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Side by Side Diff: src/compiler/generic-node.h

Issue 426233002: Land the Fan (disabled) (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Review feedback, rebase and "git cl format" Created 6 years, 4 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef V8_COMPILER_GENERIC_NODE_H_
6 #define V8_COMPILER_GENERIC_NODE_H_
7
8 #include <deque>
9
10 #include "src/v8.h"
11
12 #include "src/compiler/operator.h"
13 #include "src/zone.h"
14 #include "src/zone-allocator.h"
15
16 namespace v8 {
17 namespace internal {
18 namespace compiler {
19
20 class Operator;
21 class GenericGraphBase;
22
23 typedef int NodeId;
24
25 // A GenericNode<> is the basic primitive of graphs. GenericNode's are
26 // chained together by input/use chains but by default otherwise contain only an
27 // identifying number which specific applications of graphs and nodes can use
28 // to index auxiliary out-of-line data, especially transient data.
29 // Specializations of the templatized GenericNode<> class must provide a base
30 // class B that contains all of the members to be made available in each
31 // specialized Node instance. GenericNode uses a mixin template pattern to
32 // ensure that common accessors and methods expect the derived class S type
33 // rather than the GenericNode<B, S> type.
34 template <class B, class S>
35 class GenericNode : public B {
36 public:
37 typedef B BaseClass;
38 typedef S DerivedClass;
39
40 inline NodeId id() const { return id_; }
41
42 int InputCount() const { return input_count_; }
43 S* InputAt(int index) const {
44 return static_cast<S*>(GetInputRecordPtr(index)->to);
45 }
46 void ReplaceInput(int index, GenericNode* new_input);
47 void AppendInput(Zone* zone, GenericNode* new_input);
48 void InsertInput(Zone* zone, int index, GenericNode* new_input);
49
50 int UseCount() { return use_count_; }
51 S* UseAt(int index) {
52 ASSERT(index < use_count_);
53 Use* current = first_use_;
54 while (index-- != 0) {
55 current = current->next;
56 }
57 return static_cast<S*>(current->from);
58 }
59 inline void ReplaceUses(GenericNode* replace_to);
60 template <class UnaryPredicate>
61 inline void ReplaceUsesIf(UnaryPredicate pred, GenericNode* replace_to);
62 void RemoveAllInputs();
63
64 void TrimInputCount(int input_count);
65
66 class Inputs {
67 public:
68 class iterator;
69 iterator begin();
70 iterator end();
71
72 explicit Inputs(GenericNode* node) : node_(node) {}
73
74 private:
75 GenericNode* node_;
76 };
77
78 Inputs inputs() { return Inputs(this); }
79
80 class Uses {
81 public:
82 class iterator;
83 iterator begin();
84 iterator end();
85 bool empty() { return begin() == end(); }
86
87 explicit Uses(GenericNode* node) : node_(node) {}
88
89 private:
90 GenericNode* node_;
91 };
92
93 Uses uses() { return Uses(this); }
94
95 class Edge;
96
97 bool OwnedBy(GenericNode* owner) const;
98
99 static S* New(GenericGraphBase* graph, int input_count, S** inputs);
100
101 protected:
102 friend class GenericGraphBase;
103
104 class Use : public ZoneObject {
105 public:
106 GenericNode* from;
107 Use* next;
108 Use* prev;
109 int input_index;
110 };
111
112 class Input {
113 public:
114 GenericNode* to;
115 Use* use;
116
117 void Update(GenericNode* new_to);
118 };
119
120 void EnsureAppendableInputs(Zone* zone);
121
122 Input* GetInputRecordPtr(int index) const {
123 if (has_appendable_inputs_) {
124 return &((*inputs_.appendable_)[index]);
125 } else {
126 return inputs_.static_ + index;
127 }
128 }
129
130 void AppendUse(Use* use);
131 void RemoveUse(Use* use);
132
133 void* operator new(size_t, void* location) { return location; }
134
135 GenericNode(GenericGraphBase* graph, int input_count);
136
137 private:
138 void AssignUniqueID(GenericGraphBase* graph);
139
140 typedef zone_allocator<Input> ZoneInputAllocator;
141 typedef std::deque<Input, ZoneInputAllocator> InputDeque;
142
143 NodeId id_;
144 int input_count_ : 31;
145 bool has_appendable_inputs_ : 1;
146 union {
147 // When a node is initially allocated, it uses a static buffer to hold its
148 // inputs under the assumption that the number of outputs will not increase.
