Index: src/compiler/node.h |
diff --git a/src/compiler/node.h b/src/compiler/node.h |
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+++ b/src/compiler/node.h |
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+// Copyright 2013 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_COMPILER_NODE_H_ |
+#define V8_COMPILER_NODE_H_ |
+ |
+#include <deque> |
+#include <set> |
+#include <vector> |
+ |
+#include "src/compiler/generic-algorithm.h" |
+#include "src/compiler/generic-node.h" |
+#include "src/compiler/opcodes.h" |
+#include "src/compiler/operator.h" |
+#include "src/types.h" |
+#include "src/zone.h" |
+#include "src/zone-allocator.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+class NodeData { |
+ public: |
+ Operator* op() const { return op_; } |
+ void set_op(Operator* op) { op_ = op; } |
+ |
+ IrOpcode::Value opcode() const { |
+ ASSERT(op_->opcode() <= IrOpcode::kLast); |
+ return static_cast<IrOpcode::Value>(op_->opcode()); |
+ } |
+ |
+ Bounds bounds() { return bounds_; } |
+ |
+ protected: |
+ Operator* op_; |
+ Bounds bounds_; |
+ explicit NodeData(Zone* zone) : bounds_(Bounds(Type::None(zone))) {} |
+ |
+ friend class NodeProperties; |
+ void set_bounds(Bounds b) { bounds_ = b; } |
+}; |
+ |
+// A Node is the basic primitive of an IR graph. In addition to the members |
+// inherited from Vector, Nodes only contain a mutable Operator that may change |
+// during compilation, e.g. during lowering passes. Other information that |
+// needs to be associated with Nodes during compilation must be stored |
+// out-of-line indexed by the Node's id. |
+class Node : public GenericNode<NodeData, Node> { |
+ public: |
+ Node(GenericGraphBase* graph, int input_count) |
+ : GenericNode<NodeData, Node>(graph, input_count) {} |
+ |
+ void Initialize(Operator* op) { set_op(op); } |
+}; |
+ |
+OStream& operator<<(OStream& os, const Node& n); |
+ |
+typedef GenericGraphVisit::NullNodeVisitor<NodeData, Node> NullNodeVisitor; |
+ |
+typedef zone_allocator<Node*> NodePtrZoneAllocator; |
+ |
+typedef std::set<Node*, std::less<Node*>, NodePtrZoneAllocator> NodeSet; |
+typedef NodeSet::iterator NodeSetIter; |
+typedef NodeSet::reverse_iterator NodeSetRIter; |
+ |
+typedef std::deque<Node*, NodePtrZoneAllocator> NodeDeque; |
+typedef NodeDeque::iterator NodeDequeIter; |
+ |
+typedef std::vector<Node*, NodePtrZoneAllocator> NodeVector; |
+typedef NodeVector::iterator NodeVectorIter; |
+typedef NodeVector::reverse_iterator NodeVectorRIter; |
+ |
+typedef zone_allocator<NodeVector> ZoneNodeVectorAllocator; |
+typedef std::vector<NodeVector, ZoneNodeVectorAllocator> NodeVectorVector; |
+typedef NodeVectorVector::iterator NodeVectorVectorIter; |
+typedef NodeVectorVector::reverse_iterator NodeVectorVectorRIter; |
+ |
+typedef Node::Uses::iterator UseIter; |
+typedef Node::Inputs::iterator InputIter; |
+ |
+// Helper to extract parameters from Operator1<*> nodes. |
+template <typename T> |
+static inline T OpParameter(Node* node) { |
+ return reinterpret_cast<Operator1<T>*>(node->op())->parameter(); |
+} |
+} |
+} |
+} // namespace v8::internal::compiler |
+ |
+#endif // V8_COMPILER_NODE_H_ |