| Index: src/compiler/machine-node-factory.h
|
| diff --git a/src/compiler/machine-node-factory.h b/src/compiler/machine-node-factory.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3a7b94797d763771b68900722ad9990575f26db5
|
| --- /dev/null
|
| +++ b/src/compiler/machine-node-factory.h
|
| @@ -0,0 +1,367 @@
|
| +// Copyright 2014 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8_COMPILER_MACHINE_NODE_FACTORY_H_
|
| +#define V8_COMPILER_MACHINE_NODE_FACTORY_H_
|
| +
|
| +#ifdef USE_SIMULATOR
|
| +#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 0
|
| +#else
|
| +#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 1
|
| +#endif
|
| +
|
| +#include "src/v8.h"
|
| +
|
| +#include "src/compiler/machine-operator.h"
|
| +#include "src/compiler/node.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +namespace compiler {
|
| +
|
| +class MachineCallDescriptorBuilder : public ZoneObject {
|
| + public:
|
| + MachineCallDescriptorBuilder(MachineRepresentation return_type,
|
| + int parameter_count,
|
| + const MachineRepresentation* parameter_types)
|
| + : return_type_(return_type),
|
| + parameter_count_(parameter_count),
|
| + parameter_types_(parameter_types) {}
|
| +
|
| + int parameter_count() const { return parameter_count_; }
|
| + const MachineRepresentation* parameter_types() const {
|
| + return parameter_types_;
|
| + }
|
| +
|
| + CallDescriptor* BuildCallDescriptor(Zone* zone) {
|
| + return Linkage::GetSimplifiedCDescriptor(zone, parameter_count_,
|
| + return_type_, parameter_types_);
|
| + }
|
| +
|
| + private:
|
| + const MachineRepresentation return_type_;
|
| + const int parameter_count_;
|
| + const MachineRepresentation* const parameter_types_;
|
| +};
|
| +
|
| +
|
| +#define ZONE() static_cast<NodeFactory*>(this)->zone()
|
| +#define COMMON() static_cast<NodeFactory*>(this)->common()
|
| +#define MACHINE() static_cast<NodeFactory*>(this)->machine()
|
| +#define NEW_NODE_0(op) static_cast<NodeFactory*>(this)->NewNode(op)
|
| +#define NEW_NODE_1(op, a) static_cast<NodeFactory*>(this)->NewNode(op, a)
|
| +#define NEW_NODE_2(op, a, b) static_cast<NodeFactory*>(this)->NewNode(op, a, b)
|
| +#define NEW_NODE_3(op, a, b, c) \
|
| + static_cast<NodeFactory*>(this)->NewNode(op, a, b, c)
|
| +
|
| +template <typename NodeFactory>
|
| +class MachineNodeFactory {
|
| + public:
|
| + // Constants.
|
| + Node* PointerConstant(void* value) {
|
| + return IntPtrConstant(reinterpret_cast<intptr_t>(value));
|
| + }
|
| + Node* IntPtrConstant(intptr_t value) {
|
| + // TODO(dcarney): mark generated code as unserializable if value != 0.
|
| + return kPointerSize == 8 ? Int64Constant(value) : Int32Constant(value);
|
| + }
|
| + Node* Int32Constant(int32_t value) {
|
| + return NEW_NODE_0(COMMON()->Int32Constant(value));
|
| + }
|
| + Node* Int64Constant(int64_t value) {
|
| + return NEW_NODE_0(COMMON()->Int64Constant(value));
|
| + }
|
| + Node* NumberConstant(double value) {
|
| + return NEW_NODE_0(COMMON()->NumberConstant(value));
|
| + }
|
| + Node* Float64Constant(double value) {
|
| + return NEW_NODE_0(COMMON()->Float64Constant(value));
|
| + }
|
| + Node* HeapConstant(Handle<Object> object) {
|
| + PrintableUnique<Object> val =
|
| + PrintableUnique<Object>::CreateUninitialized(ZONE(), object);
|
| + return NEW_NODE_0(COMMON()->HeapConstant(val));
|
| + }
|
| +
|
| + // Memory Operations.
|
| + Node* Load(MachineRepresentation rep, Node* base) {
|
| + return Load(rep, base, Int32Constant(0));
|
| + }
|
| + Node* Load(MachineRepresentation rep, Node* base, Node* index) {
|
| + return NEW_NODE_2(MACHINE()->Load(rep), base, index);
|
| + }
|
| + void Store(MachineRepresentation rep, Node* base, Node* value) {
|
| + Store(rep, base, Int32Constant(0), value);
|
| + }
|
| + void Store(MachineRepresentation rep, Node* base, Node* index, Node* value) {
|
| + NEW_NODE_3(MACHINE()->Store(rep), base, index, value);
|
| + }
|
| + // Arithmetic Operations.
