Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/strings/string_number_conversions.h" | 8 #include "base/strings/string_number_conversions.h" |
| 9 #include "base/time/default_tick_clock.h" | |
| 9 #include "ui/aura/client/cursor_client.h" | 10 #include "ui/aura/client/cursor_client.h" |
| 10 #include "ui/aura/window.h" | 11 #include "ui/aura/window.h" |
| 11 #include "ui/aura/window_event_dispatcher.h" | 12 #include "ui/aura/window_event_dispatcher.h" |
| 12 #include "ui/aura/window_tree_host.h" | 13 #include "ui/aura/window_tree_host.h" |
| 13 #include "ui/events/event.h" | 14 #include "ui/events/event.h" |
| 14 #include "ui/events/event_processor.h" | 15 #include "ui/events/event_processor.h" |
| 15 #include "ui/events/event_utils.h" | 16 #include "ui/events/event_utils.h" |
| 16 #include "ui/gfx/geometry/rect.h" | 17 #include "ui/gfx/geometry/rect.h" |
| 17 | 18 |
| 18 #define VLOG_STATE() if (VLOG_IS_ON(0)) VlogState(__func__) | 19 #define VLOG_STATE() if (VLOG_IS_ON(0)) VlogState(__func__) |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 35 : root_window_(root_window), | 36 : root_window_(root_window), |
| 36 delegate_(delegate), | 37 delegate_(delegate), |
| 37 state_(NO_FINGERS_DOWN), | 38 state_(NO_FINGERS_DOWN), |
| 38 event_handler_for_testing_(NULL), | 39 event_handler_for_testing_(NULL), |
| 39 gesture_provider_(this), | 40 gesture_provider_(this), |
| 40 prev_state_(NO_FINGERS_DOWN), | 41 prev_state_(NO_FINGERS_DOWN), |
| 41 VLOG_on_(true), | 42 VLOG_on_(true), |
| 42 tick_clock_(NULL) { | 43 tick_clock_(NULL) { |
| 43 CHECK(root_window); | 44 CHECK(root_window); |
| 44 root_window->GetHost()->GetEventSource()->AddEventRewriter(this); | 45 root_window->GetHost()->GetEventSource()->AddEventRewriter(this); |
| 46 InitializeSwipeGestureMaps(); | |
| 45 } | 47 } |
| 46 | 48 |
| 47 TouchExplorationController::~TouchExplorationController() { | 49 TouchExplorationController::~TouchExplorationController() { |
| 48 root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this); | 50 root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this); |
| 49 } | 51 } |
| 50 | 52 |
| 51 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( | 53 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( |
| 52 const ui::Event& event, | 54 const ui::Event& event, |
| 53 scoped_ptr<ui::Event>* rewritten_event) { | 55 scoped_ptr<ui::Event>* rewritten_event) { |
| 54 if (!event.IsTouchEvent()) { | 56 if (!event.IsTouchEvent()) { |
| 57 if (event.IsKeyEvent()) { | |
| 58 const ui::KeyEvent& key_event = static_cast<const ui::KeyEvent&>(event); | |
| 59 VLOG(0) << "\nKeyboard event: " << key_event.name() | |
| 60 << "\n Key code: " << key_event.key_code() | |
| 61 << ", Flags: " << key_event.flags() | |
| 62 << ", Is char: " << key_event.is_char(); | |
| 63 } | |
| 55 return ui::EVENT_REWRITE_CONTINUE; | 64 return ui::EVENT_REWRITE_CONTINUE; |
| 56 } | 65 } |
| 57 const ui::TouchEvent& touch_event = static_cast<const ui::TouchEvent&>(event); | 66 const ui::TouchEvent& touch_event = static_cast<const ui::TouchEvent&>(event); |
| 58 | 67 |
| 59 // If the tap timer should have fired by now but hasn't, run it now and | 68 // If the tap timer should have fired by now but hasn't, run it now and |
| 60 // stop the timer. This is important so that behavior is consistent with | 69 // stop the timer. This is important so that behavior is consistent with |
| 61 // the timestamps of the events, and not dependent on the granularity of | 70 // the timestamps of the events, and not dependent on the granularity of |
| 62 // the timer. | 71 // the timer. |
| 63 if (tap_timer_.IsRunning() && | 72 if (tap_timer_.IsRunning() && |
| 64 touch_event.time_stamp() - initial_press_->time_stamp() > | 73 touch_event.time_stamp() - initial_press_->time_stamp() > |
| 65 gesture_detector_config_.double_tap_timeout) { | 74 gesture_detector_config_.double_tap_timeout) { |
| 66 tap_timer_.Stop(); | 75 tap_timer_.Stop(); |
| 67 OnTapTimerFired(); | 76 OnTapTimerFired(); |
| 68 // Note: this may change the state. We should now continue and process | 77 // Note: this may change the state. We should now continue and process |
| 69 // this event under this new state. | 78 // this event under this new state. |
| 70 } | 79 } |
| 71 | 80 |
| 72 const ui::EventType type = touch_event.type(); | 81 const ui::EventType type = touch_event.type(); |
| 73 const gfx::PointF& location = touch_event.location_f(); | 82 const gfx::PointF& location = touch_event.location_f(); |
| 74 const int touch_id = touch_event.touch_id(); | 83 const int touch_id = touch_event.touch_id(); |
| 75 | 84 |
| 85 // Always process gesture events in the gesture provider. After a swipe | |
|
mfomitchev
2014/08/06 16:11:49
Are you sure you want to do gesture recognition be
evy
2014/08/06 18:46:11
We wanted to process every event, and checking the
mfomitchev
2014/08/07 18:34:58
EVENT_REWRITE_CONTINUE should only be returned in
evy
2014/08/07 20:40:26
which EVENT_REWRITE_CONTINUE are you talking about
aboxhall
2014/08/07 20:53:21
IIRC, lisayin@ wrote the FindEdgesWithinBounds log
lisayin
2014/08/07 21:11:35
There's some conversion to DIPS within the actual
mfomitchev
2014/08/08 20:23:13
@evy: You said "checking the ids sometimes returns
| |
| 86 // gesture is processed, gesture events will continue to be sent to the | |
| 87 // gesture provider but will not cause key events to be released again | |
| 88 // until after the user resets to no fingers down. | |
| 89 gesture_provider_.OnTouchEvent(touch_event); | |
|
mfomitchev
2014/08/06 16:11:49
Glad to see you are using GestureProviderAura for
evy
2014/08/06 18:46:12
Acknowledged.
