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Unified Diff: test/cctest/compiler/compiler/test-scheduler.cc

Issue 426233002: Land the Fan (disabled) (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Review feedback, rebase and "git cl format" Created 6 years, 5 months ago
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Index: test/cctest/compiler/compiler/test-scheduler.cc
diff --git a/test/cctest/compiler/compiler/test-scheduler.cc b/test/cctest/compiler/compiler/test-scheduler.cc
new file mode 100644
index 0000000000000000000000000000000000000000..6b56f108cc0108dfd9aaf2e66cc2adba04b48ffc
--- /dev/null
+++ b/test/cctest/compiler/compiler/test-scheduler.cc
@@ -0,0 +1,1840 @@
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/v8.h"
+#include "test/cctest/cctest.h"
+
+#include "src/compiler/common-operator.h"
+#include "src/compiler/generic-node-inl.h"
+#include "src/compiler/generic-node.h"
+#include "src/compiler/graph.h"
+#include "src/compiler/graph-visualizer.h"
+#include "src/compiler/js-operator.h"
+#include "src/compiler/machine-operator.h"
+#include "src/compiler/node.h"
+#include "src/compiler/operator.h"
+#include "src/compiler/schedule.h"
+#include "src/compiler/scheduler.h"
+
+using namespace v8::internal;
+using namespace v8::internal::compiler;
+
+struct TestLoop {
+ int count;
+ BasicBlock** nodes;
+ BasicBlock* header() { return nodes[0]; }
+ BasicBlock* last() { return nodes[count - 1]; }
+ ~TestLoop() { delete[] nodes; }
+};
+
+
+static TestLoop* CreateLoop(Schedule* schedule, int count) {
+ TestLoop* loop = new TestLoop();
+ loop->count = count;
+ loop->nodes = new BasicBlock* [count];
+ for (int i = 0; i < count; i++) {
+ loop->nodes[i] = schedule->NewBasicBlock();
+ if (i > 0) schedule->AddSuccessor(loop->nodes[i - 1], loop->nodes[i]);
+ }
+ schedule->AddSuccessor(loop->nodes[count - 1], loop->nodes[0]);
+ return loop;
+}
+
+
+static void CheckRPONumbers(BasicBlockVector* order, int expected,
+ bool loops_allowed) {
+ CHECK_EQ(expected, static_cast<int>(order->size()));
+ for (int i = 0; i < static_cast<int>(order->size()); i++) {
+ CHECK(order->at(i)->rpo_number_ == i);
+ if (!loops_allowed) CHECK_LT(order->at(i)->loop_end_, 0);
+ }
+}
+
+
+static void CheckLoopContains(BasicBlock** blocks, int body_size) {
+ BasicBlock* header = blocks[0];
+ CHECK_GT(header->loop_end_, 0);
+ CHECK_EQ(body_size, (header->loop_end_ - header->rpo_number_));
+ for (int i = 0; i < body_size; i++) {
+ int num = blocks[i]->rpo_number_;
+ CHECK(num >= header->rpo_number_ && num < header->loop_end_);
+ CHECK(header->LoopContains(blocks[i]));
+ CHECK(header->IsLoopHeader() || blocks[i]->loop_header_ == header);
+ }
+}
+
+
+TEST(RPODegenerate1) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 1, false);
+ CHECK_EQ(schedule.entry(), order->at(0));
+}
+
+
+TEST(RPODegenerate2) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ schedule.AddGoto(schedule.entry(), schedule.exit());
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 2, false);
+ CHECK_EQ(schedule.entry(), order->at(0));
+ CHECK_EQ(schedule.exit(), order->at(1));
+}
+
+
+TEST(RPOLine) {
+ HandleAndZoneScope scope;
+
+ for (int i = 0; i < 10; i++) {
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlock* last = schedule.entry();
+ for (int j = 0; j < i; j++) {
+ BasicBlock* block = schedule.NewBasicBlock();
+ schedule.AddGoto(last, block);
+ last = block;
+ }
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 1 + i, false);
+
+ Schedule::BasicBlocks blocks(schedule.all_blocks());
+ for (Schedule::BasicBlocks::iterator iter = blocks.begin();
+ iter != blocks.end(); ++iter) {
+ BasicBlock* block = *iter;
+ if (block->rpo_number_ >= 0 && block->SuccessorCount() == 1) {
+ CHECK(block->rpo_number_ + 1 == block->SuccessorAt(0)->rpo_number_);
+ }
+ }
+ }
+}
+
+
+TEST(RPOSelfLoop) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ schedule.AddSuccessor(schedule.entry(), schedule.entry());
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 1, true);
+ BasicBlock* loop[] = {schedule.entry()};
+ CheckLoopContains(loop, 1);
+}
+
+
+TEST(RPOEntryLoop) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ schedule.AddSuccessor(schedule.entry(), schedule.exit());
+ schedule.AddSuccessor(schedule.exit(), schedule.entry());
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 2, true);
+ BasicBlock* loop[] = {schedule.entry(), schedule.exit()};
+ CheckLoopContains(loop, 2);
+}
+
+
+TEST(RPOEndLoop) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ TestLoop* loop1 = CreateLoop(&schedule, 2);
+ schedule.AddSuccessor(schedule.entry(), loop1->header());
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 3, true);
+ CheckLoopContains(loop1->nodes, loop1->count);
+}
+
+
+TEST(RPOEndLoopNested) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ TestLoop* loop1 = CreateLoop(&schedule, 2);
+ schedule.AddSuccessor(schedule.entry(), loop1->header());
+ schedule.AddSuccessor(loop1->last(), schedule.entry());
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 3, true);
+ CheckLoopContains(loop1->nodes, loop1->count);
+}
+
+
+TEST(RPODiamond) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* D = schedule.exit();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(A, C);
+ schedule.AddSuccessor(B, D);
+ schedule.AddSuccessor(C, D);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 4, false);
+
+ CHECK_EQ(0, A->rpo_number_);
+ CHECK((B->rpo_number_ == 1 && C->rpo_number_ == 2) ||
+ (B->rpo_number_ == 2 && C->rpo_number_ == 1));
+ CHECK_EQ(3, D->rpo_number_);
+}
+
+
+TEST(RPOLoop1) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* D = schedule.exit();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(B, C);
+ schedule.AddSuccessor(C, B);
+ schedule.AddSuccessor(C, D);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 4, true);
+ BasicBlock* loop[] = {B, C};
+ CheckLoopContains(loop, 2);
+}
+
+
+TEST(RPOLoop2) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* D = schedule.exit();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(B, C);
+ schedule.AddSuccessor(C, B);
+ schedule.AddSuccessor(B, D);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 4, true);
+ BasicBlock* loop[] = {B, C};
+ CheckLoopContains(loop, 2);
+}
+
+
+TEST(RPOLoopN) {
+ HandleAndZoneScope scope;
+
+ for (int i = 0; i < 11; i++) {
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* D = schedule.NewBasicBlock();
+ BasicBlock* E = schedule.NewBasicBlock();
+ BasicBlock* F = schedule.NewBasicBlock();
+ BasicBlock* G = schedule.exit();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(B, C);
+ schedule.AddSuccessor(C, D);
+ schedule.AddSuccessor(D, E);
+ schedule.AddSuccessor(E, F);
+ schedule.AddSuccessor(F, B);
+ schedule.AddSuccessor(B, G);
+
+ // Throw in extra backedges from time to time.
+ if (i == 1) schedule.AddSuccessor(B, B);
+ if (i == 2) schedule.AddSuccessor(C, B);
+ if (i == 3) schedule.AddSuccessor(D, B);
+ if (i == 4) schedule.AddSuccessor(E, B);
+ if (i == 5) schedule.AddSuccessor(F, B);
+
+ // Throw in extra loop exits from time to time.
