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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #if SK_SUPPORT_GPU | 8 #if SK_SUPPORT_GPU |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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93 GrLayerCache cache(context); | 93 GrLayerCache cache(context); |
94 | 94 |
95 create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); | 95 create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); |
96 | 96 |
97 for (int i = 0; i < kInitialNumLayers; ++i) { | 97 for (int i = 0; i < kInitialNumLayers; ++i) { |
98 GrCachedLayer* layer = cache.findLayer(picture, i); | 98 GrCachedLayer* layer = cache.findLayer(picture, i); |
99 REPORTER_ASSERT(reporter, NULL != layer); | 99 REPORTER_ASSERT(reporter, NULL != layer); |
100 | 100 |
101 lock_layer(reporter, &cache, layer); | 101 lock_layer(reporter, &cache, layer); |
102 | 102 |
103 #if USE_ATLAS | |
104 // The first 4 layers should be in the atlas (and thus have non-empt
y | 103 // The first 4 layers should be in the atlas (and thus have non-empt
y |
105 // rects) | 104 // rects) |
106 if (i < 4) { | 105 if (i < 4) { |
107 REPORTER_ASSERT(reporter, layer->isAtlased()); | 106 REPORTER_ASSERT(reporter, layer->isAtlased()); |
108 } else { | 107 } else { |
109 #endif | |
110 // The 5th layer couldn't fit in the atlas | 108 // The 5th layer couldn't fit in the atlas |
111 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 109 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
112 #if USE_ATLAS | |
113 } | 110 } |
114 #endif | |
115 } | 111 } |
116 | 112 |
117 // Unlock the textures | 113 // Unlock the textures |
118 for (int i = 0; i < kInitialNumLayers; ++i) { | 114 for (int i = 0; i < kInitialNumLayers; ++i) { |
119 GrCachedLayer* layer = cache.findLayer(picture, i); | 115 GrCachedLayer* layer = cache.findLayer(picture, i); |
120 REPORTER_ASSERT(reporter, NULL != layer); | 116 REPORTER_ASSERT(reporter, NULL != layer); |
121 | 117 |
122 cache.unlock(layer); | 118 cache.unlock(layer); |
123 } | 119 } |
124 | 120 |
125 for (int i = 0; i < kInitialNumLayers; ++i) { | 121 for (int i = 0; i < kInitialNumLayers; ++i) { |
126 GrCachedLayer* layer = cache.findLayer(picture, i); | 122 GrCachedLayer* layer = cache.findLayer(picture, i); |
127 REPORTER_ASSERT(reporter, NULL != layer); | 123 REPORTER_ASSERT(reporter, NULL != layer); |
128 | 124 |
129 REPORTER_ASSERT(reporter, !layer->locked()); | 125 REPORTER_ASSERT(reporter, !layer->locked()); |
130 #if USE_ATLAS | |
131 // The first 4 layers should still be in the atlas. | 126 // The first 4 layers should still be in the atlas. |
132 if (i < 4) { | 127 if (i < 4) { |
133 REPORTER_ASSERT(reporter, NULL != layer->texture()); | 128 REPORTER_ASSERT(reporter, NULL != layer->texture()); |
134 REPORTER_ASSERT(reporter, layer->isAtlased()); | 129 REPORTER_ASSERT(reporter, layer->isAtlased()); |
135 } else { | 130 } else { |
136 #endif | |
137 // The final layer should be unlocked. | 131 // The final layer should be unlocked. |
138 REPORTER_ASSERT(reporter, NULL == layer->texture()); | 132 REPORTER_ASSERT(reporter, NULL == layer->texture()); |
139 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 133 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
140 #if USE_ATLAS | |
141 } | 134 } |
142 #endif | |
143 } | 135 } |
144 | 136 |
145 { | 137 { |
146 // Add an additional layer. Since all the layers are unlocked this | 138 // Add an additional layer. Since all the layers are unlocked this |
147 // will force out the first atlased layer | 139 // will force out the first atlased layer |