| |
| 90 gesture_provider_.OnTouchEventAck(false); | |
| 91 ProcessGestureEvents(); | |
|
mfomitchev
2014/08/06 16:11:49
Seems like you only want to call ProcessGestureEve
mfomitchev
2014/08/06 16:11:49
Would it be worth making this return a bool for co
evy
2014/08/06 18:46:12
I put it here because if I only updated it when in
evy
2014/08/06 21:31:56
This is now right before the events are sent to be
| |
| 92 | |
| 76 // Always update touch ids and touch locations, so we can use those | 93 // Always update touch ids and touch locations, so we can use those |
| 77 // no matter what state we're in. | 94 // no matter what state we're in. |
| 78 if (type == ui::ET_TOUCH_PRESSED) { | 95 if (type == ui::ET_TOUCH_PRESSED) { |
| 79 current_touch_ids_.push_back(touch_id); | 96 current_touch_ids_.push_back(touch_id); |
| 80 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location)); | 97 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location)); |
| 81 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | 98 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
| 82 // In order to avoid accidentally double tapping when moving off the edge of | 99 // In order to avoid accidentally double tapping when moving off the edge |
| 83 // the screen, the state will be rewritten to NoFingersDown. | 100 // of the screen, the state will be rewritten to NoFingersDown. |
| 84 TouchEvent touch_event = static_cast<const TouchEvent&>(event); | 101 TouchEvent touch_event = static_cast<const TouchEvent&>(event); |
| 85 if (FindEdgesWithinBounds(touch_event.location(), kLeavingScreenEdge) != | 102 if (FindEdgesWithinBounds(touch_event.location(), kLeavingScreenEdge) != |
| 86 NO_EDGE) { | 103 NO_EDGE) { |
| 87 if (current_touch_ids_.size() == 0) { | 104 if (current_touch_ids_.size() == 0) { |
| 88 ResetToNoFingersDown(); | 105 ResetToNoFingersDown(); |
| 89 } | 106 } |
| 90 } | 107 } |
| 91 | 108 |
| 92 std::vector<int>::iterator it = std::find( | 109 std::vector<int>::iterator it = std::find( |
| 93 current_touch_ids_.begin(), current_touch_ids_.end(), touch_id); | 110 current_touch_ids_.begin(), current_touch_ids_.end(), touch_id); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 104 | 121 |
| 105 // Can happen if touch exploration is enabled while fingers were down. | 122 // Can happen if touch exploration is enabled while fingers were down. |
| 106 if (it == current_touch_ids_.end()) | 123 if (it == current_touch_ids_.end()) |
| 107 return ui::EVENT_REWRITE_CONTINUE; | 124 return ui::EVENT_REWRITE_CONTINUE; |
| 108 | 125 |
| 109 touch_locations_[*it] = location; | 126 touch_locations_[*it] = location; |
| 110 } | 127 } |
| 111 VLOG_STATE(); | 128 VLOG_STATE(); |
| 112 VLOG_EVENT(touch_event); | 129 VLOG_EVENT(touch_event); |
| 113 // The rest of the processing depends on what state we're in. | 130 // The rest of the processing depends on what state we're in. |
| 114 switch(state_) { | 131 switch (state_) { |
| 115 case NO_FINGERS_DOWN: | 132 case NO_FINGERS_DOWN: |
| 116 return InNoFingersDown(touch_event, rewritten_event); | 133 return InNoFingersDown(touch_event, rewritten_event); |
| 117 case SINGLE_TAP_PRESSED: | 134 case SINGLE_TAP_PRESSED: |
| 118 return InSingleTapPressed(touch_event, rewritten_event); | 135 return InSingleTapPressed(touch_event, rewritten_event); |
| 119 case SINGLE_TAP_RELEASED: | 136 case SINGLE_TAP_RELEASED: |
| 120 case TOUCH_EXPLORE_RELEASED: | 137 case TOUCH_EXPLORE_RELEASED: |
| 121 return InSingleTapOrTouchExploreReleased(touch_event, rewritten_event); | 138 return InSingleTapOrTouchExploreReleased(touch_event, rewritten_event); |
| 122 case DOUBLE_TAP_PENDING: | 139 case DOUBLE_TAP_PENDING: |
| 123 return InDoubleTapPending(touch_event, rewritten_event); | 140 return InDoubleTapPending(touch_event, rewritten_event); |
| 124 case TOUCH_RELEASE_PENDING: | 141 case TOUCH_RELEASE_PENDING: |
| 125 return InTouchReleasePending(touch_event, rewritten_event); | 142 return InTouchReleasePending(touch_event, rewritten_event); |
| 126 case TOUCH_EXPLORATION: | 143 case TOUCH_EXPLORATION: |
| 127 return InTouchExploration(touch_event, rewritten_event); | 144 return InTouchExploration(touch_event, rewritten_event); |
| 128 case GESTURE_IN_PROGRESS: | 145 case GESTURE_IN_PROGRESS: |
| 129 return InGestureInProgress(touch_event, rewritten_event); | 146 return InGestureInProgress(touch_event, rewritten_event); |
| 130 case TOUCH_EXPLORE_SECOND_PRESS: | 147 case TOUCH_EXPLORE_SECOND_PRESS: |
| 131 return InTouchExploreSecondPress(touch_event, rewritten_event); | 148 return InTouchExploreSecondPress(touch_event, rewritten_event); |
| 149 case ONE_FINGER_PASSTHROUGH: | |
| 150 return InOneFingerPassthrough(touch_event, rewritten_event); | |
| 151 case WAIT_FOR_NO_FINGERS: | |
| 152 return InWaitForNoFingers(touch_event, rewritten_event); | |
| 132 case SLIDE_GESTURE: | 153 case SLIDE_GESTURE: |
| 133 return InSlideGesture(touch_event, rewritten_event); | 154 return InSlideGesture(touch_event, rewritten_event); |
| 134 case ONE_FINGER_PASSTHROUGH: | |
| 135 return InOneFingerPassthrough(touch_event, rewritten_event); | |
| 136 case WAIT_FOR_ONE_FINGER: | |
| 137 return InWaitForOneFinger(touch_event, rewritten_event); | |
| 138 } | 155 } |
| 139 NOTREACHED(); | 156 NOTREACHED(); |
| 140 return ui::EVENT_REWRITE_CONTINUE; | 157 return ui::EVENT_REWRITE_CONTINUE; |
| 141 } | 158 } |
| 142 | 159 |
| 143 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( | 160 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( |
| 144 const ui::Event& last_event, scoped_ptr<ui::Event>* new_event) { | 161 const ui::Event& last_event, scoped_ptr<ui::Event>* new_event) { |
| 145 NOTREACHED(); | 162 NOTREACHED(); |
| 146 return ui::EVENT_REWRITE_CONTINUE; | 163 return ui::EVENT_REWRITE_CONTINUE; |
| 147 } | 164 } |
| 148 | 165 |
| 149 ui::EventRewriteStatus TouchExplorationController::InNoFingersDown( | 166 ui::EventRewriteStatus TouchExplorationController::InNoFingersDown( |
| 150 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { | 167 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
| 151 const ui::EventType type = event.type(); | 168 const ui::EventType type = event.type(); |
| 152 if (type == ui::ET_TOUCH_PRESSED) { | 169 if (type == ui::ET_TOUCH_PRESSED) { |
| 153 initial_press_.reset(new TouchEvent(event)); | 170 initial_press_.reset(new TouchEvent(event)); |
| 154 last_unused_finger_event_.reset(new TouchEvent(event)); | 171 last_unused_finger_event_.reset(new TouchEvent(event)); |
| 155 StartTapTimer(); | 172 StartTapTimer(); |
| 156 gesture_provider_.OnTouchEvent(event); | |
| 157 gesture_provider_.OnTouchEventAck(false); | |
| 158 ProcessGestureEvents(); | |
| 159 state_ = SINGLE_TAP_PRESSED; | 173 state_ = SINGLE_TAP_PRESSED; |
| 160 VLOG_STATE(); | 174 VLOG_STATE(); |
| 161 return ui::EVENT_REWRITE_DISCARD; | 175 return ui::EVENT_REWRITE_DISCARD; |
| 162 } | 176 } |
| 163 NOTREACHED() << "Unexpected event type received: " << event.name(); | 177 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 164 return ui::EVENT_REWRITE_CONTINUE; | 178 return ui::EVENT_REWRITE_CONTINUE; |
| 165 } | 179 } |
| 166 | 180 |
| 167 ui::EventRewriteStatus TouchExplorationController::InSingleTapPressed( | 181 ui::EventRewriteStatus TouchExplorationController::InSingleTapPressed( |
| 168 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { | 182 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
| 169 const ui::EventType type = event.type(); | 183 const ui::EventType type = event.type(); |
| 170 | 184 |
| 171 if (type == ui::ET_TOUCH_PRESSED) { | 185 if (type == ui::ET_TOUCH_PRESSED) { |
| 172 // TODO (evy, lisayin) : add support for multifinger swipes. | 186 // This is the start of a multifinger gesture. |
| 173 // For now, we wait for there to be only one finger down again. | 187 state_ = GESTURE_IN_PROGRESS; |
| 174 state_ = WAIT_FOR_ONE_FINGER; | 188 VLOG_STATE(); |
| 175 return EVENT_REWRITE_DISCARD; | 189 return InGestureInProgress(event, rewritten_event); |
|
mfomitchev
2014/08/06 16:11:49
Should we consider making 2-finger interactions su
evy
2014/08/06 18:46:12
Actually, two fingers are only used for gestures n
mfomitchev
2014/08/07 18:34:58
Ah, okay, this clears things up, thanks.
