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| 1 /* | |
| 2 * Copyright 2014 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "SKPBench.h" | |
| 9 | |
| 10 SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip, SkScalar scale) | |
| 11 : fPic(SkRef(pic)) | |
| 12 , fClip(clip) | |
| 13 , fScale(scale) { | |
| 14 fName.printf("%s_%.2g", name, scale); | |
| 15 } | |
| 16 | |
| 17 const char* SKPBench::onGetName() { | |
| 18 return fName.c_str(); | |
| 19 } | |
| 20 | |
| 21 bool SKPBench::isSuitableFor(Backend backend) { | |
| 22 return backend != kNonRendering_Backend; | |
| 23 } | |
| 24 | |
| 25 SkIPoint SKPBench::onGetSize() { | |
| 26 return SkIPoint::Make(fClip.fRight - fClip.fLeft, fClip.fBottom - fClip.fTop ); | |
|
bsalomon
2014/08/01 13:23:24
fClip.width(), fClip.height()?
mtklein
2014/08/01 13:55:34
Done.
| |
| 27 } | |
| 28 | |
| 29 void SKPBench::onDraw(const int loops, SkCanvas* canvas) { | |
| 30 canvas->save(); | |
| 31 SkRegion deviceClip; | |
|
bsalomon
2014/08/01 13:23:24
No regions, please! The GPU doesn't like them and
mtklein
2014/08/01 13:55:34
Done. Writing output SGTM. Let's follow up.
| |
| 32 deviceClip.setRect(fClip); | |
| 33 canvas->clipRegion(deviceClip); | |
| 34 | |
| 35 canvas->scale(fScale, fScale); | |
| 36 | |
| 37 for (int i = 0; i < loops; i++) { | |
| 38 fPic->draw(canvas); | |
|
bsalomon
2014/08/01 13:23:24
I'm not sure whether we should have a canvas flush
mtklein
2014/08/01 13:55:34
Good question. Looks like bench_pictures does, so
| |
| 39 } | |
| 40 canvas->restore(); | |
| 41 } | |
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