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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
oshima
2014/08/02 00:34:13
nit: nuke "(c)"
mfomitchev
2014/08/02 14:50:17
Done.
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2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_ | |
6 #define UI_WM_CORE_COORDINATE_CONVERSION_H_ | |
7 | |
8 #include "ui/wm/wm_export.h" | |
9 | |
10 namespace aura { | |
11 class Window; | |
12 } // namespace aura | |
13 | |
14 namespace gfx { | |
15 class Point; | |
16 } // namespace gfx | |
17 | |
18 namespace wm { | |
19 | |
20 // Converts the |point| from a given |window|'s coordinates into the screen | |
21 // coordinates. | |
22 WM_EXPORT void ConvertPointToScreen(const aura::Window* window, | |
23 gfx::Point* point); | |
24 | |
25 // Converts the |point| from the screen coordinates to a given |window|'s | |
26 // coordinates. | |
27 WM_EXPORT void ConvertPointFromScreen(const aura::Window* window, | |
28 gfx::Point* point_in_screen); | |
29 | |
30 } // namespace wm | |
31 | |
32 #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_ | |
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