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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 423773002: Unified BeginFrame scheduling (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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236 void SetContinuousPainting(bool continuous_painting) { 236 void SetContinuousPainting(bool continuous_painting) {
237 continuous_painting_ = continuous_painting; 237 continuous_painting_ = continuous_painting;
238 } 238 }
239 239
240 bool CouldSendBeginMainFrame() const; 240 bool CouldSendBeginMainFrame() const;
241 241
242 // TODO(zmo): This is temporary for debugging crbug.com/393331. 242 // TODO(zmo): This is temporary for debugging crbug.com/393331.
243 // We should remove it afterwards. 243 // We should remove it afterwards.
244 std::string GetStatesForDebugging() const; 244 std::string GetStatesForDebugging() const;
245 245
246 void SetChildrenNeedBeginFrames(bool children_need_begin_frames);
247 bool children_need_begin_frames() { return children_need_begin_frames_; }
248
246 protected: 249 protected:
247 bool BeginFrameNeededToAnimateOrDraw() const; 250 bool BeginFrameNeededToAnimateOrDraw() const;
251 bool BeginFrameNeededToChildren() const;
248 bool ProactiveBeginFrameWanted() const; 252 bool ProactiveBeginFrameWanted() const;
249 253
250 // True if we need to force activations to make forward progress. 254 // True if we need to force activations to make forward progress.
251 bool PendingActivationsShouldBeForced() const; 255 bool PendingActivationsShouldBeForced() const;
252 256
253 bool ShouldAnimate() const; 257 bool ShouldAnimate() const;
254 bool ShouldBeginOutputSurfaceCreation() const; 258 bool ShouldBeginOutputSurfaceCreation() const;
255 bool ShouldDrawForced() const; 259 bool ShouldDrawForced() const;
256 bool ShouldDraw() const; 260 bool ShouldDraw() const;
257 bool ShouldActivatePendingTree() const; 261 bool ShouldActivatePendingTree() const;
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306 bool can_start_; 310 bool can_start_;
307 bool can_draw_; 311 bool can_draw_;
308 bool has_pending_tree_; 312 bool has_pending_tree_;
309 bool pending_tree_is_ready_for_activation_; 313 bool pending_tree_is_ready_for_activation_;
310 bool active_tree_needs_first_draw_; 314 bool active_tree_needs_first_draw_;
311 bool did_create_and_initialize_first_output_surface_; 315 bool did_create_and_initialize_first_output_surface_;
312 bool impl_latency_takes_priority_; 316 bool impl_latency_takes_priority_;
313 bool skip_next_begin_main_frame_to_reduce_latency_; 317 bool skip_next_begin_main_frame_to_reduce_latency_;
314 bool skip_begin_main_frame_to_reduce_latency_; 318 bool skip_begin_main_frame_to_reduce_latency_;
315 bool continuous_painting_; 319 bool continuous_painting_;
320 bool children_need_begin_frames_;
316 321
317 private: 322 private:
318 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 323 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
319 }; 324 };
320 325
321 } // namespace cc 326 } // namespace cc
322 327
323 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 328 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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