aboxhall
2014/08/04 23:38:53
nit: "shoudl"
evy
2014/08/05 00:14:40
Done.
| |
| 759 // eventually be used for rare needs that are hard to access through | |
| 760 // menus. | |
| 761 if (event_details.swipe_left()) { | |
| 762 DispatchKeyWithFlags(VKEY_BRIGHTNESS_DOWN, ui::EF_NONE); | |
| 763 return; | |
| 764 } else if (event_details.swipe_right()) { | |
| 765 DispatchKeyWithFlags(VKEY_BRIGHTNESS_UP, ui::EF_NONE); | |
| 766 return; | |
| 767 } else if (event_details.swipe_up()) { | |
| 768 DispatchKeyWithFlags(VKEY_BROWSER_HOME, ui::EF_NONE); | |
| 769 return; | |
| 770 } else if (event_details.swipe_down()) { | |
| 771 DispatchKeyWithFlags(VKEY_BROWSER_REFRESH, ui::EF_NONE); | |
| 772 return; | |
| 773 } | |
| 713 } | 774 } |
| 775 return; | |
| 714 } | 776 } |
| 715 | 777 |
| 716 int TouchExplorationController::FindEdgesWithinBounds(gfx::Point point, | 778 int TouchExplorationController::FindEdgesWithinBounds(gfx::Point point, |
| 717 float bounds) { | 779 float bounds) { |
| 718 // Since GetBoundsInScreen is in DIPs but point is not, then point needs to be | 780 // Since GetBoundsInScreen is in DIPs but point is not, then point needs to be |
| 719 // converted. | 781 // converted. |
| 720 root_window_->GetHost()->ConvertPointFromNativeScreen(&point); | 782 root_window_->GetHost()->ConvertPointFromNativeScreen(&point); |
| 721 gfx::Rect window = root_window_->GetBoundsInScreen(); | 783 gfx::Rect window = root_window_->GetBoundsInScreen(); |
| 722 | 784 |
| 723 float left_edge_limit = window.x() + bounds; | 785 float left_edge_limit = window.x() + bounds; |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 735 if (point.x() > right_edge_limit) | 797 if (point.x() > right_edge_limit) |
| 736 result |= RIGHT_EDGE; | 798 result |= RIGHT_EDGE; |
| 737 if (point.y() < top_edge_limit) | 799 if (point.y() < top_edge_limit) |
| 738 result |= TOP_EDGE; | 800 result |= TOP_EDGE; |
| 739 if (point.y() > bottom_edge_limit) | 801 if (point.y() > bottom_edge_limit) |
| 740 result |= BOTTOM_EDGE; | 802 result |= BOTTOM_EDGE; |
| 741 return result; | 803 return result; |
| 742 } | 804 } |
| 743 | 805 |
| 744 void TouchExplorationController::DispatchShiftSearchKeyEvent( | 806 void TouchExplorationController::DispatchShiftSearchKeyEvent( |
| 745 const ui::KeyboardCode direction) { | 807 const ui::KeyboardCode third_key) { |
| 746 // In order to activate the shortcut shift+search+<arrow key> | 808 // In order to activate the shortcut shift+search+<key> |
| 747 // three KeyPressed events must be dispatched in succession along | 809 // three KeyPressed events must be dispatched in succession along |
| 748 // with three KeyReleased events. | 810 // with three KeyReleased events. |
| 749 ui::KeyEvent shift_down = ui::KeyEvent( | 811 |
| 812 ui::KeyEvent shift_down( | |
| 750 ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN); | 813 ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN); |
| 751 ui::KeyEvent search_down = ui::KeyEvent( | 814 ui::KeyEvent search_down( |
| 752 ui::ET_KEY_PRESSED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); | 815 ui::ET_KEY_PRESSED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); |
| 753 ui::KeyEvent direction_down = | 816 ui::KeyEvent third_key_down(ui::ET_KEY_PRESSED, third_key, ui::EF_SHIFT_DOWN); |
| 754 ui::KeyEvent(ui::ET_KEY_PRESSED, direction, ui::EF_SHIFT_DOWN); | |
| 755 | 817 |
| 756 ui::KeyEvent direction_up = | 818 ui::KeyEvent third_key_up(ui::ET_KEY_RELEASED, third_key, ui::EF_SHIFT_DOWN); |
| 757 ui::KeyEvent(ui::ET_KEY_RELEASED, direction, ui::EF_SHIFT_DOWN); | 819 ui::KeyEvent search_up( |
| 758 ui::KeyEvent search_up = ui::KeyEvent( | |
| 759 ui::ET_KEY_RELEASED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); | 820 ui::ET_KEY_RELEASED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); |
| 760 ui::KeyEvent shift_up = | 821 ui ::KeyEvent shift_up(ui::ET_KEY_RELEASED, ui::VKEY_SHIFT, ui::EF_NONE); |
| 761 ui::KeyEvent(ui::ET_KEY_RELEASED, ui::VKEY_SHIFT, ui::EF_NONE); | |
| 762 | 822 |
| 763 DispatchEvent(&shift_down); | 823 DispatchEvent(&shift_down); |
| 764 DispatchEvent(&search_down); | 824 DispatchEvent(&search_down); |
| 765 DispatchEvent(&direction_down); | 825 DispatchEvent(&third_key_down); |
| 766 DispatchEvent(&direction_up); | 826 DispatchEvent(&third_key_up); |
| 767 DispatchEvent(&search_up); | 827 DispatchEvent(&search_up); |
| 768 DispatchEvent(&shift_up); | 828 DispatchEvent(&shift_up); |
| 769 } | 829 } |
| 770 | 830 |
| 831 void TouchExplorationController::DispatchKeyWithFlags( | |