|
| + Node* WordAnd(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->WordAnd(), a, b);
|
| + }
|
| + Node* WordOr(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->WordOr(), a, b);
|
| + }
|
| + Node* WordXor(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->WordXor(), a, b);
|
| + }
|
| + Node* WordShl(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->WordShl(), a, b);
|
| + }
|
| + Node* WordShr(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->WordShr(), a, b);
|
| + }
|
| + Node* WordSar(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->WordSar(), a, b);
|
| + }
|
| + Node* WordEqual(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->WordEqual(), a, b);
|
| + }
|
| + Node* WordNotEqual(Node* a, Node* b) {
|
| + return WordBinaryNot(WordEqual(a, b));
|
| + }
|
| + Node* WordNot(Node* a) {
|
| + if (MACHINE()->is32()) {
|
| + return Word32Not(a);
|
| + } else {
|
| + return Word64Not(a);
|
| + }
|
| + }
|
| + Node* WordBinaryNot(Node* a) {
|
| + if (MACHINE()->is32()) {
|
| + return Word32BinaryNot(a);
|
| + } else {
|
| + return Word64BinaryNot(a);
|
| + }
|
| + }
|
| +
|
| + Node* Word32And(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word32And(), a, b);
|
| + }
|
| + Node* Word32Or(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word32Or(), a, b);
|
| + }
|
| + Node* Word32Xor(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word32Xor(), a, b);
|
| + }
|
| + Node* Word32Shl(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word32Shl(), a, b);
|
| + }
|
| + Node* Word32Shr(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word32Shr(), a, b);
|
| + }
|
| + Node* Word32Sar(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word32Sar(), a, b);
|
| + }
|
| + Node* Word32Equal(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word32Equal(), a, b);
|
| + }
|
| + Node* Word32NotEqual(Node* a, Node* b) {
|
| + return Word32BinaryNot(Word32Equal(a, b));
|
| + }
|
| + Node* Word32Not(Node* a) { return Word32Xor(a, Int32Constant(-1)); }
|
| + Node* Word32BinaryNot(Node* a) { return Word32Equal(a, Int32Constant(0)); }
|
| +
|
| + Node* Word64And(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word64And(), a, b);
|
| + }
|
| + Node* Word64Or(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word64Or(), a, b);
|
| + }
|
| + Node* Word64Xor(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word64Xor(), a, b);
|
| + }
|
| + Node* Word64Shl(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word64Shl(), a, b);
|
| + }
|
| + Node* Word64Shr(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word64Shr(), a, b);
|
| + }
|
| + Node* Word64Sar(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word64Sar(), a, b);
|
| + }
|
| + Node* Word64Equal(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Word64Equal(), a, b);
|
| + }
|
| + Node* Word64NotEqual(Node* a, Node* b) {
|
| + return Word64BinaryNot(Word64Equal(a, b));
|
| + }
|
| + Node* Word64Not(Node* a) { return Word64Xor(a, Int64Constant(-1)); }
|
| + Node* Word64BinaryNot(Node* a) { return Word64Equal(a, Int64Constant(0)); }
|
| +
|
| + Node* Int32Add(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32Add(), a, b);
|
| + }
|
| + Node* Int32Sub(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32Sub(), a, b);
|
| + }
|
| + Node* Int32Mul(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32Mul(), a, b);
|
| + }
|
| + Node* Int32Div(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32Div(), a, b);
|
| + }
|
| + Node* Int32UDiv(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32UDiv(), a, b);
|
| + }
|
| + Node* Int32Mod(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32Mod(), a, b);
|
| + }
|
| + Node* Int32UMod(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32UMod(), a, b);
|
| + }
|
| + Node* Int32LessThan(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32LessThan(), a, b);
|
| + }
|
| + Node* Int32LessThanOrEqual(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int32LessThanOrEqual(), a, b);
|
| + }
|
| + Node* Uint32LessThan(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Uint32LessThan(), a, b);
|
| + }
|
| + Node* Uint32LessThanOrEqual(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Uint32LessThanOrEqual(), a, b);
|
| + }
|
| + Node* Int32GreaterThan(Node* a, Node* b) { return Int32LessThan(b, a); }
|
| + Node* Int32GreaterThanOrEqual(Node* a, Node* b) {
|
| + return Int32LessThanOrEqual(b, a);
|
| + }
|
| + Node* Int32Neg(Node* a) { return Int32Sub(Int32Constant(0), a); }
|
| +
|
