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Side by Side Diff: Source/core/rendering/RenderText.h

Issue 425503002: Hide RenderBox::isBox() / RenderText::isText() (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix comment Created 6 years, 4 months ago
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1 /* 1 /*
2 * (C) 1999 Lars Knoll (knoll@kde.org) 2 * (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Dirk Mueller (mueller@kde.org) 3 * (C) 2000 Dirk Mueller (mueller@kde.org)
4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved. 4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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175 virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); } 175 virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); }
176 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation&, const LayoutPoint&, HitTestAction) OVERRIDE FINAL { ASSERT_NOT_REACH ED(); return false; } 176 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation&, const LayoutPoint&, HitTestAction) OVERRIDE FINAL { ASSERT_NOT_REACH ED(); return false; }
177 177
178 void deleteTextBoxes(); 178 void deleteTextBoxes();
179 bool containsOnlyWhitespace(unsigned from, unsigned len) const; 179 bool containsOnlyWhitespace(unsigned from, unsigned len) const;
180 float widthFromCache(const Font&, int start, int len, float xPos, TextDirect ion, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow*) const; 180 float widthFromCache(const Font&, int start, int len, float xPos, TextDirect ion, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow*) const;
181 bool isAllASCII() const { return m_isAllASCII; } 181 bool isAllASCII() const { return m_isAllASCII; }
182 182
183 void secureText(UChar mask); 183 void secureText(UChar mask);
184 184
185 bool isText() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check.
186
185 // We put the bitfield first to minimize padding on 64-bit. 187 // We put the bitfield first to minimize padding on 64-bit.
186 bool m_hasBreakableChar : 1; // Whether or not we can be broken into multipl e lines. 188 bool m_hasBreakableChar : 1; // Whether or not we can be broken into multipl e lines.
187 bool m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> wit h '\n'). 189 bool m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> wit h '\n').
188 bool m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., <pre> with '\t'). 190 bool m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., <pre> with '\t').
189 bool m_hasBreakableStart : 1; 191 bool m_hasBreakableStart : 1;
190 bool m_hasBreakableEnd : 1; 192 bool m_hasBreakableEnd : 1;
191 bool m_hasEndWhiteSpace : 1; 193 bool m_hasEndWhiteSpace : 1;
192 bool m_linesDirty : 1; // This bit indicates that the text run has already d irtied specific 194 bool m_linesDirty : 1; // This bit indicates that the text run has already d irtied specific
193 // line boxes, and this hint will enable layoutInline Children to avoid 195 // line boxes, and this hint will enable layoutInline Children to avoid
194 // just dirtying everything when character data is mo dified (e.g., appended/inserted 196 // just dirtying everything when character data is mo dified (e.g., appended/inserted
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234 inline RenderText* Text::renderer() const 236 inline RenderText* Text::renderer() const
235 { 237 {
236 return toRenderText(CharacterData::renderer()); 238 return toRenderText(CharacterData::renderer());
237 } 239 }
238 240
239 void applyTextTransform(const RenderStyle*, String&, UChar); 241 void applyTextTransform(const RenderStyle*, String&, UChar);
240 242
241 } // namespace blink 243 } // namespace blink
242 244
243 #endif // RenderText_h 245 #endif // RenderText_h
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