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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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42 | 42 |
43 class Dictionary; | 43 class Dictionary; |
44 class Element; | 44 class Element; |
45 class ExceptionState; | 45 class ExceptionState; |
46 class SampledEffect; | 46 class SampledEffect; |
47 | 47 |
48 class Animation FINAL : public AnimationNode { | 48 class Animation FINAL : public AnimationNode { |
49 public: | 49 public: |
50 enum Priority { DefaultPriority, TransitionPriority }; | 50 enum Priority { DefaultPriority, TransitionPriority }; |
51 | 51 |
52 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, const Timing&, Priority = DefaultPriority, PassOwnPtr<Eve
ntDelegate> = nullptr); | 52 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, const Timing&, Priority = DefaultPriority, PassOwnPtrWill
BeRawPtr<EventDelegate> = nullptr); |
53 // Web Animations API Bindings constructors. | 53 // Web Animations API Bindings constructors. |
54 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, const Dictionary& timingInputDictionary); | 54 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, const Dictionary& timingInputDictionary); |
55 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, double duration); | 55 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, double duration); |
56 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>); | 56 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>); |
57 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, const Dictionary& timingInputDictionary, Excep
tionState&); | 57 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, const Dictionary& timingInputDictionary, Excep
tionState&); |
58 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, double duration, ExceptionState&); | 58 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, double duration, ExceptionState&); |
59 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, ExceptionState&); | 59 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, ExceptionState&); |
60 | 60 |
61 virtual ~Animation(); | 61 virtual ~Animation(); |
62 | 62 |
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86 protected: | 86 protected: |
87 void applyEffects(); | 87 void applyEffects(); |
88 void clearEffects(); | 88 void clearEffects(); |
89 virtual void updateChildrenAndEffects() const OVERRIDE; | 89 virtual void updateChildrenAndEffects() const OVERRIDE; |
90 virtual void attach(AnimationPlayer*) OVERRIDE; | 90 virtual void attach(AnimationPlayer*) OVERRIDE; |
91 virtual void detach() OVERRIDE; | 91 virtual void detach() OVERRIDE; |
92 virtual void specifiedTimingChanged() OVERRIDE; | 92 virtual void specifiedTimingChanged() OVERRIDE; |
93 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTi
me, double timeToNextIteration) const OVERRIDE; | 93 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTi
me, double timeToNextIteration) const OVERRIDE; |
94 | 94 |
95 private: | 95 private: |
96 Animation(Element*, PassRefPtrWillBeRawPtr<AnimationEffect>, const Timing&,
Priority, PassOwnPtr<EventDelegate>); | 96 Animation(Element*, PassRefPtrWillBeRawPtr<AnimationEffect>, const Timing&,
Priority, PassOwnPtrWillBeRawPtr<EventDelegate>); |
97 | 97 |
98 RawPtrWillBeMember<Element> m_target; | 98 RawPtrWillBeMember<Element> m_target; |
99 RefPtrWillBeMember<AnimationEffect> m_effect; | 99 RefPtrWillBeMember<AnimationEffect> m_effect; |
100 RawPtrWillBeMember<SampledEffect> m_sampledEffect; | 100 RawPtrWillBeMember<SampledEffect> m_sampledEffect; |
101 | 101 |
102 Priority m_priority; | 102 Priority m_priority; |
103 | 103 |
104 Vector<int> m_compositorAnimationIds; | 104 Vector<int> m_compositorAnimationIds; |
105 | 105 |
106 friend class AnimationAnimationV8Test; | 106 friend class AnimationAnimationV8Test; |
107 }; | 107 }; |
108 | 108 |
109 DEFINE_TYPE_CASTS(Animation, AnimationNode, animationNode, animationNode->isAnim
ation(), animationNode.isAnimation()); | 109 DEFINE_TYPE_CASTS(Animation, AnimationNode, animationNode, animationNode->isAnim
ation(), animationNode.isAnimation()); |
110 | 110 |
111 } // namespace blink | 111 } // namespace blink |
112 | 112 |
113 #endif | 113 #endif |
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