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Side by Side Diff: Source/core/editing/TextIterator.h

Issue 425203002: Revert of Oilpan: Prepare to move RenderObject and RenderObjectChildList to Oilpan heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2006, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2004, 2006, 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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169 String m_text; 169 String m_text;
170 170
171 // Used when there is still some pending text from the current node; when th ese 171 // Used when there is still some pending text from the current node; when th ese
172 // are false and 0, we go back to normal iterating. 172 // are false and 0, we go back to normal iterating.
173 bool m_needsAnotherNewline; 173 bool m_needsAnotherNewline;
174 InlineTextBox* m_textBox; 174 InlineTextBox* m_textBox;
175 // Used when iteration over :first-letter text to save pointer to 175 // Used when iteration over :first-letter text to save pointer to
176 // remaining text box. 176 // remaining text box.
177 InlineTextBox* m_remainingTextBox; 177 InlineTextBox* m_remainingTextBox;
178 // Used to point to RenderText object for :first-letter. 178 // Used to point to RenderText object for :first-letter.
179 RawPtrWillBeMember<RenderText> m_firstLetterText; 179 RenderText *m_firstLetterText;
180 180
181 // Used to do the whitespace collapsing logic. 181 // Used to do the whitespace collapsing logic.
182 RawPtrWillBeMember<Node> m_lastTextNode; 182 RawPtrWillBeMember<Node> m_lastTextNode;
183 bool m_lastTextNodeEndedWithCollapsedSpace; 183 bool m_lastTextNodeEndedWithCollapsedSpace;
184 UChar m_lastCharacter; 184 UChar m_lastCharacter;
185 185
186 // Used for whitespace characters that aren't in the DOM, so we can point at them. 186 // Used for whitespace characters that aren't in the DOM, so we can point at them.
187 // If non-zero, overrides m_text. 187 // If non-zero, overrides m_text.
188 UChar m_singleCharacterBuffer; 188 UChar m_singleCharacterBuffer;
189 189
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373 Vector<UChar> m_buffer; 373 Vector<UChar> m_buffer;
374 // Did we have to look ahead in the textIterator to confirm the current chun k? 374 // Did we have to look ahead in the textIterator to confirm the current chun k?
375 bool m_didLookAhead; 375 bool m_didLookAhead;
376 RefPtrWillBeMember<Range> m_range; 376 RefPtrWillBeMember<Range> m_range;
377 TextIterator m_textIterator; 377 TextIterator m_textIterator;
378 }; 378 };
379 379
380 } 380 }
381 381
382 #endif 382 #endif
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