| |
| 176 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | 190 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
| 177 if (current_touch_ids_.size() == 0 && | 191 if (current_touch_ids_.size() == 0 && |
| 178 event.touch_id() == initial_press_->touch_id()) { | 192 event.touch_id() == initial_press_->touch_id()) { |
| 179 state_ = SINGLE_TAP_RELEASED; | 193 state_ = SINGLE_TAP_RELEASED; |
| 180 VLOG_STATE(); | 194 VLOG_STATE(); |
| 181 } else if (current_touch_ids_.size() == 0) { | 195 } else if (current_touch_ids_.size() == 0) { |
| 182 ResetToNoFingersDown(); | 196 ResetToNoFingersDown(); |
| 183 } | 197 } |
| 184 return EVENT_REWRITE_DISCARD; | 198 return EVENT_REWRITE_DISCARD; |
| 185 } else if (type == ui::ET_TOUCH_MOVED) { | 199 } else if (type == ui::ET_TOUCH_MOVED) { |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 212 if (velocity > gesture_detector_config_.minimum_swipe_velocity) { | 226 if (velocity > gesture_detector_config_.minimum_swipe_velocity) { |
| 213 state_ = GESTURE_IN_PROGRESS; | 227 state_ = GESTURE_IN_PROGRESS; |
| 214 VLOG_STATE(); | 228 VLOG_STATE(); |
| 215 return InGestureInProgress(event, rewritten_event); | 229 return InGestureInProgress(event, rewritten_event); |
| 216 } | 230 } |
| 217 EnterTouchToMouseMode(); | 231 EnterTouchToMouseMode(); |
| 218 state_ = TOUCH_EXPLORATION; | 232 state_ = TOUCH_EXPLORATION; |
| 219 VLOG_STATE(); | 233 VLOG_STATE(); |
| 220 return InTouchExploration(event, rewritten_event); | 234 return InTouchExploration(event, rewritten_event); |
| 221 } | 235 } |
| 222 NOTREACHED() << "Unexpected event type received: " << event.name(); | 236 NOTREACHED() << "Unexpected event type received: " << event.name(); |
|
aboxhall
2014/08/07 20:53:21
What happened to these useful logs?
evy
2014/08/07 21:20:33
They're all in RewriteEvent now, before event send
| |
| 223 return ui::EVENT_REWRITE_CONTINUE; | 237 return ui::EVENT_REWRITE_CONTINUE; |
| 224 } | 238 } |
| 225 | 239 |
| 226 ui::EventRewriteStatus | 240 ui::EventRewriteStatus |
| 227 TouchExplorationController::InSingleTapOrTouchExploreReleased( | 241 TouchExplorationController::InSingleTapOrTouchExploreReleased( |
| 228 const ui::TouchEvent& event, | 242 const ui::TouchEvent& event, |
| 229 scoped_ptr<ui::Event>* rewritten_event) { | 243 scoped_ptr<ui::Event>* rewritten_event) { |
| 230 const ui::EventType type = event.type(); | 244 const ui::EventType type = event.type(); |
| 231 // If there is more than one finger down, then discard to wait until only one | 245 // If there is more than one finger down, then discard to wait until no |
| 232 // finger is or no fingers are down. | 246 // fingers are down. |
| 233 if (current_touch_ids_.size() > 1) { | 247 if (current_touch_ids_.size() > 1) { |
| 234 state_ = WAIT_FOR_ONE_FINGER; | 248 state_ = WAIT_FOR_NO_FINGERS; |
| 249 VLOG_STATE(); | |
| 235 return ui::EVENT_REWRITE_DISCARD; | 250 return ui::EVENT_REWRITE_DISCARD; |
| 236 } | 251 } |
| 237 if (type == ui::ET_TOUCH_PRESSED) { | 252 if (type == ui::ET_TOUCH_PRESSED) { |
| 238 // If there is no touch exploration yet, we can't send a click, so discard. | 253 // If there is no touch exploration yet, we can't send a click, so discard. |
| 239 if (!last_touch_exploration_) { | 254 if (!last_touch_exploration_) { |
| 240 tap_timer_.Stop(); | 255 tap_timer_.Stop(); |
| 241 return ui::EVENT_REWRITE_DISCARD; | 256 return ui::EVENT_REWRITE_DISCARD; |
| 242 } | 257 } |
| 243 // This is the second tap in a double-tap (or double tap-hold). | 258 // This is the second tap in a double-tap (or double tap-hold). |
| 244 // We set the tap timer. If it fires before the user lifts their finger, | 259 // We set the tap timer. If it fires before the user lifts their finger, |
| 245 // one-finger passthrough begins. Otherwise, there is a touch press and | 260 // one-finger passthrough begins. Otherwise, there is a touch press and |
| 246 // release at the location of the last touch exploration. | 261 // release at the location of the last touch exploration. |
| 247 state_ = DOUBLE_TAP_PENDING; | 262 state_ = DOUBLE_TAP_PENDING; |
| 248 VLOG_STATE(); | 263 VLOG_STATE(); |
| 264 // The old tap timer (from the initial click) is stopped if it is still | |
| 265 // going, and the new one is set. | |
| 266 tap_timer_.Stop(); | |
| 249 StartTapTimer(); | 267 StartTapTimer(); |
| 250 // This will update as the finger moves before a possible passthrough, and | 268 // This will update as the finger moves before a possible passthrough, and |
| 251 // will determine the offset. | 269 // will determine the offset. |
| 252 last_unused_finger_event_.reset(new ui::TouchEvent(event)); | 270 last_unused_finger_event_.reset(new ui::TouchEvent(event)); |
| 253 return ui::EVENT_REWRITE_DISCARD; | 271 return ui::EVENT_REWRITE_DISCARD; |
| 254 } else if (type == ui::ET_TOUCH_RELEASED && !last_touch_exploration_) { | 272 } else if (type == ui::ET_TOUCH_RELEASED && !last_touch_exploration_) { |
| 255 // If the previous press was discarded, we need to also handle its | 273 // If the previous press was discarded, we need to also handle its |
| 256 // release. | 274 // release. |
| 257 if (current_touch_ids_.size() == 0) { | 275 if (current_touch_ids_.size() == 0) { |
| 258 ResetToNoFingersDown(); | 276 ResetToNoFingersDown(); |
| (...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 327 return ui::EVENT_REWRITE_CONTINUE; | 345 return ui::EVENT_REWRITE_CONTINUE; |
| 328 } | 346 } |
| 329 | 347 |
| 330 ui::EventRewriteStatus TouchExplorationController::InTouchExploration( | 348 ui::EventRewriteStatus TouchExplorationController::InTouchExploration( |
| 331 const ui::TouchEvent& event, | 349 const ui::TouchEvent& event, |
| 332 scoped_ptr<ui::Event>* rewritten_event) { | 350 scoped_ptr<ui::Event>* rewritten_event) { |
| 333 const ui::EventType type = event.type(); | 351 const ui::EventType type = event.type(); |
| 334 if (type == ui::ET_TOUCH_PRESSED) { | 352 if (type == ui::ET_TOUCH_PRESSED) { |
| 335 // Handle split-tap. | 353 // Handle split-tap. |
| 336 initial_press_.reset(new TouchEvent(event)); | 354 initial_press_.reset(new TouchEvent(event)); |
| 337 if (tap_timer_.IsRunning()) | 355 tap_timer_.Stop(); |
| 338 tap_timer_.Stop(); | |
| 339 rewritten_event->reset( | 356 rewritten_event->reset( |
| 340 new ui::TouchEvent(ui::ET_TOUCH_PRESSED, | 357 new ui::TouchEvent(ui::ET_TOUCH_PRESSED, |
| 341 last_touch_exploration_->location(), | 358 last_touch_exploration_->location(), |
| 342 event.touch_id(), | 359 event.touch_id(), |
| 343 event.time_stamp())); | 360 event.time_stamp())); |
| 344 (*rewritten_event)->set_flags(event.flags()); | 361 (*rewritten_event)->set_flags(event.flags()); |
| 345 state_ = TOUCH_EXPLORE_SECOND_PRESS; | 362 state_ = TOUCH_EXPLORE_SECOND_PRESS; |
| 346 VLOG_STATE(); | 363 VLOG_STATE(); |
| 347 return ui::EVENT_REWRITE_REWRITTEN; | 364 return ui::EVENT_REWRITE_REWRITTEN; |
