Index: Source/core/rendering/RenderLayerFilterInfo.cpp |
diff --git a/Source/core/rendering/RenderLayerFilterInfo.cpp b/Source/core/rendering/RenderLayerFilterInfo.cpp |
index f287bd8a973d390c5ce34aa52edf74ca5e77dee1..cd36b506822db8d380af72a33a6c604ad0265e36 100644 |
--- a/Source/core/rendering/RenderLayerFilterInfo.cpp |
+++ b/Source/core/rendering/RenderLayerFilterInfo.cpp |
@@ -104,11 +104,11 @@ void RenderLayerFilterInfo::setRenderer(PassRefPtr<FilterEffectRenderer> rendere |
void RenderLayerFilterInfo::notifyFinished(Resource*) |
{ |
RenderObject* renderer = m_layer->renderer(); |
- // FIXME: This caller of scheduleSVGFilterLayerUpdateHack() is not correct. It's using the layer update |
+ // FIXME: This caller of scheduleSVGEffectsLayerUpdateHack() is not correct. It's using the layer update |
// system to trigger a RenderLayer to go through the filter updating logic, but that might not |
// even happen if this element is style sharing and RenderObject::setStyle() returns early. |
// Filters need to find a better way to hook into the system. |
- toElement(renderer->node())->scheduleSVGFilterLayerUpdateHack(); |
+ toElement(renderer->node())->scheduleSVGEffectsLayerUpdateHack(); |
renderer->paintInvalidationForWholeRenderer(); |
} |