| Index: src/compiler/generic-node-inl.h
|
| diff --git a/src/compiler/generic-node-inl.h b/src/compiler/generic-node-inl.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..023fa0213d9b7cf79ef8a3858a62c771bf3d086f
|
| --- /dev/null
|
| +++ b/src/compiler/generic-node-inl.h
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| @@ -0,0 +1,244 @@
|
| +// Copyright 2013 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8_COMPILER_GENERIC_NODE_INL_H_
|
| +#define V8_COMPILER_GENERIC_NODE_INL_H_
|
| +
|
| +#include "src/v8.h"
|
| +
|
| +#include "src/compiler/generic-graph.h"
|
| +#include "src/compiler/generic-node.h"
|
| +#include "src/zone.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +namespace compiler {
|
| +
|
| +template <class B, class S>
|
| +GenericNode<B, S>::GenericNode(GenericGraphBase* graph, int input_count)
|
| + : BaseClass(graph->zone()),
|
| + input_count_(input_count),
|
| + has_appendable_inputs_(false),
|
| + use_count_(0),
|
| + first_use_(NULL),
|
| + last_use_(NULL) {
|
| + inputs_.static_ = reinterpret_cast<Input*>(this + 1), AssignUniqueID(graph);
|
| +}
|
| +
|
| +template <class B, class S>
|
| +inline void GenericNode<B, S>::AssignUniqueID(GenericGraphBase* graph) {
|
| + id_ = graph->NextNodeID();
|
| +}
|
| +
|
| +template <class B, class S>
|
| +inline typename GenericNode<B, S>::Inputs::iterator
|
| +GenericNode<B, S>::Inputs::begin() {
|
| + return GenericNode::Inputs::iterator(this->node_, 0);
|
| +}
|
| +
|
| +template <class B, class S>
|
| +inline typename GenericNode<B, S>::Inputs::iterator
|
| +GenericNode<B, S>::Inputs::end() {
|
| + return GenericNode::Inputs::iterator(this->node_, this->node_->InputCount());
|
| +}
|
| +
|
| +template <class B, class S>
|
| +inline typename GenericNode<B, S>::Uses::iterator
|
| +GenericNode<B, S>::Uses::begin() {
|
| + return GenericNode::Uses::iterator(this->node_);
|
| +}
|
| +
|
| +template <class B, class S>
|
| +inline typename GenericNode<B, S>::Uses::iterator
|
| +GenericNode<B, S>::Uses::end() {
|
| + return GenericNode::Uses::iterator();
|
| +}
|
| +
|
| +template <class B, class S>
|
| +void GenericNode<B, S>::ReplaceUses(GenericNode* replace_to) {
|
| + for (Use* use = first_use_; use != NULL; use = use->next) {
|
| + use->from->GetInputRecordPtr(use->input_index)->to = replace_to;
|
| + }
|
| + if (replace_to->last_use_ == NULL) {
|
| + ASSERT_EQ(NULL, replace_to->first_use_);
|
| + replace_to->first_use_ = first_use_;
|
| + } else {
|
| + ASSERT_NE(NULL, replace_to->first_use_);
|
| + replace_to->last_use_->next = first_use_;
|
| + first_use_->prev = replace_to->last_use_;
|
| + }
|
| + replace_to->last_use_ = last_use_;
|
| + replace_to->use_count_ += use_count_;
|
| + use_count_ = 0;
|
| + first_use_ = NULL;
|
| + last_use_ = NULL;
|
| +}
|
| +
|
| +template <class B, class S>
|
| +template <class UnaryPredicate>
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| +void GenericNode<B, S>::ReplaceUsesIf(UnaryPredicate pred,
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| + GenericNode* replace_to) {
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| + for (Use* use = first_use_; use != NULL;) {
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| + Use* next = use->next;
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| + if (pred(static_cast<S*>(use->from))) {
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| + RemoveUse(use);
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| + replace_to->AppendUse(use);
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| + use->from->GetInputRecordPtr(use->input_index)->to = replace_to;
|
| + }
|
| + use = next;
|
| + }
|
| +}
|
| +
|
| +template <class B, class S>
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| +void GenericNode<B, S>::RemoveAllInputs() {
|
| + for (typename Inputs::iterator iter(inputs().begin()); iter != inputs().end();
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| + ++iter) {
|
| + iter.GetInput()->Update(NULL);
|
| + }
|
| +}
|
| +
|
| +template <class B, class S>
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| +void GenericNode<B, S>::TrimInputCount(int new_input_count) {
|
| + if (new_input_count == input_count_) return; // Nothing to do.
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| +
|
| + ASSERT(new_input_count < input_count_);
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| +
|
| + // Update inline inputs.