| 348 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | 365 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
| 349 initial_press_.reset(new TouchEvent(event)); | 366 initial_press_.reset(new TouchEvent(event)); |
| 350 StartTapTimer(); | 367 StartTapTimer(); |
| 351 state_ = TOUCH_EXPLORE_RELEASED; | 368 state_ = TOUCH_EXPLORE_RELEASED; |
| 352 VLOG_STATE(); | 369 VLOG_STATE(); |
| 353 } else if (type != ui::ET_TOUCH_MOVED) { | 370 } else if (type != ui::ET_TOUCH_MOVED) { |
| 354 NOTREACHED() << "Unexpected event type received: " << event.name(); | 371 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 355 return ui::EVENT_REWRITE_CONTINUE; | 372 return ui::EVENT_REWRITE_CONTINUE; |
| 356 } | 373 } |
| 357 | 374 |
| 358 // Rewrite as a mouse-move event. | 375 // Rewrite as a mouse-move event. |
| 359 *rewritten_event = CreateMouseMoveEvent(event.location(), event.flags()); | 376 *rewritten_event = CreateMouseMoveEvent(event.location(), event.flags()); |
| 360 last_touch_exploration_.reset(new TouchEvent(event)); | 377 last_touch_exploration_.reset(new TouchEvent(event)); |
| 361 return ui::EVENT_REWRITE_REWRITTEN; | 378 return ui::EVENT_REWRITE_REWRITTEN; |
| 362 } | 379 } |
| 363 | 380 |
| 364 ui::EventRewriteStatus TouchExplorationController::InGestureInProgress( | 381 ui::EventRewriteStatus TouchExplorationController::InGestureInProgress( |
| 365 const ui::TouchEvent& event, | 382 const ui::TouchEvent& event, |
| 366 scoped_ptr<ui::Event>* rewritten_event) { | 383 scoped_ptr<ui::Event>* rewritten_event) { |
| 367 ui::EventType type = event.type(); | 384 ui::EventType type = event.type(); |
| 368 // If additional fingers are added before a swipe gesture has been | 385 if (type != ui::ET_TOUCH_RELEASED && type != ui::ET_TOUCH_CANCELLED && |
|
mfomitchev
2014/08/06 16:11:49
This is done in a bunch of different places in sli
evy
2014/08/06 18:46:12
InTouchExploration checks each of them separately
| |
| 369 // registered, then the state will no longer be GESTURE_IN_PROGRESS. | 386 type != ui::ET_TOUCH_MOVED && type != ui::ET_TOUCH_PRESSED) { |
| 370 if (type == ui::ET_TOUCH_PRESSED || | 387 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 371 event.touch_id() != initial_press_->touch_id()) { | 388 return ui::EVENT_REWRITE_CONTINUE; |
| 372 if (tap_timer_.IsRunning()) | |
| 373 tap_timer_.Stop(); | |
| 374 // Discard any pending gestures. | |
| 375 delete gesture_provider_.GetAndResetPendingGestures(); | |
| 376 state_ = WAIT_FOR_ONE_FINGER; | |
| 377 return EVENT_REWRITE_DISCARD; | |
| 378 } | 389 } |
| 379 | 390 // The events were sent to the gesture provider in RewriteEvent already. |
| 380 // There should not be more than one finger down. | 391 // If no gesture is registered before the tap timer times out, the state |
| 381 DCHECK(current_touch_ids_.size() <= 1); | 392 // will change to wait for no fingers down and this function will stop |
| 382 if (type == ui::ET_TOUCH_MOVED) { | 393 // being called. |
| 383 gesture_provider_.OnTouchEvent(event); | 394 if (current_touch_ids_.size() == 0) { |
| 384 gesture_provider_.OnTouchEventAck(false); | 395 ResetToNoFingersDown(); |
| 385 } | 396 } |
| 386 if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
| 387 gesture_provider_.OnTouchEvent(event); | |
| 388 gesture_provider_.OnTouchEventAck(false); | |
| 389 if (current_touch_ids_.size() == 0) { | |
| 390 ResetToNoFingersDown(); | |
| 391 } | |
| 392 } | |
| 393 ProcessGestureEvents(); | |
| 394 return ui::EVENT_REWRITE_DISCARD; | 397 return ui::EVENT_REWRITE_DISCARD; |
| 395 } | 398 } |
| 396 | 399 |
| 397 ui::EventRewriteStatus TouchExplorationController::InOneFingerPassthrough( | 400 ui::EventRewriteStatus TouchExplorationController::InOneFingerPassthrough( |
| 398 const ui::TouchEvent& event, | 401 const ui::TouchEvent& event, |
| 399 scoped_ptr<ui::Event>* rewritten_event) { | 402 scoped_ptr<ui::Event>* rewritten_event) { |
| 400 ui::EventType type = event.type(); | 403 ui::EventType type = event.type(); |
| 401 | 404 if (type != ui::ET_TOUCH_RELEASED && type != ui::ET_TOUCH_CANCELLED && |
| 402 if (!(type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED || | 405 type != ui::ET_TOUCH_MOVED && type != ui::ET_TOUCH_PRESSED) { |
| 403 type == ui::ET_TOUCH_MOVED || type == ui::ET_TOUCH_PRESSED)) { | |
| 404 NOTREACHED() << "Unexpected event type received: " << event.name(); | 406 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 405 return ui::EVENT_REWRITE_CONTINUE; | 407 return ui::EVENT_REWRITE_CONTINUE; |
| 406 } | 408 } |
| 407 if (event.touch_id() != initial_press_->touch_id()) { | 409 if (event.touch_id() != initial_press_->touch_id()) { |
| 408 if (current_touch_ids_.size() == 0) { | 410 if (current_touch_ids_.size() == 0) { |
| 409 ResetToNoFingersDown(); | 411 ResetToNoFingersDown(); |
| 410 } | 412 } |
| 411 return ui::EVENT_REWRITE_DISCARD; | 413 return ui::EVENT_REWRITE_DISCARD; |
| 412 } | 414 } |
| 413 rewritten_event->reset( | 415 rewritten_event->reset( |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 459 (*rewritten_event)->set_flags(event.flags()); | 461 (*rewritten_event)->set_flags(event.flags()); |
| 460 state_ = TOUCH_EXPLORATION; | 462 state_ = TOUCH_EXPLORATION; |
| 461 EnterTouchToMouseMode(); | 463 EnterTouchToMouseMode(); |
| 462 VLOG_STATE(); | 464 VLOG_STATE(); |
| 463 return ui::EVENT_REWRITE_REWRITTEN; | 465 return ui::EVENT_REWRITE_REWRITTEN; |
| 464 } | 466 } |
| 465 NOTREACHED() << "Unexpected event type received: " << event.name(); | 467 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 466 return ui::EVENT_REWRITE_CONTINUE; | 468 return ui::EVENT_REWRITE_CONTINUE; |
| 467 } | 469 } |
| 468 | 470 |
| 469 ui::EventRewriteStatus TouchExplorationController::InWaitForOneFinger( | 471 ui::EventRewriteStatus TouchExplorationController::InWaitForNoFingers( |
| 470 const ui::TouchEvent& event, | 472 const ui::TouchEvent& event, |
| 471 scoped_ptr<ui::Event>* rewritten_event) { | 473 scoped_ptr<ui::Event>* rewritten_event) { |
| 472 ui::EventType type = event.type(); | 474 ui::EventType type = event.type(); |
| 473 if (!(type == ui::ET_TOUCH_PRESSED || type == ui::ET_TOUCH_MOVED || | 475 if (!(type == ui::ET_TOUCH_PRESSED || type == ui::ET_TOUCH_MOVED || |
| 474 type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED)) { | 476 type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED)) { |
| 475 NOTREACHED() << "Unexpected event type received: " << event.name(); | 477 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 476 return ui::EVENT_REWRITE_CONTINUE; | 478 return ui::EVENT_REWRITE_CONTINUE; |
| 477 } | 479 } |
| 478 if (current_touch_ids_.size() == 1) { | 480 |
| 479 EnterTouchToMouseMode(); | 481 if (current_touch_ids_.size() == 0) |
| 480 state_ = TOUCH_EXPLORATION; | 482 ResetToNoFingersDown(); |
| 481 VLOG_STATE(); | 483 |
| 482 *rewritten_event = CreateMouseMoveEvent(event.location(), event.flags()); | |
