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Side by Side Diff: src/core/SkPatch.cpp

Issue 424663006: SkCanvas interface for drawing a patch. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fixed implicit casting in patch.cpp Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPatch.h" 8 #include "SkPatch.h"
9 9
10 #include "SkGeometry.h" 10 #include "SkGeometry.h"
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
46 SkScalar cx[4], cy[4]; 46 SkScalar cx[4], cy[4];
47 SkGetCubicCoeff(fPoints, cx, cy); 47 SkGetCubicCoeff(fPoints, cx, cy);
48 fCoefs[0].set(cx[0], cy[0]); 48 fCoefs[0].set(cx[0], cy[0]);
49 fCoefs[1].set(cx[1], cy[1]); 49 fCoefs[1].set(cx[1], cy[1]);
50 fCoefs[2].set(cx[2], cy[2]); 50 fCoefs[2].set(cx[2], cy[2]);
51 fCoefs[3].set(cx[3], cy[3]); 51 fCoefs[3].set(cx[3], cy[3]);
52 52
53 this->restart(1); 53 this->restart(1);
54 } 54 }
55 55
56 explicit FwDCubicEvaluator(SkPoint points[4]) {
57 for (int i = 0; i< 4; i++) {
58 fPoints[i] = points[i];
59 }
60
61 SkScalar cx[4], cy[4];
62 SkGetCubicCoeff(fPoints, cx, cy);
63 fCoefs[0].set(cx[0], cy[0]);
64 fCoefs[1].set(cx[1], cy[1]);
65 fCoefs[2].set(cx[2], cy[2]);
66 fCoefs[3].set(cx[3], cy[3]);
67
68 this->restart(1);
69 }
70
56 /** 71 /**
57 * Restarts the forward differences evaluator to the first value of t = 0. 72 * Restarts the forward differences evaluator to the first value of t = 0.
58 */ 73 */
59 void restart(int divisions) { 74 void restart(int divisions) {
60 fDivisions = divisions; 75 fDivisions = divisions;
61 SkScalar h = 1.f / fDivisions; 76 SkScalar h = 1.f / fDivisions;
62 fCurrent = 0; 77 fCurrent = 0;
63 fMax = fDivisions + 1; 78 fMax = fDivisions + 1;
64 fFwDiff[0] = fCoefs[3]; 79 fFwDiff[0] = fCoefs[3];
65 SkScalar h2 = h * h; 80 SkScalar h2 = h * h;
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 112
98 private: 113 private:
99 int fMax, fCurrent, fDivisions; 114 int fMax, fCurrent, fDivisions;
100 SkPoint fFwDiff[4], fCoefs[4], fPoints[4]; 115 SkPoint fFwDiff[4], fCoefs[4], fPoints[4];
101 }; 116 };
102 117
103 //////////////////////////////////////////////////////////////////////////////// 118 ////////////////////////////////////////////////////////////////////////////////
104 119
105 SkPatch::SkPatch(SkPoint points[12], SkColor colors[4]) { 120 SkPatch::SkPatch(SkPoint points[12], SkColor colors[4]) {
106 121
107 for (int i = 0; i<12; i++) { 122 for (int i = 0; i < 12; i++) {
108 fCtrlPoints[i] = points[i]; 123 fCtrlPoints[i] = points[i];
109 } 124 }
125 for (int i = 0; i < 4; i++) {
126 fCornerColors[i] = colors[i];
127 }
110 128
111 fCornerColors[0] = SkPreMultiplyColor(colors[0]);
112 fCornerColors[1] = SkPreMultiplyColor(colors[1]);
113 fCornerColors[2] = SkPreMultiplyColor(colors[2]);
114 fCornerColors[3] = SkPreMultiplyColor(colors[3]);
115 } 129 }
116 130
117 uint8_t bilinear(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, SkScalar c11) { 131 uint8_t bilinear(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, SkScalar c11) {
118 SkScalar a = c00 * (1.f - tx) + c10 * tx; 132 SkScalar a = c00 * (1.f - tx) + c10 * tx;
119 SkScalar b = c01 * (1.f - tx) + c11 * tx; 133 SkScalar b = c01 * (1.f - tx) + c11 * tx;
120 return uint8_t(a * (1.f - ty) + b * ty); 134 return uint8_t(a * (1.f - ty) + b * ty);
121 } 135 }
122 136
123 bool SkPatch::getVertexData(SkPatch::VertexData* data, int divisions) { 137 bool SkPatch::getVertexData(SkPatch::VertexData* data, int lodX, int lodY) const {
124 138
125 if (divisions < 1) { 139 if (lodX < 1 || lodY < 1) {
126 return false; 140 return false;
127 } 141 }
128 142
129 int divX = divisions, divY = divisions; 143 // premultiply colors to avoid color bleeding.
