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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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37 #include "wtf/HashMap.h" | 37 #include "wtf/HashMap.h" |
38 #include "wtf/RefPtr.h" | 38 #include "wtf/RefPtr.h" |
39 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
40 | 40 |
41 namespace blink { | 41 namespace blink { |
42 | 42 |
43 class CSSAnimations; | 43 class CSSAnimations; |
44 class RenderObject; | 44 class RenderObject; |
45 class Element; | 45 class Element; |
46 | 46 |
47 typedef WillBeHeapHashMap<RawPtrWillBeWeakMember<AnimationPlayer>, int> Animatio
nPlayerCountedSet; | 47 typedef WillBeHeapHashCountedSet<RawPtrWillBeWeakMember<AnimationPlayer> > Anima
tionPlayerCountedSet; |
48 | 48 |
49 class ActiveAnimations : public NoBaseWillBeGarbageCollectedFinalized<ActiveAnim
ations> { | 49 class ActiveAnimations : public NoBaseWillBeGarbageCollectedFinalized<ActiveAnim
ations> { |
50 WTF_MAKE_NONCOPYABLE(ActiveAnimations); | 50 WTF_MAKE_NONCOPYABLE(ActiveAnimations); |
51 public: | 51 public: |
52 ActiveAnimations() | 52 ActiveAnimations() |
53 : m_animationStyleChange(false) | 53 : m_animationStyleChange(false) |
54 { | 54 { |
55 } | 55 } |
56 | 56 |
57 ~ActiveAnimations(); | 57 ~ActiveAnimations(); |
58 | 58 |
59 // Animations that are currently active for this element, their effects will
be applied | 59 // Animations that are currently active for this element, their effects will
be applied |
60 // during a style recalc. CSS Transitions are included in this stack. | 60 // during a style recalc. CSS Transitions are included in this stack. |
61 AnimationStack& defaultStack() { return m_defaultStack; } | 61 AnimationStack& defaultStack() { return m_defaultStack; } |
62 const AnimationStack& defaultStack() const { return m_defaultStack; } | 62 const AnimationStack& defaultStack() const { return m_defaultStack; } |
63 // Tracks the state of active CSS Animations and Transitions. The individual
animations | 63 // Tracks the state of active CSS Animations and Transitions. The individual
animations |
64 // will also be part of the default stack, but the mapping betwen animation
name and | 64 // will also be part of the default stack, but the mapping betwen animation
name and |
65 // player is kept here. | 65 // player is kept here. |
66 CSSAnimations& cssAnimations() { return m_cssAnimations; } | 66 CSSAnimations& cssAnimations() { return m_cssAnimations; } |
67 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } | 67 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } |
68 | 68 |
69 // AnimationPlayers which have animations targeting this element. | 69 // AnimationPlayers which have animations targeting this element. |
70 const AnimationPlayerCountedSet& players() const { return m_players; } | 70 AnimationPlayerCountedSet& players() { return m_players; } |
71 void addPlayer(AnimationPlayer*); | |
72 void removePlayer(AnimationPlayer*); | |
73 | 71 |
74 #if ENABLE(OILPAN) | 72 #if ENABLE(OILPAN) |
75 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty(); } | 73 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty(); } |
76 #else | 74 #else |
77 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty() && m_animations.isEmpty(); } | 75 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty() && m_animations.isEmpty(); } |
78 #endif | 76 #endif |
79 | 77 |
80 void cancelAnimationOnCompositor(); | 78 void cancelAnimationOnCompositor(); |
81 | 79 |
82 void updateAnimationFlags(RenderStyle&); | 80 void updateAnimationFlags(RenderStyle&); |
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103 Vector<Animation*> m_animations; | 101 Vector<Animation*> m_animations; |
104 #endif | 102 #endif |
105 | 103 |
106 // CSSAnimations checks if a style change is due to animation. | 104 // CSSAnimations checks if a style change is due to animation. |
107 friend class CSSAnimations; | 105 friend class CSSAnimations; |
108 }; | 106 }; |
109 | 107 |
110 } // namespace blink | 108 } // namespace blink |
111 | 109 |
112 #endif | 110 #endif |
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