148 create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); | 140 create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); |
149 GrCachedLayer* layer = cache.findLayer(picture, kInitialNumLayers); | 141 GrCachedLayer* layer = cache.findLayer(picture, kInitialNumLayers); |
150 REPORTER_ASSERT(reporter, NULL != layer); | 142 REPORTER_ASSERT(reporter, NULL != layer); |
151 | 143 |
152 lock_layer(reporter, &cache, layer); | 144 lock_layer(reporter, &cache, layer); |
153 cache.unlock(layer); | 145 cache.unlock(layer); |
154 } | 146 } |
155 | 147 |
156 for (int i = 0; i < kInitialNumLayers+1; ++i) { | 148 for (int i = 0; i < kInitialNumLayers+1; ++i) { |
157 GrCachedLayer* layer = cache.findLayer(picture, i); | 149 GrCachedLayer* layer = cache.findLayer(picture, i); |
158 #if USE_ATLAS | |
159 // 3 old layers plus the new one should be in the atlas. | 150 // 3 old layers plus the new one should be in the atlas. |
160 if (1 == i || 2 == i || 3 == i || 5 == i) { | 151 if (1 == i || 2 == i || 3 == i || 5 == i) { |
161 REPORTER_ASSERT(reporter, NULL != layer); | 152 REPORTER_ASSERT(reporter, NULL != layer); |
162 REPORTER_ASSERT(reporter, !layer->locked()); | 153 REPORTER_ASSERT(reporter, !layer->locked()); |
163 REPORTER_ASSERT(reporter, NULL != layer->texture()); | 154 REPORTER_ASSERT(reporter, NULL != layer->texture()); |
164 REPORTER_ASSERT(reporter, layer->isAtlased()); | 155 REPORTER_ASSERT(reporter, layer->isAtlased()); |
165 } else if (4 == i) { | 156 } else if (4 == i) { |
166 #endif | |
167 // The one that was never atlased should still be around | 157 // The one that was never atlased should still be around |
168 REPORTER_ASSERT(reporter, NULL != layer); | 158 REPORTER_ASSERT(reporter, NULL != layer); |
169 | 159 |
170 REPORTER_ASSERT(reporter, NULL == layer->texture()); | 160 REPORTER_ASSERT(reporter, NULL == layer->texture()); |
171 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 161 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
172 #if USE_ATLAS | |
173 } else { | 162 } else { |
174 // The one bumped out of the atlas (i.e., 0) should be gone | 163 // The one bumped out of the atlas (i.e., 0) should be gone |
175 REPORTER_ASSERT(reporter, NULL == layer); | 164 REPORTER_ASSERT(reporter, NULL == layer); |
176 } | 165 } |
177 #endif | |
178 } | 166 } |
179 | 167 |
180 //-------------------------------------------------------------------- | 168 //-------------------------------------------------------------------- |
181 // Free them all SkGpuDevice-style. This will not free up the | 169 // Free them all SkGpuDevice-style. This will not free up the |
182 // atlas' texture but will eliminate all the layers. | 170 // atlas' texture but will eliminate all the layers. |
183 TestingAccess::Purge(&cache, picture->uniqueID()); | 171 TestingAccess::Purge(&cache, picture->uniqueID()); |
184 | 172 |
185 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); | 173 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); |
186 // TODO: add VRAM/resource cache check here | 174 // TODO: add VRAM/resource cache check here |
187 | 175 |
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204 | 192 |
205 picture.reset(NULL); | 193 picture.reset(NULL); |
206 cache.processDeletedPictures(); | 194 cache.processDeletedPictures(); |
207 | 195 |
208 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); | 196 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); |
209 // TODO: add VRAM/resource cache check here | 197 // TODO: add VRAM/resource cache check here |
210 } | 198 } |
211 } | 199 } |
212 | 200 |
213 #endif | 201 #endif |
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