Index: Source/core/rendering/RenderObjectChildList.h |
diff --git a/Source/core/rendering/RenderObjectChildList.h b/Source/core/rendering/RenderObjectChildList.h |
index da4575b13a60db8f4c5dcdbf18f02074a9d59752..7b5c57a06c63b5b8e4e84f1eab8257fa1cf848f5 100644 |
--- a/Source/core/rendering/RenderObjectChildList.h |
+++ b/Source/core/rendering/RenderObjectChildList.h |
@@ -26,7 +26,6 @@ |
#ifndef RenderObjectChildList_h |
#define RenderObjectChildList_h |
-#include "platform/heap/Handle.h" |
#include "wtf/Forward.h" |
namespace blink { |
@@ -34,17 +33,15 @@ |
class RenderObject; |
class RenderObjectChildList { |
- DISALLOW_ALLOCATION(); |
public: |
RenderObjectChildList() |
- : m_firstChild(nullptr) |
- , m_lastChild(nullptr) |
+ : m_firstChild(0) |
+ , m_lastChild(0) |
{ |
} |
- void trace(Visitor*); |
- RenderObject* firstChild() const { return m_firstChild.get(); } |
- RenderObject* lastChild() const { return m_lastChild.get(); } |
+ RenderObject* firstChild() const { return m_firstChild; } |
+ RenderObject* lastChild() const { return m_lastChild; } |
// FIXME: Temporary while RenderBox still exists. Eventually this will just happen during insert/append/remove methods on the child list, and nobody |
// will need to manipulate firstChild or lastChild directly. |
@@ -61,8 +58,8 @@ |
} |
private: |
- RawPtrWillBeMember<RenderObject> m_firstChild; |
- RawPtrWillBeMember<RenderObject> m_lastChild; |
+ RenderObject* m_firstChild; |
+ RenderObject* m_lastChild; |
}; |
} // namespace blink |