+ if (i == 6) schedule.AddSuccessor(B, G);
+ if (i == 7) schedule.AddSuccessor(C, G);
+ if (i == 8) schedule.AddSuccessor(D, G);
+ if (i == 9) schedule.AddSuccessor(E, G);
+ if (i == 10) schedule.AddSuccessor(F, G);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 7, true);
+ BasicBlock* loop[] = {B, C, D, E, F};
+ CheckLoopContains(loop, 5);
+ }
+}
+
+
+TEST(RPOLoopNest1) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* D = schedule.NewBasicBlock();
+ BasicBlock* E = schedule.NewBasicBlock();
+ BasicBlock* F = schedule.exit();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(B, C);
+ schedule.AddSuccessor(C, D);
+ schedule.AddSuccessor(D, C);
+ schedule.AddSuccessor(D, E);
+ schedule.AddSuccessor(E, B);
+ schedule.AddSuccessor(E, F);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 6, true);
+ BasicBlock* loop1[] = {B, C, D, E};
+ CheckLoopContains(loop1, 4);
+
+ BasicBlock* loop2[] = {C, D};
+ CheckLoopContains(loop2, 2);
+}
+
+
+TEST(RPOLoopNest2) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* D = schedule.NewBasicBlock();
+ BasicBlock* E = schedule.NewBasicBlock();
+ BasicBlock* F = schedule.NewBasicBlock();
+ BasicBlock* G = schedule.NewBasicBlock();
+ BasicBlock* H = schedule.exit();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(B, C);
+ schedule.AddSuccessor(C, D);
+ schedule.AddSuccessor(D, E);
+ schedule.AddSuccessor(E, F);
+ schedule.AddSuccessor(F, G);
+ schedule.AddSuccessor(G, H);
+
+ schedule.AddSuccessor(E, D);
+ schedule.AddSuccessor(F, C);
+ schedule.AddSuccessor(G, B);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 8, true);
+ BasicBlock* loop1[] = {B, C, D, E, F, G};
+ CheckLoopContains(loop1, 6);
+
+ BasicBlock* loop2[] = {C, D, E, F};
+ CheckLoopContains(loop2, 4);
+
+ BasicBlock* loop3[] = {D, E};
+ CheckLoopContains(loop3, 2);
+}
+
+
+TEST(RPOLoopFollow1) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ TestLoop* loop1 = CreateLoop(&schedule, 1);
+ TestLoop* loop2 = CreateLoop(&schedule, 1);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* E = schedule.exit();
+
+ schedule.AddSuccessor(A, loop1->header());
+ schedule.AddSuccessor(loop1->header(), loop2->header());
+ schedule.AddSuccessor(loop2->last(), E);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+
+ CheckLoopContains(loop1->nodes, loop1->count);
+
+ CHECK_EQ(schedule.BasicBlockCount(), static_cast<int>(order->size()));
+ CheckLoopContains(loop1->nodes, loop1->count);
+ CheckLoopContains(loop2->nodes, loop2->count);
+ delete loop1;
+ delete loop2;
+}
+
+
+TEST(RPOLoopFollow2) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ TestLoop* loop1 = CreateLoop(&schedule, 1);
+ TestLoop* loop2 = CreateLoop(&schedule, 1);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* S = schedule.NewBasicBlock();
+ BasicBlock* E = schedule.exit();
+
+ schedule.AddSuccessor(A, loop1->header());
+ schedule.AddSuccessor(loop1->header(), S);
+ schedule.AddSuccessor(S, loop2->header());
+ schedule.AddSuccessor(loop2->last(), E);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+
+ CheckLoopContains(loop1->nodes, loop1->count);
+
+ CHECK_EQ(schedule.BasicBlockCount(), static_cast<int>(order->size()));
+ CheckLoopContains(loop1->nodes, loop1->count);
+ CheckLoopContains(loop2->nodes, loop2->count);
+ delete loop1;
+ delete loop2;
+}
+
+
+TEST(RPOLoopFollowN) {
+ HandleAndZoneScope scope;
+
+ for (int size = 1; size < 5; size++) {
+ for (int exit = 0; exit < size; exit++) {
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ TestLoop* loop1 = CreateLoop(&schedule, size);
+ TestLoop* loop2 = CreateLoop(&schedule, size);
+ BasicBlock* A = schedule.entry();
+ BasicBlock* E = schedule.exit();
+
+ schedule.AddSuccessor(A, loop1->header());
+ schedule.AddSuccessor(loop1->nodes[exit], loop2->header());
+ schedule.AddSuccessor(loop2->nodes[exit], E);
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckLoopContains(loop1->nodes, loop1->count);
+
+ CHECK_EQ(schedule.BasicBlockCount(), static_cast<int>(order->size()));
+ CheckLoopContains(loop1->nodes, loop1->count);
+ CheckLoopContains(loop2->nodes, loop2->count);
+ delete loop1;
+ delete loop2;
+ }
+ }
+}
+
+
+TEST(RPONestedLoopFollow1) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ TestLoop* loop1 = CreateLoop(&schedule, 1);
+ TestLoop* loop2 = CreateLoop(&schedule, 1);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* E = schedule.exit();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(B, loop1->header());
+ schedule.AddSuccessor(loop1->header(), loop2->header());
+ schedule.AddSuccessor(loop2->last(), C);
+ schedule.AddSuccessor(C, E);
+ schedule.AddSuccessor(C, B);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+
+ CheckLoopContains(loop1->nodes, loop1->count);
+
+ CHECK_EQ(schedule.BasicBlockCount(), static_cast<int>(order->size()));
+ CheckLoopContains(loop1->nodes, loop1->count);
+ CheckLoopContains(loop2->nodes, loop2->count);
+
+ BasicBlock* loop3[] = {B, loop1->nodes[0], loop2->nodes[0], C};
+ CheckLoopContains(loop3, 4);
+ delete loop1;
+ delete loop2;
+}
+
+
+TEST(RPOLoopBackedges1) {
+ HandleAndZoneScope scope;
+
+ int size = 8;
+ for (int i = 0; i < size; i++) {
+ for (int j = 0; j < size; j++) {
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ BasicBlock* A = schedule.entry();
+ BasicBlock* E = schedule.exit();
+
+ TestLoop* loop1 = CreateLoop(&schedule, size);
+ schedule.AddSuccessor(A, loop1->header());
+ schedule.AddSuccessor(loop1->last(), E);
+
+ schedule.AddSuccessor(loop1->nodes[i], loop1->header());
+ schedule.AddSuccessor(loop1->nodes[j], E);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, schedule.BasicBlockCount(), true);
+ CheckLoopContains(loop1->nodes, loop1->count);
+ delete loop1;
+ }
+ }
+}
+
+
+TEST(RPOLoopOutedges1) {
+ HandleAndZoneScope scope;
+
+ int size = 8;
+ for (int i = 0; i < size; i++) {
+ for (int j = 0; j < size; j++) {
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ BasicBlock* A = schedule.entry();
+ BasicBlock* D = schedule.NewBasicBlock();
+ BasicBlock* E = schedule.exit();
+
+ TestLoop* loop1 = CreateLoop(&schedule, size);
+ schedule.AddSuccessor(A, loop1->header());
+ schedule.AddSuccessor(loop1->last(), E);
+
+ schedule.AddSuccessor(loop1->nodes[i], loop1->header());
+ schedule.AddSuccessor(loop1->nodes[j], D);
