| Index: src/compiler/arm64/instruction-codes-arm64.h
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| diff --git a/src/compiler/arm64/instruction-codes-arm64.h b/src/compiler/arm64/instruction-codes-arm64.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7241e9a6b752176a6ec7e005eda0e8d71de779ad
|
| --- /dev/null
|
| +++ b/src/compiler/arm64/instruction-codes-arm64.h
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| @@ -0,0 +1,101 @@
|
| +// Copyright 2014 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_
|
| +#define V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +namespace compiler {
|
| +
|
| +// ARM64-specific opcodes that specify which assembly sequence to emit.
|
| +// Most opcodes specify a single instruction.
|
| +#define TARGET_ARCH_OPCODE_LIST(V) \
|
| + V(Arm64Add) \
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| + V(Arm64Add32) \
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| + V(Arm64And) \
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| + V(Arm64And32) \
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| + V(Arm64Cmp) \
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| + V(Arm64Cmp32) \
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| + V(Arm64Tst) \
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| + V(Arm64Tst32) \
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| + V(Arm64Or) \
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| + V(Arm64Or32) \
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| + V(Arm64Xor) \
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| + V(Arm64Xor32) \
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| + V(Arm64Sub) \
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| + V(Arm64Sub32) \
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| + V(Arm64Mul) \
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| + V(Arm64Mul32) \
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| + V(Arm64Idiv) \
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| + V(Arm64Idiv32) \
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| + V(Arm64Udiv) \
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| + V(Arm64Udiv32) \
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| + V(Arm64Imod) \
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| + V(Arm64Imod32) \
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| + V(Arm64Umod) \
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| + V(Arm64Umod32) \
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| + V(Arm64Not) \
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| + V(Arm64Not32) \
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| + V(Arm64Neg) \
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| + V(Arm64Neg32) \
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| + V(Arm64Shl) \
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| + V(Arm64Shl32) \
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| + V(Arm64Shr) \
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| + V(Arm64Shr32) \
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| + V(Arm64Sar) \
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| + V(Arm64Sar32) \
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| + V(Arm64CallCodeObject) \
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| + V(Arm64CallJSFunction) \
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| + V(Arm64CallAddress) \
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| + V(Arm64Claim) \
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| + V(Arm64Poke) \
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| + V(Arm64PokePairZero) \
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| + V(Arm64PokePair) \
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| + V(Arm64Drop) \
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| + V(Arm64Float64Cmp) \
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| + V(Arm64Float64Add) \
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| + V(Arm64Float64Sub) \
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| + V(Arm64Float64Mul) \
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| + V(Arm64Float64Div) \
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| + V(Arm64Float64Mod) \
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| + V(Arm64Int32ToInt64) \
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| + V(Arm64Int64ToInt32) \
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| + V(Arm64Float64ToInt32) \
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| + V(Arm64Int32ToFloat64) \
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| + V(Arm64Float64Load) \
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| + V(Arm64Float64Store) \
|
| + V(Arm64LoadWord8) \
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| + V(Arm64StoreWord8) \
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| + V(Arm64LoadWord16) \
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| + V(Arm64StoreWord16) \
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| + V(Arm64LoadWord32) \
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| + V(Arm64StoreWord32) \
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| + V(Arm64LoadWord64) \
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| + V(Arm64StoreWord64) \
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| + V(Arm64StoreWriteBarrier)
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| +
|
| +
|
| +// Addressing modes represent the "shape" of inputs to an instruction.
|
| +// Many instructions support multiple addressing modes. Addressing modes
|
| +// are encoded into the InstructionCode of the instruction and tell the
|
| +// code generator after register allocation which assembler method to call.
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| +//
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| +// We use the following local notation for addressing modes:
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| +//
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| +// R = register
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| +// O = register or stack slot
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| +// D = double register
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| +// I = immediate (handle, external, int32)
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| +// MRI = [register + immediate]
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| +// MRR = [register + register]
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| +#define TARGET_ADDRESSING_MODE_LIST(V) \
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| + V(MRI) /* [%r0 + K] */ \
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| + V(MRR) /* [%r0 + %r1] */
|
| +
|
| +} // namespace internal
|
| +} // namespace compiler
|
| +} // namespace v8
|
| +
|
| +#endif // V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_
|
|
|