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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #if SK_SUPPORT_GPU | 8 #if SK_SUPPORT_GPU |
| 9 | 9 |
| 10 #include "GrContext.h" | 10 #include "GrContext.h" |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 93 GrLayerCache cache(context); | 93 GrLayerCache cache(context); |
| 94 | 94 |
| 95 create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); | 95 create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); |
| 96 | 96 |
| 97 for (int i = 0; i < kInitialNumLayers; ++i) { | 97 for (int i = 0; i < kInitialNumLayers; ++i) { |
| 98 GrCachedLayer* layer = cache.findLayer(picture, i); | 98 GrCachedLayer* layer = cache.findLayer(picture, i); |
| 99 REPORTER_ASSERT(reporter, NULL != layer); | 99 REPORTER_ASSERT(reporter, NULL != layer); |
| 100 | 100 |
| 101 lock_layer(reporter, &cache, layer); | 101 lock_layer(reporter, &cache, layer); |
| 102 | 102 |
| 103 #if USE_ATLAS | |
| 104 // The first 4 layers should be in the atlas (and thus have non-empt
y | 103 // The first 4 layers should be in the atlas (and thus have non-empt
y |
| 105 // rects) | 104 // rects) |
| 106 if (i < 4) { | 105 if (i < 4) { |
| 107 REPORTER_ASSERT(reporter, layer->isAtlased()); | 106 REPORTER_ASSERT(reporter, layer->isAtlased()); |
| 108 } else { | 107 } else { |
| 109 #endif | |
| 110 // The 5th layer couldn't fit in the atlas | 108 // The 5th layer couldn't fit in the atlas |
| 111 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 109 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
| 112 #if USE_ATLAS | |
| 113 } | 110 } |
| 114 #endif | |
| 115 } | 111 } |
| 116 | 112 |
| 117 // Unlock the textures | 113 // Unlock the textures |
| 118 for (int i = 0; i < kInitialNumLayers; ++i) { | 114 for (int i = 0; i < kInitialNumLayers; ++i) { |
| 119 GrCachedLayer* layer = cache.findLayer(picture, i); | 115 GrCachedLayer* layer = cache.findLayer(picture, i); |
| 120 REPORTER_ASSERT(reporter, NULL != layer); | 116 REPORTER_ASSERT(reporter, NULL != layer); |
| 121 | 117 |
| 122 cache.unlock(layer); | 118 cache.unlock(layer); |
| 123 } | 119 } |
| 124 | 120 |
| 125 for (int i = 0; i < kInitialNumLayers; ++i) { | 121 for (int i = 0; i < kInitialNumLayers; ++i) { |
| 126 GrCachedLayer* layer = cache.findLayer(picture, i); | 122 GrCachedLayer* layer = cache.findLayer(picture, i); |
| 127 REPORTER_ASSERT(reporter, NULL != layer); | 123 REPORTER_ASSERT(reporter, NULL != layer); |
| 128 | 124 |
| 129 REPORTER_ASSERT(reporter, !layer->locked()); | 125 REPORTER_ASSERT(reporter, !layer->locked()); |
| 130 #if USE_ATLAS | |
| 131 // The first 4 layers should still be in the atlas. | 126 // The first 4 layers should still be in the atlas. |
| 132 if (i < 4) { | 127 if (i < 4) { |
| 133 REPORTER_ASSERT(reporter, NULL != layer->texture()); | 128 REPORTER_ASSERT(reporter, NULL != layer->texture()); |
| 134 REPORTER_ASSERT(reporter, layer->isAtlased()); | 129 REPORTER_ASSERT(reporter, layer->isAtlased()); |
| 135 } else { | 130 } else { |
| 136 #endif | |
| 137 // The final layer should be unlocked. | 131 // The final layer should be unlocked. |
| 138 REPORTER_ASSERT(reporter, NULL == layer->texture()); | 132 REPORTER_ASSERT(reporter, NULL == layer->texture()); |
| 139 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 133 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
| 140 #if USE_ATLAS | |
| 141 } | 134 } |
| 142 #endif | |
| 143 } | 135 } |
| 144 | 136 |
| 145 { | 137 { |
| 146 // Add an additional layer. Since all the layers are unlocked this | 138 // Add an additional layer. Since all the layers are unlocked this |
| 147 // will force out the first atlased layer | 139 // will force out the first atlased layer |
