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Side by Side Diff: include/core/SkPatch.h

Issue 424663006: SkCanvas interface for drawing a patch. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Approx arc length for LOD and improved GM tests Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPatch_DEFINED 8 #ifndef SkPatch_DEFINED
9 #define SkPatch_DEFINED 9 #define SkPatch_DEFINED
10 10
(...skipping 28 matching lines...) Expand all
39 , fIndices(NULL) { } 39 , fIndices(NULL) { }
40 40
41 ~VertexData() { 41 ~VertexData() {
42 SkDELETE_ARRAY(fPoints); 42 SkDELETE_ARRAY(fPoints);
43 SkDELETE_ARRAY(fTexCoords); 43 SkDELETE_ARRAY(fTexCoords);
44 SkDELETE_ARRAY(fColors); 44 SkDELETE_ARRAY(fColors);
45 SkDELETE_ARRAY(fIndices); 45 SkDELETE_ARRAY(fIndices);
46 } 46 }
47 }; 47 };
48 48
49 // Enums for control points based on the order specified in the constructor (clockwise).
49 enum CubicCtrlPts { 50 enum CubicCtrlPts {
50 kTopP0_CubicCtrlPts = 0, 51 kTopP0_CubicCtrlPts = 0,
51 kTopP1_CubicCtrlPts = 1, 52 kTopP1_CubicCtrlPts = 1,
52 kTopP2_CubicCtrlPts = 2, 53 kTopP2_CubicCtrlPts = 2,
53 kTopP3_CubicCtrlPts = 3, 54 kTopP3_CubicCtrlPts = 3,
54 55
55 kRightP0_CubicCtrlPts = 3, 56 kRightP0_CubicCtrlPts = 3,
56 kRightP1_CubicCtrlPts = 4, 57 kRightP1_CubicCtrlPts = 4,
57 kRightP2_CubicCtrlPts = 5, 58 kRightP2_CubicCtrlPts = 5,
58 kRightP3_CubicCtrlPts = 6, 59 kRightP3_CubicCtrlPts = 6,
59 60
60 kBottomP0_CubicCtrlPts = 9, 61 kBottomP0_CubicCtrlPts = 9,
61 kBottomP1_CubicCtrlPts = 8, 62 kBottomP1_CubicCtrlPts = 8,
62 kBottomP2_CubicCtrlPts = 7, 63 kBottomP2_CubicCtrlPts = 7,
63 kBottomP3_CubicCtrlPts = 6, 64 kBottomP3_CubicCtrlPts = 6,
64 65
65 kLeftP0_CubicCtrlPts = 0, 66 kLeftP0_CubicCtrlPts = 0,
66 kLeftP1_CubicCtrlPts = 11, 67 kLeftP1_CubicCtrlPts = 11,
67 kLeftP2_CubicCtrlPts = 10, 68 kLeftP2_CubicCtrlPts = 10,
68 kLeftP3_CubicCtrlPts = 9, 69 kLeftP3_CubicCtrlPts = 9,
69 }; 70 };
70 71
72 // Enum for corner colors also clockwise.
73 enum CornerColors {
74 kTopLeft_CornerColors = 0,
75 kTopRight_CornerColors,
76 kBottomRight_CornerColors,
77 kBottomLeft_CornerColors
78 };
79
80 // size in pixels of each partition per axis, adjust this knob
81 static const int kPartitionSize = 10;
bsalomon 2014/08/01 13:30:27 Does this really belong in the public interface of
dandov 2014/08/01 15:11:13 moved it to SkPatchUtils
82
71 /** 83 /**
72 * Points are in the following order: 84 * Points are in the following order:
73 * (top curve) 85 * (top curve)
74 * 0 1 2 3 86 * 0 1 2 3
75 * (left curve) 11 4 (right curve) 87 * (left curve) 11 4 (right curve)
76 * 10 5 88 * 10 5
77 * 9 8 7 6 89 * 9 8 7 6
78 * (bottom curve) 90 * (bottom curve)
79 * Used pointer to an array to guarantee that this method receives an array of 4 SkColors
80 */ 91 */
81 SkPatch(SkPoint points[12], SkColor colors[4]); 92 SkPatch(SkPoint points[12], SkColor colors[4]);
82 93
83 /** 94 /**
84 * Function that evaluates the coons patch interpolation. 95 * Function that evaluates the coons patch interpolation.
85 * data refers to the pointer of the PatchData struct in which the tessellat ion data is set. 96 * data refers to the pointer of the PatchData struct in which the tessellat ion data is set.
