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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
| 10 | 10 |
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| 436 TriState fEnabled; | 436 TriState fEnabled; |
| 437 | 437 |
| 438 void invalidate() { | 438 void invalidate() { |
| 439 fSrcCoeff = kInvalid_GrBlendCoeff; | 439 fSrcCoeff = kInvalid_GrBlendCoeff; |
| 440 fDstCoeff = kInvalid_GrBlendCoeff; | 440 fDstCoeff = kInvalid_GrBlendCoeff; |
| 441 fConstColorValid = false; | 441 fConstColorValid = false; |
| 442 fEnabled = kUnknown_TriState; | 442 fEnabled = kUnknown_TriState; |
| 443 } | 443 } |
| 444 } fHWBlendState; | 444 } fHWBlendState; |
| 445 | 445 |
| 446 struct { | 446 TriState fMSAAEnabled; |
| 447 TriState fMSAAEnabled; | |
| 448 TriState fSmoothLineEnabled; | |
| 449 void invalidate() { | |
| 450 fMSAAEnabled = kUnknown_TriState; | |
| 451 fSmoothLineEnabled = kUnknown_TriState; | |
| 452 } | |
| 453 } fHWAAState; | |
| 454 | |
| 455 | 447 |
| 456 GrGLProgram::MatrixState fHWProjectionMatrixState; | 448 GrGLProgram::MatrixState fHWProjectionMatrixState; |
| 457 | 449 |
| 458 GrStencilSettings fHWStencilSettings; | 450 GrStencilSettings fHWStencilSettings; |
| 459 TriState fHWStencilTestEnabled; | 451 TriState fHWStencilTestEnabled; |
| 460 GrStencilSettings fHWPathStencilSettings; | 452 GrStencilSettings fHWPathStencilSettings; |
| 461 | 453 |
| 462 GrDrawState::DrawFace fHWDrawFace; | 454 GrDrawState::DrawFace fHWDrawFace; |
| 463 TriState fHWWriteToColor; | 455 TriState fHWWriteToColor; |
| 464 TriState fHWDitherEnabled; | 456 TriState fHWDitherEnabled; |
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| 477 // we record what stencil format worked last time to hopefully exit early | 469 // we record what stencil format worked last time to hopefully exit early |
| 478 // from our loop that tries stencil formats and calls check fb status. | 470 // from our loop that tries stencil formats and calls check fb status. |
| 479 int fLastSuccessfulStencilFmtIdx; | 471 int fLastSuccessfulStencilFmtIdx; |
| 480 | 472 |
| 481 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; | 473 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; |
| 482 | 474 |
| 483 typedef GrGpu INHERITED; | 475 typedef GrGpu INHERITED; |
| 484 }; | 476 }; |
| 485 | 477 |
| 486 #endif | 478 #endif |
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