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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/debug/layer_tree_debug_state.h" | 10 #include "cc/debug/layer_tree_debug_state.h" |
11 #include "third_party/skia/include/core/SkColor.h" | 11 #include "third_party/skia/include/core/SkColor.h" |
12 #include "ui/gfx/size.h" | 12 #include "ui/gfx/size.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 class CC_EXPORT LayerTreeSettings { | 16 class CC_EXPORT LayerTreeSettings { |
17 public: | 17 public: |
18 LayerTreeSettings(); | 18 LayerTreeSettings(); |
19 ~LayerTreeSettings(); | 19 ~LayerTreeSettings(); |
20 | 20 |
21 bool impl_side_painting; | 21 bool impl_side_painting; |
22 bool allow_antialiasing; | 22 bool allow_antialiasing; |
23 bool throttle_frame_production; | 23 bool throttle_frame_production; |
24 bool single_thread_proxy_scheduler; | 24 bool single_thread_proxy_scheduler; |
25 bool begin_frame_scheduling_enabled; | 25 // When we use BeginFrame scheduling, Android's and Mac's Browser should act |
brianderson
2014/09/04 18:45:46
nit: I feel like these comments belong more in Sch
| |
26 // as both a BeginFrame receiver and publisher. | |
27 bool begin_frame_receiver; | |
28 bool begin_frame_publisher; | |
26 bool main_frame_before_draw_enabled; | 29 bool main_frame_before_draw_enabled; |
27 bool main_frame_before_activation_enabled; | 30 bool main_frame_before_activation_enabled; |
28 bool using_synchronous_renderer_compositor; | 31 bool using_synchronous_renderer_compositor; |
29 bool report_overscroll_only_for_scrollable_axes; | 32 bool report_overscroll_only_for_scrollable_axes; |
30 bool per_tile_painting_enabled; | 33 bool per_tile_painting_enabled; |
31 bool partial_swap_enabled; | 34 bool partial_swap_enabled; |
32 bool accelerated_animation_enabled; | 35 bool accelerated_animation_enabled; |
33 bool can_use_lcd_text; | 36 bool can_use_lcd_text; |
34 bool use_distance_field_text; | 37 bool use_distance_field_text; |
35 bool should_clear_root_render_pass; | 38 bool should_clear_root_render_pass; |
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81 size_t texture_id_allocation_chunk_size; | 84 size_t texture_id_allocation_chunk_size; |
82 bool use_occlusion_for_tile_prioritization; | 85 bool use_occlusion_for_tile_prioritization; |
83 bool record_full_layer; | 86 bool record_full_layer; |
84 | 87 |
85 LayerTreeDebugState initial_debug_state; | 88 LayerTreeDebugState initial_debug_state; |
86 }; | 89 }; |
87 | 90 |
88 } // namespace cc | 91 } // namespace cc |
89 | 92 |
90 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 93 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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