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Side by Side Diff: content/public/common/content_switches.cc

Issue 423773002: Unified BeginFrame scheduling (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/public/common/content_switches.h" 5 #include "content/public/common/content_switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace switches { 9 namespace switches {
10 10
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308 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; 308 const char kEnableDistanceFieldText[] = "enable-distance-field-text";
309 309
310 // Enables experimental feature that maps multiple RenderLayers to 310 // Enables experimental feature that maps multiple RenderLayers to
311 // one composited layer to avoid pathological layer counts. 311 // one composited layer to avoid pathological layer counts.
312 const char kEnableLayerSquashing[] = 312 const char kEnableLayerSquashing[] =
313 "enable-layer-squashing"; 313 "enable-layer-squashing";
314 314
315 // Enable experimental container node culling. 315 // Enable experimental container node culling.
316 const char kEnableContainerCulling[] = "enable-container-culling"; 316 const char kEnableContainerCulling[] = "enable-container-culling";
317 317
318 // Use a BeginFrame signal from browser to renderer to schedule rendering.
319 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling";
320
321 // Enable the creation of compositing layers for fixed position 318 // Enable the creation of compositing layers for fixed position
322 // elements. Three options are needed to support four possible scenarios: 319 // elements. Three options are needed to support four possible scenarios:
323 // 1. Default (disabled) 320 // 1. Default (disabled)
324 // 2. Enabled always (to allow dogfooding) 321 // 2. Enabled always (to allow dogfooding)
325 // 3. Disabled always (to give safety fallback for users) 322 // 3. Disabled always (to give safety fallback for users)
326 // 4. Enabled only if we detect a highDPI display 323 // 4. Enabled only if we detect a highDPI display
327 // 324 //
328 // Option #4 may soon be the default, because the feature is needed soon for 325 // Option #4 may soon be the default, because the feature is needed soon for
329 // high DPI, but cannot be used (yet) for low DPI. Options #2 and #3 will 326 // high DPI, but cannot be used (yet) for low DPI. Options #2 and #3 will
330 // override Option #4. 327 // override Option #4.
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950 // Enable the Win32K process mitigation policy for renderer processes which 947 // Enable the Win32K process mitigation policy for renderer processes which
951 // prevents them from invoking user32 and gdi32 system calls which enter 948 // prevents them from invoking user32 and gdi32 system calls which enter
952 // the kernel. This is only supported on Windows 8 and beyond. 949 // the kernel. This is only supported on Windows 8 and beyond.
953 const char kEnableWin32kRendererLockDown[] 950 const char kEnableWin32kRendererLockDown[]
954 = "enable_win32k_renderer_lockdown"; 951 = "enable_win32k_renderer_lockdown";
955 #endif 952 #endif
956 953
957 // Don't dump stuff here, follow the same order as the header. 954 // Don't dump stuff here, follow the same order as the header.
958 955
959 } // namespace switches 956 } // namespace switches
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