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Side by Side Diff: src/utils/SkTextureCompressor_ASTC.cpp

Issue 427693002: Add function for creating ASTC blitter (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Forgot Mr. T Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkTextureCompressor_ASTC.h" 8 #include "SkTextureCompressor_ASTC.h"
9 #include "SkTextureCompressor_Blitter.h"
9 10
10 #include "SkBlitter.h" 11 #include "SkBlitter.h"
11 #include "SkEndian.h" 12 #include "SkEndian.h"
12 13
13 // This table contains the weight values for each texel. This is used in determi ning 14 // This table contains the weight values for each texel. This is used in determi ning
14 // how to convert a 12x12 grid of alpha values into a 6x5 grid of index values. Since 15 // how to convert a 12x12 grid of alpha values into a 6x5 grid of index values. Since
15 // we have a 6x5 grid, that gives 30 values that we have to compute. For each in dex, 16 // we have a 6x5 grid, that gives 30 values that we have to compute. For each in dex,
16 // we store up to 20 different triplets of values. In order the triplets are: 17 // we store up to 20 different triplets of values. In order the triplets are:
17 // weight, texel-x, texel-y 18 // weight, texel-x, texel-y
18 // The weight value corresponds to the amount that this index contributes to the final 19 // The weight value corresponds to the amount that this index contributes to the final
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0}, // n = 20 125 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0}, // n = 20
125 { 1, 7, 9, 3, 8, 9, 4, 9, 9, 2, 10, 9, 2, 7, 10, 6, 8, 10, 9, 9, 10, 4, 126 { 1, 7, 9, 3, 8, 9, 4, 9, 9, 2, 10, 9, 2, 7, 10, 6, 8, 10, 9, 9, 10, 4,
126 10, 10, 3, 7, 11, 10, 8, 11, 15, 9, 11, 7, 10, 11, -1, 0, 0, -1, 0, 0, -1, 0, 127 10, 10, 3, 7, 11, 10, 8, 11, 15, 9, 11, 7, 10, 11, -1, 0, 0, -1, 0, 0, -1, 0,
127 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0}, // n = 20 128 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0}, // n = 20
128 { 2, 10, 9, 4, 11, 9, 1, 9, 10, 6, 10, 10, 10, 11, 10, 1, 9, 11, 9, 10, 11, 16, 129 { 2, 10, 9, 4, 11, 9, 1, 9, 10, 6, 10, 10, 10, 11, 10, 1, 9, 11, 9, 10, 11, 16,
129 11, 11, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 130 11, 11, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0,
130 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0} // n = 20 131 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0} // n = 20
131 }; 132 };
132 133
133 // Returns the alpha value of a texel at position (x, y) from src. 134 // Returns the alpha value of a texel at position (x, y) from src.
134 // (x, y) are assumed to be in the range [0, 12). 135 // (x, y) are assumed to be in the range [0, 12).
robertphillips 2014/07/29 12:42:30 If not static, it needs to be GetAlpha.
krajcevski 2014/07/29 14:12:36 Done.
135 static inline uint8_t get_alpha(const uint8_t *src, int rowBytes, int x, int y) { 136 inline uint8_t get_alpha(const uint8_t *src, int rowBytes, int x, int y) {
136 SkASSERT(x >= 0 && x < 12); 137 SkASSERT(x >= 0 && x < 12);
137 SkASSERT(y >= 0 && y < 12); 138 SkASSERT(y >= 0 && y < 12);
138 SkASSERT(rowBytes >= 12); 139 SkASSERT(rowBytes >= 12);
139 return *(src + y*rowBytes + x); 140 return *(src + y*rowBytes + x);
140 } 141 }
141 142
robertphillips 2014/07/29 12:42:30 GetAlphaRev Shouldn't this be GetAlphaTranspose ?
krajcevski 2014/07/29 14:12:36 Done.