+ schedule.AddSuccessor(D, E);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, schedule.BasicBlockCount(), true);
+ CheckLoopContains(loop1->nodes, loop1->count);
+ delete loop1;
+ }
+ }
+}
+
+
+TEST(RPOLoopOutedges2) {
+ HandleAndZoneScope scope;
+
+ int size = 8;
+ for (int i = 0; i < size; i++) {
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ BasicBlock* A = schedule.entry();
+ BasicBlock* E = schedule.exit();
+
+ TestLoop* loop1 = CreateLoop(&schedule, size);
+ schedule.AddSuccessor(A, loop1->header());
+ schedule.AddSuccessor(loop1->last(), E);
+
+ for (int j = 0; j < size; j++) {
+ BasicBlock* O = schedule.NewBasicBlock();
+ schedule.AddSuccessor(loop1->nodes[j], O);
+ schedule.AddSuccessor(O, E);
+ }
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, schedule.BasicBlockCount(), true);
+ CheckLoopContains(loop1->nodes, loop1->count);
+ delete loop1;
+ }
+}
+
+
+TEST(RPOLoopOutloops1) {
+ HandleAndZoneScope scope;
+
+ int size = 8;
+ for (int i = 0; i < size; i++) {
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+ BasicBlock* A = schedule.entry();
+ BasicBlock* E = schedule.exit();
+ TestLoop* loop1 = CreateLoop(&schedule, size);
+ schedule.AddSuccessor(A, loop1->header());
+ schedule.AddSuccessor(loop1->last(), E);
+
+ TestLoop** loopN = new TestLoop* [size];
+ for (int j = 0; j < size; j++) {
+ loopN[j] = CreateLoop(&schedule, 2);
+ schedule.AddSuccessor(loop1->nodes[j], loopN[j]->header());
+ schedule.AddSuccessor(loopN[j]->last(), E);
+ }
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, schedule.BasicBlockCount(), true);
+ CheckLoopContains(loop1->nodes, loop1->count);
+
+ for (int j = 0; j < size; j++) {
+ CheckLoopContains(loopN[j]->nodes, loopN[j]->count);
+ delete loopN[j];
+ }
+ delete[] loopN;
+ delete loop1;
+ }
+}
+
+
+TEST(RPOLoopMultibackedge) {
+ HandleAndZoneScope scope;
+ Schedule schedule(scope.main_zone());
+ Scheduler scheduler(scope.main_zone(), NULL, &schedule);
+
+ BasicBlock* A = schedule.entry();
+ BasicBlock* B = schedule.NewBasicBlock();
+ BasicBlock* C = schedule.NewBasicBlock();
+ BasicBlock* D = schedule.exit();
+ BasicBlock* E = schedule.NewBasicBlock();
+
+ schedule.AddSuccessor(A, B);
+ schedule.AddSuccessor(B, C);
+ schedule.AddSuccessor(B, D);
+ schedule.AddSuccessor(B, E);
+ schedule.AddSuccessor(C, B);
+ schedule.AddSuccessor(D, B);
+ schedule.AddSuccessor(E, B);
+
+ BasicBlockVector* order = scheduler.ComputeSpecialRPO();
+ CheckRPONumbers(order, 5, true);
+
+ BasicBlock* loop1[] = {B, C, D, E};
+ CheckLoopContains(loop1, 4);
+}
+
+
+TEST(BuildScheduleEmpty) {
+ HandleAndZoneScope scope;
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder builder(scope.main_zone());
+ graph.SetStart(graph.NewNode(builder.Start()));
+ graph.SetEnd(graph.NewNode(builder.End(), graph.start()));
+
+ Scheduler scheduler(scope.main_zone());
+ USE(scheduler.NewSchedule(&graph));
+}
+
+
+TEST(BuildScheduleOneParameter) {
+ HandleAndZoneScope scope;
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder builder(scope.main_zone());
+ graph.SetStart(graph.NewNode(builder.Start()));
+
+ Node* p1 = graph.NewNode(builder.Parameter(0));
+ Node* ret = graph.NewNode(builder.Return(), p1, graph.start(), graph.start());
+
+ graph.SetEnd(graph.NewNode(builder.End(), ret));
+
+ Scheduler scheduler(scope.main_zone());
+ USE(scheduler.NewSchedule(&graph));
+}
+
+
+static int GetScheduledNodeCount(Schedule* schedule) {
+ int node_count = 0;
+ for (BasicBlockVectorIter i = schedule->rpo_order()->begin();
+ i != schedule->rpo_order()->end(); ++i) {
+ BasicBlock* block = *i;
+ for (BasicBlock::const_iterator j = block->begin(); j != block->end();
+ ++j) {
+ ++node_count;
+ }
+ BasicBlock::Control control = block->control_;
+ if (control != BasicBlock::kNone) {
+ ++node_count;
+ }
+ }
+ return node_count;
+}
+
+
+static void PrintGraph(Graph* graph) {
+ OFStream os(stdout);
+ os << AsDOT(*graph);
+}
+
+
+static void PrintSchedule(Schedule* schedule) {
+ OFStream os(stdout);
+ os << *schedule << endl;
+}
+
+
+TEST(BuildScheduleIfSplit) {
+ HandleAndZoneScope scope;
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder builder(scope.main_zone());
+ JSOperatorBuilder js_builder(scope.main_zone());
+ graph.SetStart(graph.NewNode(builder.Start()));
+
+ Node* p1 = graph.NewNode(builder.Parameter(0));
+ Node* p2 = graph.NewNode(builder.Parameter(1));
+ Node* p3 = graph.NewNode(builder.Parameter(2));
+ Node* p4 = graph.NewNode(builder.Parameter(3));
+ Node* p5 = graph.NewNode(builder.Parameter(4));
+ Node* cmp = graph.NewNode(js_builder.LessThanOrEqual(), p1, p2, p3,
+ graph.start(), graph.start());
+ Node* branch = graph.NewNode(builder.Branch(), cmp, graph.start());
+ Node* true_branch = graph.NewNode(builder.IfTrue(), branch);
+ Node* false_branch = graph.NewNode(builder.IfFalse(), branch);
+
+ Node* ret1 = graph.NewNode(builder.Return(), p4, graph.start(), true_branch);
+ Node* ret2 = graph.NewNode(builder.Return(), p5, graph.start(), false_branch);
+ Node* merge = graph.NewNode(builder.Merge(2), ret1, ret2);
+ graph.SetEnd(graph.NewNode(builder.End(), merge));
+
+ PrintGraph(&graph);
+
+ Scheduler scheduler(scope.main_zone());
+ Schedule* schedule = scheduler.NewSchedule(&graph);
+
+ PrintSchedule(schedule);
+
+
+ CHECK_EQ(13, GetScheduledNodeCount(schedule));
+}
+
+
+TEST(BuildScheduleIfSplitWithEffects) {
+ HandleAndZoneScope scope;
+ Isolate* isolate = scope.main_isolate();
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder common_builder(scope.main_zone());
+ JSOperatorBuilder js_builder(scope.main_zone());
+ Operator* op;
+
+ Handle<Object> object =
+ Handle<Object>(isolate->heap()->undefined_value(), isolate);
+ PrintableUnique<Object> unique_constant =
+ PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
+
+ // Manually transcripted code for:
+ // function turbo_fan_test(a, b, c, y) {
+ // if (a < b) {
+ // return a + b - c * c - a + y;
+ // } else {
+ // return c * c - a;
+ // }
+ // }
+ Node* nil = graph.NewNode(common_builder.Dead());
+ op = common_builder.End();
+ Node* n23 = graph.NewNode(op, nil);
+ USE(n23);
+ op = common_builder.Merge(2);
+ Node* n22 = graph.NewNode(op, nil, nil);
+ USE(n22);
+ op = common_builder.Return();
+ Node* n16 = graph.NewNode(op, nil, nil, nil);
+ USE(n16);
+ op = js_builder.Add();
+ Node* n15 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n15);
+ op = js_builder.Subtract();