149 // When the first input is appended, the static buffer is converted into a
150 // deque to allow for space-efficient growing.
151 Input* static_;
152 InputDeque* appendable_;
153 } inputs_;
154 int use_count_;
155 Use* first_use_;
156 Use* last_use_;
157
158 DISALLOW_COPY_AND_ASSIGN(GenericNode);
159 };
160
161 // An encapsulation for information associated with a single use of node as a
162 // input from another node, allowing access to both the defining node and
163 // the ndoe having the input.
164 template <class B, class S>
165 class GenericNode<B, S>::Edge {
166 public:
167 S* from() const { return static_cast<S*>(input_->use->from); }
168 S* to() const { return static_cast<S*>(input_->to); }
169 int index() const {
170 int index = input_->use->input_index;
171 ASSERT(index < input_->use->from->input_count_);
172 return index;
173 }
174
175 private:
176 friend class GenericNode<B, S>::Uses::iterator;
177 friend class GenericNode<B, S>::Inputs::iterator;
178
179 explicit Edge(typename GenericNode<B, S>::Input* input) : input_(input) {}
180
181 typename GenericNode<B, S>::Input* input_;
182 };
183
184 // A forward iterator to visit the nodes which are depended upon by a node
185 // in the order of input.
186 template <class B, class S>
187 class GenericNode<B, S>::Inputs::iterator {
188 public:
189 iterator(const typename GenericNode<B, S>::Inputs::iterator& other) // NOLINT
190 : node_(other.node_),
191 index_(other.index_) {}
192
193 S* operator*() { return static_cast<S*>(GetInput()->to); }
194 typename GenericNode<B, S>::Edge edge() {
195 return typename GenericNode::Edge(GetInput());
196 }
197 bool operator==(const iterator& other) const {
198 return other.index_ == index_ && other.node_ == node_;
199 }
200 bool operator!=(const iterator& other) const { return !(other == *this); }
201 iterator& operator++() {
202 ASSERT(node_ != NULL);
203 ASSERT(index_ < node_->input_count_);
204 ++index_;
205 return *this;
206 }
207 int index() { return index_; }
208
209 private:
210 friend class GenericNode;
211
212 explicit iterator(GenericNode* node, int index)
213 : node_(node), index_(index) {}
214
215 Input* GetInput() const { return node_->GetInputRecordPtr(index_); }
216
217 GenericNode* node_;
218 int index_;
219 };
220
221 // A forward iterator to visit the uses of a node. The uses are returned in
222 // the order in which they were added as inputs.
223 template <class B, class S>
224 class GenericNode<B, S>::Uses::iterator {
225 public:
226 iterator(const typename GenericNode<B, S>::Uses::iterator& other) // NOLINT
227 : current_(other.current_),
228 index_(other.index_) {}
229
230 S* operator*() { return static_cast<S*>(current_->from); }
231 typename GenericNode<B, S>::Edge edge() {
232 return typename GenericNode::Edge(CurrentInput());
233 }
234
235 bool operator==(const iterator& other) { return other.current_ == current_; }
236 bool operator!=(const iterator& other) { return other.current_ != current_; }
237 iterator& operator++() {
238 ASSERT(current_ != NULL);
239 index_++;
240 current_ = current_->next;
241 return *this;
242 }
243 iterator& UpdateToAndIncrement(GenericNode<B, S>* new_to) {
244 ASSERT(current_ != NULL);
245 index_++;
246 typename GenericNode<B, S>::Input* input = CurrentInput();
247 current_ = current_->next;
248 input->Update(new_to);
249 return *this;
250 }
251 int index() const { return index_; }
252
253 private:
254 friend class GenericNode<B, S>::Uses;
255
256 iterator() : current_(NULL), index_(0) {}
257 explicit iterator(GenericNode<B, S>* node)
258 : current_(node->first_use_), index_(0) {}
259
260 Input* CurrentInput() const {
261 return current_->from->GetInputRecordPtr(current_->input_index);
262 }
263
264 typename GenericNode<B, S>::Use* current_;
265 int index_;
266 };
267 }
268 }
269 } // namespace v8::internal::compiler
270
271 #endif // V8_COMPILER_GENERIC_NODE_H_
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