143 inline uint8_t get_alpha_rev(const uint8_t *src, int rowBytes, int x, int y) {
144 return get_alpha(src, rowBytes, y, x);
145 }
146
142 // Output the 16 bytes stored in top and bottom and advance the pointer. The byt es 147 // Output the 16 bytes stored in top and bottom and advance the pointer. The byt es
143 // are stored as the integers are represented in memory, so they should be swapp ed 148 // are stored as the integers are represented in memory, so they should be swapp ed
144 // if necessary. 149 // if necessary.
145 static inline void send_packing(uint8_t** dst, const uint64_t top, const uint64_ t bottom) { 150 static inline void send_packing(uint8_t** dst, const uint64_t top, const uint64_ t bottom) {
146 uint64_t* dst64 = reinterpret_cast<uint64_t*>(*dst); 151 uint64_t* dst64 = reinterpret_cast<uint64_t*>(*dst);
147 dst64[0] = top; 152 dst64[0] = top;
148 dst64[1] = bottom; 153 dst64[1] = bottom;
149 *dst += 16; 154 *dst += 16;
150 } 155 }
151 156
152 // Compresses an ASTC block, by looking up the proper contributions from 157 // Compresses an ASTC block, by looking up the proper contributions from
153 // k6x5To12x12Table and computing an index from the associated values. 158 // k6x5To12x12Table and computing an index from the associated values.
159 typedef uint8_t (*GetAlphaProc)(const uint8_t* src, int rowBytes, int x, int y);
160
161 template<GetAlphaProc getAlphaProc>
154 static void compress_a8_astc_block(uint8_t** dst, const uint8_t* src, int rowByt es) { 162 static void compress_a8_astc_block(uint8_t** dst, const uint8_t* src, int rowByt es) {
155 // Check for single color 163 // Check for single color
156 bool constant = true; 164 bool constant = true;
157 const uint32_t firstInt = *(reinterpret_cast<const uint32_t*>(src)); 165 const uint32_t firstInt = *(reinterpret_cast<const uint32_t*>(src));
158 for (int i = 0; i < 12; ++i) { 166 for (int i = 0; i < 12; ++i) {
159 const uint32_t *rowInt = reinterpret_cast<const uint32_t *>(src + i*rowB ytes); 167 const uint32_t *rowInt = reinterpret_cast<const uint32_t *>(src + i*rowB ytes);
160 constant = constant && (rowInt[0] == firstInt); 168 constant = constant && (rowInt[0] == firstInt);
161 constant = constant && (rowInt[1] == firstInt); 169 constant = constant && (rowInt[1] == firstInt);
162 constant = constant && (rowInt[2] == firstInt); 170 constant = constant && (rowInt[2] == firstInt);
163 } 171 }
(...skipping 15 matching lines...) Expand all
179 uint8_t indices[30]; // 6x5 index grid 187 uint8_t indices[30]; // 6x5 index grid
180 for (int idx = 0; idx < 30; ++idx) { 188 for (int idx = 0; idx < 30; ++idx) {
181 int weightTot = 0; 189 int weightTot = 0;
182 int alphaTot = 0; 190 int alphaTot = 0;
183 for (int w = 0; w < 20; ++w) { 191 for (int w = 0; w < 20; ++w) {
184 const int8_t weight = k6x5To12x12Table[idx][w*3]; 192 const int8_t weight = k6x5To12x12Table[idx][w*3];
185 if (weight > 0) { 193 if (weight > 0) {
186 const int x = k6x5To12x12Table[idx][w*3 + 1]; 194 const int x = k6x5To12x12Table[idx][w*3 + 1];
187 const int y = k6x5To12x12Table[idx][w*3 + 2]; 195 const int y = k6x5To12x12Table[idx][w*3 + 2];
188 weightTot += weight; 196 weightTot += weight;
189 alphaTot += weight * get_alpha(src, rowBytes, x, y); 197 alphaTot += weight * getAlphaProc(src, rowBytes, x, y);
190 } else { 198 } else {
191 // In our table, not every entry has 20 weights, and all 199 // In our table, not every entry has 20 weights, and all
192 // of them are nonzero. Once we hit a negative weight, we 200 // of them are nonzero. Once we hit a negative weight, we
193 // know that all of the other weights are not valid either. 201 // know that all of the other weights are not valid either.
