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Side by Side Diff: src/core/SkDevice.cpp

Issue 424663006: SkCanvas interface for drawing a patch. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Approx arc length for LOD and improved GM tests Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDevice.h" 8 #include "SkDevice.h"
9 #include "SkDraw.h"
9 #include "SkMetaData.h" 10 #include "SkMetaData.h"
10 11
11 SkBaseDevice::SkBaseDevice() 12 SkBaseDevice::SkBaseDevice()
12 : fLeakyProperties(SkDeviceProperties::MakeDefault()) 13 : fLeakyProperties(SkDeviceProperties::MakeDefault())
13 #ifdef SK_DEBUG 14 #ifdef SK_DEBUG
14 , fAttachedToCanvas(false) 15 , fAttachedToCanvas(false)
15 #endif 16 #endif
16 { 17 {
17 fOrigin.setZero(); 18 fOrigin.setZero();
18 fMetaData = NULL; 19 fMetaData = NULL;
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 SkPath path; 71 SkPath path;
71 path.addRRect(outer); 72 path.addRRect(outer);
72 path.addRRect(inner); 73 path.addRRect(inner);
73 path.setFillType(SkPath::kEvenOdd_FillType); 74 path.setFillType(SkPath::kEvenOdd_FillType);
74 75
75 const SkMatrix* preMatrix = NULL; 76 const SkMatrix* preMatrix = NULL;
76 const bool pathIsMutable = true; 77 const bool pathIsMutable = true;
77 this->drawPath(draw, path, paint, preMatrix, pathIsMutable); 78 this->drawPath(draw, path, paint, preMatrix, pathIsMutable);
78 } 79 }
79 80
81 void SkBaseDevice::drawPatch(const SkDraw& draw, const SkPatch& patch, const SkP aint& paint) {
82 SkPatch::VertexData data;
83
84 SkPoint mapPts[12];
85 draw.fMatrix->mapPoints(mapPts, patch.getControlPoints(), 12);
86
87 // Approximate length of each cubic.
88 int topLength = SkSqrt32(mapPts[SkPatch::kTopP0_CubicCtrlPts]
egdaniel 2014/08/01 13:28:52 This may be a good place for a function that calcs
dandov 2014/08/01 15:11:14 Created a function in SkGeometry that calculates a
89 .distanceToSqd(mapPts[SkPatch::kTopP1_CubicCtrlPts] )) +
bsalomon 2014/08/01 13:30:27 I'd just give up on trying to reduce sqrts and cal
90 SkSqrt32(mapPts[SkPatch::kTopP1_CubicCtrlPts]
91 .distanceToSqd(mapPts[SkPatch::kTopP2_CubicCtrlPts] )) +
92 SkSqrt32(mapPts[SkPatch::kTopP2_CubicCtrlPts]
93 .distanceToSqd(mapPts[SkPatch::kTopP3_CubicCtrlPts] ));
94 int bottomLength = SkSqrt32(mapPts[SkPatch::kBottomP0_CubicCtrlPts]
95 .distanceToSqd(mapPts[SkPatch::kBottomP1_CubicCtrlP ts])) +
96 SkSqrt32(mapPts[SkPatch::kBottomP1_CubicCtrlPts]
97 .distanceToSqd(mapPts[SkPatch::kBottomP2_CubicC trlPts])) +
98 SkSqrt32(mapPts[SkPatch::kBottomP2_CubicCtrlPts]
99 .distanceToSqd(mapPts[SkPatch::kBottomP3_CubicC trlPts]));
100 int leftLength = SkSqrt32(mapPts[SkPatch::kLeftP0_CubicCtrlPts]
101 .distanceToSqd(mapPts[SkPatch::kLeftP1_CubicCtrlPts ])) +
102 SkSqrt32(mapPts[SkPatch::kLeftP1_CubicCtrlPts]
103 .distanceToSqd(mapPts[SkPatch::kLeftP2_CubicCtr lPts])) +
104 SkSqrt32(mapPts[SkPatch::kLeftP2_CubicCtrlPts]
105 .distanceToSqd(mapPts[SkPatch::kLeftP3_CubicCtr lPts]));
106 int rightLength = SkSqrt32(mapPts[SkPatch::kRightP0_CubicCtrlPts]
107 .distanceToSqd(mapPts[SkPatch::kRightP1_CubicCtrlPt s])) +
108 SkSqrt32(mapPts[SkPatch::kRightP1_CubicCtrlPts]
109 .distanceToSqd(mapPts[SkPatch::kRightP2_CubicCt rlPts])) +
110 SkSqrt32(mapPts[SkPatch::kRightP2_CubicCtrlPts]
111 .distanceToSqd(mapPts[SkPatch::kRightP3_CubicCt rlPts]));
112
113 // Level of detail per axis, based on the larger side between top and bottom or left and right
114 int lodX = SkMaxScalar(topLength, bottomLength) / SkPatch::kPartitionSize;
115 int lodY = SkMaxScalar(leftLength, rightLength) / SkPatch::kPartitionSize;
116
117 // It automatically adjusts lodX and lodY in case it exceeds the number of i ndices.
118 patch.getVertexData(&data, SkMax32(2, lodX), SkMax32(2, lodY));
119 this->drawVertices(draw, SkCanvas::kTriangles_VertexMode, data.fVertexCount, data.fPoints,
120 data.fTexCoords, data.fColors, NULL, data.fIndices, data. fIndexCount, paint);
121 }
122
80 bool SkBaseDevice::readPixels(const SkImageInfo& info, void* dstP, size_t rowByt es, int x, int y) { 123 bool SkBaseDevice::readPixels(const SkImageInfo& info, void* dstP, size_t rowByt es, int x, int y) {
81 #ifdef SK_DEBUG 124 #ifdef SK_DEBUG
82 SkASSERT(info.width() > 0 && info.height() > 0); 125 SkASSERT(info.width() > 0 && info.height() > 0);
83 SkASSERT(dstP); 126 SkASSERT(dstP);
84 SkASSERT(rowBytes >= info.minRowBytes()); 127 SkASSERT(rowBytes >= info.minRowBytes());
85 SkASSERT(x >= 0 && y >= 0); 128 SkASSERT(x >= 0 && y >= 0);
86 129
87 const SkImageInfo& srcInfo = this->imageInfo(); 130 const SkImageInfo& srcInfo = this->imageInfo();
88 SkASSERT(x + info.width() <= srcInfo.width()); 131 SkASSERT(x + info.width() <= srcInfo.width());
89 SkASSERT(y + info.height() <= srcInfo.height()); 132 SkASSERT(y + info.height() <= srcInfo.height());
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131 } 174 }
132 175
133 void SkBaseDevice::EXPERIMENTAL_optimize(const SkPicture* picture) { 176 void SkBaseDevice::EXPERIMENTAL_optimize(const SkPicture* picture) {
134 // The base class doesn't perform any analysis but derived classes may 177 // The base class doesn't perform any analysis but derived classes may
135 } 178 }
136 179
137 bool SkBaseDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* p icture) { 180 bool SkBaseDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* p icture) {
138 // The base class doesn't perform any accelerated picture rendering 181 // The base class doesn't perform any accelerated picture rendering
139 return false; 182 return false;
140 } 183 }
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