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Unified Diff: src/utils/SkTextureCompressor_R11EAC.cpp

Issue 425223006: Revert of Add initial pipeline for decompressors (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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Index: src/utils/SkTextureCompressor_R11EAC.cpp
diff --git a/src/utils/SkTextureCompressor_R11EAC.cpp b/src/utils/SkTextureCompressor_R11EAC.cpp
index 7baa219a28de88d05e2a6966b85b9d45ab2534e6..982fb012ef3cf9b3b6249b96eb1a6cb788789958 100644
--- a/src/utils/SkTextureCompressor_R11EAC.cpp
+++ b/src/utils/SkTextureCompressor_R11EAC.cpp
@@ -28,6 +28,8 @@
//
// If mul is zero, then we set mul = 1/8, so that the formula becomes
// clamp[0, 2047](base_cw * 8 + 4 + mod_val)
+
+#if COMPRESS_R11_EAC_SLOW
static const int kNumR11EACPalettes = 16;
static const int kR11EACPaletteSize = 8;
@@ -49,8 +51,6 @@
{-4, -6, -8, -9, 3, 5, 7, 8},
{-3, -5, -7, -9, 2, 4, 6, 8}
};
-
-#if COMPRESS_R11_EAC_SLOW
// Pack the base codeword, palette, and multiplier into the 64 bits necessary
// to decode it.
@@ -557,38 +557,6 @@
static_cast<uint64_t>(packedIndexColumn3));
}
-static inline int get_r11_eac_index(uint64_t block, int x, int y) {
- SkASSERT(x >= 0 && x < 4);
- SkASSERT(y >= 0 && y < 4);
- const int idx = x*4 + y;
- return (block >> ((15-idx)*3)) & 0x7;
-}
-
-static void decompress_r11_eac_block(uint8_t* dst, int dstRowBytes, const uint8_t* src) {
- const uint64_t block = SkEndian_SwapBE64(*(reinterpret_cast<const uint64_t *>(src)));
-
- const int base_cw = (block >> 56) & 0xFF;
- const int mod = (block >> 52) & 0xF;
- const int palette_idx = (block >> 48) & 0xF;
-
- const int* palette = kR11EACModifierPalettes[palette_idx];
-
- for (int j = 0; j < 4; ++j) {
- for (int i = 0; i < 4; ++i) {
- const int idx = get_r11_eac_index(block, i, j);
- const int val = base_cw*8 + 4 + palette[idx]*mod*8;
- if (val < 0) {
- dst[i] = 0;
- } else if (val > 2047) {
- dst[i] = 0xFF;
- } else {
- dst[i] = (val >> 3) & 0xFF;
- }
- }
- dst += dstRowBytes;
- }
-}
-
////////////////////////////////////////////////////////////////////////////////
namespace SkTextureCompressor {
@@ -614,14 +582,4 @@
(width, height, outputBuffer);
}
-void DecompressR11EAC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width, int height) {
- for (int j = 0; j < height; j += 4) {
- for (int i = 0; i < width; i += 4) {
- decompress_r11_eac_block(dst + i, dstRowBytes, src);
- src += 8;
- }
- dst += 4 * dstRowBytes;
- }
-}
-
} // namespace SkTextureCompressor
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