+ Node* n14 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n14);
+ op = js_builder.Subtract();
+ Node* n13 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n13);
+ op = js_builder.Add();
+ Node* n11 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n11);
+ op = common_builder.Parameter(0);
+ Node* n2 = graph.NewNode(op);
+ USE(n2);
+ n11->ReplaceInput(0, n2);
+ op = common_builder.Parameter(0);
+ Node* n3 = graph.NewNode(op);
+ USE(n3);
+ n11->ReplaceInput(1, n3);
+ op = common_builder.HeapConstant(unique_constant);
+ Node* n7 = graph.NewNode(op);
+ USE(n7);
+ n11->ReplaceInput(2, n7);
+ op = js_builder.LessThan();
+ Node* n8 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n8);
+ n8->ReplaceInput(0, n2);
+ n8->ReplaceInput(1, n3);
+ n8->ReplaceInput(2, n7);
+ op = common_builder.Start();
+ Node* n0 = graph.NewNode(op);
+ USE(n0);
+ n8->ReplaceInput(3, n0);
+ n8->ReplaceInput(4, n0);
+ n11->ReplaceInput(3, n8);
+ op = common_builder.IfTrue();
+ Node* n10 = graph.NewNode(op, nil);
+ USE(n10);
+ op = common_builder.Branch();
+ Node* n9 = graph.NewNode(op, nil, nil);
+ USE(n9);
+ n9->ReplaceInput(0, n8);
+ n9->ReplaceInput(1, n0);
+ n10->ReplaceInput(0, n9);
+ n11->ReplaceInput(4, n10);
+ n13->ReplaceInput(0, n11);
+ op = js_builder.Multiply();
+ Node* n12 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n12);
+ op = common_builder.Parameter(0);
+ Node* n4 = graph.NewNode(op);
+ USE(n4);
+ n12->ReplaceInput(0, n4);
+ n12->ReplaceInput(1, n4);
+ n12->ReplaceInput(2, n7);
+ n12->ReplaceInput(3, n11);
+ n12->ReplaceInput(4, n10);
+ n13->ReplaceInput(1, n12);
+ n13->ReplaceInput(2, n7);
+ n13->ReplaceInput(3, n12);
+ n13->ReplaceInput(4, n10);
+ n14->ReplaceInput(0, n13);
+ n14->ReplaceInput(1, n2);
+ n14->ReplaceInput(2, n7);
+ n14->ReplaceInput(3, n13);
+ n14->ReplaceInput(4, n10);
+ n15->ReplaceInput(0, n14);
+ op = common_builder.Parameter(0);
+ Node* n5 = graph.NewNode(op);
+ USE(n5);
+ n15->ReplaceInput(1, n5);
+ n15->ReplaceInput(2, n7);
+ n15->ReplaceInput(3, n14);
+ n15->ReplaceInput(4, n10);
+ n16->ReplaceInput(0, n15);
+ n16->ReplaceInput(1, n15);
+ n16->ReplaceInput(2, n10);
+ n22->ReplaceInput(0, n16);
+ op = common_builder.Return();
+ Node* n21 = graph.NewNode(op, nil, nil, nil);
+ USE(n21);
+ op = js_builder.Subtract();
+ Node* n20 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n20);
+ op = js_builder.Multiply();
+ Node* n19 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n19);
+ n19->ReplaceInput(0, n4);
+ n19->ReplaceInput(1, n4);
+ n19->ReplaceInput(2, n7);
+ n19->ReplaceInput(3, n8);
+ op = common_builder.IfFalse();
+ Node* n18 = graph.NewNode(op, nil);
+ USE(n18);
+ n18->ReplaceInput(0, n9);
+ n19->ReplaceInput(4, n18);
+ n20->ReplaceInput(0, n19);
+ n20->ReplaceInput(1, n2);
+ n20->ReplaceInput(2, n7);
+ n20->ReplaceInput(3, n19);
+ n20->ReplaceInput(4, n18);
+ n21->ReplaceInput(0, n20);
+ n21->ReplaceInput(1, n20);
+ n21->ReplaceInput(2, n18);
+ n22->ReplaceInput(1, n21);
+ n23->ReplaceInput(0, n22);
+
+ graph.SetStart(n0);
+ graph.SetEnd(n23);
+
+ PrintGraph(&graph);
+
+ Scheduler scheduler(scope.main_zone());
+ Schedule* schedule = scheduler.NewSchedule(&graph);
+
+ PrintSchedule(schedule);
+
+ CHECK_EQ(20, GetScheduledNodeCount(schedule));
+}
+
+
+TEST(BuildScheduleSimpleLoop) {
+ HandleAndZoneScope scope;
+ Isolate* isolate = scope.main_isolate();
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder common_builder(scope.main_zone());
+ JSOperatorBuilder js_builder(scope.main_zone());
+ Operator* op;
+
+ Handle<Object> object =
+ Handle<Object>(isolate->heap()->undefined_value(), isolate);
+ PrintableUnique<Object> unique_constant =
+ PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
+
+ // Manually transcripted code for:
+ // function turbo_fan_test(a, b) {
+ // while (a < b) {
+ // a++;
+ // }
+ // return a;
+ // }
+ Node* nil = graph.NewNode(common_builder.Dead());
+ op = common_builder.End();
+ Node* n20 = graph.NewNode(op, nil);
+ USE(n20);
+ op = common_builder.Return();
+ Node* n19 = graph.NewNode(op, nil, nil, nil);
+ USE(n19);
+ op = common_builder.Phi(2);
+ Node* n8 = graph.NewNode(op, nil, nil, nil);
+ USE(n8);
+ op = common_builder.Parameter(0);
+ Node* n2 = graph.NewNode(op);
+ USE(n2);
+ n8->ReplaceInput(0, n2);
+ op = js_builder.Add();
+ Node* n18 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n18);
+ op = js_builder.ToNumber();
+ Node* n16 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n16);
+ n16->ReplaceInput(0, n8);
+ op = common_builder.HeapConstant(unique_constant);
+ Node* n5 = graph.NewNode(op);
+ USE(n5);
+ n16->ReplaceInput(1, n5);
+ op = js_builder.LessThan();
+ Node* n12 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n12);
+ n12->ReplaceInput(0, n8);
+ op = common_builder.Phi(2);
+ Node* n9 = graph.NewNode(op, nil, nil, nil);
+ USE(n9);
+ op = common_builder.Parameter(0);
+ Node* n3 = graph.NewNode(op);
+ USE(n3);
+ n9->ReplaceInput(0, n3);
+ n9->ReplaceInput(1, n9);
+ op = common_builder.Loop(2);
+ Node* n6 = graph.NewNode(op, nil, nil);
+ USE(n6);
+ op = common_builder.Start();
+ Node* n0 = graph.NewNode(op);
+ USE(n0);
+ n6->ReplaceInput(0, n0);
+ op = common_builder.IfTrue();
+ Node* n14 = graph.NewNode(op, nil);
+ USE(n14);
+ op = common_builder.Branch();
+ Node* n13 = graph.NewNode(op, nil, nil);
+ USE(n13);
+ n13->ReplaceInput(0, n12);
+ n13->ReplaceInput(1, n6);
+ n14->ReplaceInput(0, n13);
+ n6->ReplaceInput(1, n14);
+ n9->ReplaceInput(2, n6);
+ n12->ReplaceInput(1, n9);
+ n12->ReplaceInput(2, n5);
+ op = common_builder.Phi(2);
+ Node* n10 = graph.NewNode(op, nil, nil, nil);
+ USE(n10);
+ n10->ReplaceInput(0, n0);
+ n10->ReplaceInput(1, n18);
+ n10->ReplaceInput(2, n6);
+ n12->ReplaceInput(3, n10);
+ n12->ReplaceInput(4, n6);
+ n16->ReplaceInput(2, n12);
+ n16->ReplaceInput(3, n14);
+ n18->ReplaceInput(0, n16);
+ op = common_builder.NumberConstant(0);
+ Node* n17 = graph.NewNode(op);
+ USE(n17);
+ n18->ReplaceInput(1, n17);
+ n18->ReplaceInput(2, n5);
+ n18->ReplaceInput(3, n16);
+ n18->ReplaceInput(4, n14);
+ n8->ReplaceInput(1, n18);
+ n8->ReplaceInput(2, n6);
+ n19->ReplaceInput(0, n8);
+ n19->ReplaceInput(1, n12);
+ op = common_builder.IfFalse();
+ Node* n15 = graph.NewNode(op, nil);
+ USE(n15);
+ n15->ReplaceInput(0, n13);
+ n19->ReplaceInput(2, n15);
+ n20->ReplaceInput(0, n19);
+
