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Issue 423773002: Unified BeginFrame scheduling (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Working on aura with --enable-begin-frame-scheduling Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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64 // Virtual viewport for fixed-position elements, scrollbars during pinch. 64 // Virtual viewport for fixed-position elements, scrollbars during pinch.
65 const char kEnablePinchVirtualViewport[] = "enable-pinch-virtual-viewport"; 65 const char kEnablePinchVirtualViewport[] = "enable-pinch-virtual-viewport";
66 const char kDisablePinchVirtualViewport[] = "disable-pinch-virtual-viewport"; 66 const char kDisablePinchVirtualViewport[] = "disable-pinch-virtual-viewport";
67 67
68 // Disable partial swap which is needed for some OpenGL drivers / emulators. 68 // Disable partial swap which is needed for some OpenGL drivers / emulators.
69 const char kUIDisablePartialSwap[] = "ui-disable-partial-swap"; 69 const char kUIDisablePartialSwap[] = "ui-disable-partial-swap";
70 70
71 // Enables the GPU benchmarking extension 71 // Enables the GPU benchmarking extension
72 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; 72 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking";
73 73
74 // Use a eginFrame signal from browser to renderer to scheduling rendering.
brianderson 2014/08/21 00:13:59 egin -> Begin
simonhong 2014/08/26 08:24:47 Done.
75 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling";
76
74 // Renders a border around compositor layers to help debug and study 77 // Renders a border around compositor layers to help debug and study
75 // layer compositing. 78 // layer compositing.
76 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; 79 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
77 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; 80 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
78 81
79 // Draws a FPS indicator 82 // Draws a FPS indicator
80 const char kShowFPSCounter[] = "show-fps-counter"; 83 const char kShowFPSCounter[] = "show-fps-counter";
81 const char kUIShowFPSCounter[] = "ui-show-fps-counter"; 84 const char kUIShowFPSCounter[] = "ui-show-fps-counter";
82 85
83 // Renders a border that represents the bounding box for the layer's animation. 86 // Renders a border that represents the bounding box for the layer's animation.
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115 const char kUIShowNonOccludingRects[] = "ui-show-nonoccluding-rects"; 118 const char kUIShowNonOccludingRects[] = "ui-show-nonoccluding-rects";
116 119
117 // Prevents the layer tree unit tests from timing out. 120 // Prevents the layer tree unit tests from timing out.
118 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; 121 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
119 122
120 // Makes pixel tests write their output instead of read it. 123 // Makes pixel tests write their output instead of read it.
121 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; 124 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
122 125
123 } // namespace switches 126 } // namespace switches
124 } // namespace cc 127 } // namespace cc
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