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Side by Side Diff: cc/trees/layer_tree_host_client.h

Issue 423773002: Unified BeginFrame scheduling (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Working on aura with --enable-begin-frame-scheduling Created 6 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_HOST_CLIENT_H_ 5 #ifndef CC_TREES_LAYER_TREE_HOST_CLIENT_H_
6 #define CC_TREES_LAYER_TREE_HOST_CLIENT_H_ 6 #define CC_TREES_LAYER_TREE_HOST_CLIENT_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
11 11
12 namespace gfx { 12 namespace gfx {
13 class Vector2d; 13 class Vector2d;
14 } 14 }
15 15
16 namespace cc { 16 namespace cc {
17 class ContextProvider; 17 class ContextProvider;
18 class InputHandlerClient; 18 class InputHandlerClient;
19 class OutputSurface; 19 class OutputSurface;
20 struct BeginFrameArgs;
20 21
21 class LayerTreeHostClient { 22 class LayerTreeHostClient {
22 public: 23 public:
23 virtual void WillBeginMainFrame(int frame_id) = 0; 24 virtual void WillBeginMainFrame(int frame_id) = 0;
24 // Marks finishing compositing-related tasks on the main thread. In threaded 25 // Marks finishing compositing-related tasks on the main thread. In threaded
25 // mode, this corresponds to DidCommit(). 26 // mode, this corresponds to DidCommit().
26 virtual void DidBeginMainFrame() = 0; 27 virtual void DidBeginMainFrame() = 0;
27 virtual void Animate(base::TimeTicks frame_begin_time) = 0; 28 virtual void Animate(base::TimeTicks frame_begin_time) = 0;
28 virtual void Layout() = 0; 29 virtual void Layout() = 0;
29 virtual void ApplyScrollAndScale(const gfx::Vector2d& scroll_delta, 30 virtual void ApplyScrollAndScale(const gfx::Vector2d& scroll_delta,
30 float page_scale) = 0; 31 float page_scale) = 0;
31 // Creates an OutputSurface. If fallback is true, it should attempt to 32 // Creates an OutputSurface. If fallback is true, it should attempt to
32 // create an OutputSurface that is guaranteed to initialize correctly. 33 // create an OutputSurface that is guaranteed to initialize correctly.
33 virtual scoped_ptr<OutputSurface> CreateOutputSurface(bool fallback) = 0; 34 virtual scoped_ptr<OutputSurface> CreateOutputSurface(bool fallback) = 0;
34 virtual void DidInitializeOutputSurface() = 0; 35 virtual void DidInitializeOutputSurface() = 0;
35 virtual void WillCommit() = 0; 36 virtual void WillCommit() = 0;
36 virtual void DidCommit() = 0; 37 virtual void DidCommit() = 0;
37 virtual void DidCommitAndDrawFrame() = 0; 38 virtual void DidCommitAndDrawFrame() = 0;
38 virtual void DidCompleteSwapBuffers() = 0; 39 virtual void DidCompleteSwapBuffers() = 0;
39 40
40 // Requests that the client insert a rate limiting token in the shared main 41 // Requests that the client insert a rate limiting token in the shared main
41 // thread context's command stream that will block if the context gets too far 42 // thread context's command stream that will block if the context gets too far
42 // ahead of the compositor's command stream. Only needed if the tree contains 43 // ahead of the compositor's command stream. Only needed if the tree contains
43 // a TextureLayer that calls SetRateLimitContext(true). 44 // a TextureLayer that calls SetRateLimitContext(true).
44 virtual void RateLimitSharedMainThreadContext() {} 45 virtual void RateLimitSharedMainThreadContext() {}
45 46
47 // Change this to abstract method when all platforms are ready for unified
48 // BeginFrame.
49 virtual void SendBeginFrame(const BeginFrameArgs& args) {}
brianderson 2014/08/21 00:13:59 Can you make the default implementation call NOT_R
simonhong 2014/08/26 08:24:48 Removed. Scheduler will call BeginFrameManager::Se
50
46 // This hook is for testing. 51 // This hook is for testing.
47 virtual void DidFailToInitializeOutputSurface() {} 52 virtual void DidFailToInitializeOutputSurface() {}
48 53
49 protected: 54 protected:
50 virtual ~LayerTreeHostClient() {} 55 virtual ~LayerTreeHostClient() {}
51 }; 56 };
52 57
53 } // namespace cc 58 } // namespace cc
54 59
55 #endif // CC_TREES_LAYER_TREE_HOST_CLIENT_H_ 60 #endif // CC_TREES_LAYER_TREE_HOST_CLIENT_H_
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