| 483 last_touch_exploration_.reset(new TouchEvent(event)); | |
| 484 return ui::EVENT_REWRITE_REWRITTEN; | |
| 485 } | |
| 486 return EVENT_REWRITE_DISCARD; | 484 return EVENT_REWRITE_DISCARD; |
| 487 } | 485 } |
| 488 | 486 |
| 489 void TouchExplorationController::PlaySoundForTimer() { | 487 void TouchExplorationController::PlaySoundForTimer() { |
| 490 delegate_->PlayVolumeAdjustSound(); | 488 delegate_->PlayVolumeAdjustSound(); |
| 491 } | 489 } |
| 492 | 490 |
| 493 ui::EventRewriteStatus TouchExplorationController::InSlideGesture( | 491 ui::EventRewriteStatus TouchExplorationController::InSlideGesture( |
| 494 const ui::TouchEvent& event, | 492 const ui::TouchEvent& event, |
| 495 scoped_ptr<ui::Event>* rewritten_event) { | 493 scoped_ptr<ui::Event>* rewritten_event) { |
| 496 // The timer should not fire when sliding. | 494 // The timer should not fire when sliding. |
| 497 if (tap_timer_.IsRunning()) | 495 tap_timer_.Stop(); |
| 498 tap_timer_.Stop(); | |
| 499 | 496 |
| 500 ui::EventType type = event.type(); | 497 ui::EventType type = event.type(); |
| 501 // If additional fingers are added before a swipe gesture has been registered, | 498 // If additional fingers are added before a swipe gesture has been registered, |
| 502 // then wait until all fingers have been lifted. | 499 // then wait until all fingers have been lifted. |
| 503 if (type == ui::ET_TOUCH_PRESSED || | 500 if (type == ui::ET_TOUCH_PRESSED || |
| 504 event.touch_id() != initial_press_->touch_id()) { | 501 event.touch_id() != initial_press_->touch_id()) { |
| 505 if (sound_timer_.IsRunning()) | 502 if (sound_timer_.IsRunning()) |
| 506 sound_timer_.Stop(); | 503 sound_timer_.Stop(); |
| 507 // Discard any pending gestures. | 504 // Discard any pending gestures. |
| 508 delete gesture_provider_.GetAndResetPendingGestures(); | 505 delete gesture_provider_.GetAndResetPendingGestures(); |
| 509 state_ = WAIT_FOR_ONE_FINGER; | 506 state_ = WAIT_FOR_NO_FINGERS; |
| 507 VLOG_STATE(); | |
| 510 return EVENT_REWRITE_DISCARD; | 508 return EVENT_REWRITE_DISCARD; |
| 511 } | 509 } |
| 512 | 510 |
| 511 // There should not be more than one finger down. | |
| 512 DCHECK(current_touch_ids_.size() <= 1); | |
| 513 | |
| 514 | |
| 513 // Allows user to return to the edge to adjust the sound if they have left the | 515 // Allows user to return to the edge to adjust the sound if they have left the |
| 514 // boundaries. | 516 // boundaries. |
| 515 int edge = FindEdgesWithinBounds(event.location(), kSlopDistanceFromEdge); | 517 int edge = FindEdgesWithinBounds(event.location(), kSlopDistanceFromEdge); |
| 516 if (!(edge & RIGHT_EDGE) && (type != ui::ET_TOUCH_RELEASED)) { | 518 if (!(edge & RIGHT_EDGE) && (type != ui::ET_TOUCH_RELEASED)) { |
| 517 if (sound_timer_.IsRunning()) { | 519 if (sound_timer_.IsRunning()) { |
| 518 sound_timer_.Stop(); | 520 sound_timer_.Stop(); |
| 519 } | 521 } |
| 520 return EVENT_REWRITE_DISCARD; | 522 return EVENT_REWRITE_DISCARD; |
| 521 } | 523 } |
| 522 | 524 |
| 523 // This can occur if the user leaves the screen edge and then returns to it to | 525 // This can occur if the user leaves the screen edge and then returns to it to |
| 524 // continue adjusting the sound. | 526 // continue adjusting the sound. |
| 525 if (!sound_timer_.IsRunning()) { | 527 if (!sound_timer_.IsRunning()) { |
| 526 sound_timer_.Start(FROM_HERE, | 528 sound_timer_.Start(FROM_HERE, |
| 527 kSoundDelay, | 529 kSoundDelay, |
| 528 this, | 530 this, |
| 529 &ui::TouchExplorationController::PlaySoundForTimer); | 531 &ui::TouchExplorationController::PlaySoundForTimer); |
| 530 delegate_->PlayVolumeAdjustSound(); | 532 delegate_->PlayVolumeAdjustSound(); |
| 531 } | 533 } |
| 532 | 534 |
| 533 // There should not be more than one finger down. | 535 if (current_touch_ids_.size() == 0) { |
| 534 DCHECK(current_touch_ids_.size() <= 1); | 536 ResetToNoFingersDown(); |
| 535 if (type == ui::ET_TOUCH_MOVED) { | |
| 536 gesture_provider_.OnTouchEvent(event); | |
| 537 gesture_provider_.OnTouchEventAck(false); | |
| 538 } | |
| 539 if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
| 540 gesture_provider_.OnTouchEvent(event); | |
| 541 gesture_provider_.OnTouchEventAck(false); | |
| 542 delete gesture_provider_.GetAndResetPendingGestures(); | |
| 543 if (current_touch_ids_.size() == 0) { | |
| 544 ResetToNoFingersDown(); | |
| 545 } | |
| 546 return ui::EVENT_REWRITE_DISCARD; | |
| 547 } | 537 } |
| 548 | 538 |
| 549 ProcessGestureEvents(); | |
| 550 return ui::EVENT_REWRITE_DISCARD; | 539 return ui::EVENT_REWRITE_DISCARD; |
| 551 } | 540 } |
| 552 | 541 |
| 553 base::TimeDelta TouchExplorationController::Now() { | 542 base::TimeDelta TouchExplorationController::Now() { |
| 554 if (tick_clock_) { | 543 if (tick_clock_) { |
| 555 // This is the same as what EventTimeForNow() does, but here we do it | 544 // This is the same as what EventTimeForNow() does, but here we do it |
| 556 // with a clock that can be replaced with a simulated clock for tests. | 545 // with a clock that can be replaced with a simulated clock for tests. |
| 557 return base::TimeDelta::FromInternalValue( | 546 return base::TimeDelta::FromInternalValue( |
| 558 tick_clock_->NowTicks().ToInternalValue()); | 547 tick_clock_->NowTicks().ToInternalValue()); |
| 559 } | 548 } |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 583 last_touch_exploration_->location(); | 572 last_touch_exploration_->location(); |
| 584 scoped_ptr<ui::TouchEvent> passthrough_press( | 573 scoped_ptr<ui::TouchEvent> passthrough_press( |
| 585 new ui::TouchEvent(ui::ET_TOUCH_PRESSED, | 574 new ui::TouchEvent(ui::ET_TOUCH_PRESSED, |
| 586 last_touch_exploration_->location(), | 575 last_touch_exploration_->location(), |
| 587 last_unused_finger_event_->touch_id(), | 576 last_unused_finger_event_->touch_id(), |
| 588 Now())); | 577 Now())); |
| 589 DispatchEvent(passthrough_press.get()); | 578 DispatchEvent(passthrough_press.get()); |
| 590 return; | 579 return; |
| 591 } | 580 } |
| 592 case SINGLE_TAP_PRESSED: | 581 case SINGLE_TAP_PRESSED: |
| 582 EnterTouchToMouseMode(); | |
| 583 state_ = TOUCH_EXPLORATION; | |
| 584 break; | |
| 593 case GESTURE_IN_PROGRESS: | 585 case GESTURE_IN_PROGRESS: |
| 594 // Discard any pending gestures. | 586 // Discard any pending gestures. |
| 595 delete gesture_provider_.GetAndResetPendingGestures(); | 587 delete gesture_provider_.GetAndResetPendingGestures(); |
| 596 EnterTouchToMouseMode(); | 588 // If only one finger is down, go into touch exploration. |
| 597 state_ = TOUCH_EXPLORATION; | 589 if (current_touch_ids_.size() == 1) { |
| 590 EnterTouchToMouseMode(); | |
| 591 state_ = TOUCH_EXPLORATION; | |
| 592 VLOG_STATE(); | |
| 593 return; | |
| 594 } | |
| 595 // Otherwise wait for all fingers to be lifted. | |
| 596 state_ = WAIT_FOR_NO_FINGERS; | |
| 598 VLOG_STATE(); | 597 VLOG_STATE(); |
| 599 break; | 598 return; |