86 * divisions defines the number of steps in which the SkPatch is going to be subdivided per 97 * lod refers the level of detail for each axis.
87 * axis.
88 */ 98 */
89 bool getVertexData(SkPatch::VertexData* data, int divisions); 99 bool getVertexData(SkPatch::VertexData* data, int lodX, int lodY) const;
90 100
91 void getTopPoints(SkPoint points[4]) { 101 void getTopPoints(SkPoint points[4]) const {
92 points[0] = fCtrlPoints[kTopP0_CubicCtrlPts]; 102 points[0] = fCtrlPoints[kTopP0_CubicCtrlPts];
93 points[1] = fCtrlPoints[kTopP1_CubicCtrlPts]; 103 points[1] = fCtrlPoints[kTopP1_CubicCtrlPts];
94 points[2] = fCtrlPoints[kTopP2_CubicCtrlPts]; 104 points[2] = fCtrlPoints[kTopP2_CubicCtrlPts];
95 points[3] = fCtrlPoints[kTopP3_CubicCtrlPts]; 105 points[3] = fCtrlPoints[kTopP3_CubicCtrlPts];
96 } 106 }
97 107
98 void getBottomPoints(SkPoint points[4]) { 108 void getBottomPoints(SkPoint points[4]) const {
99 points[0] = fCtrlPoints[kBottomP0_CubicCtrlPts]; 109 points[0] = fCtrlPoints[kBottomP0_CubicCtrlPts];
100 points[1] = fCtrlPoints[kBottomP1_CubicCtrlPts]; 110 points[1] = fCtrlPoints[kBottomP1_CubicCtrlPts];
101 points[2] = fCtrlPoints[kBottomP2_CubicCtrlPts]; 111 points[2] = fCtrlPoints[kBottomP2_CubicCtrlPts];
102 points[3] = fCtrlPoints[kBottomP3_CubicCtrlPts]; 112 points[3] = fCtrlPoints[kBottomP3_CubicCtrlPts];
103 } 113 }
104 114
105 void getLeftPoints(SkPoint points[4]) { 115 void getLeftPoints(SkPoint points[4]) const {
106 points[0] = fCtrlPoints[kLeftP0_CubicCtrlPts]; 116 points[0] = fCtrlPoints[kLeftP0_CubicCtrlPts];
107 points[1] = fCtrlPoints[kLeftP1_CubicCtrlPts]; 117 points[1] = fCtrlPoints[kLeftP1_CubicCtrlPts];
108 points[2] = fCtrlPoints[kLeftP2_CubicCtrlPts]; 118 points[2] = fCtrlPoints[kLeftP2_CubicCtrlPts];
109 points[3] = fCtrlPoints[kLeftP3_CubicCtrlPts]; 119 points[3] = fCtrlPoints[kLeftP3_CubicCtrlPts];
110 } 120 }
111 121
112 void getRightPoints(SkPoint points[4]) { 122 void getRightPoints(SkPoint points[4]) const {
113 points[0] = fCtrlPoints[kRightP0_CubicCtrlPts]; 123 points[0] = fCtrlPoints[kRightP0_CubicCtrlPts];
114 points[1] = fCtrlPoints[kRightP1_CubicCtrlPts]; 124 points[1] = fCtrlPoints[kRightP1_CubicCtrlPts];
115 points[2] = fCtrlPoints[kRightP2_CubicCtrlPts]; 125 points[2] = fCtrlPoints[kRightP2_CubicCtrlPts];
116 points[3] = fCtrlPoints[kRightP3_CubicCtrlPts]; 126 points[3] = fCtrlPoints[kRightP3_CubicCtrlPts];
117 } 127 }
118 128
129 void getCornerPoints(SkPoint points[4]) const {
130 points[0] = fCtrlPoints[kTopP0_CubicCtrlPts];
131 points[1] = fCtrlPoints[kTopP3_CubicCtrlPts];
132 points[2] = fCtrlPoints[kBottomP3_CubicCtrlPts];
133 points[3] = fCtrlPoints[kBottomP0_CubicCtrlPts];
134 }
135
136 const SkPoint* getControlPoints() const {
137 return fCtrlPoints;
138 }
139
140 const SkColor* getColors() const {
141 return fCornerColors;
142 }
143
119 private: 144 private:
120 SkPoint fCtrlPoints[12]; 145 SkPoint fCtrlPoints[12];
121 SkPMColor fCornerColors[4]; 146 SkColor fCornerColors[4];
122 }; 147 };
123 148
124 #endif 149 #endif
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