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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/layer_animator_collection.h" | 5 #include "ui/compositor/layer_animator_collection.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
| 10 #include "ui/compositor/compositor.h" |
| 10 #include "ui/compositor/layer_animator.h" | 11 #include "ui/compositor/layer_animator.h" |
| 11 #include "ui/gfx/frame_time.h" | 12 #include "ui/gfx/frame_time.h" |
| 12 | 13 |
| 13 namespace ui { | 14 namespace ui { |
| 14 | 15 |
| 15 LayerAnimatorCollection::LayerAnimatorCollection( | 16 LayerAnimatorCollection::LayerAnimatorCollection(Compositor* compositor) |
| 16 LayerAnimatorCollectionDelegate* delegate) | 17 : compositor_(compositor), last_tick_time_(gfx::FrameTime::Now()) { |
| 17 : delegate_(delegate), | |
| 18 last_tick_time_(gfx::FrameTime::Now()) { | |
| 19 } | 18 } |
| 20 | 19 |
| 21 LayerAnimatorCollection::~LayerAnimatorCollection() { | 20 LayerAnimatorCollection::~LayerAnimatorCollection() { |
| 21 if (compositor_ && compositor_->HasAnimationObserver(this)) |
| 22 compositor_->RemoveAnimationObserver(this); |
| 22 } | 23 } |
| 23 | 24 |
| 24 void LayerAnimatorCollection::StartAnimator( | 25 void LayerAnimatorCollection::StartAnimator( |
| 25 scoped_refptr<LayerAnimator> animator) { | 26 scoped_refptr<LayerAnimator> animator) { |
| 26 DCHECK_EQ(0U, animators_.count(animator)); | 27 DCHECK_EQ(0U, animators_.count(animator)); |
| 27 if (!animators_.size()) | 28 if (!animators_.size()) |
| 28 last_tick_time_ = gfx::FrameTime::Now(); | 29 last_tick_time_ = gfx::FrameTime::Now(); |
| 29 animators_.insert(animator); | 30 animators_.insert(animator); |
| 30 if (delegate_) | 31 if (animators_.size() == 1U && compositor_) |
| 31 delegate_->ScheduleAnimationForLayerCollection(); | 32 compositor_->AddAnimationObserver(this); |
| 32 } | 33 } |
| 33 | 34 |
| 34 void LayerAnimatorCollection::StopAnimator( | 35 void LayerAnimatorCollection::StopAnimator( |
| 35 scoped_refptr<LayerAnimator> animator) { | 36 scoped_refptr<LayerAnimator> animator) { |
| 36 DCHECK_GT(animators_.count(animator), 0U); | 37 DCHECK_GT(animators_.count(animator), 0U); |
| 37 animators_.erase(animator); | 38 animators_.erase(animator); |
| 39 if (animators_.empty() && compositor_) |
| 40 compositor_->RemoveAnimationObserver(this); |
| 38 } | 41 } |
| 39 | 42 |
| 40 bool LayerAnimatorCollection::HasActiveAnimators() const { | 43 bool LayerAnimatorCollection::HasActiveAnimators() const { |
| 41 return !animators_.empty(); | 44 return !animators_.empty(); |
| 42 } | 45 } |
| 43 | 46 |
| 44 void LayerAnimatorCollection::Progress(base::TimeTicks now) { | 47 void LayerAnimatorCollection::OnAnimationStep(base::TimeTicks now) { |
| 45 last_tick_time_ = now; | 48 last_tick_time_ = now; |
| 46 std::set<scoped_refptr<LayerAnimator> > list = animators_; | 49 std::set<scoped_refptr<LayerAnimator> > list = animators_; |
| 47 for (std::set<scoped_refptr<LayerAnimator> >::iterator iter = list.begin(); | 50 for (std::set<scoped_refptr<LayerAnimator> >::iterator iter = list.begin(); |
| 48 iter != list.end(); | 51 iter != list.end(); |
| 49 ++iter) { | 52 ++iter) { |
| 50 // Make sure the animator is still valid. | 53 // Make sure the animator is still valid. |
| 51 if (animators_.count(*iter) > 0) | 54 if (animators_.count(*iter) > 0) |
| 52 (*iter)->Step(now); | 55 (*iter)->Step(now); |
| 53 } | 56 } |
| 57 if (!HasActiveAnimators() && compositor_) |
| 58 compositor_->RemoveAnimationObserver(this); |
| 54 } | 59 } |
| 55 | 60 |
| 56 } // namespace ui | 61 } // namespace ui |
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