+ graph.SetStart(n0);
+ graph.SetEnd(n20);
+
+ PrintGraph(&graph);
+
+ Scheduler scheduler(scope.main_zone());
+ Schedule* schedule = scheduler.NewSchedule(&graph);
+
+ PrintSchedule(schedule);
+
+ CHECK_EQ(19, GetScheduledNodeCount(schedule));
+}
+
+
+TEST(BuildScheduleComplexLoops) {
+ HandleAndZoneScope scope;
+ Isolate* isolate = scope.main_isolate();
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder common_builder(scope.main_zone());
+ JSOperatorBuilder js_builder(scope.main_zone());
+ Operator* op;
+
+ Handle<Object> object =
+ Handle<Object>(isolate->heap()->undefined_value(), isolate);
+ PrintableUnique<Object> unique_constant =
+ PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
+
+ // Manually transcripted code for:
+ // function turbo_fan_test(a, b, c) {
+ // while (a < b) {
+ // a++;
+ // while (c < b) {
+ // c++;
+ // }
+ // }
+ // while (a < b) {
+ // a += 2;
+ // }
+ // return a;
+ // }
+ Node* nil = graph.NewNode(common_builder.Dead());
+ op = common_builder.End();
+ Node* n46 = graph.NewNode(op, nil);
+ USE(n46);
+ op = common_builder.Return();
+ Node* n45 = graph.NewNode(op, nil, nil, nil);
+ USE(n45);
+ op = common_builder.Phi(2);
+ Node* n35 = graph.NewNode(op, nil, nil, nil);
+ USE(n35);
+ op = common_builder.Phi(2);
+ Node* n9 = graph.NewNode(op, nil, nil, nil);
+ USE(n9);
+ op = common_builder.Parameter(0);
+ Node* n2 = graph.NewNode(op);
+ USE(n2);
+ n9->ReplaceInput(0, n2);
+ op = common_builder.Phi(2);
+ Node* n23 = graph.NewNode(op, nil, nil, nil);
+ USE(n23);
+ op = js_builder.Add();
+ Node* n20 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n20);
+ op = js_builder.ToNumber();
+ Node* n18 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n18);
+ n18->ReplaceInput(0, n9);
+ op = common_builder.HeapConstant(unique_constant);
+ Node* n6 = graph.NewNode(op);
+ USE(n6);
+ n18->ReplaceInput(1, n6);
+ op = js_builder.LessThan();
+ Node* n14 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n14);
+ n14->ReplaceInput(0, n9);
+ op = common_builder.Phi(2);
+ Node* n10 = graph.NewNode(op, nil, nil, nil);
+ USE(n10);
+ op = common_builder.Parameter(0);
+ Node* n3 = graph.NewNode(op);
+ USE(n3);
+ n10->ReplaceInput(0, n3);
+ op = common_builder.Phi(2);
+ Node* n24 = graph.NewNode(op, nil, nil, nil);
+ USE(n24);
+ n24->ReplaceInput(0, n10);
+ n24->ReplaceInput(1, n24);
+ op = common_builder.Loop(2);
+ Node* n21 = graph.NewNode(op, nil, nil);
+ USE(n21);
+ op = common_builder.IfTrue();
+ Node* n16 = graph.NewNode(op, nil);
+ USE(n16);
+ op = common_builder.Branch();
+ Node* n15 = graph.NewNode(op, nil, nil);
+ USE(n15);
+ n15->ReplaceInput(0, n14);
+ op = common_builder.Loop(2);
+ Node* n7 = graph.NewNode(op, nil, nil);
+ USE(n7);
+ op = common_builder.Start();
+ Node* n0 = graph.NewNode(op);
+ USE(n0);
+ n7->ReplaceInput(0, n0);
+ op = common_builder.IfFalse();
+ Node* n30 = graph.NewNode(op, nil);
+ USE(n30);
+ op = common_builder.Branch();
+ Node* n28 = graph.NewNode(op, nil, nil);
+ USE(n28);
+ op = js_builder.LessThan();
+ Node* n27 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n27);
+ op = common_builder.Phi(2);
+ Node* n25 = graph.NewNode(op, nil, nil, nil);
+ USE(n25);
+ op = common_builder.Phi(2);
+ Node* n11 = graph.NewNode(op, nil, nil, nil);
+ USE(n11);
+ op = common_builder.Parameter(0);
+ Node* n4 = graph.NewNode(op);
+ USE(n4);
+ n11->ReplaceInput(0, n4);
+ n11->ReplaceInput(1, n25);
+ n11->ReplaceInput(2, n7);
+ n25->ReplaceInput(0, n11);
+ op = js_builder.Add();
+ Node* n32 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n32);
+ op = js_builder.ToNumber();
+ Node* n31 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n31);
+ n31->ReplaceInput(0, n25);
+ n31->ReplaceInput(1, n6);
+ n31->ReplaceInput(2, n27);
+ op = common_builder.IfTrue();
+ Node* n29 = graph.NewNode(op, nil);
+ USE(n29);
+ n29->ReplaceInput(0, n28);
+ n31->ReplaceInput(3, n29);
+ n32->ReplaceInput(0, n31);
+ op = common_builder.NumberConstant(0);
+ Node* n19 = graph.NewNode(op);
+ USE(n19);
+ n32->ReplaceInput(1, n19);
+ n32->ReplaceInput(2, n6);
+ n32->ReplaceInput(3, n31);
+ n32->ReplaceInput(4, n29);
+ n25->ReplaceInput(1, n32);
+ n25->ReplaceInput(2, n21);
+ n27->ReplaceInput(0, n25);
+ n27->ReplaceInput(1, n24);
+ n27->ReplaceInput(2, n6);
+ op = common_builder.Phi(2);
+ Node* n26 = graph.NewNode(op, nil, nil, nil);
+ USE(n26);
+ n26->ReplaceInput(0, n20);
+ n26->ReplaceInput(1, n32);
+ n26->ReplaceInput(2, n21);
+ n27->ReplaceInput(3, n26);
+ n27->ReplaceInput(4, n21);
+ n28->ReplaceInput(0, n27);
+ n28->ReplaceInput(1, n21);
+ n30->ReplaceInput(0, n28);
+ n7->ReplaceInput(1, n30);
+ n15->ReplaceInput(1, n7);
+ n16->ReplaceInput(0, n15);
+ n21->ReplaceInput(0, n16);
+ n21->ReplaceInput(1, n29);
+ n24->ReplaceInput(2, n21);
+ n10->ReplaceInput(1, n24);
+ n10->ReplaceInput(2, n7);
+ n14->ReplaceInput(1, n10);
+ n14->ReplaceInput(2, n6);
+ op = common_builder.Phi(2);
+ Node* n12 = graph.NewNode(op, nil, nil, nil);
+ USE(n12);
+ n12->ReplaceInput(0, n0);
+ n12->ReplaceInput(1, n27);
+ n12->ReplaceInput(2, n7);
+ n14->ReplaceInput(3, n12);
+ n14->ReplaceInput(4, n7);
+ n18->ReplaceInput(2, n14);
+ n18->ReplaceInput(3, n16);
+ n20->ReplaceInput(0, n18);
+ n20->ReplaceInput(1, n19);
+ n20->ReplaceInput(2, n6);
+ n20->ReplaceInput(3, n18);
+ n20->ReplaceInput(4, n16);
+ n23->ReplaceInput(0, n20);
+ n23->ReplaceInput(1, n23);
+ n23->ReplaceInput(2, n21);
+ n9->ReplaceInput(1, n23);
+ n9->ReplaceInput(2, n7);
+ n35->ReplaceInput(0, n9);
+ op = js_builder.Add();
+ Node* n44 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n44);
+ n44->ReplaceInput(0, n35);
+ op = common_builder.NumberConstant(0);
+ Node* n43 = graph.NewNode(op);
+ USE(n43);
+ n44->ReplaceInput(1, n43);
+ n44->ReplaceInput(2, n6);
+ op = js_builder.LessThan();
+ Node* n39 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n39);
+ n39->ReplaceInput(0, n35);
+ op = common_builder.Phi(2);
+ Node* n36 = graph.NewNode(op, nil, nil, nil);
+ USE(n36);
+ n36->ReplaceInput(0, n10);
+ n36->ReplaceInput(1, n36);
+ op = common_builder.Loop(2);
+ Node* n33 = graph.NewNode(op, nil, nil);
+ USE(n33);
+ op = common_builder.IfFalse();
+ Node* n17 = graph.NewNode(op, nil);
+ USE(n17);
+ n17->ReplaceInput(0, n15);
+ n33->ReplaceInput(0, n17);
+ op = common_builder.IfTrue();
+ Node* n41 = graph.NewNode(op, nil);
+ USE(n41);