| 832 const ui::KeyboardCode key, | |
| 833 int flags) { | |
| 834 ui::KeyEvent key_down(ui::ET_KEY_PRESSED, key, flags); | |
| 835 ui::KeyEvent key_up(ui::ET_KEY_RELEASED, key, flags); | |
| 836 DispatchEvent(&key_down); | |
| 837 DispatchEvent(&key_up); | |
| 838 if(VLOG_on_) { | |
| 839 VLOG(0) << "\nKey down: key code : " << key_down.key_code() | |
| 840 << ", flags: " << key_down.flags() | |
| 841 << "\nKey up: key code : " << key_up.key_code() | |
| 842 << ", flags: " << key_up.flags(); | |
| 843 } | |
| 844 } | |
| 845 | |
| 771 scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent( | 846 scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent( |
| 772 const gfx::PointF& location, | 847 const gfx::PointF& location, |
| 773 int flags) { | 848 int flags) { |
| 774 // The "synthesized" flag should be set on all events that don't have a | 849 // The "synthesized" flag should be set on all events that don't have a |
| 775 // backing native event. | 850 // backing native event. |
| 776 flags |= ui::EF_IS_SYNTHESIZED; | 851 flags |= ui::EF_IS_SYNTHESIZED; |
| 777 | 852 |
| 778 // This flag is used to identify mouse move events that were generated from | 853 // This flag is used to identify mouse move events that were generated from |
| 779 // touch exploration in Chrome code. | 854 // touch exploration in Chrome code. |
| 780 flags |= ui::EF_TOUCH_ACCESSIBILITY; | 855 flags |= ui::EF_TOUCH_ACCESSIBILITY; |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 836 return; | 911 return; |
| 837 } | 912 } |
| 838 // The above statement prevents events of the same type and id from being | 913 // The above statement prevents events of the same type and id from being |
| 839 // printed in a row. However, if two fingers are down, they would both be | 914 // printed in a row. However, if two fingers are down, they would both be |
| 840 // moving and alternating printing move events unless we check for this. | 915 // moving and alternating printing move events unless we check for this. |
| 841 if (prev_event_ != NULL && | 916 if (prev_event_ != NULL && |
| 842 prev_event_->type() == ET_TOUCH_MOVED && | 917 prev_event_->type() == ET_TOUCH_MOVED && |
| 843 touch_event.type() == ET_TOUCH_MOVED){ | 918 touch_event.type() == ET_TOUCH_MOVED){ |
| 844 return; | 919 return; |
| 845 } | 920 } |
| 921 | |
| 846 const std::string& type = touch_event.name(); | 922 const std::string& type = touch_event.name(); |
| 847 const gfx::PointF& location = touch_event.location_f(); | 923 const gfx::PointF& location = touch_event.location_f(); |
| 848 const int touch_id = touch_event.touch_id(); | 924 const int touch_id = touch_event.touch_id(); |
| 849 | 925 |
| 850 VLOG(0) << "\n Function name: " << function_name | 926 VLOG(0) << "\n Function name: " << function_name |
| 851 << "\n Event Type: " << type | 927 << "\n Event Type: " << type |
| 852 << "\n Location: " << location.ToString() | 928 << "\n Location: " << location.ToString() |
| 853 << "\n Touch ID: " << touch_id; | 929 << "\n Touch ID: " << touch_id; |
| 854 prev_event_.reset(new TouchEvent(touch_event)); | 930 prev_event_.reset(new TouchEvent(touch_event)); |
| 855 } | 931 } |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 867 case DOUBLE_TAP_PENDING: | 943 case DOUBLE_TAP_PENDING: |
| 868 return "DOUBLE_TAP_PENDING"; | 944 return "DOUBLE_TAP_PENDING"; |
| 869 case TOUCH_RELEASE_PENDING: | 945 case TOUCH_RELEASE_PENDING: |
| 870 return "TOUCH_RELEASE_PENDING"; | 946 return "TOUCH_RELEASE_PENDING"; |
| 871 case TOUCH_EXPLORATION: | 947 case TOUCH_EXPLORATION: |
| 872 return "TOUCH_EXPLORATION"; | 948 return "TOUCH_EXPLORATION"; |
| 873 case GESTURE_IN_PROGRESS: | 949 case GESTURE_IN_PROGRESS: |
| 874 return "GESTURE_IN_PROGRESS"; | 950 return "GESTURE_IN_PROGRESS"; |
| 875 case TOUCH_EXPLORE_SECOND_PRESS: | 951 case TOUCH_EXPLORE_SECOND_PRESS: |
| 876 return "TOUCH_EXPLORE_SECOND_PRESS"; | 952 return "TOUCH_EXPLORE_SECOND_PRESS"; |
| 953 case ONE_FINGER_PASSTHROUGH: | |
| 954 return "ONE_FINGER_PASSTHROUGH"; | |
| 955 case WAIT_FOR_NO_FINGERS: | |
| 956 return "WAIT_FOR_NO_FINGERS"; | |
| 877 case SLIDE_GESTURE: | 957 case SLIDE_GESTURE: |
| 878 return "SLIDE_GESTURE"; | 958 return "SLIDE_GESTURE"; |
| 879 case ONE_FINGER_PASSTHROUGH: | |
| 880 return "ONE_FINGER_PASSTHROUGH"; | |
| 881 case WAIT_FOR_ONE_FINGER: | |
| 882 return "WAIT_FOR_ONE_FINGER"; | |
| 883 } | 959 } |
| 884 return "Not a state"; | 960 return "Not a state"; |
| 885 } | 961 } |
| 886 | 962 |
| 887 } // namespace ui | 963 } // namespace ui |
| OLD | NEW |