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| 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "src/v8.h" |
| 6 #include "test/cctest/cctest.h" |
| 7 |
| 8 #include "src/compiler.h" |
| 9 #include "src/compiler/pipeline.h" |
| 10 #include "src/handles.h" |
| 11 #include "src/parser.h" |
| 12 #include "src/rewriter.h" |
| 13 #include "src/scopes.h" |
| 14 |
| 15 using namespace v8::internal; |
| 16 using namespace v8::internal::compiler; |
| 17 |
| 18 TEST(PipelineAdd) { |
| 19 InitializedHandleScope handles; |
| 20 const char* source = "(function(a,b) { return a + b; })"; |
| 21 Handle<JSFunction> function = v8::Utils::OpenHandle( |
| 22 *v8::Handle<v8::Function>::Cast(CompileRun(source))); |
| 23 CompilationInfoWithZone info(function); |
| 24 |
| 25 CHECK(Parser::Parse(&info)); |
| 26 StrictMode strict_mode = info.function()->strict_mode(); |
| 27 info.SetStrictMode(strict_mode); |
| 28 CHECK(Rewriter::Rewrite(&info)); |
| 29 CHECK(Scope::Analyze(&info)); |
| 30 CHECK_NE(NULL, info.scope()); |
| 31 |
| 32 Pipeline pipeline(&info); |
| 33 Handle<Code> code = pipeline.GenerateCode(); |
| 34 #if V8_TURBOFAN_TARGET |
| 35 CHECK(Pipeline::SupportedTarget()); |
| 36 CHECK(!code.is_null()); |
| 37 #else |
| 38 USE(code); |
| 39 #endif |
| 40 } |
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