+ op = common_builder.Branch();
+ Node* n40 = graph.NewNode(op, nil, nil);
+ USE(n40);
+ n40->ReplaceInput(0, n39);
+ n40->ReplaceInput(1, n33);
+ n41->ReplaceInput(0, n40);
+ n33->ReplaceInput(1, n41);
+ n36->ReplaceInput(2, n33);
+ n39->ReplaceInput(1, n36);
+ n39->ReplaceInput(2, n6);
+ op = common_builder.Phi(2);
+ Node* n38 = graph.NewNode(op, nil, nil, nil);
+ USE(n38);
+ n38->ReplaceInput(0, n14);
+ n38->ReplaceInput(1, n44);
+ n38->ReplaceInput(2, n33);
+ n39->ReplaceInput(3, n38);
+ n39->ReplaceInput(4, n33);
+ n44->ReplaceInput(3, n39);
+ n44->ReplaceInput(4, n41);
+ n35->ReplaceInput(1, n44);
+ n35->ReplaceInput(2, n33);
+ n45->ReplaceInput(0, n35);
+ n45->ReplaceInput(1, n39);
+ op = common_builder.IfFalse();
+ Node* n42 = graph.NewNode(op, nil);
+ USE(n42);
+ n42->ReplaceInput(0, n40);
+ n45->ReplaceInput(2, n42);
+ n46->ReplaceInput(0, n45);
+
+ graph.SetStart(n0);
+ graph.SetEnd(n46);
+
+ PrintGraph(&graph);
+
+ Scheduler scheduler(scope.main_zone());
+ Schedule* schedule = scheduler.NewSchedule(&graph);
+
+ PrintSchedule(schedule);
+
+ CHECK_EQ(46, GetScheduledNodeCount(schedule));
+}
+
+
+TEST(BuildScheduleBreakAndContinue) {
+ HandleAndZoneScope scope;
+ Isolate* isolate = scope.main_isolate();
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder common_builder(scope.main_zone());
+ JSOperatorBuilder js_builder(scope.main_zone());
+ Operator* op;
+
+ Handle<Object> object =
+ Handle<Object>(isolate->heap()->undefined_value(), isolate);
+ PrintableUnique<Object> unique_constant =
+ PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
+
+ // Manually transcripted code for:
+ // function turbo_fan_test(a, b, c) {
+ // var d = 0;
+ // while (a < b) {
+ // a++;
+ // while (c < b) {
+ // c++;
+ // if (d == 0) break;
+ // a++;
+ // }
+ // if (a == 1) continue;
+ // d++;
+ // }
+ // return a + d;
+ // }
+ Node* nil = graph.NewNode(common_builder.Dead());
+ op = common_builder.End();
+ Node* n58 = graph.NewNode(op, nil);
+ USE(n58);
+ op = common_builder.Return();
+ Node* n57 = graph.NewNode(op, nil, nil, nil);
+ USE(n57);
+ op = js_builder.Add();
+ Node* n56 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n56);
+ op = common_builder.Phi(2);
+ Node* n10 = graph.NewNode(op, nil, nil, nil);
+ USE(n10);
+ op = common_builder.Parameter(0);
+ Node* n2 = graph.NewNode(op);
+ USE(n2);
+ n10->ReplaceInput(0, n2);
+ op = common_builder.Phi(2);
+ Node* n25 = graph.NewNode(op, nil, nil, nil);
+ USE(n25);
+ op = js_builder.Add();
+ Node* n22 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n22);
+ op = js_builder.ToNumber();
+ Node* n20 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n20);
+ n20->ReplaceInput(0, n10);
+ op = common_builder.HeapConstant(unique_constant);
+ Node* n6 = graph.NewNode(op);
+ USE(n6);
+ n20->ReplaceInput(1, n6);
+ op = js_builder.LessThan();
+ Node* n16 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n16);
+ n16->ReplaceInput(0, n10);
+ op = common_builder.Phi(2);
+ Node* n11 = graph.NewNode(op, nil, nil, nil);
+ USE(n11);
+ op = common_builder.Parameter(0);
+ Node* n3 = graph.NewNode(op);
+ USE(n3);
+ n11->ReplaceInput(0, n3);
+ op = common_builder.Phi(2);
+ Node* n26 = graph.NewNode(op, nil, nil, nil);
+ USE(n26);
+ n26->ReplaceInput(0, n11);
+ n26->ReplaceInput(1, n26);
+ op = common_builder.Loop(2);
+ Node* n23 = graph.NewNode(op, nil, nil);
+ USE(n23);
+ op = common_builder.IfTrue();
+ Node* n18 = graph.NewNode(op, nil);
+ USE(n18);
+ op = common_builder.Branch();
+ Node* n17 = graph.NewNode(op, nil, nil);
+ USE(n17);
+ n17->ReplaceInput(0, n16);
+ op = common_builder.Loop(2);
+ Node* n8 = graph.NewNode(op, nil, nil);
+ USE(n8);
+ op = common_builder.Start();
+ Node* n0 = graph.NewNode(op);
+ USE(n0);
+ n8->ReplaceInput(0, n0);
+ op = common_builder.Merge(2);
+ Node* n53 = graph.NewNode(op, nil, nil);
+ USE(n53);
+ op = common_builder.IfTrue();
+ Node* n49 = graph.NewNode(op, nil);
+ USE(n49);
+ op = common_builder.Branch();
+ Node* n48 = graph.NewNode(op, nil, nil);
+ USE(n48);
+ op = js_builder.Equal();
+ Node* n47 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n47);
+ n47->ReplaceInput(0, n25);
+ op = common_builder.NumberConstant(0);
+ Node* n46 = graph.NewNode(op);
+ USE(n46);
+ n47->ReplaceInput(1, n46);
+ n47->ReplaceInput(2, n6);
+ op = common_builder.Phi(2);
+ Node* n42 = graph.NewNode(op, nil, nil, nil);
+ USE(n42);
+ op = js_builder.LessThan();
+ Node* n30 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n30);
+ op = common_builder.Phi(2);
+ Node* n27 = graph.NewNode(op, nil, nil, nil);
+ USE(n27);
+ op = common_builder.Phi(2);
+ Node* n12 = graph.NewNode(op, nil, nil, nil);
+ USE(n12);
+ op = common_builder.Parameter(0);
+ Node* n4 = graph.NewNode(op);
+ USE(n4);
+ n12->ReplaceInput(0, n4);
+ op = common_builder.Phi(2);
+ Node* n41 = graph.NewNode(op, nil, nil, nil);
+ USE(n41);
+ n41->ReplaceInput(0, n27);
+ op = js_builder.Add();
+ Node* n35 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n35);
+ op = js_builder.ToNumber();
+ Node* n34 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n34);
+ n34->ReplaceInput(0, n27);
+ n34->ReplaceInput(1, n6);
+ n34->ReplaceInput(2, n30);
+ op = common_builder.IfTrue();
+ Node* n32 = graph.NewNode(op, nil);
+ USE(n32);
+ op = common_builder.Branch();
+ Node* n31 = graph.NewNode(op, nil, nil);
+ USE(n31);
+ n31->ReplaceInput(0, n30);
+ n31->ReplaceInput(1, n23);
+ n32->ReplaceInput(0, n31);
+ n34->ReplaceInput(3, n32);
+ n35->ReplaceInput(0, n34);
+ op = common_builder.NumberConstant(0);
+ Node* n21 = graph.NewNode(op);
+ USE(n21);
+ n35->ReplaceInput(1, n21);
+ n35->ReplaceInput(2, n6);
+ n35->ReplaceInput(3, n34);
+ n35->ReplaceInput(4, n32);
+ n41->ReplaceInput(1, n35);
+ op = common_builder.Merge(2);
+ Node* n40 = graph.NewNode(op, nil, nil);
+ USE(n40);
+ op = common_builder.IfFalse();
+ Node* n33 = graph.NewNode(op, nil);
+ USE(n33);
+ n33->ReplaceInput(0, n31);
+ n40->ReplaceInput(0, n33);
+ op = common_builder.IfTrue();
+ Node* n39 = graph.NewNode(op, nil);
+ USE(n39);
+ op = common_builder.Branch();
+ Node* n38 = graph.NewNode(op, nil, nil);
+ USE(n38);
+ op = js_builder.Equal();
+ Node* n37 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n37);
+ op = common_builder.Phi(2);
+ Node* n28 = graph.NewNode(op, nil, nil, nil);
+ USE(n28);
+ op = common_builder.Phi(2);
