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| 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "control-builders.h" |
| 6 |
| 7 namespace v8 { |
| 8 namespace internal { |
| 9 namespace compiler { |
| 10 |
| 11 |
| 12 void IfBuilder::If(Node* condition) { |
| 13 builder_->NewBranch(condition); |
| 14 else_environment_ = environment()->CopyForConditional(); |
| 15 } |
| 16 |
| 17 |
| 18 void IfBuilder::Then() { builder_->NewIfTrue(); } |
| 19 |
| 20 |
| 21 void IfBuilder::Else() { |
| 22 builder_->NewMerge(); |
| 23 then_environment_ = environment(); |
| 24 set_environment(else_environment_); |
| 25 builder_->NewIfFalse(); |
| 26 } |
| 27 |
| 28 |
| 29 void IfBuilder::End() { |
| 30 then_environment_->Merge(environment()); |
| 31 set_environment(then_environment_); |
| 32 } |
| 33 |
| 34 |
| 35 void LoopBuilder::BeginLoop() { |
| 36 builder_->NewLoop(); |
| 37 loop_environment_ = environment()->CopyForLoop(); |
| 38 continue_environment_ = environment()->CopyAsUnreachable(); |
| 39 break_environment_ = environment()->CopyAsUnreachable(); |
| 40 } |
| 41 |
| 42 |
| 43 void LoopBuilder::Continue() { |
| 44 continue_environment_->Merge(environment()); |
| 45 environment()->MarkAsUnreachable(); |
| 46 } |
| 47 |
| 48 |
| 49 void LoopBuilder::Break() { |
| 50 break_environment_->Merge(environment()); |
| 51 environment()->MarkAsUnreachable(); |
| 52 } |
| 53 |
| 54 |
| 55 void LoopBuilder::EndBody() { |
| 56 continue_environment_->Merge(environment()); |
| 57 set_environment(continue_environment_); |
| 58 } |
| 59 |
| 60 |
| 61 void LoopBuilder::EndLoop() { |
| 62 loop_environment_->Merge(environment()); |
| 63 set_environment(break_environment_); |
| 64 } |
| 65 |
| 66 |
| 67 void LoopBuilder::BreakUnless(Node* condition) { |
| 68 IfBuilder control_if(builder_); |
| 69 control_if.If(condition); |
| 70 control_if.Then(); |
| 71 control_if.Else(); |
| 72 Break(); |
| 73 control_if.End(); |
| 74 } |
| 75 |
| 76 |
| 77 void SwitchBuilder::BeginSwitch() { |
| 78 body_environment_ = environment()->CopyAsUnreachable(); |
| 79 label_environment_ = environment()->CopyAsUnreachable(); |
| 80 break_environment_ = environment()->CopyAsUnreachable(); |
| 81 body_environments_.AddBlock(NULL, case_count(), zone()); |
| 82 } |
| 83 |
| 84 |
| 85 void SwitchBuilder::BeginLabel(int index, Node* condition) { |
| 86 builder_->NewBranch(condition); |
| 87 label_environment_ = environment()->CopyForConditional(); |
| 88 builder_->NewIfTrue(); |
| 89 body_environments_[index] = environment(); |
| 90 } |
| 91 |
| 92 |
| 93 void SwitchBuilder::EndLabel() { |
| 94 set_environment(label_environment_); |
| 95 builder_->NewIfFalse(); |
| 96 } |
| 97 |
| 98 |
| 99 void SwitchBuilder::DefaultAt(int index) { |
| 100 label_environment_ = environment()->CopyAsUnreachable(); |
| 101 body_environments_[index] = environment(); |
| 102 } |
| 103 |
| 104 |
| 105 void SwitchBuilder::BeginCase(int index) { |
| 106 set_environment(body_environments_[index]); |
| 107 environment()->Merge(body_environment_); |
| 108 } |
| 109 |
| 110 |
| 111 void SwitchBuilder::Break() { |
| 112 break_environment_->Merge(environment()); |
| 113 environment()->MarkAsUnreachable(); |
| 114 } |
| 115 |
| 116 |
| 117 void SwitchBuilder::EndCase() { body_environment_ = environment(); } |
| 118 |
| 119 |
| 120 void SwitchBuilder::EndSwitch() { |
| 121 break_environment_->Merge(label_environment_); |
| 122 break_environment_->Merge(environment()); |
| 123 set_environment(break_environment_); |
| 124 } |
| 125 |
| 126 |
| 127 void BlockBuilder::BeginBlock() { |
| 128 break_environment_ = environment()->CopyAsUnreachable(); |
| 129 } |
| 130 |
| 131 |
| 132 void BlockBuilder::Break() { |
| 133 break_environment_->Merge(environment()); |
| 134 environment()->MarkAsUnreachable(); |
| 135 } |
| 136 |
| 137 |
| 138 void BlockBuilder::EndBlock() { |
| 139 break_environment_->Merge(environment()); |
| 140 set_environment(break_environment_); |
| 141 } |
| 142 } |
| 143 } |
| 144 } // namespace v8::internal::compiler |
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