144 SkPMColor colors[4];
145 for (int i = 0; i < 4; i++) {
146 colors[i] = SkPreMultiplyColor(fCornerColors[i]);
147 }
130 148
131 data->fVertexCount = (divX + 1) * (divY + 1); 149 // number of indices is limited by size of uint16_t, so we clamp it to avoid overflow
132 data->fIndexCount = divX * divY * 6; 150 data->fVertexCount = SkMin32((lodX + 1) * (lodY + 1), 65536);
151 lodX = SkMin32(lodX, 255);
152 lodY = SkMin32(lodY, 255);
153 data->fIndexCount = lodX * lodY * 6;
133 154
134 data->fPoints = SkNEW_ARRAY(SkPoint, data->fVertexCount); 155 data->fPoints = SkNEW_ARRAY(SkPoint, data->fVertexCount);
135 data->fColors = SkNEW_ARRAY(uint32_t, data->fVertexCount); 156 data->fColors = SkNEW_ARRAY(uint32_t, data->fVertexCount);
136 data->fTexCoords = SkNEW_ARRAY(SkPoint, data->fVertexCount); 157 data->fTexCoords = SkNEW_ARRAY(SkPoint, data->fVertexCount);
137 data->fIndices = SkNEW_ARRAY(uint16_t, data->fIndexCount); 158 data->fIndices = SkNEW_ARRAY(uint16_t, data->fIndexCount);
138 159
139 FwDCubicEvaluator fBottom(fCtrlPoints[kBottomP0_CubicCtrlPts], 160 SkPoint pts[4];
140 fCtrlPoints[kBottomP1_CubicCtrlPts], 161 this->getBottomPoints(pts);
141 fCtrlPoints[kBottomP2_CubicCtrlPts], 162 FwDCubicEvaluator fBottom(pts);
142 fCtrlPoints[kBottomP3_CubicCtrlPts]), 163 this->getTopPoints(pts);
143 fTop(fCtrlPoints[kTopP0_CubicCtrlPts], 164 FwDCubicEvaluator fTop(pts);
144 fCtrlPoints[kTopP1_CubicCtrlPts], 165 this->getLeftPoints(pts);
145 fCtrlPoints[kTopP2_CubicCtrlPts], 166 FwDCubicEvaluator fLeft(pts);
146 fCtrlPoints[kTopP2_CubicCtrlPts]), 167 this->getRightPoints(pts);
147 fLeft(fCtrlPoints[kLeftP0_CubicCtrlPts], 168 FwDCubicEvaluator fRight(pts);
148 fCtrlPoints[kLeftP1_CubicCtrlPts],
149 fCtrlPoints[kLeftP2_CubicCtrlPts],
150 fCtrlPoints[kLeftP3_CubicCtrlPts]),
151 fRight(fCtrlPoints[kRightP0_CubicCtrlPts],
152 fCtrlPoints[kRightP1_CubicCtrlPts],
153 fCtrlPoints[kRightP2_CubicCtrlPts],
154 fCtrlPoints[kRightP3_CubicCtrlPts]);
155 169
156 fBottom.restart(divX); 170 fBottom.restart(lodX);
157 fTop.restart(divX); 171 fTop.restart(lodX);
158 172
159 SkScalar u = 0.0f; 173 SkScalar u = 0.0f;
160 int stride = divY + 1; 174 int stride = lodY + 1;
161 for (int x = 0; x <= divX; x++) { 175 for (int x = 0; x <= lodX; x++) {
162 SkPoint bottom = fBottom.next(), top = fTop.next(); 176 SkPoint bottom = fBottom.next(), top = fTop.next();
163 fLeft.restart(divY); 177 fLeft.restart(lodY);
164 fRight.restart(divY); 178 fRight.restart(lodY);