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| + for (int i = new_input_count; i < input_count_; i++) {
|
| + GenericNode<B, S>::Input* input = GetInputRecordPtr(i);
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| + input->Update(NULL);
|
| + }
|
| + input_count_ = new_input_count;
|
| +}
|
| +
|
| +template <class B, class S>
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| +void GenericNode<B, S>::ReplaceInput(int index, GenericNode<B, S>* new_to) {
|
| + Input* input = GetInputRecordPtr(index);
|
| + input->Update(new_to);
|
| +}
|
| +
|
| +template <class B, class S>
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| +void GenericNode<B, S>::Input::Update(GenericNode<B, S>* new_to) {
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| + GenericNode* old_to = this->to;
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| + if (new_to == old_to) return; // Nothing to do.
|
| + // Snip out the use from where it used to be
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| + if (old_to != NULL) {
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| + old_to->RemoveUse(use);
|
| + }
|
| + to = new_to;
|
| + // And put it into the new node's use list.
|
| + if (new_to != NULL) {
|
| + new_to->AppendUse(use);
|
| + } else {
|
| + use->next = NULL;
|
| + use->prev = NULL;
|
| + }
|
| +}
|
| +
|
| +template <class B, class S>
|
| +void GenericNode<B, S>::EnsureAppendableInputs(Zone* zone) {
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| + if (!has_appendable_inputs_) {
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| + void* deque_buffer = zone->New(sizeof(InputDeque));
|
| + InputDeque* deque = new (deque_buffer) InputDeque(ZoneInputAllocator(zone));
|
| + for (int i = 0; i < input_count_; ++i) {
|
| + deque->push_back(inputs_.static_[i]);
|
| + }
|
| + inputs_.appendable_ = deque;
|
| + has_appendable_inputs_ = true;
|
| + }
|
| +}
|
| +
|
| +template <class B, class S>
|
| +void GenericNode<B, S>::AppendInput(Zone* zone, GenericNode<B, S>* to_append) {
|
| + EnsureAppendableInputs(zone);
|
| + Use* new_use = new (zone) Use;
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| + Input new_input;
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| + new_input.to = to_append;
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| + new_input.use = new_use;
|
| + inputs_.appendable_->push_back(new_input);
|
| + new_use->input_index = input_count_;
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| + new_use->from = this;
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| + to_append->AppendUse(new_use);
|
| + input_count_++;
|
| +}
|
| +
|
| +template <class B, class S>
|
| +void GenericNode<B, S>::InsertInput(Zone* zone, int index,
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| + GenericNode<B, S>* to_insert) {
|
| + ASSERT(index >= 0 && index < InputCount());
|
| + // TODO(turbofan): Optimize this implementation!
|
| + AppendInput(zone, InputAt(InputCount() - 1));
|
| + for (int i = InputCount() - 1; i > index; --i) {
|
| + ReplaceInput(i, InputAt(i - 1));
|
| + }
|
| + ReplaceInput(index, to_insert);
|
| +}
|
| +
|
| +template <class B, class S>
|
| +void GenericNode<B, S>::AppendUse(Use* use) {
|
| + use->next = NULL;
|
| + use->prev = last_use_;
|
| + if (last_use_ == NULL) {
|
| + first_use_ = use;
|
| + } else {
|
| + last_use_->next = use;
|
| + }
|
| + last_use_ = use;
|
| + ++use_count_;
|
| +}
|
| +
|
| +template <class B, class S>
|
| +void GenericNode<B, S>::RemoveUse(Use* use) {
|
| + if (last_use_ == use) {
|
| + last_use_ = use->prev;
|
| + }
|
| + if (use->prev != NULL) {
|
| + use->prev->next = use->next;
|
| + } else {
|
| + first_use_ = use->next;
|
| + }
|
| + if (use->next != NULL) {
|
| + use->next->prev = use->prev;
|
| + }
|
| + --use_count_;
|
| +}
|
| +
|
| +template <class B, class S>
|
| +inline bool GenericNode<B, S>::OwnedBy(GenericNode* owner) const {
|
| + return first_use_ != NULL && first_use_->from == owner &&
|
| + first_use_->next == NULL;
|
| +}
|
| +
|
| +template <class B, class S>
|
| +S* GenericNode<B, S>::New(GenericGraphBase* graph, int input_count,
|
| + S** inputs) {
|
| + size_t node_size = sizeof(GenericNode);
|
| + size_t inputs_size = input_count * sizeof(Input);
|
| + size_t uses_size = input_count * sizeof(Use);
|
| + size_t size = node_size + inputs_size + uses_size;
|
| + Zone* zone = graph->zone();
|
| + void* buffer = zone->New(size);
|
| + S* result = new (buffer) S(graph, input_count);
|
| + Input* input =
|
| + reinterpret_cast<Input*>(reinterpret_cast<char*>(buffer) + node_size);
|
| + Use* use =
|
| + reinterpret_cast<Use*>(reinterpret_cast<char*>(input) + inputs_size);
|
| +
|
| + for (int current = 0; current < input_count; ++current) {
|
| + GenericNode* to = *inputs++;
|
| + input->to = to;
|
| + input->use = use;
|
| + use->input_index = current;
|
| + use->from = result;
|
| + to->AppendUse(use);
|
| + ++use;
|
| + ++input;
|
| + }
|
| + return result;
|
| +}
|
| +}
|
| +}
|
| +} // namespace v8::internal::compiler
|
| +
|
| +#endif // V8_COMPILER_GENERIC_NODE_INL_H_
|
|
|