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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_resizer.h" | 5 #include "ash/wm/window_resizer.h" |
6 | 6 |
7 #include "ash/screen_util.h" | 7 #include "ash/screen_util.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
10 #include "ash/wm/coordinate_conversion.h" | 10 #include "ash/wm/coordinate_conversion.h" |
11 #include "ash/wm/dock/docked_window_layout_manager.h" | 11 #include "ash/wm/dock/docked_window_layout_manager.h" |
12 #include "ash/wm/window_state.h" | 12 #include "ash/wm/window_state.h" |
13 #include "ash/wm/window_util.h" | 13 #include "ash/wm/window_util.h" |
14 #include "ui/aura/client/aura_constants.h" | 14 #include "ui/aura/client/aura_constants.h" |
15 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
16 #include "ui/aura/window_delegate.h" | 16 #include "ui/aura/window_delegate.h" |
17 #include "ui/aura/window_event_dispatcher.h" | 17 #include "ui/aura/window_event_dispatcher.h" |
18 #include "ui/base/hit_test.h" | 18 #include "ui/base/hit_test.h" |
19 #include "ui/base/ui_base_types.h" | 19 #include "ui/base/ui_base_types.h" |
20 #include "ui/compositor/scoped_layer_animation_settings.h" | 20 #include "ui/compositor/scoped_layer_animation_settings.h" |
21 #include "ui/gfx/display.h" | 21 #include "ui/gfx/display.h" |
22 #include "ui/gfx/screen.h" | 22 #include "ui/gfx/screen.h" |
| 23 #include "ui/wm/core/coordinate_conversion.h" |
23 | 24 |
24 namespace ash { | 25 namespace ash { |
25 | 26 |
26 namespace { | 27 namespace { |
27 | 28 |
28 // Returns true for resize components along the right edge, where a drag in | 29 // Returns true for resize components along the right edge, where a drag in |
29 // positive x will make the window larger. | 30 // positive x will make the window larger. |
30 bool IsRightEdge(int window_component) { | 31 bool IsRightEdge(int window_component) { |
31 return window_component == HTTOPRIGHT || | 32 return window_component == HTTOPRIGHT || |
32 window_component == HTRIGHT || | 33 window_component == HTRIGHT || |
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197 details().initial_bounds_in_parent.x() + | 198 details().initial_bounds_in_parent.x() + |
198 details().restore_bounds.width()) | 199 details().restore_bounds.width()) |
199 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); | 200 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); |
200 } | 201 } |
201 | 202 |
202 // Make sure that |new_bounds| doesn't leave any of the displays. Note that | 203 // Make sure that |new_bounds| doesn't leave any of the displays. Note that |
203 // the |work_area| above isn't good for this check since it is the work area | 204 // the |work_area| above isn't good for this check since it is the work area |
204 // for the current display but the window can move to a different one. | 205 // for the current display but the window can move to a different one. |
205 aura::Window* parent = GetTarget()->parent(); | 206 aura::Window* parent = GetTarget()->parent(); |
206 gfx::Point passed_location_in_screen(passed_location); | 207 gfx::Point passed_location_in_screen(passed_location); |
207 wm::ConvertPointToScreen(parent, &passed_location_in_screen); | 208 ::wm::ConvertPointToScreen(parent, &passed_location_in_screen); |
208 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); | 209 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); |
209 // Use a pointer location (matching the logic in DragWindowResizer) to | 210 // Use a pointer location (matching the logic in DragWindowResizer) to |
210 // calculate the target display after the drag. | 211 // calculate the target display after the drag. |
211 const gfx::Display& display = | 212 const gfx::Display& display = |
212 Shell::GetScreen()->GetDisplayMatching(near_passed_location); | 213 Shell::GetScreen()->GetDisplayMatching(near_passed_location); |
213 aura::Window* dock_container = | 214 aura::Window* dock_container = |
214 Shell::GetContainer(wm::GetRootWindowMatching(near_passed_location), | 215 Shell::GetContainer(wm::GetRootWindowMatching(near_passed_location), |
215 kShellWindowId_DockedContainer); | 216 kShellWindowId_DockedContainer); |
216 DockedWindowLayoutManager* dock_layout = | 217 DockedWindowLayoutManager* dock_layout = |
217 static_cast<DockedWindowLayoutManager*>( | 218 static_cast<DockedWindowLayoutManager*>( |
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348 if (height > max_height) { | 349 if (height > max_height) { |
349 height = max_height; | 350 height = max_height; |
350 *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() - | 351 *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() - |
351 max_height); | 352 max_height); |
352 } | 353 } |
353 } | 354 } |
354 return height; | 355 return height; |
355 } | 356 } |
356 | 357 |
357 } // namespace ash | 358 } // namespace ash |
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