| 600 default: | 599 default: |
| 601 return; | 600 return; |
| 602 } | 601 } |
| 603 scoped_ptr<ui::Event> mouse_move = | 602 scoped_ptr<ui::Event> mouse_move = |
| 604 CreateMouseMoveEvent(initial_press_->location(), initial_press_->flags()); | 603 CreateMouseMoveEvent(initial_press_->location(), initial_press_->flags()); |
| 605 DispatchEvent(mouse_move.get()); | 604 DispatchEvent(mouse_move.get()); |
| 606 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); | 605 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); |
| 607 } | 606 } |
| 608 | 607 |
| 609 void TouchExplorationController::DispatchEvent(ui::Event* event) { | 608 void TouchExplorationController::DispatchEvent(ui::Event* event) { |
| 610 if (event_handler_for_testing_) { | 609 if (event_handler_for_testing_) { |
| 611 event_handler_for_testing_->OnEvent(event); | 610 event_handler_for_testing_->OnEvent(event); |
| 612 return; | 611 return; |
| 613 } | 612 } |
| 614 ui::EventDispatchDetails result ALLOW_UNUSED = | 613 ui::EventDispatchDetails result ALLOW_UNUSED = |
| 615 root_window_->GetHost()->dispatcher()->OnEventFromSource(event); | 614 root_window_->GetHost()->dispatcher()->OnEventFromSource(event); |
| 616 } | 615 } |
| 617 | 616 |
| 618 void TouchExplorationController::OnGestureEvent( | 617 void TouchExplorationController::OnGestureEvent( |
| 619 ui::GestureEvent* gesture) { | 618 ui::GestureEvent* gesture) { |
| 620 CHECK(gesture->IsGestureEvent()); | 619 CHECK(gesture->IsGestureEvent()); |
| 621 ui::EventType type = gesture->type(); | 620 ui::EventType type = gesture->type(); |
| 622 if (VLOG_on_) | 621 if (type == ui::ET_GESTURE_SWIPE && state_ == GESTURE_IN_PROGRESS) { |
| 623 VLOG(0) << " \n Gesture Triggered: " << gesture->name(); | |
| 624 if (type == ui::ET_GESTURE_SWIPE && state_ != SLIDE_GESTURE) { | |
| 625 if (VLOG_on_) | |
| 626 VLOG(0) << "Swipe!"; | |
| 627 delete gesture_provider_.GetAndResetPendingGestures(); | 622 delete gesture_provider_.GetAndResetPendingGestures(); |
|
mfomitchev
2014/08/06 16:11:49
This seems wrong. You've already done GetAndResetP
evy
2014/08/06 18:46:12
I thought I had deleted these because we're always
| |
| 628 OnSwipeEvent(gesture); | 623 OnSwipeEvent(gesture); |
| 624 // The tap timer to leave gesture state is ended, and we now wait for all | |
| 625 // fingers to be released. | |
| 626 tap_timer_.Stop(); | |
| 627 state_ = WAIT_FOR_NO_FINGERS; | |
| 628 VLOG_STATE(); | |
| 629 return; | 629 return; |
| 630 } | 630 } |
| 631 } | 631 } |
| 632 | 632 |
| 633 void TouchExplorationController::ProcessGestureEvents() { | 633 void TouchExplorationController::ProcessGestureEvents() { |
|
mfomitchev
2014/08/06 16:11:49
return a bool?
evy
2014/08/06 21:31:56
I'm doing it a bit differently - tell me what you
| |
| 634 scoped_ptr<ScopedVector<ui::GestureEvent> > gestures( | 634 scoped_ptr<ScopedVector<ui::GestureEvent> > gestures( |
| 635 gesture_provider_.GetAndResetPendingGestures()); | 635 gesture_provider_.GetAndResetPendingGestures()); |
| 636 if (gestures) { | 636 if (gestures) { |
| 637 for (ScopedVector<GestureEvent>::iterator i = gestures->begin(); | 637 for (ScopedVector<GestureEvent>::iterator i = gestures->begin(); |
| 638 i != gestures->end(); | 638 i != gestures->end(); |
| 639 ++i) { | 639 ++i) { |
| 640 if (VLOG_on_ && | |
| 641 (state_ == SLIDE_GESTURE || state_ == GESTURE_IN_PROGRESS) && | |
| 642 (*i)->type() == ui::ET_GESTURE_SWIPE) | |
| 643 VLOG(0) << " \n Gesture Triggered: " << (*i)->name(); | |
| 640 if (state_ == SLIDE_GESTURE) | 644 if (state_ == SLIDE_GESTURE) |
| 641 SideSlideControl(*i); | 645 SideSlideControl(*i); |
| 642 else | 646 else |
| 643 OnGestureEvent(*i); | 647 OnGestureEvent(*i); |
|
mfomitchev
2014/08/06 16:11:49
break the loop if this returns true
evy
2014/08/06 21:31:57
breaks the loop on a return if a swipe or slide ge
| |
| 644 } | 648 } |
| 645 } | 649 } |
| 646 } | 650 } |
| 647 | 651 |
| 648 void TouchExplorationController::SideSlideControl(ui::GestureEvent* gesture) { | 652 void TouchExplorationController::SideSlideControl(ui::GestureEvent* gesture) { |
| 649 ui::EventType type = gesture->type(); | 653 ui::EventType type = gesture->type(); |
| 650 if (!gesture->IsScrollGestureEvent()) | 654 if (!gesture->IsScrollGestureEvent()) |
| 651 return; | 655 return; |
| 652 | 656 |
| 653 if (type == ET_GESTURE_SCROLL_BEGIN) { | 657 if (type == ET_GESTURE_SCROLL_BEGIN) { |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 686 float ratio = (location.y() - kMaxDistanceFromEdge) / volume_adjust_height; | 690 float ratio = (location.y() - kMaxDistanceFromEdge) / volume_adjust_height; |
| 687 float volume = 100 - 100 * ratio; | 691 float volume = 100 - 100 * ratio; |
| 688 if (VLOG_on_) { | 692 if (VLOG_on_) { |
| 689 VLOG(0) << "\n Volume = " << volume | 693 VLOG(0) << "\n Volume = " << volume |
| 690 << "\n Location = " << location.ToString() | 694 << "\n Location = " << location.ToString() |
| 691 << "\n Bounds = " << root_window_->bounds().right(); | 695 << "\n Bounds = " << root_window_->bounds().right(); |
| 692 } | 696 } |
| 693 delegate_->SetOutputLevel(int(volume)); | 697 delegate_->SetOutputLevel(int(volume)); |
| 694 } | 698 } |
| 695 | 699 |
| 696 | |
| 697 void TouchExplorationController::OnSwipeEvent(ui::GestureEvent* swipe_gesture) { | 700 void TouchExplorationController::OnSwipeEvent(ui::GestureEvent* swipe_gesture) { |
| 698 // A swipe gesture contains details for the direction in which the swipe | 701 // A swipe gesture contains details for the direction in which the swipe |
| 699 // occurred. | 702 // occurred. TODO(evy) : Research which swipe results users most want and |
| 703 // remap these swipes to the best events. Hopefully in the near future | |
| 704 // there will also be a menu for users to pick custom mappings. | |
| 700 GestureEventDetails event_details = swipe_gesture->details(); | 705 GestureEventDetails event_details = swipe_gesture->details(); |
| 701 if (event_details.swipe_left()) { | 706 int num_fingers = event_details.touch_points(); |
| 702 DispatchShiftSearchKeyEvent(ui::VKEY_LEFT); | 707 if(VLOG_on_) |
| 708 VLOG(0) << "\nSwipe with " << num_fingers << " fingers."; | |
| 709 | |
| 710 if (num_fingers > 4) | |
| 703 return; | 711 return; |
| 704 } else if (event_details.swipe_right()) { | 712 |
| 705 DispatchShiftSearchKeyEvent(ui::VKEY_RIGHT); | 713 if (event_details.swipe_left()) |
|
mfomitchev
2014/08/06 16:11:49
I'd check left_swipe_gestures_[num_fingers] to be
evy
2014/08/08 22:39:13
I did a check for is_null() - let me know if this
| |
| 706 return; | 714 left_swipe_gestures_[num_fingers].Run(); |
| 707 } else if (event_details.swipe_up()) { | 715 else if (event_details.swipe_right()) |
| 708 DispatchShiftSearchKeyEvent(ui::VKEY_UP); | 716 right_swipe_gestures_[num_fingers].Run(); |
| 709 return; | 717 else if (event_details.swipe_up()) |
| 710 } else if (event_details.swipe_down()) { | 718 up_swipe_gestures_[num_fingers].Run(); |
