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Issue 42863003: cros: Default to natural scrolling if the internal diplay is a touchscreen. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/event_utils.h" 5 #include "ui/events/event_utils.h"
6 6
7 #include <vector>
8
7 #include "ui/events/event.h" 9 #include "ui/events/event.h"
10 #include "ui/gfx/display.h"
11 #include "ui/gfx/screen.h"
8 12
9 namespace ui { 13 namespace ui {
10 14
11 namespace { 15 namespace {
12 int g_custom_event_types = ET_LAST; 16 int g_custom_event_types = ET_LAST;
13 } // namespace 17 } // namespace
14 18
15 bool EventCanceledDefaultHandling(const Event& event) { 19 bool EventCanceledDefaultHandling(const Event& event) {
16 return event.phase() == EP_POSTTARGET && event.result() != ER_UNHANDLED; 20 return event.phase() == EP_POSTTARGET && event.result() != ER_UNHANDLED;
17 } 21 }
18 22
19 int RegisterCustomEventType() { 23 int RegisterCustomEventType() {
20 return ++g_custom_event_types; 24 return ++g_custom_event_types;
21 } 25 }
22 26
23 base::TimeDelta EventTimeForNow() { 27 base::TimeDelta EventTimeForNow() {
24 return base::TimeDelta::FromInternalValue( 28 return base::TimeDelta::FromInternalValue(
25 base::TimeTicks::Now().ToInternalValue()); 29 base::TimeTicks::Now().ToInternalValue());
26 } 30 }
27 31
32 bool ShouldDefaultToNaturalScroll() {
33 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE);
34 if (!screen)
35 return false;
36 const std::vector<gfx::Display>& displays = screen->GetAllDisplays();
37 for (std::vector<gfx::Display>::const_iterator it = displays.begin();
38 it != displays.end(); ++it) {
39 const gfx::Display& display = *it;
40 if (display.IsInternal() &&
41 display.touch_support() == gfx::Display::TOUCH_SUPPORT_AVAILABLE)
42 return true;
43 }
44 return false;
45 }
46
28 } // namespace ui 47 } // namespace ui
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