| + Node* Int64Add(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64Add(), a, b);
|
| + }
|
| + Node* Int64Sub(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64Sub(), a, b);
|
| + }
|
| + Node* Int64Mul(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64Mul(), a, b);
|
| + }
|
| + Node* Int64Div(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64Div(), a, b);
|
| + }
|
| + Node* Int64UDiv(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64UDiv(), a, b);
|
| + }
|
| + Node* Int64Mod(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64Mod(), a, b);
|
| + }
|
| + Node* Int64UMod(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64UMod(), a, b);
|
| + }
|
| + Node* Int64Neg(Node* a) { return Int64Sub(Int64Constant(0), a); }
|
| + Node* Int64LessThan(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64LessThan(), a, b);
|
| + }
|
| + Node* Int64LessThanOrEqual(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Int64LessThanOrEqual(), a, b);
|
| + }
|
| + Node* Int64GreaterThan(Node* a, Node* b) { return Int64LessThan(b, a); }
|
| + Node* Int64GreaterThanOrEqual(Node* a, Node* b) {
|
| + return Int64LessThanOrEqual(b, a);
|
| + }
|
| +
|
| + Node* ConvertIntPtrToInt32(Node* a) {
|
| + return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a)
|
| + : a;
|
| + }
|
| + Node* ConvertInt32ToIntPtr(Node* a) {
|
| + return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ConvertInt32ToInt64(), a)
|
| + : a;
|
| + }
|
| +
|
| +#define INTPTR_BINOP(prefix, name) \
|
| + Node* IntPtr##name(Node* a, Node* b) { \
|
| + return kPointerSize == 8 ? prefix##64##name(a, b) \
|
| + : prefix##32##name(a, b); \
|
| + }
|
| +
|
| + INTPTR_BINOP(Int, Add);
|
| + INTPTR_BINOP(Int, Sub);
|
| + INTPTR_BINOP(Int, LessThan);
|
| + INTPTR_BINOP(Int, LessThanOrEqual);
|
| + INTPTR_BINOP(Word, Equal);
|
| + INTPTR_BINOP(Word, NotEqual);
|
| + INTPTR_BINOP(Int, GreaterThanOrEqual);
|
| + INTPTR_BINOP(Int, GreaterThan);
|
| +
|
| +#undef INTPTR_BINOP
|
| +
|
| + Node* Float64Add(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64Add(), a, b);
|
| + }
|
| + Node* Float64Sub(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64Sub(), a, b);
|
| + }
|
| + Node* Float64Mul(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64Mul(), a, b);
|
| + }
|
| + Node* Float64Div(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64Div(), a, b);
|
| + }
|
| + Node* Float64Mod(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64Mod(), a, b);
|
| + }
|
| + Node* Float64Equal(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64Equal(), a, b);
|
| + }
|
| + Node* Float64NotEqual(Node* a, Node* b) {
|
| + return WordBinaryNot(Float64Equal(a, b));
|
| + }
|
| + Node* Float64LessThan(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64LessThan(), a, b);
|
| + }
|
| + Node* Float64LessThanOrEqual(Node* a, Node* b) {
|
| + return NEW_NODE_2(MACHINE()->Float64LessThanOrEqual(), a, b);
|
| + }
|
| + Node* Float64GreaterThan(Node* a, Node* b) { return Float64LessThan(b, a); }
|
| + Node* Float64GreaterThanOrEqual(Node* a, Node* b) {
|
| + return Float64LessThanOrEqual(b, a);
|
| + }
|
| +
|
| + // Conversions.
|
| + Node* ConvertInt32ToInt64(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ConvertInt32ToInt64(), a);
|
| + }
|
| + Node* ConvertInt64ToInt32(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a);
|
| + }
|
| + Node* ConvertInt32ToFloat64(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ConvertInt32ToFloat64(), a);
|
| + }
|
| + Node* ConvertFloat64ToInt32(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ConvertFloat64ToInt32(), a);
|
| + }
|
| +
|
| +#ifdef MACHINE_ASSEMBLER_SUPPORTS_CALL_C
|
| + // Call to C.
|
| + Node* CallC(Node* function_address, MachineRepresentation return_type,
|
| + MachineRepresentation* arg_types, Node** args, int n_args) {
|
| + CallDescriptor* descriptor = Linkage::GetSimplifiedCDescriptor(
|
| + ZONE(), n_args, return_type, arg_types);
|
| + Node** passed_args =
|
| + static_cast<Node**>(alloca((n_args + 1) * sizeof(args[0])));
|
| + passed_args[0] = function_address;
|
| + for (int i = 0; i < n_args; ++i) {
|
| + passed_args[i + 1] = args[i];
|
| + }
|
| + return NEW_NODE_2(COMMON()->Call(descriptor), n_args + 1, passed_args);
|
| + }
|
| +#endif
|
| +};
|
| +
|
| +#undef NEW_NODE_0
|
| +#undef NEW_NODE_1
|
| +#undef NEW_NODE_2
|
| +#undef NEW_NODE_3
|
| +#undef MACHINE
|
| +#undef COMMON
|
| +#undef ZONE
|
| +
|
| +} // namespace compiler
|
| +} // namespace internal
|
| +} // namespace v8
|
| +
|
| +#endif // V8_COMPILER_MACHINE_NODE_FACTORY_H_
|
|
|