| 148 create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); | 140 create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); |
| 149 GrCachedLayer* layer = cache.findLayer(picture, kInitialNumLayers); | 141 GrCachedLayer* layer = cache.findLayer(picture, kInitialNumLayers); |
| 150 REPORTER_ASSERT(reporter, NULL != layer); | 142 REPORTER_ASSERT(reporter, NULL != layer); |
| 151 | 143 |
| 152 lock_layer(reporter, &cache, layer); | 144 lock_layer(reporter, &cache, layer); |
| 153 cache.unlock(layer); | 145 cache.unlock(layer); |
| 154 } | 146 } |
| 155 | 147 |
| 156 for (int i = 0; i < kInitialNumLayers+1; ++i) { | 148 for (int i = 0; i < kInitialNumLayers+1; ++i) { |
| 157 GrCachedLayer* layer = cache.findLayer(picture, i); | 149 GrCachedLayer* layer = cache.findLayer(picture, i); |
| 158 #if USE_ATLAS | |
| 159 // 3 old layers plus the new one should be in the atlas. | 150 // 3 old layers plus the new one should be in the atlas. |
| 160 if (1 == i || 2 == i || 3 == i || 5 == i) { | 151 if (1 == i || 2 == i || 3 == i || 5 == i) { |
| 161 REPORTER_ASSERT(reporter, NULL != layer); | 152 REPORTER_ASSERT(reporter, NULL != layer); |
| 162 REPORTER_ASSERT(reporter, !layer->locked()); | 153 REPORTER_ASSERT(reporter, !layer->locked()); |
| 163 REPORTER_ASSERT(reporter, NULL != layer->texture()); | 154 REPORTER_ASSERT(reporter, NULL != layer->texture()); |
| 164 REPORTER_ASSERT(reporter, layer->isAtlased()); | 155 REPORTER_ASSERT(reporter, layer->isAtlased()); |
| 165 } else if (4 == i) { | 156 } else if (4 == i) { |
| 166 #endif | |
| 167 // The one that was never atlased should still be around | 157 // The one that was never atlased should still be around |
| 168 REPORTER_ASSERT(reporter, NULL != layer); | 158 REPORTER_ASSERT(reporter, NULL != layer); |
| 169 | 159 |
| 170 REPORTER_ASSERT(reporter, NULL == layer->texture()); | 160 REPORTER_ASSERT(reporter, NULL == layer->texture()); |
| 171 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 161 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
| 172 #if USE_ATLAS | |
| 173 } else { | 162 } else { |
| 174 // The one bumped out of the atlas (i.e., 0) should be gone | 163 // The one bumped out of the atlas (i.e., 0) should be gone |
| 175 REPORTER_ASSERT(reporter, NULL == layer); | 164 REPORTER_ASSERT(reporter, NULL == layer); |
| 176 } | 165 } |
| 177 #endif | |
| 178 } | 166 } |
| 179 | 167 |
| 180 //-------------------------------------------------------------------- | 168 //-------------------------------------------------------------------- |
| 181 // Free them all SkGpuDevice-style. This will not free up the | 169 // Free them all SkGpuDevice-style. This will not free up the |
| 182 // atlas' texture but will eliminate all the layers. | 170 // atlas' texture but will eliminate all the layers. |
| 183 TestingAccess::Purge(&cache, picture->uniqueID()); | 171 TestingAccess::Purge(&cache, picture->uniqueID()); |
| 184 | 172 |
| 185 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); | 173 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); |
| 186 // TODO: add VRAM/resource cache check here | 174 // TODO: add VRAM/resource cache check here |
| 187 | 175 |
| (...skipping 16 matching lines...) Expand all Loading... |
| 204 | 192 |
| 205 picture.reset(NULL); | 193 picture.reset(NULL); |
| 206 cache.processDeletedPictures(); | 194 cache.processDeletedPictures(); |
| 207 | 195 |
| 208 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); | 196 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); |
| 209 // TODO: add VRAM/resource cache check here | 197 // TODO: add VRAM/resource cache check here |
| 210 } | 198 } |
| 211 } | 199 } |
| 212 | 200 |
| 213 #endif | 201 #endif |
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