165 SkScalar v = 0.f; 179 SkScalar v = 0.f;
166 for (int y = 0; y <= divY; y++) { 180 for (int y = 0; y <= lodY; y++) {
167 int dataIndex = x * (divX + 1) + y; 181 int dataIndex = x * (lodY + 1) + y;
168 182
169 SkPoint left = fLeft.next(), right = fRight.next(); 183 SkPoint left = fLeft.next(), right = fRight.next();
170 184
171 SkPoint s0 = SkPoint::Make((1.0f - v) * top.x() + v * bottom.x(), 185 SkPoint s0 = SkPoint::Make((1.0f - v) * top.x() + v * bottom.x(),
172 (1.0f - v) * top.y() + v * bottom.y()); 186 (1.0f - v) * top.y() + v * bottom.y());
173 SkPoint s1 = SkPoint::Make((1.0f - u) * left.x() + u * right.x(), 187 SkPoint s1 = SkPoint::Make((1.0f - u) * left.x() + u * right.x(),
174 (1.0f - u) * left.y() + u * right.y()); 188 (1.0f - u) * left.y() + u * right.y());
175 SkPoint s2 = SkPoint::Make( 189 SkPoint s2 = SkPoint::Make(
176 (1.0f - v) * ((1.0f - u) * fTop.getCtrlPo ints()[0].x() 190 (1.0f - v) * ((1.0f - u) * fTop.getCtrlPo ints()[0].x()
177 + u * fTop.getCtrlPoints()[3].x()) 191 + u * fTop.getCtrlPoints()[3].x())
178 + v * ((1.0f - u) * fBottom.getCtrlPoint s()[0].x() 192 + v * ((1.0f - u) * fBottom.getCtrlPoint s()[0].x()
179 + u * fBottom.getCtrlPoints()[3].x()), 193 + u * fBottom.getCtrlPoints()[3].x()),
180 (1.0f - v) * ((1.0f - u) * fTop.getCtrlPo ints()[0].y() 194 (1.0f - v) * ((1.0f - u) * fTop.getCtrlPo ints()[0].y()
181 + u * fTop.getCtrlPoints()[3].y()) 195 + u * fTop.getCtrlPoints()[3].y())
182 + v * ((1.0f - u) * fBottom.getCtrlPoint s()[0].y() 196 + v * ((1.0f - u) * fBottom.getCtrlPoint s()[0].y()
183 + u * fBottom.getCtrlPoints()[3].y())); 197 + u * fBottom.getCtrlPoints()[3].y()));
184 data->fPoints[dataIndex] = s0 + s1 - s2; 198 data->fPoints[dataIndex] = s0 + s1 - s2;
185 199
186 uint8_t a = bilinear(u, v, 200 uint8_t a = bilinear(u, v,
187 SkScalar(SkColorGetA(fCornerColors[0])), 201 SkScalar(SkColorGetA(colors[kTopLeft_CornerColors])) ,
188 SkScalar(SkColorGetA(fCornerColors[1])), 202 SkScalar(SkColorGetA(colors[kTopRight_CornerColors]) ),
189 SkScalar(SkColorGetA(fCornerColors[2])), 203 SkScalar(SkColorGetA(colors[kBottomLeft_CornerColors ])),
190 SkScalar(SkColorGetA(fCornerColors[3]))); 204 SkScalar(SkColorGetA(colors[kBottomRight_CornerColor s])));
191 uint8_t r = bilinear(u, v, 205 uint8_t r = bilinear(u, v,
192 SkScalar(SkColorGetR(fCornerColors[0])), 206 SkScalar(SkColorGetR(colors[kTopLeft_CornerColors])) ,