| 711 DispatchShiftSearchKeyEvent(ui::VKEY_DOWN); | 719 else if (event_details.swipe_down()) |
| 712 return; | 720 down_swipe_gestures_[num_fingers].Run(); |
| 713 } | |
| 714 } | 721 } |
| 715 | 722 |
| 716 int TouchExplorationController::FindEdgesWithinBounds(gfx::Point point, | 723 int TouchExplorationController::FindEdgesWithinBounds(gfx::Point point, |
| 717 float bounds) { | 724 float bounds) { |
| 718 // Since GetBoundsInScreen is in DIPs but point is not, then point needs to be | 725 // Since GetBoundsInScreen is in DIPs but point is not, then point needs to be |
| 719 // converted. | 726 // converted. |
| 720 root_window_->GetHost()->ConvertPointFromNativeScreen(&point); | 727 root_window_->GetHost()->ConvertPointFromNativeScreen(&point); |
| 721 gfx::Rect window = root_window_->GetBoundsInScreen(); | 728 gfx::Rect window = root_window_->GetBoundsInScreen(); |
| 722 | 729 |
| 723 float left_edge_limit = window.x() + bounds; | 730 float left_edge_limit = window.x() + bounds; |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 734 result |= LEFT_EDGE; | 741 result |= LEFT_EDGE; |
| 735 if (point.x() > right_edge_limit) | 742 if (point.x() > right_edge_limit) |
| 736 result |= RIGHT_EDGE; | 743 result |= RIGHT_EDGE; |
| 737 if (point.y() < top_edge_limit) | 744 if (point.y() < top_edge_limit) |
| 738 result |= TOP_EDGE; | 745 result |= TOP_EDGE; |
| 739 if (point.y() > bottom_edge_limit) | 746 if (point.y() > bottom_edge_limit) |
| 740 result |= BOTTOM_EDGE; | 747 result |= BOTTOM_EDGE; |
| 741 return result; | 748 return result; |
| 742 } | 749 } |
| 743 | 750 |
| 744 void TouchExplorationController::DispatchShiftSearchKeyEvent( | 751 void TouchExplorationController::DispatchShiftSearchKeyEvent( |
|
mfomitchev
2014/08/06 16:11:49
Hmm.. I think it would be cleaner if TEC just call
evy
2014/08/08 22:39:13
This would be awesome - our team has talked about
| |
| 745 const ui::KeyboardCode direction) { | 752 const ui::KeyboardCode third_key) { |
| 746 // In order to activate the shortcut shift+search+<arrow key> | 753 // In order to activate the shortcut shift+search+<key> |
| 747 // three KeyPressed events must be dispatched in succession along | 754 // three KeyPressed events must be dispatched in succession along |
| 748 // with three KeyReleased events. | 755 // with three KeyReleased events. |
| 749 ui::KeyEvent shift_down = ui::KeyEvent( | 756 |
| 757 ui::KeyEvent shift_down( | |
| 750 ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN); | 758 ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN); |
| 751 ui::KeyEvent search_down = ui::KeyEvent( | 759 ui::KeyEvent search_down( |
| 752 ui::ET_KEY_PRESSED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); | 760 ui::ET_KEY_PRESSED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); |
| 753 ui::KeyEvent direction_down = | 761 ui::KeyEvent third_key_down(ui::ET_KEY_PRESSED, third_key, ui::EF_SHIFT_DOWN); |
| 754 ui::KeyEvent(ui::ET_KEY_PRESSED, direction, ui::EF_SHIFT_DOWN); | |
| 755 | 762 |
| 756 ui::KeyEvent direction_up = | 763 ui::KeyEvent third_key_up(ui::ET_KEY_RELEASED, third_key, ui::EF_SHIFT_DOWN); |
| 757 ui::KeyEvent(ui::ET_KEY_RELEASED, direction, ui::EF_SHIFT_DOWN); | 764 ui::KeyEvent search_up( |
| 758 ui::KeyEvent search_up = ui::KeyEvent( | |
| 759 ui::ET_KEY_RELEASED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); | 765 ui::ET_KEY_RELEASED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN); |
| 760 ui::KeyEvent shift_up = | 766 ui ::KeyEvent shift_up(ui::ET_KEY_RELEASED, ui::VKEY_SHIFT, ui::EF_NONE); |
| 761 ui::KeyEvent(ui::ET_KEY_RELEASED, ui::VKEY_SHIFT, ui::EF_NONE); | |
| 762 | 767 |
| 763 DispatchEvent(&shift_down); | 768 DispatchEvent(&shift_down); |
| 764 DispatchEvent(&search_down); | 769 DispatchEvent(&search_down); |
| 765 DispatchEvent(&direction_down); | 770 DispatchEvent(&third_key_down); |
| 766 DispatchEvent(&direction_up); | 771 DispatchEvent(&third_key_up); |
| 767 DispatchEvent(&search_up); | 772 DispatchEvent(&search_up); |
| 768 DispatchEvent(&shift_up); | 773 DispatchEvent(&shift_up); |
| 769 } | 774 } |
| 770 | 775 |
| 776 void TouchExplorationController::DispatchKeyWithFlags( | |
| 777 const ui::KeyboardCode key, | |
| 778 int flags) { | |
| 779 ui::KeyEvent key_down(ui::ET_KEY_PRESSED, key, flags); | |
| 780 ui::KeyEvent key_up(ui::ET_KEY_RELEASED, key, flags); | |
| 781 DispatchEvent(&key_down); | |
| 782 DispatchEvent(&key_up); | |
| 783 if(VLOG_on_) { | |
| 784 VLOG(0) << "\nKey down: key code : " << key_down.key_code() | |
| 785 << ", flags: " << key_down.flags() | |
| 786 << "\nKey up: key code : " << key_up.key_code() | |
| 787 << ", flags: " << key_up.flags(); | |
| 788 } | |
| 789 } | |
| 790 | |
| 771 scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent( | 791 scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent( |
| 772 const gfx::PointF& location, | 792 const gfx::PointF& location, |
| 773 int flags) { | 793 int flags) { |
| 774 // The "synthesized" flag should be set on all events that don't have a | 794 // The "synthesized" flag should be set on all events that don't have a |
| 775 // backing native event. | 795 // backing native event. |
| 776 flags |= ui::EF_IS_SYNTHESIZED; | 796 flags |= ui::EF_IS_SYNTHESIZED; |
| 777 | 797 |
| 778 // This flag is used to identify mouse move events that were generated from | 798 // This flag is used to identify mouse move events that were generated from |
| 779 // touch exploration in Chrome code. | 799 // touch exploration in Chrome code. |
| 780 flags |= ui::EF_TOUCH_ACCESSIBILITY; | 800 flags |= ui::EF_TOUCH_ACCESSIBILITY; |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 802 if (cursor_client && cursor_client->IsCursorVisible()) | 822 if (cursor_client && cursor_client->IsCursorVisible()) |
| 803 cursor_client->HideCursor(); | 823 cursor_client->HideCursor(); |
| 804 } | 824 } |
| 805 | 825 |
| 806 void TouchExplorationController::ResetToNoFingersDown() { | 826 void TouchExplorationController::ResetToNoFingersDown() { |
| 807 ProcessGestureEvents(); | 827 ProcessGestureEvents(); |
| 808 if (sound_timer_.IsRunning()) | 828 if (sound_timer_.IsRunning()) |
| 809 sound_timer_.Stop(); | 829 sound_timer_.Stop(); |
| 810 state_ = NO_FINGERS_DOWN; | 830 state_ = NO_FINGERS_DOWN; |
| 811 VLOG_STATE(); | 831 VLOG_STATE(); |
| 812 if (tap_timer_.IsRunning()) | 832 tap_timer_.Stop(); |
| 813 tap_timer_.Stop(); | |
| 814 } | 833 } |
| 815 | 834 |
| 816 void TouchExplorationController::VlogState(const char* function_name) { | 835 void TouchExplorationController::VlogState(const char* function_name) { |
| 817 if (!VLOG_on_) | 836 if (!VLOG_on_) |
| 818 return; | 837 return; |
| 819 if (prev_state_ == state_) | 838 if (prev_state_ == state_) |
| 820 return; | 839 return; |
| 821 prev_state_ = state_; | 840 prev_state_ = state_; |