+ Node* n13 = graph.NewNode(op, nil, nil, nil);
+ USE(n13);
+ op = common_builder.NumberConstant(0);
+ Node* n7 = graph.NewNode(op);
+ USE(n7);
+ n13->ReplaceInput(0, n7);
+ op = common_builder.Phi(2);
+ Node* n54 = graph.NewNode(op, nil, nil, nil);
+ USE(n54);
+ n54->ReplaceInput(0, n28);
+ op = js_builder.Add();
+ Node* n52 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n52);
+ op = js_builder.ToNumber();
+ Node* n51 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n51);
+ n51->ReplaceInput(0, n28);
+ n51->ReplaceInput(1, n6);
+ n51->ReplaceInput(2, n47);
+ op = common_builder.IfFalse();
+ Node* n50 = graph.NewNode(op, nil);
+ USE(n50);
+ n50->ReplaceInput(0, n48);
+ n51->ReplaceInput(3, n50);
+ n52->ReplaceInput(0, n51);
+ n52->ReplaceInput(1, n21);
+ n52->ReplaceInput(2, n6);
+ n52->ReplaceInput(3, n51);
+ n52->ReplaceInput(4, n50);
+ n54->ReplaceInput(1, n52);
+ n54->ReplaceInput(2, n53);
+ n13->ReplaceInput(1, n54);
+ n13->ReplaceInput(2, n8);
+ n28->ReplaceInput(0, n13);
+ n28->ReplaceInput(1, n28);
+ n28->ReplaceInput(2, n23);
+ n37->ReplaceInput(0, n28);
+ op = common_builder.NumberConstant(0);
+ Node* n36 = graph.NewNode(op);
+ USE(n36);
+ n37->ReplaceInput(1, n36);
+ n37->ReplaceInput(2, n6);
+ n37->ReplaceInput(3, n35);
+ n37->ReplaceInput(4, n32);
+ n38->ReplaceInput(0, n37);
+ n38->ReplaceInput(1, n32);
+ n39->ReplaceInput(0, n38);
+ n40->ReplaceInput(1, n39);
+ n41->ReplaceInput(2, n40);
+ n12->ReplaceInput(1, n41);
+ n12->ReplaceInput(2, n8);
+ n27->ReplaceInput(0, n12);
+ n27->ReplaceInput(1, n35);
+ n27->ReplaceInput(2, n23);
+ n30->ReplaceInput(0, n27);
+ n30->ReplaceInput(1, n26);
+ n30->ReplaceInput(2, n6);
+ op = common_builder.Phi(2);
+ Node* n29 = graph.NewNode(op, nil, nil, nil);
+ USE(n29);
+ n29->ReplaceInput(0, n22);
+ op = js_builder.Add();
+ Node* n45 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n45);
+ op = js_builder.ToNumber();
+ Node* n44 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n44);
+ n44->ReplaceInput(0, n25);
+ n44->ReplaceInput(1, n6);
+ n44->ReplaceInput(2, n37);
+ op = common_builder.IfFalse();
+ Node* n43 = graph.NewNode(op, nil);
+ USE(n43);
+ n43->ReplaceInput(0, n38);
+ n44->ReplaceInput(3, n43);
+ n45->ReplaceInput(0, n44);
+ n45->ReplaceInput(1, n21);
+ n45->ReplaceInput(2, n6);
+ n45->ReplaceInput(3, n44);
+ n45->ReplaceInput(4, n43);
+ n29->ReplaceInput(1, n45);
+ n29->ReplaceInput(2, n23);
+ n30->ReplaceInput(3, n29);
+ n30->ReplaceInput(4, n23);
+ n42->ReplaceInput(0, n30);
+ n42->ReplaceInput(1, n37);
+ n42->ReplaceInput(2, n40);
+ n47->ReplaceInput(3, n42);
+ n47->ReplaceInput(4, n40);
+ n48->ReplaceInput(0, n47);
+ n48->ReplaceInput(1, n40);
+ n49->ReplaceInput(0, n48);
+ n53->ReplaceInput(0, n49);
+ n53->ReplaceInput(1, n50);
+ n8->ReplaceInput(1, n53);
+ n17->ReplaceInput(1, n8);
+ n18->ReplaceInput(0, n17);
+ n23->ReplaceInput(0, n18);
+ n23->ReplaceInput(1, n43);
+ n26->ReplaceInput(2, n23);
+ n11->ReplaceInput(1, n26);
+ n11->ReplaceInput(2, n8);
+ n16->ReplaceInput(1, n11);
+ n16->ReplaceInput(2, n6);
+ op = common_builder.Phi(2);
+ Node* n14 = graph.NewNode(op, nil, nil, nil);
+ USE(n14);
+ n14->ReplaceInput(0, n0);
+ op = common_builder.Phi(2);
+ Node* n55 = graph.NewNode(op, nil, nil, nil);
+ USE(n55);
+ n55->ReplaceInput(0, n47);
+ n55->ReplaceInput(1, n52);
+ n55->ReplaceInput(2, n53);
+ n14->ReplaceInput(1, n55);
+ n14->ReplaceInput(2, n8);
+ n16->ReplaceInput(3, n14);
+ n16->ReplaceInput(4, n8);
+ n20->ReplaceInput(2, n16);
+ n20->ReplaceInput(3, n18);
+ n22->ReplaceInput(0, n20);
+ n22->ReplaceInput(1, n21);
+ n22->ReplaceInput(2, n6);
+ n22->ReplaceInput(3, n20);
+ n22->ReplaceInput(4, n18);
+ n25->ReplaceInput(0, n22);
+ n25->ReplaceInput(1, n45);
+ n25->ReplaceInput(2, n23);
+ n10->ReplaceInput(1, n25);
+ n10->ReplaceInput(2, n8);
+ n56->ReplaceInput(0, n10);
+ n56->ReplaceInput(1, n13);
+ n56->ReplaceInput(2, n6);
+ n56->ReplaceInput(3, n16);
+ op = common_builder.IfFalse();
+ Node* n19 = graph.NewNode(op, nil);
+ USE(n19);
+ n19->ReplaceInput(0, n17);
+ n56->ReplaceInput(4, n19);
+ n57->ReplaceInput(0, n56);
+ n57->ReplaceInput(1, n56);
+ n57->ReplaceInput(2, n19);
+ n58->ReplaceInput(0, n57);
+
+ graph.SetStart(n0);
+ graph.SetEnd(n58);
+
+ PrintGraph(&graph);
+
+ Scheduler scheduler(scope.main_zone());
+ Schedule* schedule = scheduler.NewSchedule(&graph);
+
+ PrintSchedule(schedule);
+
+ CHECK_EQ(62, GetScheduledNodeCount(schedule));
+}
+
+
+TEST(BuildScheduleSimpleLoopWithCodeMotion) {
+ HandleAndZoneScope scope;
+ Isolate* isolate = scope.main_isolate();
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder common_builder(scope.main_zone());
+ JSOperatorBuilder js_builder(scope.main_zone());
+ MachineOperatorBuilder machine_builder(scope.main_zone(), kMachineWord32);
+ Operator* op;
+
+ Handle<Object> object =
+ Handle<Object>(isolate->heap()->undefined_value(), isolate);
+ PrintableUnique<Object> unique_constant =
+ PrintableUnique<Object>::CreateUninitialized(scope.main_zone(), object);
+
+ // Manually transcripted code for:
+ // function turbo_fan_test(a, b, c) {
+ // while (a < b) {
+ // a += b + c;
+ // }
+ // return a;
+ // }
+ Node* nil = graph.NewNode(common_builder.Dead());
+ op = common_builder.End();
+ Node* n22 = graph.NewNode(op, nil);
+ USE(n22);
+ op = common_builder.Return();
+ Node* n21 = graph.NewNode(op, nil, nil, nil);
+ USE(n21);
+ op = common_builder.Phi(2);
+ Node* n9 = graph.NewNode(op, nil, nil, nil);
+ USE(n9);
+ op = common_builder.Parameter(0);
+ Node* n2 = graph.NewNode(op);
+ USE(n2);
+ n9->ReplaceInput(0, n2);
+ op = js_builder.Add();
+ Node* n20 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n20);
+ n20->ReplaceInput(0, n9);
+ op = machine_builder.Int32Add();
+ Node* n19 = graph.NewNode(op, nil, nil);
+ USE(n19);
+ op = common_builder.Phi(2);
+ Node* n10 = graph.NewNode(op, nil, nil, nil);
+ USE(n10);
+ op = common_builder.Parameter(0);
+ Node* n3 = graph.NewNode(op);
+ USE(n3);
+ n10->ReplaceInput(0, n3);
+ n10->ReplaceInput(1, n10);
+ op = common_builder.Loop(2);
+ Node* n7 = graph.NewNode(op, nil, nil);
+ USE(n7);
+ op = common_builder.Start();
+ Node* n0 = graph.NewNode(op);
+ USE(n0);
+ n7->ReplaceInput(0, n0);
+ op = common_builder.IfTrue();
+ Node* n17 = graph.NewNode(op, nil);
+ USE(n17);
+ op = common_builder.Branch();
+ Node* n16 = graph.NewNode(op, nil, nil);
+ USE(n16);