193 SkScalar(SkColorGetR(fCornerColors[1])), 207 SkScalar(SkColorGetR(colors[kTopRight_CornerColors]) ),
194 SkScalar(SkColorGetR(fCornerColors[2])), 208 SkScalar(SkColorGetR(colors[kBottomLeft_CornerColors ])),
195 SkScalar(SkColorGetR(fCornerColors[3]))); 209 SkScalar(SkColorGetR(colors[kBottomRight_CornerColor s])));
196 uint8_t g = bilinear(u, v, 210 uint8_t g = bilinear(u, v,
197 SkScalar(SkColorGetG(fCornerColors[0])), 211 SkScalar(SkColorGetG(colors[kTopLeft_CornerColors])) ,
198 SkScalar(SkColorGetG(fCornerColors[1])), 212 SkScalar(SkColorGetG(colors[kTopRight_CornerColors]) ),
199 SkScalar(SkColorGetG(fCornerColors[2])), 213 SkScalar(SkColorGetG(colors[kBottomLeft_CornerColors ])),
200 SkScalar(SkColorGetG(fCornerColors[3]))); 214 SkScalar(SkColorGetG(colors[kBottomRight_CornerColor s])));
201 uint8_t b = bilinear(u, v, 215 uint8_t b = bilinear(u, v,
202 SkScalar(SkColorGetB(fCornerColors[0])), 216 SkScalar(SkColorGetB(colors[kTopLeft_CornerColors])) ,
203 SkScalar(SkColorGetB(fCornerColors[1])), 217 SkScalar(SkColorGetB(colors[kTopRight_CornerColors]) ),
204 SkScalar(SkColorGetB(fCornerColors[2])), 218 SkScalar(SkColorGetB(colors[kBottomLeft_CornerColors ])),
205 SkScalar(SkColorGetB(fCornerColors[3]))); 219 SkScalar(SkColorGetB(colors[kBottomRight_CornerColor s])));
206 data->fColors[dataIndex] = SkPackARGB32(a,r,g,b); 220 data->fColors[dataIndex] = SkPackARGB32(a,r,g,b);
207 221
208 data->fTexCoords[dataIndex] = SkPoint::Make(u, v); 222 data->fTexCoords[dataIndex] = SkPoint::Make(u, v);
209 223
210 if(x < divX && y < divY) { 224 if(x < lodX && y < lodY) {
211 int i = 6 * (x * divY + y); 225 int i = 6 * (x * lodY + y);
212 data->fIndices[i] = x * stride + y; 226 data->fIndices[i] = x * stride + y;
213 data->fIndices[i + 1] = x * stride + 1 + y; 227 data->fIndices[i + 1] = x * stride + 1 + y;
214 data->fIndices[i + 2] = (x + 1) * stride + 1 + y; 228 data->fIndices[i + 2] = (x + 1) * stride + 1 + y;
215 data->fIndices[i + 3] = data->fIndices[i]; 229 data->fIndices[i + 3] = data->fIndices[i];
216 data->fIndices[i + 4] = data->fIndices[i + 2]; 230 data->fIndices[i + 4] = data->fIndices[i + 2];
217 data->fIndices[i + 5] = (x + 1) * stride + y; 231 data->fIndices[i + 5] = (x + 1) * stride + y;
218 } 232 }
219 v += 1.f / divY; 233 v = SkScalarClampMax(v + 1.f / lodY, 1);
220 } 234 }
221 u += 1.f / divX; 235 u = SkScalarClampMax(u + 1.f / lodX, 1);
222 } 236 }
223 return true; 237 return true;
224 } 238 }
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