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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/coordinate_conversion.h" | 5 #include "ash/wm/coordinate_conversion.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ui/aura/client/screen_position_client.h" | 9 #include "ui/aura/client/screen_position_client.h" |
10 #include "ui/gfx/display.h" | 10 #include "ui/gfx/display.h" |
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24 return Shell::GetInstance()->display_controller()-> | 24 return Shell::GetInstance()->display_controller()-> |
25 GetRootWindowForDisplayId(display.id()); | 25 GetRootWindowForDisplayId(display.id()); |
26 } | 26 } |
27 | 27 |
28 aura::Window* GetRootWindowMatching(const gfx::Rect& rect) { | 28 aura::Window* GetRootWindowMatching(const gfx::Rect& rect) { |
29 const gfx::Display& display = Shell::GetScreen()->GetDisplayMatching(rect); | 29 const gfx::Display& display = Shell::GetScreen()->GetDisplayMatching(rect); |
30 return Shell::GetInstance()->display_controller()-> | 30 return Shell::GetInstance()->display_controller()-> |
31 GetRootWindowForDisplayId(display.id()); | 31 GetRootWindowForDisplayId(display.id()); |
32 } | 32 } |
33 | 33 |
34 void ConvertPointToScreen(const aura::Window* window, gfx::Point* point) { | |
35 CHECK(aura::client::GetScreenPositionClient(window->GetRootWindow())); | |
36 aura::client::GetScreenPositionClient(window->GetRootWindow())-> | |
37 ConvertPointToScreen(window, point); | |
38 } | |
39 | |
40 void ConvertPointFromScreen(const aura::Window* window, | |
41 gfx::Point* point_in_screen) { | |
42 aura::client::GetScreenPositionClient(window->GetRootWindow())-> | |
43 ConvertPointFromScreen(window, point_in_screen); | |
44 } | |
45 | |
46 } // namespace wm | 34 } // namespace wm |
47 } // namespace ash | 35 } // namespace ash |
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