+ op = js_builder.ToBoolean();
+ Node* n15 = graph.NewNode(op, nil, nil, nil, nil);
+ USE(n15);
+ op = js_builder.LessThan();
+ Node* n14 = graph.NewNode(op, nil, nil, nil, nil, nil);
+ USE(n14);
+ n14->ReplaceInput(0, n9);
+ n14->ReplaceInput(1, n10);
+ op = common_builder.HeapConstant(unique_constant);
+ Node* n6 = graph.NewNode(op);
+ USE(n6);
+ n14->ReplaceInput(2, n6);
+ op = common_builder.Phi(2);
+ Node* n12 = graph.NewNode(op, nil, nil, nil);
+ USE(n12);
+ n12->ReplaceInput(0, n0);
+ n12->ReplaceInput(1, n20);
+ n12->ReplaceInput(2, n7);
+ n14->ReplaceInput(3, n12);
+ n14->ReplaceInput(4, n7);
+ n15->ReplaceInput(0, n14);
+ n15->ReplaceInput(1, n6);
+ n15->ReplaceInput(2, n14);
+ n15->ReplaceInput(3, n7);
+ n16->ReplaceInput(0, n15);
+ n16->ReplaceInput(1, n7);
+ n17->ReplaceInput(0, n16);
+ n7->ReplaceInput(1, n17);
+ n10->ReplaceInput(2, n7);
+ n19->ReplaceInput(0, n2);
+ op = common_builder.Phi(2);
+ Node* n11 = graph.NewNode(op, nil, nil, nil);
+ USE(n11);
+ op = common_builder.Parameter(0);
+ Node* n4 = graph.NewNode(op);
+ USE(n4);
+ n11->ReplaceInput(0, n4);
+ n11->ReplaceInput(1, n11);
+ n11->ReplaceInput(2, n7);
+ n19->ReplaceInput(1, n3);
+ n20->ReplaceInput(1, n19);
+ n20->ReplaceInput(2, n6);
+ n20->ReplaceInput(3, n19);
+ n20->ReplaceInput(4, n17);
+ n9->ReplaceInput(1, n20);
+ n9->ReplaceInput(2, n7);
+ n21->ReplaceInput(0, n9);
+ n21->ReplaceInput(1, n15);
+ op = common_builder.IfFalse();
+ Node* n18 = graph.NewNode(op, nil);
+ USE(n18);
+ n18->ReplaceInput(0, n16);
+ n21->ReplaceInput(2, n18);
+ n22->ReplaceInput(0, n21);
+
+ graph.SetStart(n0);
+ graph.SetEnd(n22);
+
+ PrintGraph(&graph);
+
+ Scheduler scheduler(scope.main_zone());
+ Schedule* schedule = scheduler.NewSchedule(&graph);
+
+ PrintSchedule(schedule);
+
+ CHECK_EQ(19, GetScheduledNodeCount(schedule));
+
+ // Make sure the integer-only add gets hoisted to a different block that the
+ // JSAdd.
+ CHECK(schedule->block(n19) != schedule->block(n20));
+}
+
+
+// So we can get a real JS function.
+static Handle<JSFunction> Compile(const char* source) {
+ Isolate* isolate = CcTest::i_isolate();
+ Handle<String> source_code = isolate->factory()
+ ->NewStringFromUtf8(CStrVector(source))
+ .ToHandleChecked();
+ Handle<SharedFunctionInfo> shared_function = Compiler::CompileScript(
+ source_code, Handle<String>(), 0, 0, false,
+ Handle<Context>(isolate->native_context()), NULL, NULL,
+ v8::ScriptCompiler::kNoCompileOptions, NOT_NATIVES_CODE);
+ return isolate->factory()->NewFunctionFromSharedFunctionInfo(
+ shared_function, isolate->native_context());
+}
+
+
+TEST(BuildScheduleTrivialLazyDeoptCall) {
+ HandleAndZoneScope scope;
+ Isolate* isolate = scope.main_isolate();
+ Graph graph(scope.main_zone());
+ CommonOperatorBuilder common_builder(scope.main_zone());
+ JSOperatorBuilder js_builder(scope.main_zone());
+
+ InitializedHandleScope handles;
+ Handle<JSFunction> function = Compile("m()");
+ CompilationInfoWithZone info(function);
+ Linkage linkage(&info);
+
+ // Manually transcribed code for:
+ // function turbo_fan_test() {
+ // m();
+ // }
+ // where m can lazy deopt (so it has a deopt block associated with it).
+
+
+ // Start //
+ // ^ //
+ // | (EC) //
+ // | //
+ // /------> Call <--------------\ //
+ // / ^ ^ \ //
+ // / | | \ undef //
+ // / / \ \ ^ //
+ // (E) | (C) / \ (C) \ (E) | //
+ // | Continuation LazyDeoptimization | | //
+ // \___ ^ ^ / | //
+ // \ | | ______/ Framestate //
+ // undef \ | (VC) | (C) / ^ //
+ // \ \ | | / / //
+ // Return Deoptimization ----------/ //
+ // ^ ^ //
+ // \ / //
+ // (C) \ / (C) //
+ // \ / //
+ // Merge //
+ // ^ //
+ // | //
+ // End //
+
+ Handle<Object> undef_object =
+ Handle<Object>(isolate->heap()->undefined_value(), isolate);
+ PrintableUnique<Object> undef_constant =
+ PrintableUnique<Object>::CreateUninitialized(scope.main_zone(),
+ undef_object);
+
+ Node* undef_node = graph.NewNode(common_builder.HeapConstant(undef_constant));
+
+ Node* start_node = graph.NewNode(common_builder.Start());
+
+ CallDescriptor* descriptor = linkage.GetJSCallDescriptor(0);
+ Node* call_node = graph.NewNode(common_builder.Call(descriptor),
+ undef_node, // function
+ undef_node, // context
+ start_node, // effect
+ start_node); // control
+
+ Node* cont_node = graph.NewNode(common_builder.Continuation(), call_node);
+ Node* lazy_deopt_node =
+ graph.NewNode(common_builder.LazyDeoptimization(), call_node);
+
+ FrameStateDescriptor stateDescriptor(BailoutId(1234));
+ Node* state_node = graph.NewNode(common_builder.FrameState(stateDescriptor));
+
+ Node* return_node = graph.NewNode(common_builder.Return(),
+ undef_node, // return value
+ call_node, // effect
+ cont_node); // control
+ Node* deoptimization_node = graph.NewNode(common_builder.Deoptimize(),
+ state_node, // deopt environment
+ call_node, // effect
+ lazy_deopt_node); // control
+
+ Node* merge_node =
+ graph.NewNode(common_builder.Merge(2), return_node, deoptimization_node);
+
+ Node* end_node = graph.NewNode(common_builder.End(), merge_node);
+
+ graph.SetStart(start_node);
+ graph.SetEnd(end_node);
+
+ PrintGraph(&graph);
+
+ Scheduler scheduler(scope.main_zone());
+ Schedule* schedule = scheduler.NewSchedule(&graph);
+
+ PrintSchedule(schedule);
+
+ // Tests:
+ // Continuation and deopt have basic blocks.
+ BasicBlock* cont_block = schedule->block(cont_node);
+ BasicBlock* deopt_block = schedule->block(lazy_deopt_node);
+ BasicBlock* call_block = schedule->block(call_node);
+ CHECK_NE(NULL, cont_block);
+ CHECK_NE(NULL, deopt_block);
+ CHECK_NE(NULL, call_block);
+ // The basic blocks are different.
+ CHECK_NE(cont_block, deopt_block);
+ CHECK_NE(cont_block, call_block);
+ CHECK_NE(deopt_block, call_block);
+ // The call node finishes its own basic block.
+ CHECK_EQ(BasicBlock::kCall, call_block->control_);
+ CHECK_EQ(call_node, call_block->control_input_);
+ // The lazy deopt block is deferred.
+ CHECK(deopt_block->deferred_);
+ CHECK(!call_block->deferred_);
+ CHECK(!cont_block->deferred_);
+ // The lazy deopt block contains framestate + bailout (and nothing else).
+ CHECK_EQ(deoptimization_node, deopt_block->control_input_);
+ CHECK_EQ(2, deopt_block->nodes_.size());
+ CHECK_EQ(lazy_deopt_node, deopt_block->nodes_[0]);
+ CHECK_EQ(state_node, deopt_block->nodes_[1]);
+}
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