194 break; 202 break;
195 } 203 }
196 } 204 }
197 205
198 indices[idx] = (alphaTot / weightTot) >> 5; 206 indices[idx] = (alphaTot / weightTot) >> 5;
199 } 207 }
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
240 248
241 // Reverse each 3-bit index since indices are read in reverse order... 249 // Reverse each 3-bit index since indices are read in reverse order...
242 uint64_t t = (bottom ^ (bottom >> 2)) & 0x2492492492492492ULL; 250 uint64_t t = (bottom ^ (bottom >> 2)) & 0x2492492492492492ULL;
243 bottom = bottom ^ t ^ (t << 2); 251 bottom = bottom ^ t ^ (t << 2);
244 252
245 t = (top ^ (top >> 2)) & 0x0924924000000000ULL; 253 t = (top ^ (top >> 2)) & 0x0924924000000000ULL;
246 top = top ^ t ^ (t << 2); 254 top = top ^ t ^ (t << 2);
247 255
248 send_packing(dst, SkEndian_SwapLE64(top), SkEndian_SwapLE64(bottom)); 256 send_packing(dst, SkEndian_SwapLE64(top), SkEndian_SwapLE64(bottom));
249 } 257 }
250 258
robertphillips 2014/07/29 12:42:30 CompressA8ASTCBlockVertical since not static.
krajcevski 2014/07/29 14:12:36 Done.
259 inline void compress_a8_astc_block_vertical(uint8_t* dst, const uint8_t* src) {
260 compress_a8_astc_block<get_alpha_rev>(&dst, src, 12);
261 }
262
251 //////////////////////////////////////////////////////////////////////////////// 263 ////////////////////////////////////////////////////////////////////////////////
252 264
253 namespace SkTextureCompressor { 265 namespace SkTextureCompressor {
254 266
255 bool CompressA8To12x12ASTC(uint8_t* dst, const uint8_t* src, int width, int heig ht, int rowBytes) { 267 bool CompressA8To12x12ASTC(uint8_t* dst, const uint8_t* src, int width, int heig ht, int rowBytes) {
256 if (width < 0 || ((width % 12) != 0) || height < 0 || ((height % 12) != 0)) { 268 if (width < 0 || ((width % 12) != 0) || height < 0 || ((height % 12) != 0)) {
257 return false; 269 return false;
258 } 270 }
259 271
260 uint8_t** dstPtr = &dst; 272 uint8_t** dstPtr = &dst;
261 for (int y = 0; y < height; y+=12) { 273 for (int y = 0; y < height; y+=12) {
262 for (int x = 0; x < width; x+=12) { 274 for (int x = 0; x < width; x+=12) {
263 compress_a8_astc_block(dstPtr, src + y*rowBytes + x, rowBytes); 275 compress_a8_astc_block<get_alpha>(dstPtr, src + y*rowBytes + x, rowB ytes);
264 } 276 }
265 } 277 }
266 278
267 return true; 279 return true;
268 } 280 }
269 281
270 SkBlitter* CreateASTCBlitter(int width, int height, void* outputBuffer) { 282 SkBlitter* CreateASTCBlitter(int width, int height, void* outputBuffer) {
271 // TODO (krajcevski) 283 return new
272 return NULL; 284 SkTCompressedAlphaBlitter<12, 16, compress_a8_astc_block_vertical>
285 (width, height, outputBuffer);
273 } 286 }
274 287
275 } // SkTextureCompressor 288 } // SkTextureCompressor
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