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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WINDOW_UTIL_H_ | 5 #ifndef ASH_WM_WINDOW_UTIL_H_ |
6 #define ASH_WM_WINDOW_UTIL_H_ | 6 #define ASH_WM_WINDOW_UTIL_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "ui/base/ui_base_types.h" | 10 #include "ui/base/ui_base_types.h" |
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40 // If you're looking for a function to get the activatable "top level" window, | 40 // If you're looking for a function to get the activatable "top level" window, |
41 // this is probably what you're looking for. | 41 // this is probably what you're looking for. |
42 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); | 42 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); |
43 | 43 |
44 // TODO(oshima): remove this. | 44 // TODO(oshima): remove this. |
45 ASH_EXPORT bool IsWindowMinimized(aura::Window* window); | 45 ASH_EXPORT bool IsWindowMinimized(aura::Window* window); |
46 | 46 |
47 // Moves the window to the center of the display. | 47 // Moves the window to the center of the display. |
48 ASH_EXPORT void CenterWindow(aura::Window* window); | 48 ASH_EXPORT void CenterWindow(aura::Window* window); |
49 | 49 |
50 // Change the availability of animation to the fullscreen of the |window|. | |
51 ASH_EXPORT void SetAnimateToFullscreen(aura::Window* window, bool animate); | |
52 | |
53 // Move the given bounds inside the given |visible_area| in parent coordinates, | 50 // Move the given bounds inside the given |visible_area| in parent coordinates, |
54 // including a safety margin given by |kMinimumOnScreenArea|. | 51 // including a safety margin given by |kMinimumOnScreenArea|. |
55 // This also ensures that the top of the bounds is visible. | 52 // This also ensures that the top of the bounds is visible. |
56 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility( | 53 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility( |
57 const gfx::Rect& visible_area, | 54 const gfx::Rect& visible_area, |
58 gfx::Rect* bounds); | 55 gfx::Rect* bounds); |
59 | 56 |
60 // Move the given bounds inside the given |visible_area| in parent coordinates, | 57 // Move the given bounds inside the given |visible_area| in parent coordinates, |
61 // including a safety margin given by |min_width| and |min_height|. | 58 // including a safety margin given by |min_width| and |min_height|. |
62 // This also ensures that the top of the bounds is visible. | 59 // This also ensures that the top of the bounds is visible. |
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76 aura::Window* child); | 73 aura::Window* child); |
77 | 74 |
78 // Changes the parent of all transient children of a |child| to |window|. | 75 // Changes the parent of all transient children of a |child| to |window|. |
79 void ReparentTransientChildrenOfChild(aura::Window* window, | 76 void ReparentTransientChildrenOfChild(aura::Window* window, |
80 aura::Window* child); | 77 aura::Window* child); |
81 | 78 |
82 } // namespace wm | 79 } // namespace wm |
83 } // namespace ash | 80 } // namespace ash |
84 | 81 |
85 #endif // ASH_WM_WINDOW_UTIL_H_ | 82 #endif // ASH_WM_WINDOW_UTIL_H_ |
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