| 822 const char* state_string = EnumStateToString(state_); | 841 const char* state_string = EnumStateToString(state_); |
| 823 VLOG(0) << "\n Function name: " << function_name | 842 VLOG(0) << "\n Function name: " << function_name |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 836 return; | 855 return; |
| 837 } | 856 } |
| 838 // The above statement prevents events of the same type and id from being | 857 // The above statement prevents events of the same type and id from being |
| 839 // printed in a row. However, if two fingers are down, they would both be | 858 // printed in a row. However, if two fingers are down, they would both be |
| 840 // moving and alternating printing move events unless we check for this. | 859 // moving and alternating printing move events unless we check for this. |
| 841 if (prev_event_ != NULL && | 860 if (prev_event_ != NULL && |
| 842 prev_event_->type() == ET_TOUCH_MOVED && | 861 prev_event_->type() == ET_TOUCH_MOVED && |
| 843 touch_event.type() == ET_TOUCH_MOVED){ | 862 touch_event.type() == ET_TOUCH_MOVED){ |
| 844 return; | 863 return; |
| 845 } | 864 } |
| 865 | |
| 846 const std::string& type = touch_event.name(); | 866 const std::string& type = touch_event.name(); |
| 847 const gfx::PointF& location = touch_event.location_f(); | 867 const gfx::PointF& location = touch_event.location_f(); |
| 848 const int touch_id = touch_event.touch_id(); | 868 const int touch_id = touch_event.touch_id(); |
| 849 | 869 |
| 850 VLOG(0) << "\n Function name: " << function_name | 870 VLOG(0) << "\n Function name: " << function_name |
| 851 << "\n Event Type: " << type | 871 << "\n Event Type: " << type |
| 852 << "\n Location: " << location.ToString() | 872 << "\n Location: " << location.ToString() |
| 853 << "\n Touch ID: " << touch_id; | 873 << "\n Touch ID: " << touch_id; |
| 854 prev_event_.reset(new TouchEvent(touch_event)); | 874 prev_event_.reset(new TouchEvent(touch_event)); |
| 855 } | 875 } |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 867 case DOUBLE_TAP_PENDING: | 887 case DOUBLE_TAP_PENDING: |
| 868 return "DOUBLE_TAP_PENDING"; | 888 return "DOUBLE_TAP_PENDING"; |
| 869 case TOUCH_RELEASE_PENDING: | 889 case TOUCH_RELEASE_PENDING: |
| 870 return "TOUCH_RELEASE_PENDING"; | 890 return "TOUCH_RELEASE_PENDING"; |
| 871 case TOUCH_EXPLORATION: | 891 case TOUCH_EXPLORATION: |
| 872 return "TOUCH_EXPLORATION"; | 892 return "TOUCH_EXPLORATION"; |
| 873 case GESTURE_IN_PROGRESS: | 893 case GESTURE_IN_PROGRESS: |
| 874 return "GESTURE_IN_PROGRESS"; | 894 return "GESTURE_IN_PROGRESS"; |
| 875 case TOUCH_EXPLORE_SECOND_PRESS: | 895 case TOUCH_EXPLORE_SECOND_PRESS: |
| 876 return "TOUCH_EXPLORE_SECOND_PRESS"; | 896 return "TOUCH_EXPLORE_SECOND_PRESS"; |
| 897 case ONE_FINGER_PASSTHROUGH: | |
| 898 return "ONE_FINGER_PASSTHROUGH"; | |
| 899 case WAIT_FOR_NO_FINGERS: | |
| 900 return "WAIT_FOR_NO_FINGERS"; | |
| 877 case SLIDE_GESTURE: | 901 case SLIDE_GESTURE: |
| 878 return "SLIDE_GESTURE"; | 902 return "SLIDE_GESTURE"; |
| 879 case ONE_FINGER_PASSTHROUGH: | |
| 880 return "ONE_FINGER_PASSTHROUGH"; | |
| 881 case WAIT_FOR_ONE_FINGER: | |
| 882 return "WAIT_FOR_ONE_FINGER"; | |
| 883 } | 903 } |
| 884 return "Not a state"; | 904 return "Not a state"; |
| 885 } | 905 } |
| 886 | 906 |
| 907 void TouchExplorationController::InitializeSwipeGestureMaps() { | |
| 908 // Gestures with one finger are used for navigation. | |
| 909 left_swipe_gestures_[1] = | |
| 910 base::Bind(&TouchExplorationController::DispatchShiftSearchKeyEvent, | |
| 911 base::Unretained(this), | |
| 912 ui::VKEY_LEFT); | |
| 913 right_swipe_gestures_[1] = | |
| 914 base::Bind(&TouchExplorationController::DispatchShiftSearchKeyEvent, | |
| 915 base::Unretained(this), | |
| 916 ui::VKEY_RIGHT); | |
| 917 up_swipe_gestures_[1] = | |
| 918 base::Bind(&TouchExplorationController::DispatchShiftSearchKeyEvent, | |
| 919 base::Unretained(this), | |
| 920 ui::VKEY_UP); | |
| 921 down_swipe_gestures_[1] = | |
| 922 base::Bind(&TouchExplorationController::DispatchShiftSearchKeyEvent, | |
| 923 base::Unretained(this), | |
| 924 ui::VKEY_DOWN); | |
| 925 | |
| 926 // Gestures with two fingers. | |
| 927 left_swipe_gestures_[2] = | |
| 928 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 929 base::Unretained(this), | |
| 930 ui::VKEY_BROWSER_BACK, | |
| 931 ui::EF_NONE); | |
| 932 right_swipe_gestures_[2] = | |
| 933 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 934 base::Unretained(this), | |
| 935 ui::VKEY_BROWSER_FORWARD, | |
| 936 ui::EF_NONE); | |
| 937 // Jump to top. | |
| 938 up_swipe_gestures_[2] = | |
| 939 base::Bind(&TouchExplorationController::DispatchShiftSearchKeyEvent, | |
| 940 base::Unretained(this), | |
| 941 ui::VKEY_A); | |
| 942 // Read from here. | |
| 943 down_swipe_gestures_[2] = | |
| 944 base::Bind(&TouchExplorationController::DispatchShiftSearchKeyEvent, | |
| 945 base::Unretained(this), | |
| 946 ui::VKEY_R); | |
| 947 | |
| 948 // Gestures with three fingers switch tabs left/right and scroll up/down. | |
| 949 left_swipe_gestures_[3] = | |
| 950 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 951 base::Unretained(this), | |
| 952 ui::VKEY_TAB, | |
| 953 ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN); | |
| 954 right_swipe_gestures_[3] = | |
| 955 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 956 base::Unretained(this), | |
| 957 ui::VKEY_TAB, | |
| 958 ui::EF_CONTROL_DOWN); | |
| 959 up_swipe_gestures_[3] = | |
| 960 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 961 base::Unretained(this), | |
| 962 ui::VKEY_NEXT, | |
| 963 ui::EF_NONE); | |
| 964 down_swipe_gestures_[3] = | |
| 965 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 966 base::Unretained(this), | |
| 967 ui::VKEY_PRIOR, | |
| 968 ui::EF_NONE); | |
| 969 | |
| 970 // Gestures with four fingers should probably eventually be used for rare | |
| 971 // needs that are hard to access through menus. | |
| 972 // Note that brightness levels are here because they can be important for low | |
| 973 // vision users. However, none of these mappings are permanent. | |
| 974 left_swipe_gestures_[4] = | |
| 975 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 976 base::Unretained(this), | |
| 977 ui::VKEY_BRIGHTNESS_DOWN, | |
| 978 ui::EF_NONE); | |
| 979 right_swipe_gestures_[4] = | |
| 980 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 981 base::Unretained(this), | |
| 982 VKEY_BRIGHTNESS_UP, | |
| 983 ui::EF_NONE); | |
| 984 up_swipe_gestures_[4] = | |
| 985 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 986 base::Unretained(this), | |
| 987 VKEY_BROWSER_HOME, | |
| 988 ui::EF_NONE); | |
| 989 down_swipe_gestures_[4] = | |
| 990 base::Bind(&TouchExplorationController::DispatchKeyWithFlags, | |
| 991 base::Unretained(this), | |
| 992 VKEY_BROWSER_REFRESH, | |
| 993 ui::EF_NONE); | |
| 994 | |
| 995 } | |
| 996 | |
| 887 } // namespace ui | 997 } // namespace ui |
| OLD | NEW |